I added iCarousel to my App, but it doens't work. In my other App it works.
I linked the view, the delegate and the datasource in InterfaceBuilder
ViewController.h
#import <UIKit/UIKit.h>
#import "TermineView.h"
#import "iCarousel.h"
#interface ViewController : UIViewController <iCarouselDataSource, iCarouselDelegate>{
IBOutlet UIWebView *WebView;
NSURLRequest *Request;
...
}
...
#property (nonatomic, retain) IBOutlet iCarousel *carousel;
#end
ViewController.m
#import "ViewController.h"
#interface ViewController ()
#end
#implementation ViewController
#synthesize carousel;
- (void)viewDidLoad
{
[super viewDidLoad];
// Do any additional setup after loading the view, typically from a nib.
carousel.type = iCarouselTypeRotary;
carousel.center = CGPointMake(160.0, 250.0);
[self.view addSubview:carousel];
}
- (void)didReceiveMemoryWarning
{
[super didReceiveMemoryWarning];
// Dispose of any resources that can be recreated.
}
- (void)viewDidUnload
{
[super viewDidUnload];
self.carousel = nil;
}
#pragma mark -
#pragma mark iCarousel methods
- (NSUInteger)numberOfItemsInCarousel:(iCarousel *)carousel
{
//generate 100 buttons
//normally we'd use a backing array
//as shown in the basic iOS example
//but for this example we haven't bothered
return 100;
}
- (UIView *)carousel:(iCarousel *)carousel viewForItemAtIndex:(NSUInteger)index reusingView:(UIView *)view
{
UIButton *button = (UIButton *)view;
if (button == nil)
{
//no button available to recycle, so create new one
UIImage *image = [UIImage imageNamed:#"page.png"];
button = [UIButton buttonWithType:UIButtonTypeCustom];
button.frame = CGRectMake(0.0f, 0.0f, image.size.width, image.size.height);
[button setTitleColor:[UIColor blackColor] forState:UIControlStateNormal];
[button setBackgroundImage:image forState:UIControlStateNormal];
button.titleLabel.font = [button.titleLabel.font fontWithSize:50];
[button addTarget:self action:#selector(buttonTapped:) forControlEvents:UIControlEventTouchUpInside];
}
//set button label
[button setTitle:[NSString stringWithFormat:#"%i", index] forState:UIControlStateNormal];
return button;
}
#pragma mark -
#pragma mark Button tap event
- (void)buttonTapped:(UIButton *)sender
{
//get item index for button
NSInteger index = [carousel indexOfItemViewOrSubview:sender];
[[[[UIAlertView alloc] initWithTitle:#"Button Tapped"
message:[NSString stringWithFormat:#"You tapped button number %i", index]
delegate:nil
cancelButtonTitle:#"OK"
otherButtonTitles:nil] autorelease] show];
}
#end
any ideas what I have done wrong?
I see an empty view....
Have you tried putting break points inside your datasource methods to see if they're being called?
How about using the debugger to check that the dataSource property of the carousel has been correctly set on your iCarousel view?
My guess is that the dataSource has not been correctly bound, but it's hard to be sure without more information.
please, check first NSArray array not be nil for that following method write it and after put breakpoint on datasource and delegate method after compile and build ....it's working code ...
- (void)awakeFromNib
{
//set up data
//your carousel should always be driven by an array of
//data of some kind - don't store data in your item views
//or the recycling mechanism will destroy your data once
//your item views move off-screen
self.items = [NSMutableArray array];
for (int i = 0; i < 1000; i++)
{
[self.items addObject:#(i)];
}
}
Try it ....
thanks
Related
Hi I'm new to iOS Development and i am using Objective C. I have a problem in UITableview.That is, i need to write action for multiple UIButton which is loaded into a tableview(DutiesTableView.m & .h) as a custom cell(BreakTimeCell.m &.h). That tableview(DutiesTableView.m & .h) is loaded into another tableview(ViewController.m&.h, TableName is PersonalTable) as s custom cell using XIB.
[Shift(custom cell),Duties(UITableview),Break Time(UITableview)],[This is my ViewController.m
This is my sample output.When i click on the Break time UIButton it should show UIDatePicker on Main Tableview
Create A button,
UIButton *btnSample = [[UIButton alloc]initWithFrame:CGRectMake(215,10,100,50)];
[btnSample setTitle:#"Button Title" forState:UIControlStateNormal];
[yourView addSubview:btnSample];
Add a action to button
[btnSample addTarget:self action:#selector(your action or method) forControlEvents:UIControlEventTouchUpInside];
You can use delegates to get call back from custom cell to your view controller, for example in the custom cell in your code, BreakTimeCell.h file declare a protocol and add button in BreakTimeCell.xib and give outlet and action to custom cell like below,
#import <UIKit/UIKit.h>
#class BreakTimeCell; //forword declaration
#protocol BreakTimeCellDeleagte<NSObject>
- (void)breakTimeCell:(BreakTimeCell *)cell didTapTheButton:(UIButton *)aButton;
#end
#interface BreakTimeCell : UITableViewCell
#property (weak, nonatomic) IBOutlet UIButton *aButton;
#property (weak, nonatomic) id<BreakTimeCellDeleagte> cellDelegate;//this is important
- (IBAction)myButtonAction:(id)sender;
+ (BreakTimeCell *)getBreakTimeCell; //to get the custom cell
#end
and in BreakTimeCell.h file define action for the button
#import "BreakTimeCell.h"
#implementation BreakTimeCell
+ (BreakTimeCell *)getBreakTimeCell {
NSArray *nibContents = [[NSBundle mainBundle] loadNibNamed:#"BreakTimeCell" owner:self options:NULL];
NSEnumerator *nibEnumerator = [nibContents objectEnumerator];
BreakTimeCell *customCell = nil;
NSObject* nibItem = nil;
while ((nibItem = [nibEnumerator nextObject]) != nil) {
if ([nibItem isKindOfClass:[BreakTimeCell class]]) {
customCell = (BreakTimeCell *)nibItem;
break;
}
}
return customCell;
}
- (void)awakeFromNib {
[super awakeFromNib];
// Initialization code
}
- (void)setSelected:(BOOL)selected animated:(BOOL)animated {
[super setSelected:selected animated:animated];
// Configure the view for the selected state
}
//call the delegate method in the button action
- (IBAction)myButtonAction:(id)sender {
if([self.cellDelegate respondsToSelector:#selector(breakTimeCell:didTapTheButton:)])
{
[self.cellDelegate breakTimeCell:self didTapTheButton:sender];
}
}
#end
and in view controller just set the cell delegate to view controller,
#import "ViewController.h"
#import "BreakTimeCell.h"
#interface ViewController ()<UITableViewDelegate, UITableViewDataSource, BreakTimeCellDeleagte>
#end
#implementation ViewController
- (void)viewDidLoad {
[super viewDidLoad];
// Do any additional setup after loading the view, typically from a nib.
