iOS build does not install through windows iTunes - ios

I have a problem installing my app using iTunes on windows. On mac works fine but on windows the installation goes almost by the end and then an error appears "Failed to install".
I am using the same provisioning profile on the device as the one that I am using to build the project.
Does anybody know why is this happening?
Device used: iPad 2 - OS 6.0
Any information would be appreciated, thank you!

I had similar problems when deploying my app to testers. Sometimes, the installation over iTunes just fails even though both the .ipa and provisioning profiles are made correctly.
So we decided to switch to over-the-air deployment with Testflight and everything worked fine. Its easy to set up, free and it solves a lot of headaches for iOS testing.

Check the console log while doing the install - usually it shows much more details on these occasions.

If you are using right provisioning profile and want to install ad-hoc build from windows, apple provides iPhone configuration utility that will enable you to install it on the desired device here is the download link

Related

Swift code application crashes on launch with distribution certificate

There is issue in my any swift application(Even there is nothing done in application) as I tried to install the application using distribution certificate and profile it is always crashing but if I am using development certificate and profile then it is working fine.
Also if I am using some other Mac system and use same certificates of distribution then it works well. Moreover Build size from my system is lesser than the build size than any other system build size.
I had tried all the suggestions related to this issues and changing settings or certificates but nothing helped me in this case.
Please suggest if you had faced similar issue or anyone you know.
Thanks In Advance
With Distribution certificate and profile app will not install from Xcode. You need to use only development certificates and profile for install app from Xcode to device. If you want to test with distribution certificate your app you can use test flight or iTune. Check below link for understanding -
check this answer
apple developer
apple.com
Tutorial

Beta from Crashlytics fail to install build on testers' devices

I'm sending my app to testers with Beta from Crashlytics which is an amazing tool to do app testing.
I had every new tester's device UDID registered in my developer account and then distribute a new build.
My testers got email invitation and accessed app's installation which could not be completed on their device.
They kept seeing an alert showing up with message:
Unable to download app - MyApp could not be installed at this time -
Done / Retry
Testers' testing status are "installed" in my Crashlytics dashboard but they're actually not able to finish installation.
Please help me find any possible factor causing this problem.
Perhaps the provisioning profile embedded in the build has been invalidated. Use Xcode to create a new archive, then use Fabric to upload a new build with that archive.
Discussion:
In my case, I had deleted the provisioning profile in the Apple Developer Member Center that had been embedded in each of my Fabric Beta builds. This caused the app testers had previously installed to immediately crash when they tried to launch it (embarrassing). It also caused the "Unable to download app - MyApp could not be installed at this time - Done / Retry" issue when testers tried to (re)install the app via Fabric Beta. Uploading a new build with my new provisioning profile embedded fixed the issue (each tester had to install the new build).
I've run into this problem back on iOS8 and just recently saw it again for iOS9, the only thing that solved the install issue was for my users to delete any previous version that they had downloaded, restart their phone, and try again.
You can also verify with them if Crashlytics properly installed on their iDevice, I've seen more than once where the configuration profile caused the issue, it's worth removing that (Settings -> General -> Configuration Profile (towards the bottom)) and retrying the install.
This is usually caused by one of two problems:
Incorrect provisioning profile/code signing settings. Double- and triple-check that the following settings are the same for the project and the provisioning profile: bundle identifier, development vs. distribution, adhoc.
Caching - sometimes, even when you've done everything correctly, things still just go awry. In such cases, you can try: deleting the previous version of the app from your phone, cleaning your project, deleting and re-downloading provisioning profiles, and building the app again.
RubyMotion Solution
For me, it was because I was using a development distribution profile, but with the wrong entitlements. Well, entitlement, singular.
I still had the 'beta-report-active' entitlement enabled, which was not included with the development distribution profile I am using. It is instead included with the production distribution profile (which is needed to distribute to TestFlight). However, I just wanted to deploy to my local phone, and not air my dirty app laundry to my entire internal test group, so this is where I found myself.
In any case, removing the 'beta-report-active' entitlement fixed my issue.
I tried the normal route of checking for proper certs and also deleting the app and provisioning profile along with rebooting device. In my case it was installing on device A and not device B. Device A was older iPhone 5c running iOS 9 and device B was newer iPhone 8 running iOS 11.x. When I archived the app for distribution I was selecting device A during the archive. Once I selected "Generic Device" it worked. But I'm sure I've built in the past selecting a specific device instead of generic and it worked. I was using Xcode 8.2, but I don't believe the Xcode version matters.

