3rd Party Language support (Xcode + iOS) [duplicate] - ios

I've got a problem with the following code:
NSString *strValue=#"你好";
char temp[200];
strcpy(temp, [strValue UTF8String]);
printf("%s", temp);
NSLog(#"%s", temp);
in the first line of the codes, two Chinese characters are double quoted. The problem is printf function can display the Chinese characters properly, but NSLog can't.
Thanks to all. I figured out a solution for this problem. Foundation uses UTF-16 by default, so in order to use NSLog to output the c string in the example, I have to use cStringUsingEncoding to get UTF-16 c string and use %S to replace %s.
NSString *strValue=#"你好";
char temp[200];
strcpy(temp, [strValue UTF8String]);
printf("%s", temp);
strcpy(temp, [strValue cStringUsingEncoding:NSUTF16LittleEndianStringEncoding]);
NSLog(#"%S", temp);

NSLog's %s format specifier is in the system encoding, which seems to always be MacRoman and not unicode, so it can only display characters in MacRoman encoding. Your best option with NSLog is just to use the native object format specifier %# and pass the NSString directly instead of converting it to a C String. If you only have a C string and you want to use NSLog to display a message instead of printf or asl, you will have to do something like Don suggests in order to convert the string to an NSString object first.
So, all of these should display the expected string:
NSString *str = #"你好";
const char *cstr = [str UTF8String];
NSLog(#"%#", str);
printf("%s\n", cstr);
NSLog(#"%#", [NSString stringWithUTF8String:cstr]);
If you do decide to use asl, note that while it accepts strings in UTF8 format and passes the correct encoding to the syslog daemon (so it will show up properly in the console), it encodes the string for visual encoding when displaying to the terminal or logging to a file handle, so non-ASCII values will be displayed as escaped character sequences.

My guess is that NSLog assumes a different encoding for 8-bit C-strings than UTF-8, and it may be one that doesn't support Chinese characters. Awkward as it is, you might try this:
NSLog(#"%#", [NSString stringWithCString: temp encoding: NSUTF8StringEncoding]);

I know you are probably looking for an answer that will help you understand what's going on.
But this is what you could do to solve your problem right now:
NSLog(#"%#", strValue);

# define NSLogUTF8(a,b) NSLog(a,[NSString stringWithCString:[[NSString stringWithFormat:#"%#",b] cStringUsingEncoding:NSUTF8StringEncoding] encoding:NSNonLossyASCIIStringEncoding])
#define NSLogUTF8Ex(a,b) NSLog(a,[MLTool utf8toNString:[NSString stringWithFormat:#"%#",b]])
+(NSString*)utf8toNString:(NSString*)str{
NSString* strT= [str stringByReplacingOccurrencesOfString:#"\\U" withString:#"\\u"];
//NSString *strT = [strTemp mutableCopy];
CFStringRef transform = CFSTR("Any-Hex/Java");
CFStringTransform((__bridge CFMutableStringRef)strT, NULL, transform, YES);
return strT;
}

Related

how to print € symbol with star micronics?

i have star micronics and im implementing SDK in my app, but i cant print the € symbol
[mutableData appendData:[#"\x1b\x1d\x74\x04 123" dataUsingEncoding:NSMacOSRomanStringEncoding allowLossyConversion:YES]];
but print other character
also try with
[mutableData appendData:[#"\xE2\x82\xac\r\n 123" dataUsingEncoding: NSUTF8StringEncoding allowLossyConversion:YES]];
someone knows what is the code to print it?
This will do the trick:
builder is your ISCBBuilder variable.
builder.append(.CP858)
builder.appendByte(0xd5)
NSString in Objective-C is internally encoded as UTF-16, and the euro symbol has code 0x20AC. So first you need to define your string like so:
NSString *euroSymbol1 = #"\u20AC";
NSString *euroSymbol2 = #"€"; // same as euroSymbol1
if ([euroSymbol1 isEqualToString:euroSymbol2])
NSLog(#"equivalent"); // this is printed
NSString *price = [NSString stringWithFormat:#"%# %.2f", euroSymbol1, 123.45];
NSLog(#"%#", price); // prints: "€ 123.45"
Note that if you just write "€" the compiler is smart to re-encode your source code encoding to the NSString encoding, so it is trivial to read.
Then you need to understand what encoding does your printer support. If it supports Unicode, you should try it first, because it definitely contains the euro symbol. Note that the whole mutableData must be in the same encoding, so if you have appended other strings before this one, you need to make sure that all of them use the same encoding (for example NSUTF8StringEncoding).
If you need to use NSMacOSRomanStringEncoding, then the euro symbol might not be supported (see this reply), although here in the table you can still see it under the code 219.