}
- (void)didReceiveMemoryWarning {
[super didReceiveMemoryWarning];
// Dispose of any resources that can be recreated.
}
- (NSInteger)numberOfSectionsInTableView:(UITableView *)tableView {
return 1;
}
- (NSInteger)tableView:(UITableView *)tableView numberOfRowsInSection:(NSInteger)section {
return 10;
}
- (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath {
BreakTimeCell *cell = [tableView dequeueReusableCellWithIdentifier:#"MY_BREAK_CELL"];
if (cell == nil) {
cell = [BreakTimeCell getBreakTimeCell]; //get the cell
}
cell.cellDelegate = self; //set the delegate to controller (self)
return cell;
}
//this is the delegate method called for the button action.
- (void)breakTimeCell:(BreakTimeCell *)cell didTapTheButton:(UIButton *)aButton {
NSIndexPath *indexPath = [self.personalTable indexPathForCell:cell];
NSLog(#"button tapped for index:%ld",(long)indexPath.row);
}
thats it, you will get output like below,
2017-12-13 11:44:24.693161+0530 Test[3082:100133] button tapped for index:3
2017-12-13 11:44:25.177169+0530 Test[3082:100133] button tapped for index:4
2017-12-13 11:44:26.223166+0530 Test[3082:100133] button tapped for index:0
2017-12-13 11:44:27.663060+0530 Test[3082:100133] button tapped for index:1
2017-12-13 11:44:28.495780+0530 Test[3082:100133] button tapped for index:2
Add this in cellForRow
yourButton.tag = indexPath.row;
[yourButton addTarget:self action:#selector(methodName:) forControlEvents:UIControlEventTouchUpInside];
Perform task in below method
- (void)methodName:(id)sender
{
// you can get index of button from sender.tag
}
I am using UISearchbar in tableview controller in storyboard.
And searchbar returnKeyType is UIReturnKeySearch.
Its working fine with iOS7 but returnKeyType is not working with iOS8.
in iOS8, return key appears every time in keyboard.
I tried to set returnkeytype in viewDidLoad method of controller too.
What I need to do to set returnKeyType = UIReturnKeySearch in iOS8?
I think you can go with your hard codded logic for right now.
I will update if I will get better solution for your problem.
-(void)viewDidLoad {
[self setReturnKeyTypeSearchForView:searchBar];
}
-(void)setReturnKeyTypeSearchForView:(UIView *)view
{
for (id subView in view.subviews) {
if ([subView isKindOfClass:[UITextField class]]) {
[subView setReturnKeyType:UIReturnKeySearch];
}
else {
[self setReturnKeyTypeSearchForView:subView];
}
}
if ([view isKindOfClass:[UITextField class]]) {
[(UITextField *)view setReturnKeyType:UIReturnKeySearch];
}
}
Try making IBOutlet of your SearchBar
#property (weak, nonatomic) IBOutlet UISearchBar *searchBar;
and add the below line code to your viewDidLoad Method
// if u want Done return key and change accordingly.
_searchBar.returnKeyType = UIReturnKeyDone;
SearchViewController.h
//
#import <UIKit/UIKit.h>
#interface SearchViewController : UIViewController
<UISearchBarDelegate, UITableViewDataSource> {
NSMutableArray *tableData;
UIView *disableViewOverlay;
UITableView *theTableView;
UISearchBar *theSearchBar;
}
#property(retain) NSMutableArray *tableData;
#property(retain) UIView *disableViewOverlay;
#property (nonatomic, retain) IBOutlet UITableView *theTableView;
#property (nonatomic, retain) IBOutlet UISearchBar *theSearchBar;
- (void)searchBar:(UISearchBar *)searchBar activate:(BOOL) active;
#end
SearchViewController.m
//
#import "SearchViewController.h"
#implementation SearchViewController
#synthesize tableData;
#synthesize disableViewOverlay;
#synthesize theSearchBar;
#synthesize theTableView;
// Initialize tableData and disabledViewOverlay
- (void)viewDidLoad {
[super viewDidLoad];
self.tableData =[[NSMutableArray alloc]init];
self.disableViewOverlay = [[UIView alloc]
initWithFrame:CGRectMake(0.0f,44.0f,320.0f,416.0f)];
self.disableViewOverlay.backgroundColor=[UIColor blackColor];
self.disableViewOverlay.alpha = 0;
}
// Since this view is only for searching give the UISearchBar
// focus right away
- (void)viewDidAppear:(BOOL)animated {
[self.theSearchBar becomeFirstResponder];
[super viewDidAppear:animated];
}
#pragma mark -
#pragma mark UISearchBarDelegate Methods
- (void)searchBar:(UISearchBar *)searchBar
textDidChange:(NSString *)searchText {
// We don't want to do anything until the user clicks
// the 'Search' button.
