Override of protected method never gets called on TObjectDispatch - delphi

I'm trying to extend a protected virtual method of TObjectDispatch. But this method never gets called.
[edited to reproduce the problem].
When I override GetPropInfo and use it in TMyDispatch it works as expected. The overrided method is called. However the overrided method on TMyDispatchItem when created by TMyDispatch (to simulate my real world example) is not called.
{$METHODINFO ON}
TExtDispatch = class(TObjectDispatch)
protected
function GetPropInfo(const AName: string; var AInstance: TObject;
var CompIndex: Integer): PPropInfo; override;
public
constructor Create;
end;
TMyDispatchItem = class(TExtDispatch)
private
FItemValue: string;
public
procedure ShowItemValue;
published
property ItemValue: string read FItemValue write FItemValue;
end;
TMyDispatch = class(TExtDispatch)
public
function GetItem: TMyDispatchItem;
private
FValue: string;
public
procedure ShowValue;
published
property Value: string read FValue write FValue;
end;
{$METHODINFO OFF}
TTestForm = class(TForm)
Button1: TButton;
procedure Button1Click(Sender: TObject);
private
{ Private declarations }
public
{ Public declarations }
end;
var
TestForm: TTestForm;
implementation
{$R *.dfm}
procedure TTestForm.Button1Click(Sender: TObject);
var
V: Variant;
VI: Variant;
begin
V := IDispatch(TMyDispatch.Create);
V.Value := 100; //this calls inherited getpropinfo
V.ShowValue;
VI := V.GetItem;
VI.ItemValue := 5; //this doesn't
VI.ShowItemValue;
end;
{ TExtDispatch }
constructor TExtDispatch.Create;
begin
inherited Create(Self, False);
end;
function TExtDispatch.GetPropInfo(const AName: string; var AInstance: TObject;
var CompIndex: Integer): PPropInfo;
begin
Result := inherited GetPropInfo(AName, AInstance, CompIndex);
ShowMessage('GetPropInfo: ' + AName);
end;
{ TMyDispatch }
function TMyDispatch.GetItem: TMyDispatchItem;
begin
Result := TMyDispatchItem.Create;
end;
procedure TMyDispatch.ShowValue;
begin
ShowMessage('My dispatch: ' + Value);
end;
{ TMyDispatchItem }
procedure TMyDispatchItem.ShowItemValue;
begin
ShowMessage('My item value: ' + FItemValue);
end;
end.
I've actually found a way to overcome this problem by changing the datatype of TMyDispatch.GetItem to return as a Variant instead. Like this:
function TMyDispatch.GetItem: Variant;
begin
Result := IDispatch(TMyDispatchItem.Create);
end;
And now suddenly the overrided method is called. I really would like to understand what's going on here.
Any more ideas or explainations?

Virtual method dispatch in Delphi is known to work. So, if TExtDispatch.GetPropInfo is not being executed then these are the possible reasons:
The GetPropInfo method is not being called at all.
The actual instance on which GetPropInfo is being called is not an instance of TExtDispatch.
If you showed the rest of the code then we could be more sure, but the above options should be enough for you to work it out.
The only place that calls GetPropInfo is GetIDsOfNames. If your overridden GetIDsOfNames doesn't call GetPropInfo then nothing else will.
Considering your updated code, I ran it under the debugger. When the button is clicked, TObjectDispatch.GetPropInfo is called twice. The first time it is called as a result of the call to inherited GetPropInfo() in TExtDispatch.GetPropInfo. The second time it is called you can inspect ClassName to find out what class Self is. When you do that you will find that ClassName evaluates to 'TObjectDispatch'. In which case, item 2 from my list is the explanation.
I don't really understand what you are trying to do here. However, I suspect that your problem stems from the way GetItem is implemented. I suspect it should be like this:
function TMyDispatch.GetItem: IDispatch;
begin
Result := TMyDispatchItem.Create;
end;
There should have been alarm bells going off when you assigned the return value of a TInterfacedObject constructor to an object reference. That's always an error. You must assign that to an interface reference.
I expect that what happens is that the dispatch code will use an IDispatch if it encounters one, but if it finds an instance of a class instead it creates a new IDispatch to do the work. And that's the third instance of TObjectDispatch.

