objective-c multi protocols in one class correct syntax - ios

I've a main class where I want to define two protocols (1 used by a class A, the other by class B) (ios 6.1, xcode 4.6.3 , ARK mode, storyboard project).
According to official syntax, all my code seems to be correct.
But when I try to use the second delegate , nothing work correctly, my 2nd delegate does not respond
**HEADER myProtocols.h**
#import ...
#class myProtocols;
#protocol myProtocol1 <NSObject>
// list of methods and properties
doStuff:(float) myValue;
#end
#protocol myProtocol2 <NSObject>
// list of methods and properties
doOtherStuff:(float) myValue2 andText:(NSString *)myText andType:(NSString *)myType;
#end
#interface myProtocols:NSObject
{
__unsafe_unretained id <myProtocol1> _myDelegate1;
__unsafe_unretained id <myProtocol2> _myDelegate2;
}
#property (nonatomic, assign) id <myProtocol1> myDelegate1;
#property (nonatomic, assign) id <myProtocol2> myDelegate2;
#end
**MESSAGES myProtocols.m**
#import myProtocols.h
#implementation myProtocols
#synthesize myDelegate1 = _myDelegate1
#synthesize myDelegate2 = _myDelegate2
...
if ([_myDelegate1 respondsToSelector:#selector(doStuff:)])
[_myDelegate1 doStuff:3.5]; **// THIS DELEGATE WORK VERY WELL**
...
if ([_myDelegate2 respondsToSelector:#selector(doOtherStuff:andText:andType:)])
[_myDelegate2 doOtherStuff:4.5 andText:#"YES MAN" andType:#"YES BRO"];
**// THIS DELEGATE DONT WORK, IT'S LIKE IT DOESNT INIT**
...
#end
**HEADER classA.h**
#import "myProtocols.h"
#interface classA: UIViewController <myProtocol1>
#property(strong, nonatomic) myProtocols *myProtoVC;
//-(void) doStuff:(float) myValue; according to comments, nothing to do :(
#end
**MESSAGES classA.m**
#import "classA.h"
#interface classA ()
#end
#implementation classA
- (void)viewDidLoad
{
[super viewDidLoad];
_myProtoVC = [[myProtocols alloc] init];
_myProtoVC.myDelegate1 = self;
}
-(void) doStuff:(float) myValue
{
NSLog(#" YES VALUE IS %f",myValue);
}
**HEADER classB.h**
#import "myProtocols.h"
#interface classB: UIViewController <myProtocol2>
#property(strong, nonatomic) myProtocols *myProtoVC;
//-(void) doOtherStuff:(float) myValue2 andText:(NSString *)myText andType:(NSString *)myType; according to comments, nothing to do :(
#end
**MESSAGES classB.m**
#import "classB.h"
#interface classB ()
#end
#implementation classB
- (void)viewDidLoad
{
[super viewDidLoad];
_myProtoVC = [[myProtocols alloc] init];
_myProtoVC.myDelegate2 = self;
}
-(void) doOtherStuff:(float) myValue2 andText:(NSString *)myText andType:(NSString *)myType;
{
NSLog(#" YES VALUE IS %f and text %# and type %#",myValue2,myText,myType);
}

So, my mistake is to call [_myDelegate2 doOtherStuff..] directly inside a function in myProtocols called only by classA.
Then, if I want to call a function in myProtocols using both delegate I MUST init both these delegates in the class (A or B doesnt matter) I use to call this function:
**MESSAGES myProtocols.m**
#import myProtocols.h
#implementation myProtocols
#synthesize myDelegate1 = _myDelegate1
#synthesize myDelegate2 = _myDelegate2
-(void) pleaseDoIt
{
if ([_myDelegate1 respondsToSelector:#selector(doStuff:)])
[_myDelegate1 doStuff:3.5]; **// THIS DELEGATE WORK VERY WELL**
...
if ([_myDelegate2 respondsToSelector:#selector(doOtherStuff:andText:andType:)])
[_myDelegate2 doOtherStuff:4.5 andText:#"YES MAN" andType:#"YES BRO"];
**// THIS DELEGATE NOW WORK VERY WELL**
}
#end
**HEADER classA.h**
#import "myProtocols.h"
#import "classB.h"
#interface classA: UIViewController <myProtocol1>
#property(strong, nonatomic) myProtocols *myProtoVC;
#property(strong, nonatomic) classB *classBVC;
//-(void) doStuff:(float) myValue;
#end
**MESSAGES classA.m**
#import "classA.h"
#interface classA ()
#end
#implementation classA
- (void)viewDidLoad
{
[super viewDidLoad];
_myProtoVC = [[myProtocols alloc] init];
_classBVC = [[myProtocols alloc] init];
_myProtoVC.myDelegate1 = self;
_myProtoVC.myDelegate2 = _classBVC // THIS IS THE POINT!!!
[_myProtoVC pleaseDoIt];
}
-(void) doStuff:(float) myValue
{
NSLog(#" YES VALUE IS %f",myValue);
}