// If you wanted to display results as the user types
// you would do that here.
}
- (void)searchBarTextDidBeginEditing:(UISearchBar *)searchBar {
// searchBarTextDidBeginEditing is called whenever
// focus is given to the UISearchBar
// call our activate method so that we can do some
// additional things when the UISearchBar shows.
[self searchBar:searchBar activate:YES];
}
- (void)searchBarTextDidEndEditing:(UISearchBar *)searchBar {
// searchBarTextDidEndEditing is fired whenever the
// UISearchBar loses focus
// We don't need to do anything here.
}
- (void)searchBarCancelButtonClicked:(UISearchBar *)searchBar {
// Clear the search text
// Deactivate the UISearchBar
searchBar.text=#"";
[self searchBar:searchBar activate:NO];
}
- (void)searchBarSearchButtonClicked:(UISearchBar *)searchBar {
// Do the search and show the results in tableview
// Deactivate the UISearchBar
// You'll probably want to do this on another thread
// SomeService is just a dummy class representing some
// api that you are using to do the search
NSArray *results = [SomeService doSearch:searchBar.text];
[self searchBar:searchBar activate:NO];
[self.tableData removeAllObjects];
[self.tableData addObjectsFromArray:results];
[self.theTableView reloadData];
}
// We call this when we want to activate/deactivate the UISearchBar
// Depending on active (YES/NO) we disable/enable selection and
// scrolling on the UITableView
// Show/Hide the UISearchBar Cancel button
// Fade the screen In/Out with the disableViewOverlay and
// simple Animations
- (void)searchBar:(UISearchBar *)searchBar activate:(BOOL) active{
self.theTableView.allowsSelection = !active;
self.theTableView.scrollEnabled = !active;
if (!active) {
[disableViewOverlay removeFromSuperview];
[searchBar resignFirstResponder];
} else {
self.disableViewOverlay.alpha = 0;
[self.view addSubview:self.disableViewOverlay];
[UIView beginAnimations:#"FadeIn" context:nil];
[UIView setAnimationDuration:0.5];
self.disableViewOverlay.alpha = 0.6;
[UIView commitAnimations];
// probably not needed if you have a details view since you
// will go there on selection
NSIndexPath *selected = [self.theTableView
indexPathForSelectedRow];
if (selected) {
[self.theTableView deselectRowAtIndexPath:selected
animated:NO];
}
}
[searchBar setShowsCancelButton:active animated:YES];
}
#pragma mark -
#pragma mark UITableViewDataSource Methods
- (NSInteger)tableView:(UITableView *)tableView
numberOfRowsInSection:(NSInteger)section {
return [tableData count];
}
- (UITableViewCell *)tableView:(UITableView *)tableView
cellForRowAtIndexPath:(NSIndexPath *)indexPath {
static NSString *MyIdentifier = #"SearchResult";
UITableViewCell *cell = [tableView
dequeueReusableCellWithIdentifier:MyIdentifier];
if (cell == nil) {
cell = [[[UITableViewCell alloc]
initWithStyle:UITableViewCellStyleDefault
reuseIdentifier:MyIdentifier] autorelease];
}
id *data = [self.tableData objectAtIndex:indexPath.row];
cell.textLabel.text = data.name;
return cell;
}
#pragma mark -
#pragma mark Memory Management Methods
- (void)didReceiveMemoryWarning {
// Releases the view if it doesn't have a superview.
[super didReceiveMemoryWarning];
// Release any cached data, images, etc that aren't in use.
}
- (void)viewDidUnload {
// Release any retained subviews of the main view.
// e.g. self.myOutlet = nil;
}
- (void)dealloc {
[theTableView release], theTableView = nil;
[theSearchBar release], theSearchBar = nil;
[tableData dealloc];
[disableViewOverlay dealloc];
[super dealloc];
}
#end
Building a SearchView with UISearchBar and UITableView
this might helps you :)
I'm not sure if I understood your question correctly. You want to have "search" button instead of "return" button, right? There is a new SearchController in ios 8, give it a try:
YourTableViewController.h
#interface YourTableViewController : UITableViewController<UISearchResultsUpdating>
#end
And now the implementation:
YourTableViewController.m
- (void)viewDidLoad {
// initializing with the same controller as presenting
UISearchController *searchController = [[UISearchController alloc] initWithSearchResultsController:nil];
searchController.searchResultsUpdater = self;
searchController.searchBar.frame = CGRectMake(searchController.searchBar.frame.origin.x, searchController.searchBar.frame.origin.y, searchController.searchBar.frame.size.width, 44.0f);
searchController.dimsBackgroundDuringPresentation = NO;
searchController.searchBar.delegate = self;
searchController.searchBar.returnKeyType = UIReturnKeySearch; //should be search by default.. you can change to whatever you want.
// adding searchBar into HeaderView
self.tableView.tableHeaderView = searchController.searchBar;
// just to be able to present results on the same controller
self.definesPresentationContext = YES;
}
You also have to implement method from UISearchResultsUpdating protocol:
- (void)updateSearchResultsForSearchController:(UISearchController *)searchController {
// you can leave it blank
}
EDIT: If it is not what you were looking for please comment, so I can update my answer accordingly
try this in viewDidLoad:
UITextField *txfSearchField = [yourSearchbar valueForKey:#"_searchField"];
if([txfSearchField conformsToProtocol:#protocol(UITextInputTraits)]) {
[txfSearchField setReturnKeyType:UIReturnKeyDefault];
}
Please bear with me, I am just starting iOS development. I am trying to display a custom tableViewCell within a storyboard tableView. I have done the following.
