I'm wondering if anyone has requested and actually received an API key for the Google Maps iOS SDK. I put in my own request over a month ago now, and still nothing despite having a shipping app that is ready to make immediate use of the new SDK (and which is picking up some negative feedback due to inaccuracies in Apple's maps).
Has anyone been issued an API key for the Google iOS SDK, and if so, how long did you have to wait for it and what were the circumstances of your application (i.e. did you have an app already deployed, how popular was it, etc.)?
I'm hoping that if we can unravel the criteria Google uses to issue these keys we can allow people with pending requests to come up with an approximate estimate of when their request might be granted.
As I mentioned in this answer, I applied for access on the 13th of December, and then received an email saying I'd been approved on the 17th of December.
I have an app on the app store which used to use Google Maps, but I had to remove the maps when iOS 6 came out. Not sure if this had anything to do with it, or if I was just lucky because I happened to hear about the SDK almost immediately after Google announced the new SDK, and I applied for access right away.
When I received the email saying that I'd been approved, I was added to a google group - which is how Google sends out notifications of updates. From the looks of it that group only has 77 members, so if that's equal to the number of people which have been given access, I guess Google are rolling out access quite slowly.
UPDATE:
As of the 21st of February, it looks like the SDK is now open to everyone.
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I have been doing R&d for some time and I am trying to make a single platform where I can see all the numbers of downloads of my iOS app. I have gone through the documentation but the way we can see the app statistics is through login and then download the report. I like to do it pro-grammatically without using any third party extensions or packages. Just like for android you can use google storage api here in the docs google cloud storage (API). But is there any way to do the same with iOS apps ? The only API which they have exposed is App store connect API but it gives you results of sales and trends. I am not sure if it tells you also the number of downloads of your app.
Please point me in the right direction. I might be following the wrong path but I have googled a lot and i could not find a direct way to do that without using third party extensions.
Per the documentation for the App Store Connect API, the endpoint GET https://api.appstoreconnect.apple.com/v1/salesReports gives you daily, weekly, monthly, and yearly app sales figures. That's not downloads exactly, since somebody might download your app multiple times in order to install it on multiple devices, reinstall it after deleting it, etc. But it's probably the closest you're going to get without either creating your own analytics system or using a 3rd party one.
We have an iOS app which uses Google Places API for iOS. We realized upon launch that we receive more than a 100 requests in a day which is causing our app to break because we reached our limit.
Now, we've increased our limit with the help of Google and I want to know if already generated API keys will be affected or we have to generate new API keys .
Also, where can we see the quota used on the console. because what we have currently shows 0/150000
Yes, your already generated keys should have the new limit of 150,000.
Also, for the quota, it does not update immediately, you'll have to wait a bit till they start showing up.
I have an ecommerce application for iOS that is reporting transactions to Google Analytics. When I compare the analytics each week with the data from the sales system, Google Analytics is always missing ~5% of the transactions.
Further investigation turned up that it's not just the transaction data that occasionally goes missing, but all data (events, screen views, etc.).
For example, I have a user that I know used the app every day last week. However, Google Analytics shows activity for every day except Tuesday. It seems like the iOS SDK occasionally stops reporting data for chunks of time, but I'm not sure why.
We're not crossing any rate limits (best I can tell) and the app isn't uninstalled from the user's device so the data shouldn't be getting deleted.
The view I'm using in Google Analytics is filtered and has User-ID reports enabled. (I just created a new view this week with no filters and User-ID reports disabled to see if the results are different.)
Does anyone have any thoughts about what might be causing the data to go missing?
I want to track my app may be launched by referrals from ad campaigns, websites, or other apps. Therefore, I'm using Google Analytics iOS SDK. Here's guiding document https://developers.google.com/analytics/devguides/collection/ios/v3/campaigns. According to this document, I'll write my own implementation code in application:handleOpenURL: method.
With Android SDK, Google Play app broadcasts an INTENT_REFERRER to our app during installation. This intent contains the value of the referrer parameter of the link used to reach your app's Google Play Store page, if one was present. So, my question is that "Are there any similar things in iOS? How to test it?".
Thanks and best regard,
iTunes doesn't broadcast anything similar to intent_referrer at present. If you use Google Analytics for iOS installs, GA uses Identifier for Advertiser (IDFA) for tracking. When a user taps on an advertisement from a supported network on an app, the IDFA is sent to Google. Then, when your app launches, the IDFA is sent again and compared to list of IDFAs that Google stored from previous taps. That way they can give attribution.
It's obviously not as clean as intent_referrer, but it's the best one can do at present. You can also try fingerprinting etc with Appsflyer, MobileAppTracking etc, but I don't know how accurate those are. I've heard they're not very accurate, but they're better than nothing.
Apple announced adding support for campaign tracking in iTunes Connect. But, we haven't heard about it for a very long time now. So, I won't hold my breath. Hope this helps!
I notice there is no detailed insight on my app on iTunesConnect like android insight GooglePlay.
Is there any way to track user detail on every user install my app? I need more distinct information like, iOS version, phone provider, phone type, etc across installed app like in Android insight? does Google Analytics could do this?
Thank you.
There are quite a lot of analytics providers around that cater for iOS. As you mentioned, Google Analytics (which is free) should do what you need. Mixpanel is a really nice provider, but is only free for a certain amount of data. I've also used Flurry in the past (also free), but I find their web interface to be quite clunky.
If you want to track sales and App Store reviews, I'd really recommend AppFigures. Great service (paid, but a low monthly cost and you can cancel whenever), which gives you great insight into who's downloading your apps.