Related

Message Forwarding is not working (Objective-C)

I am writing a sample code in order to understand message forwarding in Objective C (iOS).
I have two classes (class A and class B). I want to create an instance of class B and set a class A instance variable to it. I am calling the Forward Invocation method (Message Forwarding) in the following code.
// ViewController.h
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[super viewDidLoad];
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// TestInvocation.h
// TestInvocation
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- (NSMethodSignature *)methodSignatureForSelector:(SEL)aSelector {
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{
ClassA* negotiate = [[ClassA alloc] init];
negotiate.value = 15;
[anInvocation invokeWithTarget:negotiate];
}
#end
I am expecting the above code to work. But instead I get the following build time error:
ARC Semantic Issue
TestInvocation.m:19:35: No visible #interface for 'ClassB' declares the selector 'value'
Class B should have the property in interface at least.
But you can make it #dynamic in implementation if you want to call forwardInvocation.
#interface ClassB : NSObject
#property (readwrite, assign) int value;
#end
#implementation ClassB
#dynamic value;
...
#end
I think it should work for you.

custom delegate method not call

i have first display start_game screen than after when i click button that time display popupview using xib.in xib class i have create delegate method.when i close the popupview that time call delegate method but not calling
here is my delegate class
.h File
#import
#protocol digbuttonalertdelegate;
#interface digbuttonalert : UIViewController
#property (weak, nonatomic) IBOutlet UIImageView *bg_image;
#property (weak, nonatomic) IBOutlet UILabel *lbl_title;
#property (nonatomic, weak) id<digbuttonalertdelegate> delegate;
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#protocol digbuttonalertdelegate <NSObject>
#optional
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#end
.m File
#import "digbuttonalert.h"
#import "suggestion_alert.h"
#import "UIViewController+CWPopup.h"
#import "zoom_alert.h"
#interface digbuttonalert ()
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bool status;
}
#end
#implementation digbuttonalert
- (void)viewDidLoad {
[super viewDidLoad];
status=0;
UITapGestureRecognizer *singleTap = [[UITapGestureRecognizer alloc] initWithTarget:self action:#selector(tapDetected)];
singleTap.numberOfTapsRequired = 1;
[self.bg_image setUserInteractionEnabled:YES];
[self.bg_image addGestureRecognizer:singleTap];
// Do any additional setup after loading the view from its nib.
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[super didReceiveMemoryWarning];
// Dispose of any resources that can be recreated.
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NSLog(#"single Tap on imageview");
if(status==0)
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self.lbl_title.text=#"As you walk you will discover the hidden map.This circle will show your progress.";
status=1;
}
else
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[self dismissViewControllerAnimated:YES completion:nil];
if ([self.delegate respondsToSelector:#selector(digalertclose)]) {
[self.delegate digalertclose];
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}
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here this class i want to call method
#import "digbuttonalert.h"
#interface start_games () <MJSecondPopupDelegate,digbuttonalertdelegate>
{
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digbuttonalert *next=[[digbuttonalert alloc]init];
next.delegate=self;
next.modalTransitionStyle=UIWebPaginationModeRightToLeft;
next.modalPresentationStyle=17;
[self presentViewController:next animated:YES completion:nil];
}
- (void)digalertclose
{
[self StartTimer];
[[NSUserDefaults standardUserDefaults]setObject:#"false" forKey:#"alertstatus"];
}
Change .m file with below :
#protocol digbuttonalertdelegate <NSObject>
#optional
-(void)digalertclose;
#end
#interface digbuttonalert : UIViewController
#property (weak, nonatomic) IBOutlet UIImageView *bg_image;
#property (weak, nonatomic) IBOutlet UILabel *lbl_title;
#property (nonatomic, weak) id<digbuttonalertdelegate> delegate;
#end
And follow basic tutorial steps : enter link description here
Please implement digalertclose delegate in start_games controller like this
-(void)digalertclose {
}
You make digalertclose optional thats why crash does not occur if you remove optional keyword from digbuttonalertdelegate protocol you can see that there will be a crash because you try to fire a delegate but does not implement it.
In your digbuttonalert.h protocol is defined twice.
There is no #end for the interface.
Should be something like
ClassA.h
#protocol YourProtocol <NSObject>
#optional
-(void)yourProtocolOptionalMethod
#end
#interface ClassA.h
#property (weak, nonatomic) id <YourProtocol> delegate;
#end
ClassA.m
-(void) someClassAMethod {
[self.delegate yourProtocolOptionalMethod];
}
ClassB.h
#import "ClassA.h"
#interface ClassB <YourProtocol>
#end
ClassB.m
-(void) someClassBMethod {
ClassA *classA = [ClassA alloc] init];
classA.delegate = self;
}
After setting the delegate now when you will call the delegate from ClassA then it will trigger the protocol implemented method in ClassB
-(void)yourProtocolOptionalMethod {
NSlog(#"");
}
On your class , you need to declare the delegate like this:
#interface YourViewController () < digbuttonalertdelegate >