Copyright/Registered symbol encoding not working

I’ve developed an iOS app in which we can send emojis from iOS to web portal and vice versa. All emojis sent from iOS to web portal are displaying perfect except “© and ®”.
Here is the emoji encoding piece of code.
NSData *data = [messageBody dataUsingEncoding:NSNonLossyASCIIStringEncoding];
NSString *encodedString = [[NSString alloc] initWithData:data encoding:NSUTF8StringEncoding];
// This piece of code returns \251\256 as Unicodes of copyright and registered emojis, as these two Unicodes are not according to standard code so it doesn't display on web portal.
So what should I do to convert them standard Unicodes?
Test Run :
messageBody = #"Copy right symbol : © AND Registered Mark symbol : ®";
// Encoded string i get from the above encoding is
Copy right symbol : \\251 AND Registered Mark symbol : \\256
Where as it should like this (On standard unicodes )
Copy right symbol : \\u00A9 AND Registered Mark symbol : \\u00AE
First, I will try to provide the solution. Then I will try to explain why.
Escaping non-ASCII chars
To escape unicode chars in a string, you shouldn't rely on NSNonLossyASCIIStringEncoding. Below is the code that I use to escape unicode&non-ASCII chars in a string:
// NSMutableString category
- (void)appendChar:(unichar)charToAppend {
[self appendFormat:#"%C", charToAppend];
}
// NSString category
- (NSString *)UEscapedString {
char const hexChar[] = "0123456789ABCDEF";
NSMutableString *outputString = [NSMutableString string];
for (NSInteger i = 0; i < self.length; i++) {
unichar character = [self characterAtIndex:i];
if ((character >> 7) > 0) {
[outputString appendString:#"\\u"];
[outputString appendChar:(hexChar[(character >> 12) & 0xF])]; // append the hex character for the left-most 4-bits
[outputString appendChar:(hexChar[(character >> 8) & 0xF])]; // hex for the second group of 4-bits from the left
[outputString appendChar:(hexChar[(character >> 4) & 0xF])]; // hex for the third group
[outputString appendChar:(hexChar[character & 0xF])]; // hex for the last group, e.g., the right most 4-bits
} else {
[outputString appendChar:character];
}
}
return [outputString copy];
}
(NOTE: I guess Jon Rose's method does the same but I didn't wanna share a method that I didn't test)
Now you have the following string: Copy right symbol : \u00A9 AND Registered Mark symbol : \u00AE
Escaping unicode is done. Now let's convert it back to display the emojis.
Converting back
This is gonna be confusing at first but this is what it is:
NSData *data = [escapedString dataUsingEncoding:NSUTF8StringEncoding];
NSString *converted = [[NSString alloc] data encoding:NSNonLossyASCIIStringEncoding];
Now you have your emojis (and other non-ASCIIs) back.
What is happening?
The problem
In your case, you are trying to create a common language between your server side and your app. However, NSNonLossyASCIIStringEncoding is pretty bad choice for the purpose. Because this is a black-box that is created by Apple and we don't really know what it is exactly doing inside. As we can see, it converts unicode into \uXXXX while converting non-ASCII chars into \XXX. That is why you shouldn't rely on it to build a multi-platform system. There is no equivalent of it in backend platforms and Android.
Yet it is pretty mysterious, NSNonLossyASCIIStringEncoding can still convert back ® from \u00AE while it is converting it into \256 in the first place. I'm sure there are tools on other platforms to convert \uXXXX into unicode chars, that shouldn't be a problem for you.
messageBody is a string there is no reason to convert it to data only to convert it back to a string. Replace your code with
NSString *encodedString = messageBody;
If the messageBody object is incorrect then the way to fix it is to change the way it was created. The server sends data, not strings. The data that the server sends is encoding in some agreed upon way. Generally this encoding is UTF-8. If you know the encoding you can convert the data to a string; if you don't, then the data is gibberish that cannot be read. If the messageBody is incorrect, the problem occurred when it was converted from the data that the server sent. It seems likely that you are parsing it with the incorrect encoding.
The code you posted is just plain wrong. It converts a string to data using one encoding (ASCII) and the reads that data with a different encoding (UTF8). That is like translating a book to Spanish and then having a Portuguese speaker translate it back - it might work for some words, but it is still wrong.
If you are still having trouble then you should share the code of where messageBody is created.
If you server expects a ASCII string with all unicode characters changed to \u00xx then you should first yell at your server guy because he is an idiot. But if that doesn't work you can do the following code
NSString* messageBody = #"Copy right symbol : © AND Registered Mark symbol : ®";
NSData* utf32Data = [messageBody dataUsingEncoding:NSUTF32StringEncoding];
uint32_t *bytes = (uint32_t *) [utf32Data bytes];
NSMutableString* escapedString = [[NSMutableString alloc] init];
//Start a 1 because first bytes are for endianness
for(NSUInteger index = 1; index < escapedString.length / 4 ;index++ ){
uint32_t charValue = bytes[index];
if (charValue <= 127) {
[escapedString appendFormat:#"%C", (unichar)charValue];
}else{
[escapedString appendFormat:#"\\\\u%04X", charValue];
}
}
I'm really do not understand your problem.
You can simply convert ANY character into nsdata and return it into string.
You can simply pass UTF-8 string including both emoji and other symbols using POST request.
NSString* newStr = [[NSString alloc] initWithData:theData encoding:NSUTF8StringEncoding];
NSData* data = [newStr dataUsingEncoding:NSUTF8StringEncoding];
It have to work for both server and client side.
But, of course, you have got the other problem that some fonts do not support allutf-8 chars. That's why, e.g., in terminal you might not see some of them. But this is beyong the scope of this question.
NSNonLossyASCIIStringEncoding is used only then you really wnat to convert symbol into chain of symbols. But it is not needed.