I have created a new .xib with a tableViewCell in it
I have then created a custom class for this. the .h file looks like this
#import <UIKit/UIKit.h>
#interface CustomTableCell : UITableViewCell
#property (weak, nonatomic) IBOutlet UIImageView *thumbnailImageView;
#property (weak, nonatomic) IBOutlet UILabel› *titleLabel;
#end
Then in my TableViewController.m I have imported the CustomTableCell.h and I am doing following for 10 rows
- (NSInteger)numberOfSectionsInTableView:(UITableView *)tableView
{
return 1;
}
- (NSInteger)tableView:(UITableView *)tableView numberOfRowsInSection:(NSInteger)section
{
return 10;
}
- (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath
{
static NSString *CellIdentifier = #"CustomTableCell";
CustomTableCell *cell = [tableView dequeueReusableCellWithIdentifier:CellIdentifier];
if(cell == nil)
{
NSArray *nib = [[NSBundle mainBundle] loadNibNamed:#"CustomTableCell" owner:self options:nil];
cell = [nib objectAtIndex:0];
}
cell.titleLabel.text ="test text";
return cell;
}
This seems fine to build, but when the project loads nothing happens. Any advice will be great.
I have placed a breakpoint in the cellForRowAtIndexPath method, however it never reaches this point. here is a screen shot of the simulator
You must register your .xib file. In your viewDidLoad method, add the following:
[self.tableView registerNib:[UINib nibWithNibName:#"CustomTableCell" bundle:nil]
forCellReuseIdentifier:#"CustomTableCell"];
The way you are loading the nib is really old-fashioned and outdated. It is much better (since iOS 6) to register the nib and use dequeueReusableCellWithIdentifier:forIndexPath:.
See my explanation of all four ways of getting a custom cell.
Ensure that the delegate and datasource are set in the storyboard for the UITableView. This will ensure that cellForRowAtIndexPath is getting called for each row. You can put an NSLog message in that method to verify the same thing.
Also, since you are using a storyboard, you may want to look into Prototype Cells for the UITableView. They are a much easier way of doing the same thing - creating a UITableView with custom cells.
Here's a decent tutorial on using Prototype cells within your storyboard's UITableView:
http://www.raywenderlich.com/5138/beginning-storyboards-in-ios-5-part-1
- (void) viewDidLoad {
[super viewDidLoad];
UINib *cellNib = [UINib nibWithNibName:#"CustomTableCell" bundle:[NSBundle mainBundle]];
[self.tableView registerNib:cellNib forCellReuseIdentifier:#"CustomTableCell"];
}
- (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath
{
static NSString *CellIdentifier = #"CustomTableCell";
CustomTableCell *cell = [tableView dequeueReusableCellWithIdentifier:CellIdentifier];
if(cell == nil)
{
cell = [[CustomTableCell alloc] initWithStyle:UITableViewCellStyleDefault reuseIdentifier:CellIdentifier];
}
cell.titleLabel.text ="test text";
return cell;
}
A very basic question, but have you implemented the tableview delegate method that indicates how many cells should be displayed? The delegate method is the following:
- (NSInteger)tableView:(UITableView *)tableView numberOfRowsInSection:(NSInteger)section
{
//Return number of cells to display here
return 1;
}
Be sure to have only one item in your xib (Uitableviewcell instance)
#import <UIKit/UIKit.h>
#import "DetailViewController.h"
#import "NewViewController.h"
#import "CustomCellVC.h"
#interface FirstVC : UIViewController
{
DetailViewController *detailViewController;
NewViewController *objNewViewController;
CustomCellVC *objCustom;
NSMutableData *webData;
NSArray *resultArray;
//IBOutlet UIButton *objButton;
}
#property(strong,nonatomic)IBOutlet DetailViewController *detailViewController;
#property(strong,nonatomic)IBOutlet UITableView *objTable;
-(void)loginWS;
-(IBAction)NewFeatureButtonClk:(id)sender;
#end
#import "FirstVC.h"
#interface FirstVC ()
#end
#implementation FirstVC
#synthesize objTable;
#synthesize detailViewController;
- (id)initWithNibName:(NSString *)nibNameOrNil bundle:(NSBundle *)nibBundleOrNil
{
self = [super initWithNibName:nibNameOrNil bundle:nibBundleOrNil];
if (self) {
// Custom initialization
}
return self;
}
- (void)viewDidLoad
{
[super viewDidLoad];
// Do any additional setup after loading the view from its nib.
