Is there a CUDA smart pointer? - memory

If not, what is the standard way to free up cudaMalloced memory when an exception is thrown? (Note that I am unable to use Thrust.)

You can use RAII idiom and put your cudaMalloc() and cudaFree() calls to the constructor and destructor of your object respectively.
Once the exception is thrown your destructor will be called which will free the allocated memory.
If you wrap this object into a smart-pointer (or make it behave like a pointer) you will get your CUDA smart-pointer.

You can use this custom cuda::shared_ptr implementation. As mentioned above, this implementation uses std::shared_ptr as a wrapper for CUDA device memory.
Usage Example:
std::shared_ptr<T[]> data_host = std::shared_ptr<T[]>(new T[n]);
.
.
.
// In host code:
fun::cuda::shared_ptr<T> data_dev;
data_dev->upload(data_host.get(), n);
// In .cu file:
// data_dev.data() points to device memory which contains data_host;
This repository is indeed a single header file (cudasharedptr.h), so it will be easy to manipulate it if is necessary for your application.

Related

vkGetMemoryFdKHR is return the same fd?

In WIN32:
I'm sure that if the handle is the same, the memory may not be the same, and the same handle will be returned no matter how many times getMemoryWin32HandleKHR is executed.
This is consistent with vulkan's official explanation: Vulkan shares memory.
It doesn't seem to work properly in Linux.
In my program,
getMemoryWin32HandleKHR works normally and can return a different handle for each different memory.
The same memory returns the same handle.
But in getMemoryFdKHR, different memories return the same fd.
Or the same memory executes getMemoryFdKHR twice, it can return two different handles.
This causes me to fail the device memory allocation during subsequent imports.
I don't understand why this is?
Thanks!
#ifdef WIN32
texGl.handle = device.getMemoryWin32HandleKHR({ info.memory, vk::ExternalMemoryHandleTypeFlagBits::eOpaqueWin32 });
#else
VkDeviceMemory memory=VkDeviceMemory(info.memory);
int file_descriptor=-1;
VkMemoryGetFdInfoKHR get_fd_info{
VK_STRUCTURE_TYPE_MEMORY_GET_FD_INFO_KHR, nullptr, memory,
VK_EXTERNAL_MEMORY_HANDLE_TYPE_OPAQUE_FD_BIT
};
VkResult result= vkGetMemoryFdKHR(device,&get_fd_info,&file_descriptor);
assert(result==VK_SUCCESS);
texGl.handle=file_descriptor;
// texGl.handle = device.getMemoryFdKHR({ info.memory, vk::ExternalMemoryHandleTypeFlagBits::eOpaqueFd });
Win32 is nomal.
Linux is bad.
It will return VK_ERROR_OUT_OF_DEVICE_MEMORY.
#ifdef _WIN32
VkImportMemoryWin32HandleInfoKHR import_allocate_info{
VK_STRUCTURE_TYPE_IMPORT_MEMORY_WIN32_HANDLE_INFO_KHR, nullptr,
VK_EXTERNAL_MEMORY_HANDLE_TYPE_OPAQUE_WIN32_BIT, sharedHandle, nullptr };
#elif __linux__
VkImportMemoryFdInfoKHR import_allocate_info{
VK_STRUCTURE_TYPE_IMPORT_MEMORY_FD_INFO_KHR, nullptr,
VK_EXTERNAL_MEMORY_HANDLE_TYPE_OPAQUE_FD_BIT,
sharedHandle};
#endif
VkMemoryAllocateInfo allocate_info{
VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_INFO, // sType
&import_allocate_info, // pNext
aligned_data_size_, // allocationSize
memory_index };
VkDeviceMemory device_memory=VK_NULL_HANDLE;
VkResult result = vkAllocateMemory(m_device, &allocate_info, nullptr, &device_memory);
NVVK_CHECK(result);
I think it has something to do with fd.
In my some test: if I try to get fd twice. use the next fd that vkAllocateMemory is work current......but I think is error .
The fd obtained in this way is different from the previous one.
Because each acquisition will be a different fd.
This makes it impossible for me to distinguish, and the following fd does vkAllocateMemory.
Still get an error.
So this test cannot be used.
I still think it should have the same process as win32. When the fd is obtained for the first time, vkAllocateMemory can be performed correctly.
thanks very much!
The Vulkan specifications for the Win32 handle and POSIX file descriptor interfaces explicitly state different things about their importing behavior.
For HANDLEs:
Importing memory object payloads from Windows handles does not transfer ownership of the handle to the Vulkan implementation. For handle types defined as NT handles, the application must release handle ownership using the CloseHandle system call when the handle is no longer needed.
For FDs:
Importing memory from a file descriptor transfers ownership of the file descriptor from the application to the Vulkan implementation. The application must not perform any operations on the file descriptor after a successful import.
So HANDLE importation leaves the HANLDE in a valid state, still referencing the memory object. File descriptor importation claims ownership of the FD, leaving it in a place where you cannot use it.
What this means is that the FD may have been released by the internal implementation. If that is the case, later calls to create a new FD may use the same FD index as a previous call.
The safest way to use both of these APIs is to have the Win32 version emulate the functionality of the FD version. Don't try to do any kinds of comparisons of handles. If you need some kind of comparison logic, then you'll have to implement it yourself. When you import a HANDLE, close it immediately afterwards.