iOS 8 TestFlight does not install app

So as the title says, I am trying to pre-release an ios8 app. The app is uploaded successfully from the archive and appears under pre-release. I press on submit for beta release and add internal test users. In testflight the app appears, but when I press install it says:
"Could not install app, testflight is currently unavailable. Try again later".
This makes no sense. I tried recreating the developer profiles, I tried it on different devices with different account... always the same. Any ideas?
I re-downloaded the distribution profile for the app and re-archived the app. Now TestFlight works. Make sure that you select a Distribution profile (not Development)
Full description with pictures ... https://stackoverflow.com/a/30801899/294884
I had the same issue with one application for internal users... This worked for me:
Go to Prerelease -> Builds
Turn Off Beta Testing
Refresh testflight at your device (Build will appear as unavailable)
Turn On Beta Testing
Refresh Testflight at your device and install
Same error. My provisioning file was inactive in iOS developer portal as my certificate was revoked by other developer. I'd to activate the provisioning file with new certificate (exported from keychain by that very developer). So, I'd to use these new provisioning and cert to archive my app.
None of the solutions worked for me. I had the problem, that I couldn't update the gems version (an earlier version was already installed) with the same error message.
Turns out, re-inviting the affected user solves the problem.

iOS app 'The application could not be verified' only on one device

I have two iphone devices( 4s and 5 ) connected to my computer and i am trying to install an application in both the devices. It installs pretty well in iphone 5 but it gives an error 'The application could not be verified.' when attempted to install in the iphone 4s device.
The UDIDs of both the devices have been added in the provisioning profile generated for the application.
Also, to add a note, I have just updated my iphone version to 8.1.3 in my 4s device. I am not sure though if the error has anything to do with it.
Any help on this would be much appreciated. I have been stuck on this for some time now.
EDIT:
I just connected this to another iPhone device and the issue seems to be there again. Basically this means that the app, for some reason, installs only in the phone which I have been using for some time now and not in any other phone. Once again, I am pretty sure that the provisioning profile contains the UDIDs of all these 3 devices.
I had something similar happen to me just recently. I updated my iPhone to 8.1.3, and started getting the 'application could not be verified' error message from Xcode on an app that installed just fine on the same iOS device from the same Mac just a few days ago.
I deleted the app from the device, restarted Xcode, and the app subsequently installed on the device just fine without any error message. Not sure if deleting the app was the fix, or the problem was due to "the phase of the moon".
As I notice The application could not be verified. raise up because in your device there is already an app installed with the same bundle identifier.
I got this issue because in my device there is my app that download from App store. and i test its update Version from Xcode. And i used same identifier that is live app and my development testing app. So i just remove app-store Live app from my device and this error going to be fix.
just delete the app and try again, it happens to me when i try to launch over a device that has the same app but generated by an ipa file.
You probably used the "Fix Issue" option in Xcode when plugging in a new device. Old question but I believe this is the actual answer to WHY this is happening. When you install an app on a device it is signed with a specific development provisioning profile. If, for instance, you plug in another device that is not registered on your developer account Xcode will ask you to "fix the issue". When you press that the device is added and another provisioning profile is created/modified. If you try to overwrite an existing app you'll receive that error. Deleting the app and reinstalling it works since the profile has been altered. I find this often happens when a Team is set and a member plugs in a new device then Xcode "Fixes" the problem.
Might have figured it out... Deleting the app from the device worked for me, as others mentioned before (thanks!).
I think the reason is that the app on the device was actually signed with a separate provisioning profile, specifically a distribution profile in my case.
I faced this issue a lot. I am not sure if this is the issue, but I think, when xCode saw that there is an app with the same bundle identifier as of the app, I am trying to install, it didn't allow me. So, I had to delete the older one and attempted to install and it worked. However sometimes for testing purpose, I needed multiple version of the same app and in that case, I would change the bundle identifier and try to install. It only works if, I am using an wildcard provisioning profile.
To others not using RubyMotion and don't think that deleting the app is acceptable (as in, you want to do upgrade testing). Check out the bottom of these docs from Apple:
https://developer.apple.com/library/ios/technotes/tn2319/_index.html
It looks like they changed something in 8.1.3 to check for this new rule.
The Fix
"[Add] the installed application’s application-identifier value, as logged in the second parentheses, to the previous-application-identifiers entitlement’s array value for the app being installed (by resigning it or re-building it) and requesting new special provisioning profiles as shown below."