Related

Attribute as result of function has empty property value?

program Test;
{$APPTYPE CONSOLE}
uses
System.SysUtils,
System.Rtti;
function GetPropertyValue(const AObject: TObject; APropertyName: string): TValue;
var
oType: TRttiType;
oProp: TRttiProperty;
begin
oType := TRttiContext.Create.GetType(AObject.ClassType);
if oType <> nil then
begin
oProp := oType.GetProperty(APropertyName);
if oProp <> nil then
Exit(oProp.GetValue(AObject));
end;
Result := TValue.Empty;
end;
function GetAttributePropertyValue(const AClass: TClass; AAttribute: TClass;
AAttributePropertyName: string): TValue;
var
oAttr: TCustomAttribute;
begin
for oAttr in TRttiContext.Create.GetType(AClass).GetAttributes do
if oAttr.InheritsFrom(AAttribute) then
Exit(GetPropertyValue(oAttr, AAttributePropertyName));
Result := nil;
end;
function GetClassAttribute(const AClass: TClass; AAttribute: TClass): TCustomAttribute;
begin
for Result in TRttiContext.Create.GetType(AClass).GetAttributes do
if Result.InheritsFrom(AAttribute) then
Exit;
Result := nil;
end;
type
DescriptionAttribute = class(TCustomAttribute)
private
FDescription: string;
public
constructor Create(const ADescription: string);
property Description: string read FDescription;
end;
constructor DescriptionAttribute.Create(const ADescription: string);
begin
FDescription := ADescription;
end;
type
[Description('MyClass description')]
TMyClass = class(TObject);
var
oAttr: TCustomAttribute;
begin
{ ok, output is 'MyClass description' }
WriteLn(GetAttributePropertyValue(TMyClass, DescriptionAttribute, 'Description').AsString);
{ not ok, output is '' }
oAttr := GetClassAttribute(TMyClass, DescriptionAttribute);
WriteLn(DescriptionAttribute(oAttr).Description);
// WriteLn(oAttr.ClassName); // = 'DescriptionAttribute'
ReadLn;
end.
I need the rtti attribute. I was hoping to get attribute with function GetClassAttribute() but the result is not expected.
Result of function GetAttributePropertyValue() is correct (first WriteLn), but result of function GetClassAttribute() is DescriptionAttribute with empty Description value. Why?
What is correct way to get attribute as function result ?
TIA and best regards
Branko
The problem is that all RTTI related objects created during querying information (including attributes) are being destroyed if the TRttiContext goes out of scope.
You can verify this when you put a destructor on your attribute class.
Recent versions introduced KeepContext and DropContext methods on TRttiContext you can use or just put a global variable somewhere and cause it to trigger the internal creation by calling Create or something. I usually put the TRttiContext variable as class variable into the classes using RTTI.
KeepContext and DropContext can be used in code where you might not have one global TRttiContext instance that ensures its lifetime because you are using other classes, methods and routines that have their own TRttiContext reference - see for instance its use in System.Classes where during BeginGlobalLoading KeepContext is being called and in EndGlobalLoading DropContext.