How do I fix this memory leak while using Chromium Embedded?

The GuiDemo code for Chromium Embedded (https://code.google.com/p/delphichromiumembedded/) is leaking few bytes of memory. Not much but it is VERY annoying to get that message from FastMM every time you stop the app. I guess the leak is in the Chromium Interface.
The unit has a Initialization section:
INITIALIZATION
CefCache := 'cache';
CefRegisterCustomSchemes := CefOnRegisterCustomSchemes;
CefRegisterSchemeHandlerFactory('dcef', '', True, TFileScheme);
The log is this:
A memory block has been leaked. The size is: 20
This block was allocated by thread 0x1674, and the stack trace (return addresses) at the time was:
40455E
4050A7
409C1D
405622
4050DC
4F0D7A
406598
406604
40A6C3
4F0E28
764CEE1C [BaseThreadInitThunk]
The block is currently used for an object of class: main$174$ActRec
The allocation number is: 323
--------------------------------2014/10/5 17:11:33--------------------------------
This application has leaked memory. The small block leaks are (excluding expected leaks registered by pointer):
13 - 20 bytes: main$174$ActRec x 1
The thing is that I have no clue who main$174$ActRec is.
The unit that hosts the demo is called indeed 'main.pas'. But there is no other var called 'main'.
main$174$ActRec is associated with the interface used to support an anonymous method. So that should give you a clue as how to look for the leak.
If you included an exception logging suite like madExcept, EurekaLog of JCL, you'd get a meaningful stack trace from FastMM. That also would help you find where the leak originates.
Once you can find what has been leaked then it ought to be possible to find a way to register it as an expected leak. However, if you can identify what has been leaked then I'd suggest trying to find a way not to leak it.
I can't help you identify the leak further because you didn't give any more information. There are many demos for this project and I don't know which one you are running.
The error is telling you that the memory block holds an instance of a main$174$ActRec class, not that the memory was allocated by the main$174$ActRec class. Somewhere in your app, ActRec.Create() is being called, but ActRec.Destroy() was not called. Since you do not know the exact memory address of the object being leaked, or at least the memory address of the variable that points at the object, you cannot register it by address. However, the full version of FastMM has an overloaded RegisterExpectedMemoryLeak() function that accepts a class type and count as input. That allows you to tell FastMM how many instances of the class type are allowed to be leaked before FastMM starts reporting them as leaks. Of course, that means you need access to the class type. If it is something internal to Chromium, you may be out of luck.

Proper way to free GPU memory when using directX?

