XNA Home Screen - xna

In my XNA project I have a Game class but I wish to add a Menu screen which will be shown upon application launch. Does anyone know how I can add this? I can't seem to find anything in the project which will do this...
Any help will be highly appreciated.

Nothing comes with XNA by default for game screens.
However, there is an official XNA sample which covers this topic and has useful code to tackle multiple game screens.

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I'm using the JUCE framework to make my first few iOS apps, mostly just proofs of concepts for my Github account for job recruiters.
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I can't seem to find the right resolutions to fill the screen. I'm testing with an iPhone 7 Plus, and I figured I could just type in the resolution of that screen to the Projucer, but it doesn't work correctly.
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Try this in MainComponent.cpp
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I'm new in cocos2d-js and I would like to make a simple game as below
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I would suggest reading through the "Parkour Game Tutorials of Cocos2d-JS v3.x": http://www.cocos2d-x.org/wiki/Getting_Started_Cocos2d-JS.
Everything needed for your task is covered in this article.

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I'm new to the community =)
My question...
Is it possible to have an overlay screen of the front camera while having a full screen video background. Sorry if it sounds a bit confusing, it might be easier if you see the mock-up at this link.
Mock-up: Mock-up Link
Building for the iPhone using either Obj C or Xcode.
Any reference or guidance would be much appreciated.
Thanks
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I wanna load a 3d human head into my UISplitViewController Detail View
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I've found an engine called "isgl3d engine" that have a powerful capabilities and easy to use in your iPhone/iPad app.

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there is a plugin called NativeToolkit by Prime31, its free... I havent tried it, but the description says that it does exactly what you want, I tried the gamecenter plugin they offer and its amazing how easy it is to integrate, it seriously works "out of the box"
oh yeah and the NativeToolkit plugin is free too :) give it a try

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