Delphi TThread descendant return result

SITUATION. I have created an unit with some classes to solve algebra stuff (congruences and systems), I am showing you the code:
type
TCongrError = class(Exception)
end;
type
TCongruence = class(TComponent)
//code stuff
constructor Create(a, b, n: integer); virtual;
end;
type
TCongrSystem = array of TCongruence;
type
TCongruenceSystem = class(TThread)
private
resInner: integer;
FData: TCongrSystem;
function modinv(u, v: integer): integer; //not relevant
protected
procedure Execute; override;
public
constructor Create(data: TCongrSystem; var result: integer; hasClass: boolean);
end;
I have decided to use TThread because this class has an Execute method that could take some time to finish due to the length of the parameters passed to the constructor. Here's the implementation:
constructor TCongruenceSystem.Create(data: TCongrSystem; var result: integer; hasClass: boolean);
begin
inherited Create(True);
FreeOnTerminate := true;
FData := data;
setClass := hasClass;
resInner := result;
end;
procedure TCongruenceSystem.Execute;
var sysResult, i, n, t: integer;
begin
sysResult := 0;
n := 1;
//computation
Queue( procedure
begin
ShowMessage('r = ' + sysResult.ToString);
resInner := sysResult;
end );
end;
PROBLEM
If you look at the Queue you see that I am using (just as test) the ShowMessage and it is showing the correct value of sysResult. The second line by the way has some problems that I cannot understand.
The constructor has var result: integer so I can have side-effect from the passed variable and then I can assign resInner := result;. At the end (in the Queue) I am giving resInner the value of sysResult and I expect result to be updated too due to the side effect of var. Why doesn't this happen?
I have made another test changing the constructor like this:
constructor TCongruenceSystem.Create(data: TCongrSystem; result: TMemo; hasClass: boolean);
//now of course I have resInner: TMemo
And changing the Queue to this:
Queue( procedure
begin
ShowMessage('r = ' + sysResult.ToString);
resInner.Lines.Add(sysResult.ToString);
end ); //this code now works properly in both cases! (showmessage and memo)
In the constructor I am passing TMemo which is a reference and ok, but isn't the original var result: integer passed as reference too? Why then it doesn't work?
I want to do this because I'd like to do something like this:
//I put var a: integer; inside the public part of the TForm
test := TCongruenceSystem.Create(..., a, true);
test.OnTerminate := giveMeSolution;
test.Start;
test := nil;
Where giveMeSolution is just a simple procedure that uses the variable a containing the result of the system. If this is not possible what could I do? Basically the result at the end of Execute is just an integer number that has to be passed to the main thread.
I have read about ReturnValue but I am not sure how to use it.
Basically the result at the end of Execute is just an integer number that has to be passed to the main thread.
I have read about ReturnValue but I am not sure how to use it.
Using the ReturnValue property is very easy:
type
TCongruenceSystem = class(TThread)
...
protected
procedure Execute; override;
public
property ReturnValue; // protected by default
end;
procedure TCongruenceSystem.Execute;
var
...
begin
// computation
ReturnValue := ...;
end;
test := TCongruenceSystem.Create(...);
test.OnTerminate := giveMeSolution;
test.Start;
....
procedure TMyForm.giveMeSolution(Sender: TObject);
var
Result: Integer;
begin
Result := TCongruenceSystem(Sender).ReturnValue;
...
end;
Let's assume a class field FFoo : integer; ;
procedure TFoo.Foo(var x : integer);
begin
FFoo := x;
end;
Here what you are doing is assigning the value of x to FFoo. Inside the method Foo you are free to modify the value of the variable passed in as x but integers are otherwise value types that are copied on assignment. If you want to keep a reference to an external integer variable you would need to declare FFoo (or, in your case, resInner) as a PInteger (pointer to an integer). For example (simplifying) :
TCongruenceSystem = class(TThread)
private
resInner: PInteger;
protected
procedure Execute; override;
public
constructor Create(result: PInteger);
end;
where
constructor TCongruenceSystem.Create(result: PInteger);
begin
inherited Create(True);
FreeOnTerminate := true;
resInner := result;
end;
which you would call as test := TCongruenceSystem.Create(#a); and assign:
{ ** See the bottom of this answer for why NOT to use }
{ Queue with FreeOnTerminate = true ** }
Queue( procedure
begin
ShowMessage('r = ' + sysResult.ToString);
resInner^ := sysResult;
end );
The reason it works with TMemo is that classes are reference types - their variables do not hold values but rather point to the address of the object in memory. When you copy a class variable you are only copying a reference (ie: a pointer) whereas for value types the contents of the variable are copied on assignment.
With that said, there's nothing stopping you from keeping the argument typed as var x : integer and taking a reference in your constructor :
constructor TCongruenceSystem.Create(var result: Integer);
begin
inherited Create(True);
FreeOnTerminate := true;
resInner := #result; {take the reference here}
end;
but this gives the caller the impression that once the constructor is complete that you have made any modifications to the variable you intend to and they are free to dispose of the integer. Passing explicitly as PInteger gives the caller a hint that your object will keep a reference to the integer they provide and that need to ensure the underlying variable remains valid while your class is alive.
And... with all that said, I still fundamentally don't like this idea. By taking in a variable reference like this you are offloading an atypical lifetime management issue to the caller. Passing pointers is best done in place where they are used at the point of transfer only. Holding onto a foreign pointer is messy and it's too easy for mistakes to happen. A far better approach here would be to provide a completion event and have the consumer of your class attach a handler.
For example :
{ define a suitable callback signature }
TOnCalcComplete = procedure(AResult : integer) of object;
TCongruenceSystem = class(TThread)
private
Fx, Fy : integer;
FOnCalcComplete : TOnCalcComplete;
protected
procedure Execute; override;
public
constructor Create(x,y: integer);
property OnCalcComplete : TOnCalcComplete read FOnCalcComplete write FOnCalcComplete;
end;
constructor TCongruenceSystem.Create(x: Integer; y: Integer);
begin
inherited Create(true);
FreeOnTerminate := true;
Fx := x;
Fy := y;
end;
procedure TCongruenceSystem.Execute;
var
sumOfxy : integer;
begin
sumOfxy := Fx + Fy;
sleep(3000); {take some time...}
if Assigned(FOnCalcComplete) then
Synchronize(procedure
begin
FOnCalcComplete(sumOfxy);
end);
end;
Which you would then call as :
{ implement an event handler ... }
procedure TForm1.CalcComplete(AResult: Integer);
begin
ShowMessage(IntToStr(AResult));
end;
procedure TForm1.Button1Click(Sender: TObject);
var
LCongruenceSystem : TCongruenceSystem;
begin
LCongruenceSystem := TCongruenceSystem.Create(5, 2);
LCongruenceSystem.OnCalcComplete := CalcComplete; { attach the handler }
LCongruenceSystem.Start;
end;
You'll also notice that I used Synchronize here instead of Queue. On this topic, please have a read of this question (I'll quote Remy...):
Ensure all TThread.Queue methods complete before thread self-destructs
Setting FreeOnTerminate := True in a queued method is asking for a memory leak.

How to check if a instance was already freed in this case?

In our application framework we have some kind of instance handler class that in resume it's responsible for capture the instances create by our others controllers/components/forms/etc.
Here's the declaration:
TInstanceHandler = class(TFrameworkClass)
strict private
FInstances : TList<TObject>;
procedure FreeInstances();
protected
procedure Initialize(); override;
procedure Finalize(); override;
public
function Delegate<T : class>(const AInstance : T) : T;
end;
And the implementation:
procedure TInstanceHandler.FreeInstances();
var AInstance : TObject;
begin
for AInstance in FInstances do
if(Assigned(AInstance)) then AInstance.Free();
FInstances.Free();
end;
procedure TInstanceHandler.Initialize();
begin
inherited;
FInstances := TList<TObject>.Create();
end;
procedure TInstanceHandler.Finalize();
begin
FreeInstances();
inherited;
end;
function TInstanceHandler.Delegate<T>(const AInstance : T) : T;
begin
FInstances.Add(AInstance);
end;
what happen sometimes is that our programmers forgot the existence of this class or his purpose and they free their instances.
Like this:
with InstanceHandler.Delegate(TStringList.Create()) do
try
//...
finally
Free();
end;
what happens next is that when TInstanceHandler is finalized it will try to free the delegated instance again and this will lead to a error.
I know the season why Assigned fail in this case and as far i can see i cant use FreeAndNil.
so the question is: how i can correctly check if the reference was already freed?
How I can correctly check if the reference was already freed?
You cannot.

