I published an app in appstore, and works perfectly with all ipads with 5.1 and above. The problems appears when an ipad3 with jailbreak use de app.
The app uses storyboards and the landscape mode is fixed for all the app.
When this ipad use an screen of the game, the orientation changes to portrait mode.
What can i do?
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I develop iPad app using Sencha Touch 2.4. My ipad using iOS 9. The problem is when I turn my iPad landscape and I open my app, the display of my app is a mess. like this
btw my screen app is the blue one.
But when I turn my iPad portrait then I open my app it's normal and when I turn my iPad landscape my app also turn landscape normally. Just when I open my app in landscape mode will be unnormal.
Please any body can help me?
Thanks,
Seno
i am also getting same issue. when i open landscape mode in iphone and ipad.
In config.xml file i set "default" only
We have a strange problem with UI_USER_INTERFACE_IDIOM() in our app.
Everything worked fine untill we tested iPhone-only target on iPad mini.
Normally you would expect UI_USER_INTERFACE_IDIOM() to return Phone in such case and system should display the app as 320x480 with toggles for (1x)/(2x) zoom mode but somehow on iPad mini this is not true. The function returns iPad thus our game thinks its iPad.
But thats not what is strange - also the system does not run the app in emulation mode but it gives us the bounds of the entire screen so we can render in actual iPad mini resolution.
How can this be possible and is it possible to disable this behaviour? What's more interesting is that when installed on regular iPad (new Air with iOS 9.0 and iPad 3 with iOS 8.0) it works as expected.
If this is any lead we recently switched from plain old plisted icons and launch images to Asset Catalogues and storyboard for launch image.
I have added support for multitasking feature in iOS 9. For that I have checked all orientations support in info.plist. My App is universal. For iPhone it only gives portrait mode support, but in that i have given all orientation support to one screen.
Now I always want to launch app in Portrait mode on iPhone. Its working in all iPhone models except iPhone 6+ , who is giving orientation support to springboard. Please help, I have tried all possible combination without any success.
In supported orientations in your info.plist make sure Potrait (bottom home button) is at item0. This will always launch application in Potrait.
This issue is happening in iOS ONLY, all android and pc versions of the app display in landscape mode fine with no issues
I am trying to get the app to display in landscape mode in iOS OR at the very least be able to orient to landscape mode when the iphone/ipad is tilted to landscape position
However no matter what I try the app will always open in portrait mode
The dimensions are 480x320 and I have tried setting the aspectratio in publish options to landscape, I have even tried
stage.setAspectRatio(StageAspectRatio.LANDSCAPE);
I have also tried adding "aspectRatio> landscape /aspectRatio>" to the XML file
I have been looking for DAYS for a fix on this issue and nothing works
Please some one help!
How are you publishing your app (i.e. FlashCC, FlashBuilder etc) and are you using the latest AIR SDK?
Publishing landscape only iOS apps is definitely possible with AIR so I suspect it's going to be an issue with how your settings currently are.
If you're targeting iPads perhaps try including a landscape default image.
Default-Landscape.png, Default-LandscapeRight.png etc.
Last night I was playing with a friend's new iPad Air in the bar. I downloaded my own app onto his new iPad Air and found a very weird bug.
My calculator app for iPhone looks typically like this:
The keypad is an inputView of UITextField.
However, when the app runs on the iPad Air, no matter at 1x or 2x mode, it is like:
Some of the keys are randomly positioned. I ran the app on my Mini (1st gen) before without such issue. Do you have an idea what cause the keys relocation?
The bug only shows up when the calculator is started during the iPad is at landscape mode. Fixed by removing excess suppoorted landscape modes from the Info.plist: