In the Windows Phone 8 SDK announcement blog post, I saw this:
XNA Game Studio – Enables you to continue developing games for
existing Windows Phone 7.1 devices, along with desktop and Xbox 360.
However, targeting anything other than Windows Phone for XNA Profile will result in a Visual Studio 2012 error of "Windows/Xbox is not a supported platform for this version of XNA Game Studio."
So, am I reading the blog post incorrectly? Is it possible to target Windows and Xbox using the XNA Game Studio that comes packaged with the Windows 8 SDK as the blog post indicates?
I'm not sure I'm following. The Windows Phone SDK only comes with XNA for Windows Phone.
If you want to target Windows PC or Xbox, you'll have to download the full Microsoft XNA Game Studio 4.0 which contains the SDK for the remaining platforms.
Just got this response from Aaron Stebner (Microsoft Employee):
http://social.msdn.microsoft.com/Forums/en-US/wpdevelop/thread/4a608bd0-e8a1-42ba-a1c9-d68f828604a7
The blog post is incorrect. The Windows Phone SDK 8.0 includes
support for building Windows Phone games that use the XNA Framework,
but it does not include support for building Windows or Xbox 360 games
that use the XNA Framework.
If you are developing Windows games or Xbox 360 games that use the XNA
Framework, you must continue to use an edition of Visual Studio 2010
and either the Windows Phone SDK 7.1 or XNA Game Studio 4.0 Refresh.
Both of those products can be installed side-by-side with the Windows
Phone SDK 8.0.
Thanks!
You have probably to install the full XNA Game Studio.
http://www.microsoft.com/en-us/download/details.aspx?id=23714
Also as the public WP8 SDK is now available, I can confirm that you cannot develop XNA apps for the WP8 platform directly. You can only target the WP7.1 platform with your XNA apps and they will run on WP8 devices just fine.
Related
I need to create a delphi app to install and run into a Tablet with Windows 10 - home edition.
If I use Delphi XE8/Win 8.1 and create a Metropolis or VCL app, could I be able to install it into that Tablet and run without problem?
If is not possible, what type of app could I create with Delphi XE8/Win 8.1 to run into a windows 10 tablet - home edition?
For now I didn´t buy the tablet because I don´t know if the app will work.
Luiz
At this time, Delphi cannot produce true Universal (formerly known as Metro) apps. It can only produce native Win32 apps that look and feel like Universal apps (and can access a few select WinRT APIs that have been made accessible to Win32), but they are not true Universal apps from Windows' perspective.
So, Delphi cannot be used to develop apps that can be deployed through the Windows App store (at least until Microsoft releases its "Project Centennial" bridge, which is essentially just a Universal wrapper for Win32 apps).
That being said, the Windows 10 Mobile OS (for phones and small tablets) cannot (yet) run native Win32 apps, only Universal apps. On tablets with a screen size of 8" or larger, tablet manufacturers may decide to install the full Windows 10 desktop OS instead, in which case native Win32 apps can be run.
You can create an application with delphi (VCL or FMX) that run without problems in a Windows 10. In a desktop computer, in a portatil or a Tablet.
The problem not is the device, is the operating system installed.
You can't develop for Windows 10 Movile, but without problem for Windows 10 Home Edition.
I have developed for a Tablet with Windows 10 with Delphi 7 (and DevExpress for Metro interface). Of course you can do it with Delphi XE8.
Regards.
I have a plugin for my Cordova application that adds support for URL association, so my app can be launched from let's say, bob://test/some/stuff This works for Android and iOS.
How would I add Windows Phone support?
It's being written in Visual Studio 2013 Update 3 with CTP Hybrid Tools 2.
I developed one application in Blackberry OS 6.I deployed that app in to Blackberry world successfully.But it is not working in Blackberry OS 10.I am getting following error:
Unsupported for this device
Please help me how to run application in OS 10.
Thanks in Advance.
OS10 is a completely different system. It no longer supports the BB6/7 Java environment. You will need to port your app to one of the new supported platforms:
http://developer.blackberry.com/develop/platform_choice/index.html
Cascades (c++ & qml)
Webworks
Android
Adobe Air
With WebWorks it is possible to run your application in both BlackBerry 6 and BlackBerry 10, you may need to make some changes to your code, but it is certainly possible and there are plenty of resources available.
You can start from here.
Specifically BlackBerry states:
Your BlackBerry WebWorks app can be targeted to run on a variety of
BlackBerry device models or ported to a different OS, such as iOS or
Android.
Developing your app with BlackBerry WebWorks gives you the flexibility
to target users of the latest BlackBerry devices and those who are
using older models. Depending on the OS you want to target, versions
of the BlackBerry WebWorks SDK available for:
BlackBerry 10
BlackBerry PlayBook
BlackBerry 7 and earlier
See here for a tutorial on creating an application which is able to work on old and new BB devices (Simple Hello World application).
A good article to look at can be found here, which explains some of the fundamentals and differences with webworks.
BlackBerry Tablet OS is basically a handicapped QNX so can I somehow develop apps for the tablet as a usual QNX application, by using gcc and PhAB for photon gui?
How do I develop apps for the Blackberry tablet without use of Adobe AIR?
In addition to AIR, you can use RIM's WebWorks SDK. RIM has also announced "upcoming" support for native (C/C++), Android and JavaME apps on the PlayBook. They have even demoed the use of Android apps just a few days ago at BlackBerry World.
Can any one provide details of "ios sdk for windows xp" so that we can develop Ipad application in Windows environment.
YES it is possible! You can develop for iOS on a PC. Almost all versions of windows are supported, including Windows XP. You can build iPad and iPhone apps using the SDK. It is called Dragon Fire SDK and it allows you to create iOS apps using Visual Studio C++. Dragon Fire SDK is very limited in it's features, but the company is constantly updating the SDK. Dragon Fire SDK is really aimed at creating games (Open GL ES), although they recently announced a possibility of an Enterprise version of the SDK which would allow you to create lifestyle, productivity, utility, and other types of apps. I used it for almost a year before switching to a Macintosh Computer and getting Xcode, and I was very pleased with everything. The company was devoted to helping you create your dream app, and they had lots of resources, help forums, and communities to answer your questions about app building with the PC. The SDK allows you to develop your app in C or C++ and then test it using a real iPhone or iPad simulator. Dragon Fire SDK ranges from the basic starter kit, $50, to the ultimate version which allows for iPhone and iPad Dev, priced at $150. Dragon Fire SDK is created by Zumisoft. As far as distributing your app, Zumisoft will distribute it for you, but the downfall of that is that your app must be a FREE app and updates cost $10 each. The other way is to distribute it through the App Store for $99 and do all the cool fancy stuff you want.
LINKS:
Dragon Fire SDK Home
Dragon Fire SDK Products
Apple iOS Developer Center
Best of Luck!
Happy App Building!
If you are really serious about the iPad app, buy a Mac ;)
There is no iOS SDK for Windows.