dynamically change UIKeyboards return key - ios

I have two UITextfield the user enters his name into the first and email into the second. I would like to know how to change the UIKeyboards return key depending if the name text field has an entry or not.
For instance if nametextfield is empty then I would like the UIkeyboard return key to be Next
else if the nametextfield has an entry in it then when the user selects the email text field I would like the return key to be submit.
Is this possible? if so how would I go about accomplishing it? any help would be appreciated.

You can have return key customized to prefixed values that you can see in UIReturnKeyType enum for each UITextField.
textFieldName.returnKeyType = UIReturnKeyNext;
textFieldEmail.returnKeyType = UIReturnKeyDefault;
Not sure if this is what you're looking for though.

You have a chance to set up keyboard characteristics in the UITextFieldDelegate Protocol method textFieldShouldBeginEditing: which is called before the text field becomes the first responder (indeed to decide if it may become the first responder). If you don't already have a delegate for the text field(s) in question you would have to assign one and implement at least that method. Presumably the same object handling the text field could hold the delegate methods. The following implementation sets the return key to "Search".
- (BOOL) textFieldShouldBeginEditing:(UITextField *)textField {
NSLog(#"textFieldShouldBeginEditing");
textField.returnKeyType = UIReturnKeySearch;
return YES;
}
You'd have to look at the contents of your text fields to decide what value to use.

Make use of the textField.returnKeyType property.
you can check out all the available options here http://developer.apple.com/library/ios/documentation/uikit/reference/UITextInputTraits_Protocol/Reference/UITextInputTraits.html#//apple_ref/doc/c_ref/UIReturnKeyType

textfield.returnKeyType = UIReturnKeySearch;

Related

How to unclear UITextField secure text entry in Swift?

When I use default Security text Entry in UITextField in Swift Language after type type text once UITextField.
Once loss focus from UITextField after try to edit Secure text then UITextField is first reset and after it start put new text in UITextField.
How to edit old Secure Text without Storing data into Any Kind of String object
I'd suggest to create a custom UITextField class and override become​First​Responder() method do add your desired functionality:
You can override this method in your custom responders to update your
object's state or perform some action such as highlighting the
selection. If you override this method, you must call super at some
point in your implementation.
The custom Class should be similar to:
class CustomSecureTextField: UITextField {
override func becomeFirstResponder() -> Bool {
super.becomeFirstResponder()
if !isSecureTextEntry { return true }
if let currentText = text { insertText(currentText) }
return true
}
}
The logic of the implementation of becomeFirstResponder as follows:
By default, the secured-entry text field clears the inserted text when it is become first responder text, so what's happening in CustomSecureTextField that if the text field is secured-entry, it will re-insert the current inserted text -after clearing it-, but you have to make sure that the text field input is secured (that's the purpose of adding if !isSecureTextEntry { return true }) or the text will be duplicated (re-inserted) each time the text field becomes first responder.
Output:
Note that both of text fields are types of CustomSecureTextField:
This answer helped me to figure out this problem.
textField.isSecureTextEntry = true
following property not gonna work if you make testField isSecureTextEntrysecure property makes true .
textField.clearsOnBeginEditing = false
There is an issue with the #Ahmd F solution when you simply tap on the field it will automatically add the text to the field I have resolved that in the below code thanks
override open func becomeFirstResponder() -> Bool {
super.becomeFirstResponder()
if !isSecureTextEntry { return true}
if let currrentText = text {
self.text = ""
insertText(currrentText)
}
return true
}

Swift3: best way to validate the text entered by the user in a UITextField

Evening, in my app I have several UITextfield. Each one has to confirm to different limitations.
For example, I have a date Field, zipCode Field, SSN Field etc.
From the Apple Documentation I found:
Assign a delegate object to handle important tasks, such as:
Determining whether the user should be allowed to edit the text field’s contents.
Validating the text entered by the user.
Responding to taps in the keyboard’s return button.
Forwarding the user-entered text to other parts of your app.
Store a reference to the text field in one of your controller objects.
So I'm pretty sure I have to use delegates and func textFieldDidEndEditing(_:).
The only way that came to my mind is to use a switch statement inside the func textFieldDidEndEditing(_:) to confirm the delegate to the difference limitation.
Is there a better, safer and faster pattern to face this problem?
You can set unique tag to your every text field and can compare in textFieldDidEndEditing or you can take IBOutlet of every textField and can compare it in textFieldDidEndEditing like,
func textFieldDidEndEditing(textField: UITextField) {
// By tag
if textField.tag == 100 {
}
// OR
//by outlet
if textField == self.myTextField {
}
}
You are right, you will have to check the textfield, either you can check tags assigned for different text fields using switch statement like you said,
or you can compare textfields itself,
if textfield1,textfield2 are outlets to two text fields, you can compare as following,
func textFieldDidEndEditing(textField: UITextField)
{
if textField == textfield1
{
}
else if textField == textfield2
{
}
}
you can create enum for validation
enum Type {
case zipcode
case number
}
then you can create a method for validation like this :
func isValidate(text: String, type: Type) -> Bool {
switch type {
case .zipcode:
...
}
}
this method can be in Util class. this is best practice. because your logic is encapsulate from out .
If you need more control over the text which is committed to the text field or if you want to provide feedback while the text field is being edited, you should implement a different delegate instead:
func textField(_ textField: UITextField, shouldChangeCharactersIn range: NSRange, replacementString string: String) -> Bool {
// Build and check the new text value. Accept or reject the change.
}
In the delegate, you can build the new text value. Validate it, apply constraints, decide on which feedback the user should receive ("Your password must be at least eight characters long", "This is not a valid IBAN"), accept or reject the change (i.e. return false).
Keep in mind, that the delegate is not called if you assign the text property manually. Moreover, this delegate is called when text is pasted into or deleted from the text field, which can make matters much more complicated depending on what you do.

Best practice for touch intention

Consider a simple view with three or more UITextField subviews called "A", "B", "C", and so on. The view controller implements UITextFieldDelegate and has a textFieldShouldEndEditing that looks something like the following:
- (BOOL)textFieldShouldEndEditing:(EFFUITextField *)textField
{
return [self isValidSolution];
}
If the first responder is field A and the user taps field C, assuming field A passes the criteria in isValidSolution, field C will become the first responder.
Now consider the same situation but now we wish to prompt the user with an UIAlertController to allow them to override the invalid condition:
- (BOOL)textFieldShouldEndEditing:(EFFUITextField *)textField
{
if ([self isValidSolution])
return YES;
[self promptUser];
return NO;
}
Since UIAlertController is handled asynchronously, we will need to be able to detect that it was field C that the user tapped and make that the first responder.
What is the best practice for detecting which field the user meant to enter so that we can make it the first responder if the user chooses to override the validation discrepancy?
I would store whichever field you intend to resume editing in a property, then in your UIAlertController's completion block call becomeFirstResponder on that text field. You could even skip the property if you just capture the field to resume editing in your UIAlertController's completion block at the time it's created.

enablesReturnKeyAutomatically is not working with numeric keypad

I am implementing a message composer as like iMessages.
enablesReturnKeyAutomatically of UITextView is not working.
I have set it as textView.enablesReturnKeyAutomatically = YES;
but when I tap on numeric keypad and start typing something and sent using my send button. the textView got empty but the send button (return button of UITextView) is still enabled.
enablesReturnKeyAutomatically seems to only affect the uikeyboard, which in this case is a numeric keypad. The default numeric keypad does not have a return key, so there is nothing to enable/disable.
It sounds like you have a separate send button in the view. A workaround is inside - textView:shouldChangeTextInRange:replacementText: calculate what the new string will be with the replacementText and test if this new String is equal to #"". If so, then sendButton.enabled = NO, else sendButton.enabled = YES.
Remember to set the UITextViewDelegate and to trim the new string of white space.

iPhone/iPad: How to make UITextField readonly (but not disabled)?

I understand this question has been asked before, but I'm not satisfied with the answers, i.e. by making it disabled. There is a fundamental difference: Disabled view doesn't fire events, but for a read-only view, it should still fire event like (e.g. TouchUpInside), and I need it. Only thing I don't want is the keyboard input.
The reason is that I have several input fields, some can useUITextField directly, others are not. I want to have them look similar. So, I'd like to use UITextField to display all of them. Some of them need to be read-only so that I can use touch up event for alternative input.
Or there might be a completely different way to do it?
EDIT: This is for my MonoTouch project. I have very limited knowledge of Objective-c.
Say you have 2 text field instance variables connected to text fields you created in the Interface Builder. Lets call them myReadOnlyTextField and myEditableTextField. Make sure you connect the delegate property of each text field in the Interface Builder to the view controller ("File's Owner")[1]. Now, in the view controller #implementation (.m file), use the method textFieldShouldBeginEditing: and put in some logic to determine which text field you want to allow editing and which to not allow editing; something like this:
- (BOOL)textFieldShouldBeginEditing:(UITextField *)textField {
BOOL editable;
if (textField == myReadOnlyTextField) {
editable = NO;
} else if (textField == myEditableTextField) {
editable = YES;
} else {
// editable = YES/NO/Other Logic
}
return editable;
}
From the UITextFieldDelegate Documentation:
textFieldShouldBeginEditing:
Asks the delegate if editing should begin
in the specified text field.
- (BOOL)textFieldShouldBeginEditing:(UITextField *)textField
Parameters
textField - The text field for which editing is about to
begin.
Return Value
YES if an editing session should be initiated;
otherwise, NO to disallow editing.
Discussion
When the user performs an action that would normally
initiate an editing session, the text field calls this method first to
see if editing should actually proceed. In most circumstances, you
would simply return YES from this method to allow editing to proceed.
Implementation of this method by the delegate is optional. If it is
not present, editing proceeds as if this method had returned YES.
UITextField Documentation is a good read also.
[1] You can do this programmatically as well. Here is an example:
- (void)viewDidLoad {
[super viewDidLoad];
// .....
myReadOnlyTextField.delegate = self;
myEditableTextField.delegate = self;
}
Despite the fact you need no keyboard, textField:shouldChangeCharactersInRange:replacementString: is very useful. It prevents text field from editing but still leaves it selectable in contrast to textFieldShouldBeginEditing:.
In monotouch:
var txt = new UITextField();
txt.ShouldChangeCharacters += (field, range, replacementString) => false;
You can have two options:
a) to use ShouldBeginEditing with return false, but you can't use PickerView as InputView in your text field.
b) to use ShouldChangeCharacters that will prevent the editing but will allow to use InputView with PickerView.
Objective C:
- (BOOL)textFieldShouldBeginEditing:(UITextField *)textField {
return NO;
}
Swift :
func textFieldShouldBeginEditing(_ textField: UITextField) -> Bool {
return false
}
because you are working in MonoTouch you could use the following line of code:
myReadOnlyButton.ShouldBeginEditing = t =>
{
//event code
return false;
};
I personally use borderStyle = .none + userInteractionEnabled = false to make it look like a regular label.

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