typecast with class function

i want typecast using with class functions.
i have base (TBase),derived (TDer) and typecasting (TMyType) class.
Ver : Delphi 7
TBase = class;
TDer = class;
TMyType = class;
TBase = class
function Say : String;
class function MYType:TMyType;
end;
TDer = class(TBase)
a: string;
b: string;
function Say2 : String;
end;
TMyType=class(TBase)
class function AsDer:TDer;
end;
{ TBase }
class function TBase.MYType: TMyType;
begin
Result:=TMyType(Self);
end;
function TBase.Say: String;
begin
Result:='TBase';
end;
{ TDer }
function TDer.Say2: String;
begin
Result:='TDer';
end;
{ TMyType }
class function TMyType.AsDer: TDer;
begin
Assert(Assigned(Self));
Result := TDer(Self) ;
end;
Sample usage is below, it's calls method but when set/get field's raise error.
procedure TForm1.Button1Click(Sender: TObject);
var
b,c:TBase;
begin
b:=TDer.Create;
c:=b.MYType.AsDer;
ShowMessage(b.MYType.AsDer.Say2); // OK. Running
if (#b<>#c) then ShowMessage('Not Equal'); // Shows message, Why ?
b.MYType.AsDer.a:='hey'; // Error
FreeAndNil(b);
end;
Do you have any idea?
The fundamental problem is here:
class function TBase.MYType: TMyType;
begin
Result:=TMyType(Self);
end;
This is a class method and so Self refers to a class and not an instance. Casting it to be an instance does not make it so. Exactly the same error is made in your AsDer class function.
Looking into the specifics, the call to
b.MYType.AsDer.Say2
is benign and appears to work fine because it does not refer to Self. You could equally write TDer(nil).Say2 and that code would also work without problem. Now, if the function Say2 referred to Self, that is referred to an instance, then there would be a runtime error.
#b<>#c
always evaluates to true because you are comparing the locations of two distinct local variables.
b.MYType.AsDer.a
is a runtime error because AsDer does not return an instance of TDer. So when you attempt to write to a you have a runtime error. This is because you are referring to Self and that's why this code fails, but the earlier call to Say2 does not.
I'm not really sure what you are trying to do here, but it looks all wrong. Even if you were working with instance methods rather than class methods, it would simply be wrong to case a base class instance to a derived class instance. If something is the wrong type, no amount of casting will turn it into the right type.
Furthermore, you should never write code that has a method of TBase assuming it is of type TDerived. The base class should know absolutely nothing of its derived classes. That is one of the very basic tenets of OOP design.
Here is the edited the new version :
TBase = class;
TDer = class;
TMyType = class;
TBase = class
MYType:TMyType;
constructor Create;
destructor Destroy;
function Say : String;
end;
TDer = class(TBase)
a: string;
b: string;
function Say2 : String;
end;
TMyType=class
public
T: TObject;
function AsDer:TDer;
end;
{ TBase }
constructor TBase.Create;
begin
MYType:=TMYType.Create;
MYType.T:=TObject(Self);
end;
destructor TBase.Destroy;
begin
MYType.Free;
end;
function TBase.Say: String;
begin
Result:='TBase';
end;
{ TDer }
function TDer.Say2: String;
begin
Result:='TDer';
end;
{ TMyType }
function TMyType.AsDer: TDer;
begin
Result := TDer(T) ;
end;
procedure TForm1.Button1Click(Sender: TObject);
var
b:TBase;
c:TDer;
begin
b:=TDer.Create;
TDer(b).a:='a';
c:=b.MYType.AsDer;
ShowMessage('b.MYType.AsDer='+b.MYType.AsDer.a+', c.a ='+ c.a); // OK. Running
FreeAndNil(b);
end;