How to convert unicode hex number variable to character in NSString?

Now I have a range of unicode numbers, I want to show them in UILabel, I can show them if i hardcode them, but that's too slow, so I want to substitute them with a variable, and then change the variable and get the relevant character.
For example, now I know the unicode is U+095F, I want to show the range of U+095F to U+096f in UILabel, I can do that with hardcode like
NSString *str = [NSString stringWithFormat:#"\u095f"];
but I want to do that like
NSInteger hex = 0x095f;
[NSString stringWithFormat:#"\u%ld", (long)hex];
I can change the hex automatically,just like using #"%ld", (long)hex, so anybody know how to implement that?
You can initialize the string with the a buffer of bytes of the hex (you simply provide its pointer). The point is, and the important thing to notice is that you provide the character encoding to be applied. Specifically you should notice the byte order.
Here's an example:
UInt32 hex = 0x095f;
NSString *unicodeString = [[NSString alloc] initWithBytes:&hex length:sizeof(hex) encoding:NSUTF32LittleEndianStringEncoding];
Note that solutions like using the %C format are fine as long as you use them for 16-bit unicode characters; 32-bit unicode characters like emojis (for example: 0x1f601, 0x1f41a) will not work using simple formatting.
You would have to use
[NSString stringWithFormat:#"%C", (unichar)hex];
or directly declare the unichar (unsigned short) as
unichar uni = 0x095f;
[NSString stringWithFormat:#"%C", uni];
A useful resource might be the String Format Specifiers, which lists %C as
16-bit Unicode character (unichar), printed by NSLog() as an ASCII character, or, if not an ASCII character, in the octal format \ddd or the Unicode hexadecimal format \udddd, where d is a digit.
Like this:
unichar charCode = 0x095f;
NSString *s = [NSString stringWithFormat:#"%C",charCode];
NSLog(#"String = %#",s); //Output:String = य़

NSLog() vs printf() when printing C string (UTF-8)