objTable.frame = CGRectMake(0, 20, 320, 548);
[self loginWS];
}
-(void)loginWS
{
//Para username password
NSURL *url = [NSURL URLWithString:#"http://192.168.0.100/FeatureRequestComponent/FeatureRequestComponentAPI"];
NSMutableURLRequest *req = [NSMutableURLRequest requestWithURL:url];
[req setHTTPMethod:#"POST"];
[req addValue:#"application/json" forHTTPHeaderField:#"Content-Type"];
// [req addValue:[NSString stringWithFormat:#"%i",postBody.length] forHTTPHeaderField:#"Content-Length"];
[req setTimeoutInterval:60.0 ];
//[req setHTTPBody:postBody];
//[cell setBackgroundColor:[UIColor colorWithPatternImage:[UIImage imageNamed:#"CellBg.png"]]];
NSURLConnection *connection = [[NSURLConnection alloc]initWithRequest:req delegate:self];
if (connection)
{
webData = [[NSMutableData alloc]init];
}
}
- (void)connection:(NSURLConnection *)connection didReceiveResponse:(NSURLResponse *)response
{
[webData setLength:0];
}
- (void)connection:(NSURLConnection *)connection didReceiveData:(NSData *)data
{
[webData appendData:data];
}
- (void)connectionDidFinishLoading:(NSURLConnection *)connection
{
NSDictionary *responseDict = [NSJSONSerialization JSONObjectWithData:webData options:0 error:nil];
resultArray = [[NSArray alloc]initWithArray:[responseDict valueForKey:#"city"]];
NSLog(#"resultArray: %#",resultArray);
[self.objTable reloadData];
}
-(IBAction)NewFeatureButtonClk:(id)sender
{
objNewViewController=[[NewViewController alloc]initWithNibName:#"NewViewController" bundle:nil];
// Push the view controller.
[self.navigationController pushViewController:objNewViewController animated:YES];
}
#pragma mark - Table view data source
- (NSInteger)numberOfSectionsInTableView:(UITableView *)tableView
{
//#warning Potentially incomplete method implementation.
// Return the number of sections.
return 1;
}
- (NSInteger)tableView:(UITableView *)tableView numberOfRowsInSection:(NSInteger)section
{
//#warning Incomplete method implementation.
// Return the number of rows in the section.
return [resultArray count];
}
- (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath
{
static NSString *CellIdentifier = #"Cell";
objCustom = [tableView dequeueReusableCellWithIdentifier:CellIdentifier];
if (objCustom == nil) {
objCustom = [[UITableViewCell alloc] initWithStyle:UITableViewCellStyleDefault reuseIdentifier:CellIdentifier];
}
//objCustom.persnName.text=[[resultArray objectAtIndex:indexPath.row]valueForKey:#"Name"];
//objCustom.persnAge.text=[[resultArray objectAtIndex:indexPath.row]valueForKey:#"Age"];
// Configure the cell...
objCustom.textLabel.text = [[resultArray objectAtIndex:indexPath.row] valueForKey:#"FeatureTitle"];
objCustom.detailTextLabel.text = [[resultArray objectAtIndex:indexPath.row] valueForKey:#"Description"];
return objCustom;
}
#pragma mark - Table view delegate
// In a xib-based application, navigation from a table can be handled in -tableView:didSelectRowAtIndexPath:
- (void)tableView:(UITableView *)tableView didSelectRowAtIndexPath:(NSIndexPath *)indexPath
{
// Navigation logic may go here, for example:
// Create the next view controller.
detailViewController = [[DetailViewController alloc]initWithNibName:#"DetailViewController" bundle:nil];
detailViewController.objData=[resultArray objectAtIndex:indexPath.row];
// Pass the selected object to the new view controller.
// Push the view controller.
[self.navigationController pushViewController:detailViewController animated:YES];
}
- (void)didReceiveMemoryWarning
{
[super didReceiveMemoryWarning];
// Dispose of any resources that can be recreated.
}
#end
#import <UIKit/UIKit.h>
#import "DetailData.h"
#interface DetailViewController : UIViewController
{
DetailData *objData;
}
#property(strong,nonatomic)IBOutlet UITextField *usecaseTF;
#property(strong,nonatomic)IBOutlet UITextView *featureTF;
#property(strong,nonatomic)IBOutlet UILabel *priority;
#property(strong,nonatomic)IBOutlet UIButton *voteBtn;
#property(strong,nonatomic)IBOutlet DetailData *objData;
-(IBAction)voteBtnClk:(id)sender;
#end
#import "DetailViewController.h"
#interface DetailViewController ()
#end
#implementation DetailViewController
#synthesize objData,usecaseTF,featureTF,priority,voteBtn;
- (id)initWithNibName:(NSString *)nibNameOrNil bundle:(NSBundle *)nibBundleOrNil
{
self = [super initWithNibName:nibNameOrNil bundle:nibBundleOrNil];
if (self) {
// Custom initialization
}
return self;
}
- (void)viewDidLoad
{
[super viewDidLoad];
// Do any additional setup after loading the view from its nib.
}
-(void)viewWillAppear:(BOOL)animated
{
[super viewWillAppear:animated];
usecaseTF.text=objData.usecaseTF;
featureTF.text=objData.featureTF;
priority.text=objData.priority;
}
-(IBAction)voteBtnClk:(id)sender
{
if ([voteBtn.currentImage isEqual:#"BtnGreen.png"])
{
[voteBtn setImage:[UIImage imageNamed:#"BtnBlack.png"] forState:UIControlStateNormal];
}
else
{
[voteBtn setImage:[UIImage imageNamed:#"BtnGreen.png"] forState:UIControlStateNormal];
}
}
- (void)didReceiveMemoryWarning
{
[super didReceiveMemoryWarning];
// Dispose of any resources that can be recreated.