Passing Interface's method as parameter

Is it possible to pass interface's method as parameters?
I'm trying something like this:
interface
type
TMoveProc = procedure of object;
// also tested with TMoveProc = procedure;
// procedure of interface is not working ;)
ISomeInterface = interface
procedure Pred;
procedure Next;
end;
TSomeObject = class(TObject)
public
procedure Move(MoveProc: TMoveProc);
end;
implementation
procedure TSomeObject.Move(MoveProc: TMoveProc);
begin
while True do
begin
// Some common code that works for both procedures
MoveProc;
// More code...
end;
end;
procedure Usage;
var
o: TSomeObject;
i: ISomeInterface;
begin
o := TSomeObject.Create;
i := GetSomeInterface;
o.Move(i.Next);
// somewhere else: o.Move(i.Prev);
// tested with o.Move(#i.Next), ##... with no luck
o.Free;
end;
But it is not working because:
E2010 Incompatible types: 'TMoveProc' and 'procedure, untyped pointer or untyped parameter'
Of course I can do private method for each call, but that is ugly. Is there any better way?
Delphi 2006
Edit:
I know that I can pass whole interface, but then I have to specify which function use. I don't want two exactly same procedures with one different call.
I can use second parameter, but that is ugly too.
type
SomeInterfaceMethod = (siPred, siNext)
procedure Move(SomeInt: ISomeInterface; Direction: SomeInterfaceMethod)
begin
case Direction of:
siPred: SomeInt.Pred;
siNext: SomeInt.Next
end;
end;
Thanks all for help and ideas. Clean solution (for my Delphi 2006) is Diego's Visitor. Now I'm using simple ("ugly") wrapper (my own, same solution by TOndrej and Aikislave).
But true answer is "there is no (direct) way to pass interface's methods as parameters without some kind of provider.
If you were using Delphi 2009, you could do this with an anonymous method:
TSomeObject = class(TObject)
public
procedure Move(MoveProc: TProc);
end;
procedure Usage;
var
o: TSomeObject;
i: ISomeInterface;
begin
o := TSomeObject.Create;
i := GetSomeInterface;
o.Move(procedure() begin i.Next end);
The problem with trying to pass a reference to just the interface method is that you are not passing a reference to the interface itself, so the interface cannot be reference counted. But anonymous methods are themselves reference counted, so the interface reference inside the anonymous method here can be reference counted as well. That is why this method works.
I don't know the exact reason why you need to do that, but, personally, I think it would be better to pass the whole "Mover" object instead of one of its methods. I used this approach in the past, it's called "Visitor" pattern.
tiOPF, an object persistence framework, uses it extensively and gives you a good example of how it works: The Visitor Pattern and the tiOPF.
It's relatively long, but it proved very useful to me, even when I didn't use tiOPF. Note step 3 in the document, titled "Step #3. Instead of passing a method pointer, we will pass an object".
DiGi, to answer your comment: If you use Visitor pattern, then you don't have an interface implementing multiple methods, but just one (Execute). Then you'd have a class for each action, like TPred, TNext, TSomething, and you pass an instance of such classes to the object to be processed. In such way, you don't have to know what to call, you just call "Visitor.Execute", and it will do the job.
Here you can find a basic example:
interface
type
TVisited = class;
TVisitor = class
procedure Execute(Visited: TVisited); virtual; abstract;
end;
TNext = class(TVisitor)
procedure Execute (Visited: TVisited); override;
end;
TPred = class(TVisitor)
procedure Execute (Visited: TVisited); override;
end;
TVisited = class(TPersistent)
public
procedure Iterate(pVisitor: TVisitor); virtual;
end;
implementation
procedure TVisited.Iterate(pVisitor: TVisitor);
begin
pVisitor.Execute(self);
end;