I need to pass a string from a NSObject class to a UIViewController with a delegate

I need to pass a string from a NSObject class to a UIViewController, I understand that the best way is delegation but the delegate method isn't being called. I'm trying to set the UILabel an DieFacesViewController as the selectedOption from TemporarySelection.
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I tried to set the delegate as self in both viewDidLoad and viewWillAppear with no luck, I don't understand if the view loads before being able to call the delegate method or if there's something wrong the way I set the method up.
I've been stuck here for two days, this is the first time I post a question so please forgive me if it's a bit confused.
my delegator class TemporarySelection.h is
#import <Foundation/Foundation.h>
#import "CustomOptionsStore.h"
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#interface TemporarySelection : NSObject
#property (nonatomic, weak) id <TemporarySelectionDelegate> delegate;
#property (nonatomic, strong) NSString *selectedOption;
-(void)addSelection: (CustomOptionsStore *) selection;
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and my TemporarySelection.m is
#import "TemporarySelection.h"
#implementation TemporarySelection
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self.selectedOption = selection.description;
[self.delegate sendSelection];
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#end
the delegate class DiewFacesViewController.h is
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#import "SelectedStore.h"
#import "TemporarySelection.h"
#interface DieFacesViewController : UIViewController <TemporarySelectionDelegate>
#property (strong, nonatomic) IBOutlet UILabel *SelectionName;
#end
and the DieFacesViewController.m is
#import "DieFacesViewController.h"
#interface DieFacesViewController ()
#end
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- (void)viewDidLoad {
TemporarySelection *ts = [[TemporarySelection alloc]init];
ts.delegate = self;
[super viewDidLoad];
}
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TemporarySelection *ts = [[TemporarySelection alloc]init];
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[super viewWillAppear:YES];
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You are not setting the delegate object properly.Check the above code
#import "DieFacesViewController.h"
#interface DieFacesViewController ()<TemporarySelectionDelegate>
{
//global object
TemporarySelection *ts;
}
#end
#implementation DieFacesViewController
- (void)viewDidLoad {
ts = [[TemporarySelection alloc]init];
ts.delegate = self;
[super viewDidLoad];
}
-(void)sendSelection{
//Use the object to extract
self.SelectionName.text = ts.selectedOption;
}
-(void)viewWillAppear:(BOOL)animated {
[super viewWillAppear:YES];
}

iOS: how class notify something to UI view?

Starting point
I have a class, say A, used by an UI view.
A has a delegate that should notify UI view and this one should be write something on screen.
Question
What is the best approach to achieve this feature?
Seems something like observer-observable pattern
Code
---A.h
#interface A : NSObject
#end
---A.m
#implementation A
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/* Here I need to notify UI (that change notificationArea.text) */
}
---UIView.h
#interface UIView : UIViewController
#property(strong, nonatomic, retain) A* a;
#property(strong, nonatomic) IBOutlet UITextField *notificationArea;
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Based on the comments, I guess just code is what you're looking for...
Create your delegate protocol:
#protocol ADelegate;
#interface A : NSObject
#property (nonatomic, weak) id <ADelegate> delegate;
#end
#protocol ADelegate <NSObject>
#optional
-(void)fooDelegate:(A *)a;
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Notify your delegate:
#implementation A
-(void)fooDelegate:(FooType *)sender {
if ([[self delegate] respondsToSelector:#selector(fooDelegate:)]) {
[[self delegate] fooDelegate:self];
}
}
#end
Conform to the delegate protocol:
#import "A.h"
#import "MyView.h"
#interface MyView <ADelegate>
#end
#implementation MyView
-(void)fooDelegate:(A *)a {
// update text field here
}
#end
Finally, whenever you create an instance of A, set the delegate (where self in this example is an instance of MyView:
A *a = [[A alloc] init];
[a setDelegate:self];

Accessing delegate of super class from subclass

I have four classes MainVC, ParentClient and ChildClient1, ChildClient2(which are subclasses of ParentClient). ParentClient has a delegate to MainVC such that in MainVC
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And then the ParentClient looks like this
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#property (assign) id<MainVCInteraction> mainViewDelegate;
+(instancetype) instance;
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Now I want to access mainViewDelegate from ChildClient1, ChildClient2 and it returns me nil while [ParentClient instance].mainViewDelegate returns the correct value
Here is what I did I removed the BaseClient Class so that ChildClient1, ChildClient2 were no longer subclasses of BaseClient. I defined a objective-c protocol file MainVCInteaction.h and made Client1, Client2 look like this:
#import "MainVCInteraction.h"
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#property (assign) id<MainVCInteraction> mainViewDelegate;
+(instancetype) instance;
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#import "MainVCInteraction.h"
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#property (assign) id<MainVCInteraction> mainViewDelegate;
+(instancetype) instance;
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And then MainVC implements this protocol, I assigned the delegate like this
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