UILocalNotification sound - ios

I'm firing a Local notification when user enters a region via geofencing. But when I press the home button to see the local Notification in action it does get shown but there is no sound. I tried to disable and enable the "Play user interface sounds.." within the mac settings, close and reopen xcode, clean the project and finally restart the mac. nothing worked..
What am I missing?
- (void)locationManager:(CLLocationManager *)manager didEnterRegion:(CLRegion *)region {
NSLog(#"Entered Region - %#", region.identifier);
UILocalNotification *localNotification = [[UILocalNotification alloc] init];
[localNotification setAlertBody:#"You are about to enter.."];
[localNotification setSoundName:#"Voicemail.caf"];
UIApplication *application = [UIApplication sharedApplication];
[application presentLocalNotificationNow:localNotification];
}

Here you can pass your sound file name
UILocalNotification *notifThreshold = [[UILocalNotification alloc]init];
if(notifThreshold)
{
notifThreshold.alertBody = statusMsg;
notifThreshold.alertAction= #"Open";
notifThreshold.userInfo = userInfo;
notifThreshold.soundName = UILocalNotificationDefaultSoundName;
UIApplicationState state = [[UIApplication sharedApplication] applicationState];
if (state == UIApplicationStateBackground)
{
notifThreshold.applicationIconBadgeNumber = [[UIApplication sharedApplication]
applicationIconBadgeNumber]+1;
}
[[UIApplication sharedApplication] presentLocalNotificationNow:notifThreshold];
}

Go to Build Phases and add your .caf file to Copy Bundle Resources. It helped me

Please make sure the sound of your app in notification center is enabled , And instead of using cap extension try to use wav extension for example "beep.wav" or "Default.wav" ...

Related

Notification not triggered when app in foreground - iOS

I'm using firebase to implement push notifications in iOS, with objective c.
I have the method application:didReceiveRemoteNotification:fetchCompletionHandler, which should be triggered when the app is in background and the user taps the notification and also when the app is in foreground, according to its description. Thing is it only works in background (or when the app is no running).
Am I forgetting something?
Thanks for the help.
You can use this below code:
-(void)application:(UIApplication *)application didReceiveRemoteNotification:(NSDictionary *)userInfo
UIApplicationState state = [application applicationState];
if (state == UIApplicationStateActive)
{
//app is in foreground
//the push is in your control
UILocalNotification *localNotification =
[[UILocalNotification alloc] init];
localNotification.userInfo = userInfo;
localNotification.soundName =
UILocalNotificationDefaultSoundName;
localNotification.alertBody = message;
localNotification.fireDate = [NSDate date];
[[UIApplication sharedApplication]
scheduleLocalNotification:localNotification];
}
else
{
//app is in background:
//iOS is responsible for displaying push alerts, banner etc..
}
}
For iOS 10 and above below method is called when application is in foreground:
- (void)userNotificationCenter:(UNUserNotificationCenter *)center
willPresentNotification:(UNNotification *)notification
withCompletionHandler:(void (^)(UNNotificationPresentationOptions))completionHandler
So you need to observe this method to handle notification while app is in foreground
The standart example for iOS Firebase Notifications is implemented in AppDelegate like completionHandler(UIBackgroundFetchResultNewData);
If you like in foreground you have to implemt it.

How to generate faster local notification in iOS?

I am generating Local notification when Push notification(Actionable) are received but app is closed or in background. I have used following code to generate local notification in objective-c.
- (void)application:(UIApplication *)application handleActionWithIdentifier:(NSString *)identifier forRemoteNotification:(NSDictionary *)userInfo completionHandler:(void (^)())completionHandler {
UILocalNotification* localNotification = [[UILocalNotification alloc] init];
// localNotification.fireDate = [NSDate date];
localNotification.timeZone = [NSTimeZone defaultTimeZone];
localNotification.alertBody = #"Security settings enabled, tap to start the application";
localNotification.category = #"LOCAL_NOTIFICATION"; // Same as category identifier
// [[UIApplication sharedApplication] scheduleLocalNotification:localNotification];
[[UIApplication sharedApplication] presentLocalNotificationNow:localNotification];
}
1.When i drag notification trey down(Notification Center) not from alert it generate local notification fine in 1 sec.
2.But while press action from alert(while at home) it
it takes 3-4 seconds for local notification to appear.
Why there is time difference between action from alert(press action from home) and Notification center(swipe down notification trey)
generating local notification?
How to make it faster? Thanks in advance.
Try to use the presentLocalNotificationNow method instead of scheduleLocalNotification to make your notification fire instantly:
[[UIApplication sharedApplication] presentLocalNotificationNow:localNotification];