I've been working through a handful of directX tutorials. They all mention D3DXCreateTextureFromFileEx
for loading an image from a file into video memory. However, nobody (that I've seen), talks about how to free up that memory. Can I just call free() on the pointer that is returned?
Like almost all of the DirectX API, when you create a new object, it's returned as a pointer to a COM interface. In your case you get a pointer to an IDirect3DTexture9 interface.
When you want to release these resources, you use the normal COM method for disposing of reference-counted interfaces, by calling Release() on the pointer:
IDirect3DDevice9 *pTexture = NULL;
D3DXCreateTextureFromFileEx( /* ... */, &pTexture);
// ... use the texture .....
// release interface
pTexture->Release();
pexture = NULL;

Delphi: memoryleak in IdStack, but who uses IdStack?

FAstMM reports a memoryleak from a TIdCriticalSection in IdStack.pas. I understand this is a intentional leak, that is documented in the code.
What I do not understand, is why IdStack is included in my project. How can I find out what unit pulls it in?
Is there a way of excluding this leak from the report, using the version of fastmm that comes with delphi 2007?
UPDATE:
Is there a way of finding all the pas-files included in a build?
The Delphi FastMM memory manager provides a method
function RegisterExpectedMemoryLeak(P: Pointer): boolean;
So, if you've found the unit and it turns out that you cannot remove it, you can use this method to supress a memory leak warning.
All Indy units have an 'Id' prefix, so check if you have any of those in your uses clauses.
Another way might be to place a breakpoint in TIdStack.create(). Eventually, the guilty one will show up in the call stack.
There's a lot about this on the 'net, although it is scattered. It alo depends on whether you are using Indy 9 (with D7) or later. It's plauged me too. For Indy 9 I did the following in IdComponent.pas:
initialization
GStackCriticalSection := TCriticalSection.Create;
// BJF Starts
//RegisterExpectedMemoryLeak(GStackCriticalSection);
// BJF Ends
finalization
// Dont Free. If shutdown is from another Init section, it can cause GPF when stack
// tries to access it. App will kill it off anyways, so just let it leak
// BJF has removed comments
FreeAndNil(GStackCriticalSection);
end.
But note that you must put a path to the Indy source in the library path. I believe that Indy 10 is fixed in this respect.
Brian
Look at Uses in your .dpr
Use cnPack (cnPack.org) and select 'Uses Cleaner' to remove units not referenced

What is the right tool to detect VMT or heap corruption in Delphi?