<key>previous-application-identifiers</key>
<array>
<string>{Your Old App ID Prefix}.YourApp.Bundle.ID</string>
</array>
EDIT:
In order to do this, you need special provisioning profiles. You can request these from Apple:
"To enable signing with the previous-application-identifiers entitlement new special provisioning profiles are required that can be obtained by going to the Contact US page and requesting them." (from the docs linked above).
Had the same issue on my iPad running 8.1.3 Deleting the app and installing again fixed the issue. I use two different provisioning profiles on two different machines and that could have caused this issue.
Working & tested solution, which does not require to delete application:
It looks like AppStore Distribution Provisioning Profile or just iOS Distribution certificate have special permissions and "Could not be verified..." problem does not apply to them. They will always override previous certificate.
In other words: AppStore release will install successfully, even if already installed (testing, adhoc or enterprise) app has been signed by the certificate from different team.
If you are lucky and have previously uploaded app to the AppStore account owned by the same team as in certificate you have a problem with - then things are very simple: just download & install app from AppStore.
When it installs - app certificate will be the same as the one you want to test with and problem goes away.
If your app is not on the AppStore yet - iTunesConnect beta comes to the rescue:
Disclaimer: I did not tested this but since cert an prev are the same as AppStore release, I bet it works:
Archive your app with AppStore provisioning profile (iOS Distribution cert) and upload to iTunesConnect (to the account owned by the same developer team as included in the provisioning profile not you want to run).
Invite person with the device you want to run on (yourself?) to beta test.
Download & install the app from iTunes connect beta.
Now you are able to install your testing version.
The application could not be verified" , in your device there could be already an app installed with the same bundle identifier.
So Simple solution Just delete the App & try again..
....
TL;DR answer - There is no real solution besides "delete app and reinstall".
This answer is not satisfactory for many situations, when you have an existing database that needs to not get deleted within the app.
Lukasz and plivesey are the only ones with solutions that don't require delete, but neither worked for me.
I resolved this issue by changing the Build System to legacy in xcode.
I had the same problem but the mentioned solutions above didn't work for me. Even I had no previous app on device, I got this error when deploying on my device.
How to do:
Simply, go to menu File > Project Setting, inside Share Project Settings, change Build System from "New Build System (default)" to "Lagacy Build System".
I also encountered the same issue. Deleting the app didn't work, but when I tried deleting another app which was the current one's 'parent'(I copied the whole project from the previous app, modified some urls and images, then I clicked 'Run' and saw the unhappy 'could not be verified' dialog). Seems the issue is related to provisioning and code signing and/or some configurations of the project. Very tricky.
I had changed the team but I forgot to change it in my Tests target it so it caused that. Maybe this helps someone.
Just had the same problem and I found out that the issue is with expired certificate.
My app was distributed (AdHoc) through firebase and few days ago app was working just fine.
Today I've realized that I can't install it because 'The application could not be verified'.
Finally I realized that certificate that I was using for app signing has expired 2 days ago.
You need to upload it again and you'll be able to install it.
I had the same problem. But, I realised I was using a single plist with (debug) and (release) configuration, like this.
So, I changed few things..
Keeping a separate scheme for (release).
I added a new scheme for development purposes.
Edited the new scheme > run > Build Configuration > and set it to (release)
Generated a new archive using the new scheme and voila!!..
I'm able to install on all my devices.
My case:
jailbreak'ed iPhone
Final solution:
Install tweak AppSync Unified via Cydia
to bypass signing/certificate verification
Same issue occurred for me when I was installing through link. I tried to install using different link. Then I could install the app.

<app name> cannot be installed (Flex mobile for iPad)

I am developing mobile application for iPad using Flex/Air.
While I am debugging the application using the Flash Builder Emulator, everything seems to be alright. However when I export a release, using a developer certificate and exporting it as "Ad hoc package for limited distribution" and try to install the release on a device which is registered to use this app, the installer returns error: " cannot be installed".
I was searching for an answer for 3 days, but I couldn't find the problem.
Do you have any suggestions?
Thank you in advance!
Ivan
There could be many reasons, probably down to the Apple certificates or provisioning profiles.
Try exporting using your Apple Distribution certificate rather than your Developer certificate.
If that doesn't work I would suggest deleting/revoking all certificates and profiles and start from scratch. Nowadays this should take less that 30 minutes to complete.
Ivan.
Have you tried building it for Android and installing it on a device? It might be that there is a problem with the installation. At least this will show you if the problem is the installation.

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