iOS8 UILocalNotification not working

I am using following code for local notification. But It is not working. Location is successfully being updated and it get into these methods but notification is not being fired. Any idea?:
NOTE: It is working when the app is in background but not working when the app is closed.
- (BOOL)application:(UIApplication *)application didFinishLaunchingWithOptions:(NSDictionary *)launchOptions
{
if ([UIApplication instancesRespondToSelector:#selector(registerUserNotificationSettings:)]){
[application registerUserNotificationSettings:[UIUserNotificationSettings settingsForTypes:UIUserNotificationTypeAlert|UIUserNotificationTypeBadge|UIUserNotificationTypeSound categories:nil]];
}
[[UIApplication sharedApplication] cancelAllLocalNotifications];
// Override point for customization after application launch.
self.locationManager = [[CLLocationManager alloc] init];
self.locationManager.delegate = self;
return YES;
}
-(void) locationManager:(CLLocationManager *)manager didEnterRegion:(CLRegion *)region {
if ([region isKindOfClass:[CLBeaconRegion class]]) {
UILocalNotification *notification = [[UILocalNotification alloc] init];
notification.alertBody = #"You are checked in";
notification.soundName = #"Default";
[[UIApplication sharedApplication] presentLocalNotificationNow:notification];
}
}
You should keep in mind that notifications present only when your app in background, not at the foreground. If your are in foreground implement - application:didReceiveLocalNotification: of the AppDelegate and handle notification manually by yourself.
UPD
If your app is not running even in background, your code will not be executed. Look for Background modes (Tracking the User’s Location section) for possible solutions in order to ask system launch your app by events even currently it is not in the memory
My case was the notification was disabled from the
Settings -> Notifications -> YOUR_APP -> Allow Notifications
Local notification will work even your application removed from the background. But in your case, you are listening to the location manager event and triggering the local notification inside the delegate method. Your location manager event will not get triggered once you killed the application. So your local notification will not get triggered at all.
Wen app is closed applicationDidEnterBackground was called so put this background task code. and class the local notification.
- (void)applicationDidEnterBackground:(UIApplication *)application
{
bgTask = [application beginBackgroundTaskWithName:#"MyTask" expirationHandler:^{
// Clean up any unfinished task business by marking where you
// stopped or ending the task outright.
[application endBackgroundTask:bgTask];
bgTask = UIBackgroundTaskInvalid;
}];
// Start the long-running task and return immediately.
dispatch_async(dispatch_get_global_queue(DISPATCH_QUEUE_PRIORITY_DEFAULT, 0), ^{
// Do the work associated with the task, preferably in chunks.
[application endBackgroundTask:bgTask];
bgTask = UIBackgroundTaskInvalid;
});
//// just u call the method want ever u want example
[self notification];
}
- (void)notification
{
UILocalNotification *notification = [[UILocalNotification alloc] init];
notification.alertBody = #"You are checked in";
notification.soundName = #"Default";
[[UIApplication sharedApplication] presentLocalNotificationNow:notification];
}
I think this is helpful to u.
When your app gets killed, beacon monitoring will still relaunch it — that's the great thing about beacon monitoring!
All you need to do is re-start the monitoring in the application:didFinishLaunchingWithOptions: method. If you do that, the didEnterRegion event which resulted in launch of the app will immediately get delivered to the delegate, which should trigger the notification.
Estimote has a more detailed guide:
Launching notifications in iOS when the app is killed. It uses ESTBeaconManager, ESTBeaconManagerDelegate and ESTBeaconRegion classes from the Estimote SDK, but you can simply replace these with regular Core Location classes for the same effect.

