When I use my fonts outside of user controls I have them loading correctly. But when the word has accent and is inside UserControl the font is appearing in bold, I've tested more than one font and the problem happens.
In the image I inserted a sentence written on top of the whole frame in the same way as a sentence written inside a UserControl, what is outside proves that the accents work without being bold and inside shows that all the words that are accented are in bold.
The problem only happens on iOS.
I found the problem. I had edited some texts in another editor (VSCode) and also copied some others from another platform that we used, the problem happened due to the encode of these other tools, when pasting in VStudio it caused the problem.
Just rewriting the texts directly by VStudio and the problem has been fixed.
I want to use non-English characters in Godot, but when I write them (In every node, like a Label or a Button) and run the project, the text does not display. For example, I write some Arabic characters in a Label and run the project, but I do not see anything. But I can see the characters in editor separately and reversely. ("عالم" is displayed "م ل ا ع")
I know that this problem is discussed on GitHub, but there was not any good solution. Please advise me a good and simple solution to solve this problem. I think it is not solved so far.
The default Label font in Godot doesn't support non-ASCII characters.
You can try to change the font in your Label node to one that supports non-ASCII symbols by picking a font from your computer, or if it doesn't exist on your device, uploading it from some site like Google Fonts, and choosing an arabic-supporting font, like Amiri.
After choosing the font for your Label node, open the Custom Fonts property in the editor of the node, and create a DynamicFont, and in Font => Font Data press Load and choose your font in the opened window in the file system (.ttf or any another font extension).
When dealing with an element that contains text, you can set the text to attributed to allow for more customization. But this never actually works. There is the little font icon that opens a window where you can select a font, a color, bold/italic/underlined, font size, etc. Changing anything in this window does nothing (at least for me, tested on multiple macs and multiple ios devices over the past two years).
There are some smart solutions as suggested here for example. But aside from having to open external software just to edit some text in a button, these solutions are not exactly complete. Usually some attributes can be copied from a rich text editor, but not all the attributes (in my case, I can't find an editor that copies font, font style AND text color). Also, most of these editor don't have a lot of fonts available.
So, to get to the point: I want to have a UIButton, with the text "Wachtwoord vergeten?", white, bold and underlined, Helvetica Neue Medium 18pt. How do I do this? I just want to get this working, but a more general solution would be great for future readers.
I want to use a special character on an iOS button. When I insert it from special characters collection located in Edit/Special Characters menu it looks like this:
But after I exit the edit mode or run the app on device the character turns into this:
It looks like it uses different font. Is there a way to fix it?
Open up the character viewer (you may need to enable this in the Settings / Language)
You can inspect the arrows in here, and then check the font variations.
Once you've located the font you want, apply that to the label. I suspect you want Lucida Grande Bold.
I followed the explanation on the sIFR wiki, but can't seem to get accented characters to display in my Flash movie. I opened up the Character Embedding palette, pasted "ÃÄÅÆÇÈÉÊËÌÍÎÏÐÑÒÓÔÕÖØÙÚÛÜÝÞßàáâãäåæçèéêëìíîïðñòóôõöøùúûüýþÿ" into the "Include these characters" field after the ampersand, hit "OK", then re-exported the .SWF.
The characters still don't render in my sIFR file--any suggestions? I'm running r436.
have you tried checking the 'Basic Latin' or 'Latin I' boxes (just for sanity check?)
I've just looked through mine and I use 'Latin I'.
could be that the encoding between the webpage/javascript and flash isn't picking up the special chars - have you debugged your javascript to see what's being passed in?
[edit] what is the webpage encoding set to?[/edit]
Perhaps the font you're using just doesn't include those characters? Frequently, fonts will support just ascii.
As jeremy said, the major issue i've seen with sifr and charecters is that special charecters aren't part of the font you are using.
One way to test is run your current method with another standard font such as arial, if it works then it's probably down to your font.
What font is it?
Secondly when making the font glyphs inside flash you have to change the settings to include any foreign characters to insure they are within the font flash movie. most none standard characters are removed as it keeps the file size of the swf font file down.
Unicode escape sequences?
or maybe check a url encode chart
when you view the generated source (below) you'll see that the chars are being encoded by javascript...
content=This%2520is%2520an%2520embedding%2520test%253A%253Cbr%253E%25C3%25C4%25C5%25C6%25C7%25C8%25C9%25CA%25CB%25CC%25CD%25CE%25CF
can you switch on HTML on the text field to see if they show up?
Checking Latin I was mentioned, what about Latin Extended A, Extended B and Add'l? Cmd+clicking Punctuation, Basic Latin, plus all of the other Latin options may get you your missing characters.
I suspect its a problem with Flash. If I go to your example page (http://unstoppablerobotninja.com/demos/sifr-encode/), right-click on the Flash movie, and copy to the clipboard, this is the output:
This is an embedding test:
ÃÄÅÆÇÈÉÊËÌÍÎÏÐÑÒÓÔÕÖØÙÚÛÜÝÞßàáâãäåæçèéêëìíîïðñòóôõöøùúûüýþÿ
Did it work?
Which to me indicates that the characters are ending up just fine in the Flash movie, but they're not being rendered.
Can Flash render these characters if you use static publishing for some other Flash movie?
I have the same problem with a dynamic text field not rendering special characters, despite the field being set up correctly and the specific characters required being embedded in the field.
I noticed that HTML source text which is formatted to appear as Bold (i.e. using tags) creates this problem - the same text without Bold results in the special chars being rendered correctly (although obviously not in Bold :)
I tried various things including using the unicode reference and exporting the Bold variant of the font (Verdana) but nothing helps, so I think it's a Flash bug.
Of course, knowing this doesn't solve the problem if you need to use a Bold font, like I do - I'm still looking for solutions and will post back if I find something.
Good luck ;)
Solving the Bold issue is easy. Special characters not appearing is another problem entirely and one in which we are encountering currently.
Here's the deal with bold (and italic):
If you use bold or italic tags in the HTML, Flash has not necessarily embedded the bold and italic version of the font. What you have to do is create some hidden dynamic text fields that have the bold and italic versions of the font embedded. These hidden text fields can be placed in a frame past the end of the timeline so that they don't appear at runtime.
A related problem is when you click the B (for bold) in the properties panel and insert HTML text into the textfield without a <b> tag. Flash will embed the bold font into the SWF, but if you don't insert the <b> tag in your text, Flash will render it with a non-bold font (which won't appear because it wasn't embedded).
Unfortunately, we have a situation where a dynamic text field was created with one font, and if we change it to any other font, it doesn't render. Special characters, such as the ® symbol, don't render, even though they are embedded in the font.
This is with Flash CS3 and AS2.