}
#end
#import <UIKit/UIKit.h>
#interface NewViewController : UIViewController<UITextFieldDelegate>
{
UITextField *currentTF;
}
#property(strong,nonatomic) IBOutlet UITextField *nameTF;
#property(strong,nonatomic)IBOutlet UITextField *emailTF;
#property(strong,nonatomic)IBOutlet UITextField *featureTF;
#property(strong,nonatomic)IBOutlet UITextField *descpTF;
#property(strong,nonatomic)IBOutlet UITextView *UsecaseTV;
#property(strong,nonatomic)IBOutlet UIButton *HighBtn;
#property(strong,nonatomic)IBOutlet UIButton *LowBtn;
#property(strong,nonatomic)IBOutlet UIButton *MediumBtn;
-(IBAction)sendRequestBtnClk:(id)sender;
-(IBAction)RadioBtnHigh:(id)sender;
-(IBAction)RadioBtnLow:(id)sender;
-(IBAction)RadioBtnMedium:(id)sender;
-(void)radioBtnClick;
#end
#import "NewViewController.h"
#interface NewViewController ()
#end
#implementation NewViewController
#synthesize nameTF,emailTF,featureTF,descpTF,UsecaseTV,LowBtn,HighBtn,MediumBtn;
- (id)initWithNibName:(NSString *)nibNameOrNil bundle:(NSBundle *)nibBundleOrNil
{
self = [super initWithNibName:nibNameOrNil bundle:nibBundleOrNil];
if (self) {
// Custom initialization
}
return self;
}
- (void)viewDidLoad
{
[super viewDidLoad];
// Do any additional setup after loading the view from its nib.
self.title=#"Did I Know This";
currentTF=[[UITextField alloc]init];
[ self radioBtnClick];
}
-(IBAction)sendRequestBtnClk:(id)sender
{
if (nameTF.text.length==0)
{
[self showAlertMessage:#"Please enter Your Name"];
// return NO;
}
else if (emailTF.text.length==0)
{
[self showAlertMessage:#"Please enter email ID"];
}
if (emailTF.text.length==0)
{
[self showAlertMessage:#"Please enter email address"];
}
else if ([self emailValidation:emailTF.text]==NO)
{
[self showAlertMessage:#"Please enter valid email address"];
}
else if(featureTF.text.length==0)
{
[self showAlertMessage:#"Please Confirm the Feature title"];
}
}
-(BOOL) emailValidation:(NSString *)emailTxt
{
NSString *emailRegex = #"[A-Z0-9a-z._%+-]+#[A-Za-z0-9.-]+\\.[A-Za-z]{2,4}";
NSPredicate *emailTest = [NSPredicate predicateWithFormat:#"SELF MATCHES %#", emailRegex];
return [emailTest evaluateWithObject:emailTxt];
}
-(void)showAlertMessage:(NSString *)msg
{
UIAlertView *alert = [[UIAlertView alloc]initWithTitle:#"Note" message:msg delegate:nil cancelButtonTitle:#"Ok" otherButtonTitles:nil, nil];
[alert show];
}
#pragma mark TextField Delegates
- (BOOL)textFieldShouldReturn:(UITextField *)textField
{
[currentTF resignFirstResponder];
return YES;
}
-(void)textFieldDidBeginEditing:(UITextField *)textField
{
currentTF = textField;
[self animateTextField:textField up:YES];
}
- (void)textFieldDidEndEditing:(UITextField *)textField
{
currentTF = textField;
[self animateTextField:textField up:NO];
}
-(void)animateTextField:(UITextField*)textField up:(BOOL)up
{
int movementDistance = 0; // tweak as needed
if (textField.tag==103||textField.tag==104||textField.tag==105||textField.tag==106)
{
movementDistance = -130;
}
else if (textField.tag==107||textField.tag==108)
{
movementDistance = -230;
}
else
{
movementDistance = 00;
}
const float movementDuration = 0.3f; // tweak as needed
int movement = (up ? movementDistance : -movementDistance);
[UIView beginAnimations: #"animateTextField" context: nil];
[UIView setAnimationBeginsFromCurrentState: YES];
[UIView setAnimationDuration: movementDuration];
self.view.frame = CGRectOffset(self.view.frame, 0, movement);
[UIView commitAnimations];
}
-(void)radioBtnClick
{
if ([HighBtn.currentImage isEqual:#"radiobutton-checked.png"])
{
[LowBtn setImage:[UIImage imageNamed:#"radiobutton-checked.png"] forState:UIControlStateNormal];
[MediumBtn setImage:[UIImage imageNamed:#"radiobutton-unchecked.png"] forState:UIControlStateNormal];
[HighBtn setImage:[UIImage imageNamed:#"radiobutton-unchecked.png"] forState:UIControlStateNormal];
}
else
{
[LowBtn setImage:[UIImage imageNamed:#"radiobutton-unchecked.png"] forState:UIControlStateNormal];
[HighBtn setImage:[UIImage imageNamed:#"radiobutton-checked.png"] forState:UIControlStateNormal];
[MediumBtn setImage:[UIImage imageNamed:#"radiobutton-unchecked.png"] forState:UIControlStateNormal];
}
}
-(IBAction)RadioBtnHigh:(id)sender
{
[LowBtn setImage:[UIImage imageNamed:#"radiobutton-checked.png"] forState:UIControlStateNormal];
[HighBtn setImage:[UIImage imageNamed:#"radiobutton-unchecked.png"] forState:UIControlStateNormal];
[MediumBtn setImage:[UIImage imageNamed:#"radiobutton-unchecked.png"] forState:UIControlStateNormal];
}
-(IBAction)RadioBtnLow:(id)sender
{
[LowBtn setImage:[UIImage imageNamed:#"radiobutton-unchecked.png"] forState:UIControlStateNormal];
[HighBtn setImage:[UIImage imageNamed:#"radiobutton-checked.png"] forState:UIControlStateNormal];
[MediumBtn setImage:[UIImage imageNamed:#"radiobutton-unchecked.png"] forState:UIControlStateNormal];
}
-(IBAction)RadioBtnMedium:(id)sender
{
[LowBtn setImage:[UIImage imageNamed:#"radiobutton-unchecked.png"] forState:UIControlStateNormal];
[HighBtn setImage:[UIImage imageNamed:#"radiobutton-unchecked.png"] forState:UIControlStateNormal];
[MediumBtn setImage:[UIImage imageNamed:#"radiobutton-checked.png"] forState:UIControlStateNormal];
}
- (void)didReceiveMemoryWarning
{
[super didReceiveMemoryWarning];
// Dispose of any resources that can be recreated.
