Does anyone know how to simulate a bump gesture on the ios simulator? Is this even possible? I'm using xcode 4.6.
Any help on this topic would be much appreciated!
I use iSimulate to use the accelerometer in the simulator. It consists of a simulator only library you link with and an app you run on your device. When you start your app in the simulator, the app on your device will connect to it on the local network and relay all touch & accelerometer events to the simulator.
So final answer is its simply not possible since the ios simulator does not have an accelerometer. iSimulate is an alternative to this issue per Mike C.
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I created a flutter app and it is not detecting my iPad.
In the image, you can see it is showing <no devices>.
My iPad uses iOS 12.4.8.
But when I connect it to my android 10 phone it can detect it.
Please Help!
You need a mac to be able to debug or run your app on an iphone or ipad.
I want to get remote access of my iOS app running on one iPad in another iPad. Is there a way in iOS SDK to achieve this?
Any help would be highly appreciated. Thanks
No, there's not. You can mirror the screen to another device using AirPlay, but there is no way to "drive" the device remotely. (There's an app called "Reflector" that lets you mirror you iOS device onto your Mac, but it's view only.)
Can I simulate application shortcut on simulator? (With 3D Touch for ios 9)
What is force touch pressure for?
Thanks you all for your quick help. I find this one that can simulate application shortcut. I have tested and it is working.
https://github.com/DeskConnect/SBShortcutMenuSimulator
It is impossible now unfortunately. force touch pressure is different from 3D touch. force touch pressure is for Apple Watch.
As per apples documentation
With Xcode 7.0 you must develop on a device that supports 3D Touch.
Simulator in Xcode 7.0 does not support 3D Touch.
In the simulator menu you seeing Force Touch Pressure is for Apple Watch simulator
You can refer this in the apple developer (https://developer.apple.com/library/prerelease/ios/documentation/UserExperience/Conceptual/Adopting3DTouchOniPhone/index.html#//apple_ref/doc/uid/TP40016543-CH1-SW7)
I am working on enterprise application which will allow the desktop to control iPhone devices. Basically so far i am able to display the iPhone screen in the desktop screen using private framework. But i am stuck in sending events to the iPhone. I am getting x and y points but fails to simulate touch event in iOS 7. As touch event is possible in iOS 6 and below with using GSEvent private Framework. Also i have used iOHID events in iOS 7.1 but it is not working on device. Does IOHID work on non-jailbreak devices?. Please help me.
Events like location changes launch concerning app into background if it is not launched yet. But I don't see how to simulate such scenarios on simulator. Is it possible? How?
It's not possible with iOS Simulator found in current public SDK.
I know this is borderline breaking NDA, but you should take a look at Hardware menu item of new iOS Simulator that comes with Xcode 4.2 beta.