How to check if Local Notification is enabled/disabled?

I understand we can check if a user has enabled/disabled Remote Notification with this code:
[[UIApplication sharedApplication] enabledRemoteNotificationTypes]
But what about checking for Local Notification?
I don't find a corresponding property for local notification types, and I have verified that enabledRemoteNotificationTypes is only for remote notifications.
And we all know, users can edit their Notification settings, which will affect both remote and local.
I'm not sure, but I don't think you can access this information.
One way you can check if the user has notifications enabled for your app is to send yourself a local notification with a 1 second delay :
UILocalNotification *testNotification = [[UILocalNotification alloc] init];
localNotification.fireDate = [NSDate dateWithTimeIntervalSinceNow:1];
localNotification.alertBody = #"Test notification";
localNotification.timeZone = [NSTimeZone defaultTimeZone];
[[UIApplication sharedApplication] scheduleLocalNotification:localNotification];
And check if you catch it in :
-(void)application:(UIApplication *)application didReceiveLocalNotification:(UILocalNotification *)notification) {
// If you get here, notifications are enabled
}
All there is left is add info (e.g in localNotification.userInfo) so you can know in didReceiveLocalNotification: if you are handling your test notification, or if it's a "real" notification.
- (BOOL) isLocalNotificationsEnable {
if ([[UIApplication sharedApplication] respondsToSelector:#selector(currentUserNotificationSettings)]) {
UIUserNotificationSettings *grantedSettings = [[UIApplication sharedApplication] currentUserNotificationSettings];
return (grantedSettings.types == UIUserNotificationTypeNone) ? NO : YES;
}
return NO;
}
Note: the if block is only require if you're targeting < iOS 8.0.

Difference between presentLocalNotificationNow and scheduleLocalNotification

What is the difference between presentLocalNotificationNow and scheduleLocalNotification.
For the both following function is showing notification after 1 second
-(void)showLocalNotification:(NSNotification *)notification {
NSString *msg = #"test message";
[[UIApplication sharedApplication] cancelAllLocalNotifications];
UILocalNotification *_localNotification = [[UILocalNotification alloc]init];
_localNotification.fireDate = [NSDate dateWithTimeIntervalSinceNow:1];
_localNotification.timeZone = [NSTimeZone defaultTimeZone];
_localNotification.alertBody = msg;
_localNotification.soundName = UILocalNotificationDefaultSoundName;
_localNotification.applicationIconBadgeNumber = [[UIApplication sharedApplication] applicationIconBadgeNumber]+1;
[[UIApplication sharedApplication] scheduleLocalNotification:_localNotification];
// or
//[[UIApplication sharedApplication] presentLocalNotificationNow:_localNotification];
}
If the application is running in the background, the local notification will not get an alert or sound, as it is directly received by the application. In that case, you need to present the notification using presentLocalNotificationNow.
- (void)application:(UIApplication *)application didReceiveLocalNotification:(UILocalNotification *)notification
{
UIApplicationState applicationState = application.applicationState;
if (applicationState == UIApplicationStateBackground) {
[application presentLocalNotificationNow:notification];
}
}
From Apple Documentation:
Once you have created an instance of UILocalNotification, you schedule
it using one of two methods of the UIApplication class:
scheduleLocalNotification: or presentLocalNotificationNow:. The former
method use the fire date to schedule delivery; the latter method
presents the notification immediately, regardless of the value of
fireDate. You can cancel specific or all local notifications by
calling cancelLocalNotification: or cancelAllLocalNotifications,
respectively.
There's no difference right here, but using scheduleLocalNotification you can schedule it at whatever time you want, not only in one second.
And, of corse, nobody promises you that presentLocalNotificationNow will show one in exactly one second, not in 0.5 or 2.0 in iOS 8, for example.

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