I'm a member in a team that use Delphi 2007 for a larger application and we suspect heap corruption because sometimes there are strange bugs that have no other explanation.
I believe that the Rangechecking option for the compiler is only for arrays. I want a tool that give an exception or log when there is a write on a memory address that is not allocated by the application.
Regards
EDIT: The error is of type:
Error: Access violation at address 00404E78 in module 'BoatLogisticsAMCAttracsServer.exe'. Read of address FFFFFFDD
EDIT2: Thanks for all suggestions. Unfortunately I think that the solution is deeper than that. We use a patched version of Bold for Delphi as we own the source. Probably there are some errors introduced in the Bold framwork. Yes we have a log with callstacks that are handled by JCL and also trace messages. So a callstack with the exception can lock like this:
20091210 16:02:29 (2356) [EXCEPTION] Raised EBold: Failed to derive ServerSession.mayDropSession: Boolean
OCL expression: not active and not idle and timeout and (ApplicationKernel.allinstances->first.CurrentSession <> self)
Error: Access violation at address 00404E78 in module 'BoatLogisticsAMCAttracsServer.exe'. Read of address FFFFFFDD. At Location BoldSystem.TBoldMember.CalculateDerivedMemberWithExpression (BoldSystem.pas:4016)
Inner Exception Raised EBold: Failed to derive ServerSession.mayDropSession: Boolean
OCL expression: not active and not idle and timeout and (ApplicationKernel.allinstances->first.CurrentSession <> self)
Error: Access violation at address 00404E78 in module 'BoatLogisticsAMCAttracsServer.exe'. Read of address FFFFFFDD. At Location BoldSystem.TBoldMember.CalculateDerivedMemberWithExpression (BoldSystem.pas:4016)
Inner Exception Call Stack:
[00] System.TObject.InheritsFrom (sys\system.pas:9237)
Call Stack:
[00] BoldSystem.TBoldMember.CalculateDerivedMemberWithExpression (BoldSystem.pas:4016)
[01] BoldSystem.TBoldMember.DeriveMember (BoldSystem.pas:3846)
[02] BoldSystem.TBoldMemberDeriver.DoDeriveAndSubscribe (BoldSystem.pas:7491)
[03] BoldDeriver.TBoldAbstractDeriver.DeriveAndSubscribe (BoldDeriver.pas:180)
[04] BoldDeriver.TBoldAbstractDeriver.SetDeriverState (BoldDeriver.pas:262)
[05] BoldDeriver.TBoldAbstractDeriver.Derive (BoldDeriver.pas:117)
[06] BoldDeriver.TBoldAbstractDeriver.EnsureCurrent (BoldDeriver.pas:196)
[07] BoldSystem.TBoldMember.EnsureContentsCurrent (BoldSystem.pas:4245)
[08] BoldSystem.TBoldAttribute.EnsureNotNull (BoldSystem.pas:4813)
[09] BoldAttributes.TBABoolean.GetAsBoolean (BoldAttributes.pas:3069)
[10] BusinessClasses.TLogonSession._GetMayDropSession (code\BusinessClasses.pas:31854)
[11] DMAttracsTimers.TAttracsTimerDataModule.RemoveDanglingLogonSessions (code\DMAttracsTimers.pas:237)
[12] DMAttracsTimers.TAttracsTimerDataModule.UpdateServerTimeOnTimerTrig (code\DMAttracsTimers.pas:482)
[13] DMAttracsTimers.TAttracsTimerDataModule.TimerKernelWork (code\DMAttracsTimers.pas:551)
[14] DMAttracsTimers.TAttracsTimerDataModule.AttracsTimerTimer (code\DMAttracsTimers.pas:600)
[15] ExtCtrls.TTimer.Timer (ExtCtrls.pas:2281)
[16] Classes.StdWndProc (common\Classes.pas:11583)
The inner exception part is the callstack at the moment an exception is reraised.
EDIT3: The theory right now is that the Virtual Memory Table (VMT) is somehow broken. When this happen there is no indication of it. Only when a method is called an exception is raised (ALWAYS on address FFFFFFDD, -35 decimal) but then it is too late. You don't know the real cause for the error. Any hint of how to catch a bug like this is really appreciated!!! We have tried with SafeMM, but the problem is that the memory consumption is too high even when the 3 GB flag is used. So now I try to give a bounty to the SO community :)
EDIT4: One hint is that according the log there is often (or even always) another exception before this. It can be for example optimistic locking in the database. We have tried to raise exceptions by force but in test environment it just works fine.
EDIT5: Story continues... I did a search on the logs for the last 30 days now. The result:
"Read of address FFFFFFDB" 0
"Read of address FFFFFFDC" 24
"Read of address FFFFFFDD" 270
"Read of address FFFFFFDE" 22
"Read of address FFFFFFDF" 7
"Read of address FFFFFFE0" 20
"Read of address FFFFFFE1" 0
So the current theory is that an enum (there is a lots in Bold) overwrite a pointer. I got 5 hits with different address above. It could mean that the enum holds 5 values where the second one is most used. If there is an exception a rollback should occur for the database and Boldobjects should be destroyed. Maybe there is a chance that not everything is destroyed and a enum still can write to an address location. If this is true maybe it is possible to search the code by a regexpr for an enum with 5 values ?
EDIT6: To summarize, no there is no solution to the problem yet. I realize that I may mislead you a bit with the callstack. Yes there are a timer in that but there are other callstacks without a timer. Sorry for that. But there are 2 common factors.
An exception with Read of address FFFFFFxx.
Top of callstack is System.TObject.InheritsFrom (sys\system.pas:9237)
