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Closed 9 years ago.
What is the best way to go about adding a monthly subscription to the Apple Newsstand?
I am currently working with a site which deals with PDF subscriptions through Ubercart and we are now looking to support iPads through the Apple Newsstand. We would like pay as you go and full yearly subscriptions which would allow the user to download any previous issues for free.
How much work would this be? Do you need to make a bespoke app to do this or is there a straight forward way to do it?
The PDF would ideally show just as it is, we don't currently have any need to integrate rich media into it such as some of the more popular subscriptions out there currently do.
This is the best tutorial for the News Stand app
Here is the Link :
http://www.viggiosoft.com/blog/blog/2011/10/17/ios-newsstand-tutorial/
This is the video from the apple developer site explaining all about how the newsstand works. LINK
You should be able to find all your answers there.
Related
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Closed 9 years ago.
I believe I recall that "Enterprise" apps had permission to access a wider set of abilities than publicly-distributed apps. Are these documented anywhere? I know the distribution mechanism is different, but are there any additional APIs or app permissions or abilities beyond what a normal app is capable of?
I'm looking for a broad description, not a list of API interfaces.
There is no diference, but you don't have to follow apple guidelines because Enterprise apps don't go throug the apple validation, so you can use "private APIs", background tasks, etc.
The only advantage I see is, you can download the .ipa from a web
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Closed 9 years ago.
I want to add Analytics tool in my iPhone application. I have found Google Analytics, Asking Point and Flurry.
Now which is the best analytics tool form them and why ? or is there any other tool available ?
I use flurry, they have a great platform and very easy to integrate. Flurry also seems more focused on mobile. Most people use flurry, but I think some are starting to switch to google analytics, although i have' t personally used them, however their focus isn't just mobile, but they are great at dealing with web pages.
Flurry can let you track any event. A downside would be the reporting time, sometimes it can be hours, and as far as downloads it seems to update everyday.
I would use both for a few weeks and see which one you like better. It will probably come down to your preference.
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Closed 10 years ago.
Hi am going to develop an iphone app which is similar to the app which is already availble in appstore .I would like to know whether i can start the app from scratch or i can customize the code of existing app.I need to know the best way for creating this type of app. Please give me some suggestions.
You have to start from scratch unless the developer of the other app shares the source code with you. You cant just pick an app from app store and edit it.
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Closed 10 years ago.
I've already released several app-books for children and the number of books is quite big.
What I want to do is create a book-stand (like news stand in iOS) and get the book together.
I think there is no way to get my apps in one app(the book-stand...) so I'm trying to remake all my previous work(the app-books) and create new app(book stand).
However, each app-book has its own interactive objects so I have no idea how to do this.
Is there any good document or any tips for this?
Can your books be made via iBooks Author? How are they interactive? If you have to go down the custom store route, I would look at epub and HTML5.
Check out the Baker Framework or HPub. Also check out various interactive PDF SDKs out there.
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Closed 9 years ago.
I was wondering if anyone knew the best way to create interactive books for the iPad (such as the Alice in Wonderland and Dr. Seuss books currently available in the App Store)? I am looking at using Cocos2D which seems like it could be a good option. Thanks in advance!
If you want an intermediate solution (i.e. more than epub but less than cocos2d), try http://bakerframework.com/ It is an HTML5 ebook framework. The "book" portion is developed in HTML5 and the project includes an XCode app to compile the HTML5 into an app that manages page turns, etc. Project is BSD license.
cocos2d is definitely doable, have a look here. You could also use core animation depending on how interactive you want the book to be.