procedure TNext.Execute(Visited: TVisited);
begin
// Implement action "NEXT"
end;
procedure TPred.Execute(Visited: TVisited);
begin
// Implement action "PRED"
end;
procedure Usage;
var
Visited: TVisited;
Visitor: TVisitor;
begin
Visited := TVisited.Create;
Visitor := TNext.Create;
Visited.Iterate(Visitor);
Visited.Free;
end;
Although the wrapper class solution works, I think that's an overkill. It's too much code, and you have to manually manage the lifetime of the new object.
Perhaps a simpler solution would be to create methods in the interface that returns TMoveProc
ISomeInterface = interface
...
function GetPredMeth: TMoveProc;
function GetNextMeth: TMoveProc;
...
end;
The class that implements the interface can provide the procedure of object and it will be accessible through the interface.
TImplementation = class(TInterfaceObject, ISomeInterface)
procedure Pred;
procedure Next;
function GetPredMeth: TMoveProc;
function GetNextMeth: TMoveProc;
end;
...
function TImplementation.GetPredMeth: TMoveProc;
begin
Result := Self.Pred;
end;
function TImplementation.GetNextMeth: TMoveProc;
begin
Result := Self.Next;
end;
How about this:
type
TMoveProc = procedure(const SomeIntf: ISomeInterface);
TSomeObject = class
public
procedure Move(const SomeIntf: ISomeInterface; MoveProc: TMoveProc);
end;
procedure TSomeObject.Move(const SomeIntf: ISomeInterface; MoveProc: TMoveProc);
begin
MoveProc(SomeIntf);
end;
procedure MoveProcNext(const SomeIntf: ISomeInterface);
begin
SomeIntf.Next;
end;
procedure MoveProcPred(const SomeIntf: ISomeInterface);
begin
SomeIntf.Pred;
end;
procedure Usage;
var
SomeObj: TSomeObject;
SomeIntf: ISomeInterface;
begin
SomeIntf := GetSomeInterface;
SomeObj := TSomeObject.Create;
try
SomeObj.Move(SomeIntf, MoveProcNext);
SomeObj.Move(SomeIntf, MoveProcPred);
finally
SomeObj.Free;
end;
end;
Here is another solution that is working in Delphi 20006. It is similar to the idea of #Rafael, but using interfaces:
interface
type
ISomeInterface = interface
//...
end;
IMoveProc = interface
procedure Move;
end;
IMoveProcPred = interface(IMoveProc)
['{4A9A14DD-ED01-4903-B625-67C36692E158}']
end;
IMoveProcNext = interface(IMoveProc)
['{D9FDDFF9-E74E-4F33-9CB7-401C51E7FF1F}']
end;
TSomeObject = class(TObject)
public
procedure Move(MoveProc: IMoveProc);
end;
TImplementation = class(TInterfacedObject,
ISomeInterface, IMoveProcNext, IMoveProcPred)
procedure IMoveProcNext.Move = Next;
procedure IMoveProcPred.Move = Pred;
procedure Pred;
procedure Next;
end;
implementation
procedure TSomeObject.Move(MoveProc: IMoveProc);
begin
while True do
begin
// Some common code that works for both procedures
MoveProc.Move;
// More code...
end;
end;
procedure Usage;
var
o: TSomeObject;
i: ISomeInterface;
begin
o := TSomeObject.Create;
i := TImplementation.Create;
o.Move(i as IMoveProcPred);
// somewhere else: o.Move(i as IMoveProcNext);
o.Free;
end;
You can't. Because of the scoping of Interfaces it would be possible (perhaps?) for the Interface to be released before you called the .Next function. If you want to do this you should pass the whole interface to your method rather than just a method.
Edited...
Sorry, this next bit, specifically the "Of Interface" bit was meant in jest.
Also, and I could be wrong here, i.Next is not a method Of Object, as per your type def, it would be a method Of Interface!
Redefine your function
TSomeObject = class(TObject)
public
procedure Move(Const AMoveIntf: ISomeInterface);
end;
Procedure TSomeObject.Move(Const AMoveIntf : ISomeInterface);
Begin
....;
AMoveIntf.Next;
end;
O.Move(I);
Hope this helps.
You currently have TMoveProc defined as
TMoveProc = procedure of object;
Try taking out the "of object" which implies a hidden "this" pointer as first parameter.
TMoveProc = procedure;
That should allow a normal procedure to be called.

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