This convince me that VilleK best describe the problem.
I'm also convinced that the problem is somewhere in the Bold framework.
But the BIG question is, how can problems like this be solved ?
It is not enough to have an Assert like VilleK suggest as the damage has already happened and the callstack is gone at that moment. So to describe my view of what may cause the error:
Somewhere a pointer is assigned a bad value 1, but it can be also 0, 2, 3 etc.
An object is assigned to that pointer.
There is method call in the objects baseclass. This cause method TObject.InheritsForm to be called and an exception appear on address FFFFFFDD.
Those 3 events can be together in the code but they may also be used much later. I think this is true for the last method call.
EDIT7: We work closely with the the author of Bold Jan Norden and he recently found a bug in the OCL-evaluator in Bold framework. When this was fixed these kinds of exceptions decreased a lot but they still occasionally come. But it is a big relief that this is almost solved.
You write that you want there to be an exception if
there is a write on a memory address that is not allocated by the application
but that happens anyway, both the hardware and the OS make sure of that.
If you mean you want to check for invalid memory writes in your application's allocated address range, then there is only so much you can do. You should use FastMM4, and use it with its most verbose and paranoid settings in debug mode of your application. This will catch a lot of invalid writes, accesses to already released memory and such, but it can't catch everything. Consider a dangling pointer that points to another writeable memory location (like the middle of a large string or array of float values) - writing to it will succeed, and it will trash other data, but there's no way for the memory manager to catch such access.
I don't have a solution but there are some clues about that particular error message.
System.TObject.InheritsFrom subtracts the constant vmtParent from the Self-pointer (the class) to get pointer to the adress of the parent class.
In Delphi 2007 vmtParent is defined:
vmtParent = -36;
So the error $FFFFFFDD (-35) sounds like the class pointer is 1 in this case.
Here is a test case to reproduce it:
procedure TForm1.FormCreate(Sender: TObject);
var
I : integer;
O : tobject;
begin
I := 1;
O := #I;
O.InheritsFrom(TObject);
end;
I've tried it in Delphi 2010 and get 'Read of address FFFFFFD1' because the vmtParent is different between Delphi versions.
The problem is that this happens deep inside the Bold framework so you may have trouble guarding against it in your application code.
You can try this on your objects that are used in the DMAttracsTimers-code (which I assume is your application code):
Assert(Integer(Obj.ClassType)<>1,'Corrupt vmt');
It sounds like you have memory corruption of object instance data.
The VMT itself isn't getting corrupted, FWIW: the VMT is (normally) stored in the executable and the pages that map to it are read-only. Rather, as VilleK says, it looks like the first field of the instance data in your case got overwritten with a 32-bit integer with value 1. This is easy enough to verify: check the instance data of the object whose method call failed, and verify that the first dword is 00000001.
If it is indeed the VMT pointer in the instance data that is being corrupted, here's how I'd find the code that corrupts it:
Make sure there is an automated way to reproduce the issue that doesn't require user input. The issue may be only reproducible on a single machine without reboots between reproductions owing to how Windows may choose to lay out memory.
Reproduce the issue and note the address of the instance data whose memory is corrupted.
Rerun and check the second reproduction: make sure that the address of the instance data that was corrupted in the second run is the same as the address from the first run.
Now, step into a third run, put a 4-byte data breakpoint on the section of memory indicated by the previous two runs. The point is to break on every modification to this memory. At least one break should be the TObject.InitInstance call which fills in the VMT pointer; there may be others related to instance construction, such as in the memory allocator; and in the worst case, the relevant instance data may have been recycled memory from previous instances. To cut down on the amount of stepping needed, make the data breakpoint log the call stack, but not actually break. By checking the call stacks after the virtual call fails, you should be able to find the bad write.
mghie is right of course. (fastmm4 calls the flag fulldebugmode or something like that).
Note that that works usually with barriers just before and after an heap allocation that are regularly checked (on every heapmgr access?).
This has two consequences:
the place where fastmm detects the error might deviate from the spot where it happens
a total random write (not overflow of existing allocation) might not be detected.
So here are some other things to think about:
enable runtime checking
review all your compiler's warnings.