}
#end
#import <UIKit/UIKit.h>
#interface CustomCellVC : UITableViewCell
#property (strong,nonatomic) IBOutlet UIImageView *persnImage;
#property (strong,nonatomic) IBOutlet UIButton *thumbImage;
#property (strong,nonatomic) IBOutlet UIImageView *calenderImage;
#property (strong,nonatomic) IBOutlet UIButton *voteImage;
#property (strong,nonatomic) IBOutlet UIButton *selectImage;
#property (strong,nonatomic) IBOutlet UILabel *publabel;
#property (strong,nonatomic) IBOutlet UILabel *IdLabel;
#property (strong,nonatomic) IBOutlet UILabel *decpLabel;
#property (strong,nonatomic) IBOutlet UITextField *ansTF;
#end
#import "CustomCellVC.h"
#implementation CustomCellVC
#synthesize ansTF,persnImage,publabel,thumbImage,calenderImage,voteImage,selectImage,IdLabel,decpLabel;
- (id)initWithStyle:(UITableViewCellStyle)style reuseIdentifier:(NSString *)reuseIdentifier
{
self = [super initWithStyle:style reuseIdentifier:reuseIdentifier];
if (self) {
// Initialization code
}
return self;
}
- (void)setSelected:(BOOL)selected animated:(BOOL)animated
{
[super setSelected:selected animated:animated];
// Configure the view for the selected state
}
#end
#synthesize ObjFirstVC,objNavc;
- (BOOL)application:(UIApplication *)application didFinishLaunchingWithOptions:(NSDictionary *)launchOptions
{
self.window = [[UIWindow alloc] initWithFrame:[[UIScreen mainScreen] bounds]];
// Override point for customization after application launch.
ObjFirstVC=[[FirstVC alloc ]initWithNibName:#"FirstVC" bundle:nil];
objNavc=[[UINavigationController alloc]initWithRootViewController:ObjFirstVC];
[self.window addSubview:objNavc.view];
self.window.backgroundColor = [UIColor whiteColor];
[self.window makeKeyAndVisible];
return YES;
}
#import <Foundation/Foundation.h>
#interface DetailData : NSObject
#property(strong,nonatomic)IBOutlet UITextField *usecaseTF;
#property(strong,nonatomic)IBOutlet UITextView *featureTF;
#property(strong,nonatomic)IBOutlet UILabel *priority;
#property(strong,nonatomic)IBOutlet UIButton *voteBtn;
#end
I'm working on RSS app, and in my last view (tableView), i would like to use the cell.detailTextlabel to call the WebViewController and open the related article in Safari.
Actually I don't know if this is the best way, but i need to have this "Read More" to open the whole article.
In the end of my third section (attached image), i inserted the "Read More" - detailTextLabel.text = #"Read More" - but i don't know how to link to the WebViewController and to pass the correct URL.
Searching on the net, i found this example to open in Safari:
**WebViewController.h**
#import <UIKit/UIKit.h>
#interface WebViewController : UIViewController
#property (strong, nonatomic) NSString *url;
#property (strong, nonatomic) UIWebView *webView;
- (id)initWithURL:(NSString *)postURL title:(NSString *)postTitle;
#end
**WebViewController.m**
#implementation WebViewController
#synthesize url = _url, webView = _webView;
- (id)initWithURL:(NSString *)postURL title:(NSString *)postTitle
{
self = [super init];
if (self) {
_url = postURL;
self.title = postTitle;
}
return self;
}
- (void)viewDidLoad
{
[super viewDidLoad];
self.url = [self.url stringByTrimmingCharactersInSet:[NSCharacterSet whitespaceAndNewlineCharacterSet]];
NSURL *newURL = [NSURL URLWithString:[self.url stringByAddingPercentEscapesUsingEncoding:NSUTF8StringEncoding]];
// Do any additional setup after loading the view.
_webView = [[UIWebView alloc] initWithFrame:CGRectMake(0, 0, self.view.frame.size.width, self.view.frame.size.height)];
[self.view addSubview:self.webView];
[self.webView loadRequest:[NSURLRequest requestWithURL:newURL]];
}
- (void)viewDidAppear:(BOOL)animated {
}
- (void)viewDidUnload
{
[super viewDidUnload];
// Release any retained subviews of the main view.
}
- (BOOL)shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation)interfaceOrientation
{
return (interfaceOrientation == UIInterfaceOrientationPortrait);
}
#end
Thanks in advance.
You can add a custom UIButton instance to the tableview cell and tag it with indexPath.row or indexPath.section according to your structure. On the button action, get the sender's tag and get the exact URL out of your dataSource Array and call WenViewController with that URL.
You can add the button in cell's contentView with desired frame. For eg
CGRect cellFrame = cell.contentView.frame;
UIButton *readMore = [[UIButton alloc]
initWithFrame:CGRectMake(cellFrame.origin.x+20, cellFrame.origin.y+cellFrame.size.height - yourButtonHeight -10, yourButtonWidth, yourButtonHeight)];
[readMore addTarget:self action:#selector(openWebView:) forControlEvents:UIControlEventTouchUpInside];
[readMore setTitle:#"Read More" forState:UIControlStateNormal];
[readMore setTag:indexPath.row];
[cell.contentView addSubview:readMore];
// Release readMore button if not using ARC
And then make the method
-(void)openWebView:(UIButton*)sender{
int tag = sender.tag;
// Get URL from array using tag as index
}
I'd like to add a UIButton to a custom UITableViewCell (programmatically). This is easy to do, but I'm finding that the "performance" of the button in the cell is slow - that is, when I touch the button, there is quite a bit of delay until the button visually goes into the highlighted state. The same type of button on a regular UIView is very responsive in comparison.