I have noticed that if I try to print the byte array containing the representation of a string in UTF-8, using the format specifier "%s", printf() gets it right but NSLog() gets it garbled (i.e., each byte printed as-is, so for example "¥" gets printed as the 2 characters: "¬•").
This is curious, because I always thought that NSLog() is just printf(), plus:
The first parameter (the 'format') is an Objective-C string, not a C
string (hence the "#").
The timestamp and app name prepended.
The newline automatically added at the end.
The ability to print Objective-C objects (using the format "%#").
My code:
NSString* string;
// (...fill string with unicode string...)
const char* stringBytes = [string cStringUsingEncoding:NSUTF8Encoding];
NSUInteger stringByteLength = [string lengthOfBytesUsingEncoding:NSUTF8Encoding];
stringByteLength += 1; // add room for '\0' terminator
char* buffer = calloc(sizeof(char), stringByteLength);
memcpy(buffer, stringBytes, stringByteLength);
NSLog(#"Buffer after copy: %s", buffer);
// (renders ascii, no matter what)
printf("Buffer after copy: %s\n", buffer);
// (renders correctly, e.g. japanese text)
Somehow, it looks as if printf() is "smarter" than NSLog(). Does anyone know the underlying cause, and if this feature is documented anywhere? (Couldn't find)
NSLog() and stringWithFormat: seem to expect the string for %s
in the "system encoding" (for example "Mac Roman" on my computer):
NSString *string = #"¥";
NSStringEncoding enc = CFStringConvertEncodingToNSStringEncoding(CFStringGetSystemEncoding());
const char* stringBytes = [string cStringUsingEncoding:enc];
NSString *log = [NSString stringWithFormat:#"%s", stringBytes];
NSLog(#"%#", log);
// Output: ¥
Of course this will fail if some characters are not representable in the system encoding. I could not find an official documentation for this behavior, but one can see that using %s in stringWithFormat: or NSLog() does not reliably work with arbitrary UTF-8 strings.
If you want to check the contents of a char buffer containing an UTF-8 string, then
this would work with arbitrary characters (using the boxed expression syntax to create an NSString from a UTF-8 string):
NSLog(#"%#", #(utf8Buffer));

Xcode - UTF-8 String Encoding

I have a strange problem encoding my String
For example:
NSString *str = #"\u0e09\u0e31\u0e19\u0e23\u0e31\u0e01\u0e04\u0e38\u0e13";
NSString *utf = [str stringByReplacingPercentEscapesUsingEncoding:NSUTF8StringEncoding];
NSLog("utf: %#", utf);
This worked perfectly in log
utf: ฉันรักคุณ
But, when I try using my string that I parsed from JSON with the same string:
//str is string parse from JSON
NSString *str = [spaces stringByReplacingOccurrencesOfString:#"U" withString:#"u"];
NSLog("str: %#, str);
NSString *utf = [str stringByReplacingPercentEscapesUsingEncoding:NSUTF8StringEncoding];
NSLog("utf: %#", utf);
This didn't work in log
str: \u0e09\u0e31\u0e19\u0e23\u0e31\u0e01\u0e04\u0e38\u0e13
utf: \u0e09\u0e31\u0e19\u0e23\u0e31\u0e01\u0e04\u0e38\u0e13
I have been finding the answer for hours but still have no clue
Any would be very much appreciated! Thanks!
The string returned by JSON is actually different - it contains escaped backslashes (for each "\" you see when printing out the JSON string, what it actually contains is #"\").
In contrast, your manually created string already consists of "ฉันรักคุณ" from the beginning. You do not insert backslash characters - instead, #"\u0e09" (et. al.) is a single code point.
You could replace this line
NSString *utf = [str stringByReplacingPercentEscapesUsingEncoding:NSUTF8StringEncoding];
with this line
NSString *utf = str;
and your example output would not change. The stringByReplacingPercentEscapesUsingEncoding: refers to a different kind of escaping. See here about percent encoding.
What you need to actually do, is parse the string for string representations of unicode code points. Here is a link to one potential solution: Using Objective C/Cocoa to unescape unicode characters. However, I would advise you to check out the JSON library you are using (if you are using one) - it's likely that they provide some way to handle this for you transparently. E.g. JSONkit does.

Resources