iPhone 4-inch screens - must they now be supported? [closed] - ios

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When developing an app for the iOS platform - if I want my app to only support the iPhone 3.5inch screen (i.e. not the iPhone 5) - and have letterboxing appear on the iPhone 5 when run, I can see how this is done through Xcode, by deleting the Default-568h#2x.png file.
However, when you upload an app to the AppStore, it comes back with a warning and a screenshot issue when you have no picture in the Retina 4-inch section.
So my question is, do developers now have to support Retina 4-inch screens when uploading apps for iPhone products, or is there a way to release an app now which on iPhone devices shows up letterboxed?

Yes, you must support the 4" screen.
Starting May 1, new apps and app updates submitted to the App Store must be built for iOS devices with Retina display and iPhone apps must also support the 4-inch display on iPhone 5. Learn about preparing your apps by reviewing the
Source: https://developer.apple.com/news/index.php?id=3212013b

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Is iPhone 6 and 6 Plus support is compulsory on Apple iTunes to submit my application [closed]

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i have my app uploaded on iTunes which was supporting 3.5 and 4 inch, but now i have done some changes which has been done on Xcode 7. So i just want to know that is this compulsory to add iPhone 6 and iPhone 6 Plus Splash Screen. I don't want to support my app for iPhone 6 and 6 plus. if anyone install on iPhone 6 then it will have same resolution as iPhone 5s.
Thanks for help.
Short answer is No. You don't need to support iphone 6 and 6p if you don't want to. Your app will get approved.
Your app will scale up on 6 & 6p as long as your app supports 4in (iphone 5) which you are doing.
For a universal app, minimum requirement for screen sizes is
iphone 4
iphone 5
ipad 2

2.10 iPhone Apps must also run on iPad without modification, at iPhone resolution, and at 2X iPhone 3GS resolution [closed]

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My APP was rejected,Because follow issue.
----- 2.10 -----
We also found that your app did not meet the requirements for running on iPad, as required by the App Store Review Guidelines.
Your app did not run at iPhone resolution when reviewed on iPad. While your app may be built for iPhone or iPod, it must still run on iPad, at iPhone resolution and at 2x iPhone 3GS resolution.
My app shows iPad model in iPad IOS8 version.but i want the app that shows iPhone 2x model in iPad.
it shows iPhone model in iPad before iOS7.1 version.
how to show iPhone model in iPad iOS 8 version.
deleting the Launch Screen File in XCode 6.use Launch image

Xcode 6, 4 inch treated and 3.5 inch display [closed]

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I am currently working on an iOS app and using new feature Use Size Classes in Xcode 6 with Swift language. Everything seems to work (elements are placed correctly for different screen sizes), but when I run my app on iPhone 5s(4 inch), the screen shown as 3.5 inch iPhone (The status bar would be placed where it would be on a 3.5 inch iPhone).
I have tried a lot to fix this by settings constraints even though it just keeps treating me the display as 3.5 inch display.
Extra info:
iPhone 5s device,
iOS 7,
Xcode 6 GM and
Single View application.
The issue happens even without making any changes to a fresh project.
Thanks for reading.

Does Apple now require all iPad apps to be retina-screen ready? [closed]

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I've seen this news from Apple talking about new iOS app submissions needing to be built for retina devices:
https://developer.apple.com/news/?id=3212013b
I know that it says that apps and app updates "must be built for iOS devices with Retina display", which is pretty generic and could maybe include the iPad, but the text only mentions the iPhone 5, and the linked page for "iOS Human Interface Guidelines" only talks about how to make your app ready for the iPhone 5. No mention of retina iPad whatsoever.
So, will it really be mandatory for submitted iPad apps to be compatible with the New iPad resolution of 2048x1536 starting from May 1st, 2013?
Yes, as of 1 May all new apps and app updates must support retina and non-retina devices. If your app is an iPad or Universal app then it must support both resolutions of the iPad. If your app is an iPhone or Universal app then it must support 3.5" and 4" screens as well as non-retina and retina versions.

iPhone apps must support the 4-inch display [closed]

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Got this news through Apple Developer News RSS -- https://developer.apple.com/news/index.php?id=3212013b -- which says iPhone apps must support the 4-inch display. So now I have to update my app for 4-inch displays and also the images should be retina images.
I'm using some images which are not retina (2x) but still look good.
Will they reject my app if all images are not retina? is there any other source for this? I tried to find more information because the news link is not clear.
Yes, all images have to be retina images. Apple simply scans the interfaces for images that aren't retina-ready, and will refuse your application if not all images are retina. This process is mostly automated, so it's really unlikely that they would make an exception.
That said, some exceptions may be made for content, but not for the interfaces.

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