Xcode - subview not visible - ios

I have created a UIViewController with a UIScrollView. On the scrollView I have a page control. When I was testing it I was able to scroll horizontally through four different color pages. Now I need to add the actual views I need. In a different part of the project I created a line graph using coreplot. Now I have added made a new UIview and added the code for the line graph. I am now trying to replace the first page of the scrollView with the linegraph UIView. I am getting no errors however nothing is appearing on the screen either. It is just the default background of the scrollView. The scrollView still scrolls through the other pages correctly. I added a button programatically to the UIView to see if it had something to do with coreplot but I cannot see that either. Here is some of my code. I would appreciate any advice. Thanks.
The viewDidLoad method for my main viewController:
- (void)viewDidLoad
{
[super viewDidLoad];
NSArray *colors = [NSArray arrayWithObjects:[UIColor redColor], [UIColor greenColor], [UIColor blueColor], [UIColor purpleColor], nil];
CGRect frame;
frame.origin.x = self.scrollView.frame.size.width;
frame.origin.y = 0;
frame.size = self.scrollView.frame.size;
self.alertsSubView = [[AlertsView alloc] initWithFrame:frame];
[self.scrollView addSubview:_alertsSubView];
for (int i = 1; i < numberOfGraphs; i++) {
CGRect frame;
frame.origin.x = self.scrollView.frame.size.width * i;
frame.origin.y = 0;
frame.size = self.scrollView.frame.size;
UIView *subview = [[UIView alloc] initWithFrame:frame];
subview.backgroundColor = [colors objectAtIndex:i];
[self.scrollView addSubview:subview];
self.alertsSubView.delegate = self;
_scrollView.delegate = (id)self;
}
self.scrollView.contentSize = CGSizeMake(self.scrollView.frame.size.width * colors.count, self.scrollView.frame.size.height);
}
Here is the code for the initWithFrame method from my UIView. All of the NSLog statements get run so I know everything is being called:
- (id)initWithFrame:(CGRect)frame
{
self = [super initWithFrame:frame];
if (self) {
// Initialization code
NSLog(#"AlertsView initWithFrame");
///button for testing
self.button = [UIButton buttonWithType:UIButtonTypeCustom];
CGRect buttonFrame = CGRectMake(0,0, frame.size.width, frame.size.height);
self.button.frame = buttonFrame;
[self.button addTarget:self
action:#selector(buttonTouched)
forControlEvents:UIControlEventTouchUpInside];
[self addSubview:self.button];
[self initPlot];
}
return self;
}
I am also adding the methods initPlot and ConfigureHost in case they are relevant:
-(void)initPlot {
NSLog(#"into init plot");
[self configureHost];
[self configureGraph];
[self configurePlots];
[self configureAxes];
NSLog(#"endo of init plot");
}
-(void)configureHost {
NSLog(#"into configure host");
self.hostView = [(CPTGraphHostingView *) [CPTGraphHostingView alloc] initWithFrame:self.bounds];
self.hostView.allowPinchScaling = YES;
[self addSubview:self.hostView];
}

I finally figured this out. Thanks for your suggestion #Eric Skroch. It actually led me down the path to the right answer even though it was not the problem. Basically to fix this problem I had to move all of the logic into the view controller and change the order of alot of the code. I am posting the relevant parts of my revised view controller here in case anyone runs across anything similar.
-(void)viewDidAppear:(BOOL)animated {
[super viewDidAppear:animated];
[_alertsSubView initPlot];
}
- (void)viewDidLoad
{
[super viewDidLoad];
NSArray *colors = [NSArray arrayWithObjects:[UIColor redColor], [UIColor greenColor], [UIColor blueColor], [UIColor purpleColor], nil];
alertFrame.origin.x = self.scrollView.frame.size.width;
alertFrame.origin.y = 0;
alertFrame.size = self.scrollView.frame.size;
_panel = [[UIView alloc]initWithFrame:alertFrame];
for (int i = 1; i < numberOfGraphs; i++) {
CGRect frame;
frame.origin.x = self.scrollView.frame.size.width * i;
frame.origin.y = 0;
frame.size = self.scrollView.frame.size;
UIView *subview = [[UIView alloc] initWithFrame:frame];
subview.backgroundColor = [colors objectAtIndex:i];
[self.scrollView addSubview:subview];
}
self.scrollView.contentSize = CGSizeMake(self.scrollView.frame.size.width * colors.count, self.scrollView.frame.size.height);
_scrollView.delegate = (id)self;
self.alertsSubView.delegate = self;
}
-(AlertsView *)alertsSubView
{
if(!_alertsSubView)
{
CGRect alertsViewFrame = CGRectMake(0,0, _panel.bounds.size.width, _panel.bounds.size.height);
_alertsSubView = [[AlertsView alloc] initWithFrame:alertsViewFrame];
_alertsSubView.backgroundColor = [UIColor purpleColor];
[self.scrollView addSubview:self.alertsSubView];
}
return _alertsSubView;
}

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The frame for the image view needs to be relative to its superview (i.e. view) not the scroll view. To achieve the paging you desire change:
UIImageView *imageView = [[UIImageView alloc] initWithFrame:view.frame];
to:
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Incorrect Page size in UIScrollview Paging

I am trying to make a simple Paging with UIScrollview, But pages are getting out after the second screen. Here is my code.
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Here is the screen shot of my Scroll View
In ViewDidLoad maybe the frame of your scroll view was still not set.
Try that code in ViewDidAppear and check if it works.
Advice: You should subclass that UISCrollView and initialize the view there, not in the ViewController.
Let me know it that worked!
Regards.

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Could you help me to build this fadeIn/FadeOut effect ?
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But when I execute my code and for example I have this two views:
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Your use of CGRectIntersectsRect is correct, but the rectangles in your example do not actually intersect. Here's what they look like:
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And with a slightly modified version:
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[super viewDidLoad];
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