In order to isolate the problem, I've created two views - one is a simple UIView, the other is a UITableView with only one UITableViewCell. I've added buttons to both views (the UIView and the UITableViewCell), and the performance difference is quite striking.
I've searched the web and read the Apple docs but haven't really found the cause of the problem. My guess is that it somehow has to do with the responder chain, but I can't quite put my finger on it. I must be doing something wrong, and I'd appreciate any help. Thanks.
Demo code:
ViewController.h
#import <UIKit/UIKit.h>
#interface ViewController : UIViewController <UITableViewDelegate, UITableViewDataSource>
#property UITableView* myTableView;
#property UIView* myView;
ViewController.m
#import "ViewController.h"
#import "CustomCell.h"
#implementation ViewController
#synthesize myTableView, myView;
- (id)initWithNibName:(NSString *)nibNameOrNil bundle:(NSBundle *)nibBundleOrNil {
self = [super initWithNibName:nibNameOrNil bundle:nibBundleOrNil];
if (self) {
[self initMyView];
[self initMyTableView];
}
return self;
}
- (void) initMyView {
UIView* newView = [[UIView alloc] initWithFrame:CGRectMake(0,0,[[UIScreen mainScreen] bounds].size.width,100)];
self.myView = newView;
// button on regularView
UIButton* myButton = [UIButton buttonWithType:UIButtonTypeRoundedRect];
[myButton addTarget:self action:#selector(pressedMyButton) forControlEvents:UIControlEventTouchUpInside];
[myButton setTitle:#"I'm fast" forState:UIControlStateNormal];
[myButton setFrame:CGRectMake(20.0, 10.0, 160.0, 30.0)];
[[self myView] addSubview:myButton];
}
- (void) initMyTableView {
UITableView *newTableView = [[UITableView alloc] initWithFrame:CGRectMake(0,100,[[UIScreen mainScreen] bounds].size.width,[[UIScreen mainScreen] bounds].size.height-100) style:UITableViewStyleGrouped];
self.myTableView = newTableView;
self.myTableView.delegate = self;
self.myTableView.dataSource = self;
}
-(void) pressedMyButton {
NSLog(#"pressedMyButton");
}
- (void)viewDidLoad {
[super viewDidLoad];
[[self view] addSubview:self.myView];
[[self view] addSubview:self.myTableView];
}
- (NSInteger)numberOfSectionsInTableView:(UITableView *)tableView {
return 1;
}
- (NSInteger)tableView:(UITableView *)tableView numberOfRowsInSection:(NSInteger)section {
return 1;
}
- (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath {
CustomCell *customCell = [tableView dequeueReusableCellWithIdentifier:#"CustomCell"];
if (customCell == nil) {
customCell = [[CustomCell alloc] initWithStyle:UITableViewCellStyleSubtitle reuseIdentifier:#"CustomCell"];
}
return customCell;
}
#end
CustomCell.h
#import <UIKit/UIKit.h>
#interface CustomCell : UITableViewCell
#property (retain, nonatomic) UIButton* cellButton;
#end
CustomCell.m
#import "CustomCell.h"
#implementation CustomCell
#synthesize cellButton;
- (id)initWithStyle:(UITableViewCellStyle)style reuseIdentifier:(NSString *)reuseIdentifier {
self = [super initWithStyle:style reuseIdentifier:reuseIdentifier];
if (self) {
// button within cell
cellButton = [UIButton buttonWithType:UIButtonTypeRoundedRect];
[cellButton addTarget:self action:#selector(pressedCellButton) forControlEvents:UIControlEventTouchUpInside];
[cellButton setTitle:#"I'm sluggish" forState:UIControlStateNormal];
[cellButton setFrame:CGRectMake(20.0, 10.0, 160.0, 30.0)];
[self addSubview:cellButton];
}
return self;
}
- (void) pressedCellButton {
NSLog(#"pressedCellButton");
}
#end
On the table view, under section "scroll view" there is the option "delays content touches"... remove it and the delay on button is gone but in this way table scroll don't start dragging the button.
I don't think it has anything to do with what you're doing (I tested it, and it is a little slow, but I wouldn't call it "sluggish"). It probably has to do with the various gesture recognizers attached to a table view -- the operating system has to figure out what gesture is happening, and that may cause a slight delay. This is the log of tableView.gestureRecognizers:
2012-10-09 20:34:12.355 SlowButtonsInTableView[3635:c07] (
"<UIScrollViewDelayedTouchesBeganGestureRecognizer: 0x71b42b0; state = Possible; delaysTouchesBegan = YES; view = <UITableView 0x789f800>; target= <(action=delayed:, target=<UITableView 0x789f800>)>>",
"<UIScrollViewPanGestureRecognizer: 0x71b4940; state = Possible; delaysTouchesEnded = NO; view = <UITableView 0x789f800>; target= <(action=handlePan:, target=<UITableView 0x789f800>)>>",
"<UISwipeGestureRecognizer: 0x71b4e00; state = Possible; view = <UITableView 0x789f800>; target= <(action=handleSwipe:, target=<UITableView 0x789f800>)>; direction = right,left>",
"<UIGobblerGestureRecognizer: 0x71b5100; state = Possible; enabled = NO; view = <UITableView 0x789f800>>"
)
With scrolling on table view not enabled the delay disappear completely, probably the delay is caused by the gesture necessary for scrolling