Try to compile with a different delphi version or FPC. Other compilers/rtls/heapmanagers have different layouts, and that could lead to the error being caught easier.
If that all yields nothing, try to simplify the application till it goes away. Then investigate the most recent commented/ifdefed parts.
The first thing I would do is add MadExcept to your application and get a stack traceback that prints out the exact calling tree, which will give you some idea what is going on here. Instead of a random exception and a binary/hex memory address, you need to see a calling tree, with the values of all parameters and local variables from the stack.
If I suspect memory corruption in a structure that is key to my application, I will often write extra code to make tracking this bug possible.
For example, in memory structures (class or record types) can be arranged to have a Magic1:Word at the beginning and a Magic2:Word at the end of each record in memory. An integrity check function can check the integrity of those structures by looking to see for each record Magic1 and Magic2 have not been changed from what they were set to in the constructor. The Destructor would change Magic1 and Magic2 to other values such as $FFFF.
I also would consider adding trace-logging to my application. Trace logging in delphi applications often starts with me declaring a TraceForm form, with a TMemo on there, and the TraceForm.Trace(msg:String) function starts out as "Memo1.Lines.Add(msg)". As my application matures, the trace logging facilities are the way I watch running applications for overall patterns in their behaviour, and misbehaviour. Then, when a "random" crash or memory corruption with "no explanation" happens, I have a trace log to go back through and see what has lead to this particular case.
Sometimes it is not memory corruption but simple basic errors (I forgot to check if X is assigned, then I go dereference it: X.DoSomething(...) that assumes X is assigned, but it isn't.
I Noticed that a timer is in the stack trace.
I have seen a lot of strange errors where the cause was the timer event is fired after the form i free'ed.
The reason is that a timer event cound be put on the message que, and noge get processed brfor the destruction of other components.
One way around that problem is disabling the timer as the first entry in the destroy of the form. After disabling the time call Application.processMessages, so any timer events is processed before destroying the components.
Another way is checking if the form is destroying in the timerevent. (csDestroying in componentstate).
Can you post the sourcecode of this procedure?
BoldSystem.TBoldMember.CalculateDerivedMemberWithExpression
(BoldSystem.pas:4016)
So we can see what's happening on line 4016.
And also the CPU view of this function?
(just set a breakpoint on line 4016 of this procedure and run. And copy+paste the CPU view contents if you hit the breakpoint). So we can see which CPU instruction is at address 00404E78.
Could there be a problem with re-entrant code?
Try putting some guard code around the TTimer event handler code:
procedure TAttracsTimerDataModule.AttracsTimerTimer(ASender: TObject);
begin
if FInTimer then
begin
// Let us know there is a problem or log it to a file, or something.
// Even throw an exception
OutputDebugString('Timer called re-entrantly!');
Exit; //======>
end;
FInTimer := True;
try
// method contents
finally
FInTimer := False;
end;
end;
N#
I think there is another possibility: the timer is fired to check if there are "Dangling Logon Sessions". Then, a call is done on a TLogonSession object to check if it may be dropped (_GetMayDropSession), right? But what if the object is destroyed already? Maybe due to thread safety issues or just a .Free call and not a FreeAndNil call (so a variable is still <> nil) etc etc. In the mean time, other objects are created so the memory gets reused. If you try to acces the variable some time later, you can/will get random errors...
An example:
procedure TForm11.Button1Click(Sender: TObject);
var
c: TComponent;
i: Integer;
p: pointer;
begin
//create
c := TComponent.Create(nil);
//get size and memory
i := c.InstanceSize;
p := Pointer(c);
//destroy component
c.Free;
//this call will succeed, object is gone, but memory still "valid"
c.InheritsFrom(TObject);
//overwrite memory
FillChar(p, i, 1);
//CRASH!
c.InheritsFrom(TObject);
end;
Access violation at address 004619D9 in module 'Project10.exe'. Read of address 01010101.
Isn't the problem that "_GetMayDropSession" is referencing a freed session variable?
I have seen this kind of errors before, in TMS where objects were freed and referenced in an onchange etc (only in some situations it gave errors, very difficult/impossible to reproduce, is fixed now by TMS :-) ). Also with RemObjects sessions I got something similar (due to bad programming bug by myself).
I would try to add a dummy variable to the session class and check for it's value:
public variable iMagicNumber: integer;
constructor create: iMagicNumber := 1234567;
destructor destroy: iMagicNumber := -1;
"other procedures": assert(iMagicNumber = 1234567)

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