Two BlackBerry Webworks packagers in the same folder location - blackberry

So we develop apps for Blackberry OS7 & earlier as well as of recently, apps for BB10. The problem is that BB OS7 uses a different WebWorks SDK as opposed to BB10 & yet I am to install them both in the same directory as per the documentation.
The problem comes in when attempting to sign since the executable files for both SDK's have the same name.
Hence when I attempt to sign my BB 7 app using "bbwp" it throws an error. The error output is "Cannot Sign Application - failed to find signing key file: author.p12". This is obviously the BB10 "bbwp" executable file that's running.This is because both "bbwp" executable files are in the same location and both are named "bbwp".
How does one get around this?

Solved it! And quite a simple solution too!
All I did was to give a different folder name to one of the SDK's. When I ran the command to sign, I simply navigated to the new folder name, called the bbwp.exe and ran it against my project!

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React native IOS app web-services works on simulator but not real IOS device

I have done with all the settings of my react native project and trying to run on the IOS simulator, it's working fine. Means all the api working properly.
So now I have to share my .ipa file to team members for testing, so creating .ipa file I am using procedure defined on react nativeRunning On Device documentation.
For creating .ipa file using Xcode following below process:-
In Edit Scheme option, change Build Configuration to release.
Clean Build Folder
Create Build.
Archive build.
After that exporting .ipa file using valid certificate.
Solutions I have tried:-
Checked with this solution, because the domain I am using to hit web service is not secured.(It's http)
Enable Transport security flag.
Added main.jbundle (created using command line) to Copy Bundle Resource option in Build Phases.
While adding Alert in api call, getting below error (check image)
Still No luck.
Please let me know, what I am doing wrong?
Please check api server live link is working or not. In my case, I am testing whole api's on local network (In LAN). But when trying with live url, I am also facing this issue.
So that time I made one mistake, that my url should contain http:// but in actual it was https://.
It's pointing to main.jsbundle file, that means it's having issue
related with your code.
So check it once.

File Not Found When Launching TreasureHunt

I am following the Google Developer's guide for building a virtual reality application for the iPhone. I followed the initial steps and believe I have everything that is necessary installed. When I try to build the app from Xcode on my iPhone, I receive the file not found error on the "#import "GCSCardboardView.h"" statement in the TreasureHuntRenderer.h file. Am I missing a file or has the name of this library changed since the guide was published?
Thanks.

Blackberry Application and Signing key

i am Android developer, i just started to learn about Blackberry Application Development. i want to ask you something about Application and Signing keys.
I have downloaded 3 signed keys (*.csi) files. and i have installed it and added in first demo application to run app on real device. it is working and running fine in real device.
now i have created second demo application, it is also working well in simulator. but when i am trying to launch it in real device. it is loaded/installed successfully but when i am tapping on icon or trying to open application. it is not opening/running on device.
in second project, i tried by right click on project > Blackberry > Sign With Signature Tool. but it is signing only two files while in my first demo application it is signing 3 files.
also it is not generating .csl file in second application.
Please help me.. Thanks in Advance..
Ajay, will you describe your exect problem actually no of signing the file depends how many .cod file are there in your build ( You can check it by rename your .cod file and change its extension by zip and then extract it)
for more detail regarding the BlackBerry app signing process you can follow these steps.
http://supportforums.blackberry.com/t5/Testing-and-Deployment/BlackBerry-Applications-and-code-signing-Start-to-Finish/ta-p/445848
There are cod files which require signing and some others are optional. Once all the signatures are correctly added, then the *.cod and *.jad can be copied.
Now *.cod can be extracted by renaming the same to *.zip. By extracting the zip file along with the *.jad the same can be used to download to blackberry devices. If this is directly uploaded to blackberry device through USB, then *.cod, *.jad and *.alx can be copied and used , no need to extract the *.cod

Delphi iOS - no .ipa file generated - unable to install library (e800080)

So I am following this Delphi guide on app store submission:
http://docwiki.embarcadero.com/RADStudio/XE4/en/Deploying_Your_iOS_Application_for_Submission_to_the_App_Store
So in section Generate an Application Archive File for Your Application it states it should generate an .ipa file in my project directory + scratch directory on Mac. But it does not as far as I can tell. Instead I get an able about Delphi unable to install library using the paramaters defined in my profile.
I have attached a screenshot that shows I am building and deploying for release/iosdevice/appstore.
And here is the error I get:
And here is my project options / provisioning:
Worth mentioning that one has to use /Users/username/Library/MobileDevice/Provisioning Profiles/letters-and-digits.mobileprovision for it to work, otherwise scratchdir is used for search.
And here is version info:
I have used com.example.myname (what you see in xCode - Organizer - Applications) instead of idcode.com.example (what you see in Xcode - Organizer - Provisioning profiles) for CFBundleIdentifier. I think that is correct although not 100% sure?
While I still have problems. (Apparently Application Loader believes my bundle id is wrong even though I have tried changing it to match what it requests.) I managed to get over this. I just needed to added "Developer program ID" (which works if you have a valid provisioning profile listed)
You are trying to run your iOS application on an iOS device that does not match the iOS form factor (UIDeviceFamily) defined for your project. For example, you might be trying to run your iOS application on an iPad, but your application is configured to run on an iPhone only.
Select Project > Options > Version Info and choose a UIDeviceFamily value that matches your iOS device. For example, choose iPhone & iPad to run your application on any iOS device.

error starting xxxx: Module xxxx attempts to access a secure API

I have checked other questions around but no one seems to have exactly the same error. I'm using phonegap+jqm to create an application, initially tested on my android phone, now i'm trying to build-deploy to a blackberry. To build the app i used the phonegap starting guide, with:
ant blackberry load-device
I DID sign the application with the RIM provided keys. Still getting the error. Some help?
The problem was with the Signing Tool + JAVA SDK 1.7: it is a known issue that these two dont get along well.
Download and install the BlackBerry Signature Tool and run your compiled .cod file through it to check whether it is really signed or not.

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