Can you help me in this?
I want to import the Payment SDK Jar v.18 in my Blackberry JDE project. I follow the following steps:
1) In the BlackBerry Java Development Environment, in the Files pane, right-click on the project that you want to
add the library to and click "Properties".
2) Open BUILD tab
3) In the section: Imported jar files: Click Add
4) Navigate to the location where you extracted the Payment Service SDK and double-click the paymentapi.jar file.
5) Click OK
6) Run Emulator
On launching my app I see this error:
Error starting yourGPSapp: Module 'MODULE_NAME' has verification
errors.
Can you please tell me why I am getting this error?
-Thanks in advance.
Related
I am not used to work with kony platform and I have created simple app but I want to export it and run it as native iOS .xcocdeproj.
Kony Visualizer gives you different ways of building and viewing your app, depending on your needs. In Kony Visualizer Enterprise, you can build your app either from the Product menu, or from a command line. And you can view your built app either by previewing it on a mobile device, or by using device emulators and simulators that you configure. Please refer to this docs link to build for iOS using Kony Visualizer.
Please do this below steps.
once Kar file was build. go to your visualizer installation folder and go to plugins and then you can find com.kony.ios_8.2.28.v201811051627.jar file if you are using 8.2.28 version just for example.
Copy above file and rename it as zip file and unzip it.
once unzip was done inside you can find another zip file please unzip. ( ex: 8.2.28.zip)
you can see folder called VMAppWithKonylib.
now go open command-line tool and go to VMAppWithKonylib location.
now go to gen folder location inside your commandline. gen folder will inside VMAppWithKonylib.
7.now run this command - perl extract.pl konyappiphone.KAR
once extract done now go to VMAppWithKonylib and open project in xcode.
let me know if you are facing any more issues.
I coded a iOS plugin for cordova project. My project can run well with My Plugin when i put Plugin Class into Compile Resource of Xcode.
But i have a request which must packed My Plugin into module.framework.
I added module.framework into Link binary with Library of Xcode and link in Frameworks Search Path (Build setting). =>My project can't detect my plugin.
I try call function in module.framework, it's Ok. But run Cordova project has error that can not found plugin in module.framework.(Config.xml already added Plugin Class)
If you have any idea, please help me.
Thank so much!
I'm using worklight for my mobile app project using eclipse. My problem is I cant build ipad native. I got this error during build.
FWLST1040E: ipad build failed: com.worklight.builder.exception.WorklightBuildRuntimeException: Resource Manager - Problem reading info.plist file
I already use this technique but the problem still occur. Why?
Try the following:
Delete the native folder
Close Eclipse
Open Terminal.app and write: open $TMPDIR
Delete the wlBuildResources folder
Open Eclipse
Build the application
I had deleted my iPad environment, but after I created a new one, I followed this, and it worked.
Try the following:
Delete the native folder
Close Eclipse
Open Terminal.app and write: open $TMPDIR
Delete the wlBuildResources folder
Open Eclipse
Build the application
I'm working with PhoneGap/Cordova and the only options I see is to build to the emulator or to build for debuging to the device.
I want to package the app for further distribution and publishing. Any thoughts?
Thanks!!
First build with
ant blackberry build
Then, you need to get and install signing keys:
https://developer.blackberry.com/html5/documentation/signing_setup_smartphone_apps_1920010_11.html
Then finally, once you are able to code sign you need to use bbwp to sign and package the zip file generated by the build (the zip is in the build directory of the PhoneGap folder). So navigate to your sdk/bin directory and run:
bbwp C:\myapp\HelloWorld.zip -g mypassword -o C:\myapp\signed
This generates two folders in C:\myapp\signed which contain the signed files. You will need different files depending on the distribution method and a summary is here:
https://developer.blackberry.com/html5/documentation/distributing_your_app_1866990_11.html
https://developer.blackberry.com/html5/documentation/signing_landing_page.html
https://developer.blackberry.com/html5/documentation/distributing_your_app_1866990_11.html
You need to get a signing key from RIM in order to publish your apps to the Blackberry App World. My previous experiences was packaging the app with signing key and allow others to install the app with BlackBerry Desktop Manager using the .alx file generated.
cd into the top level directory of your project (the one that contains the www/ folder). Then call this command:
ant TARGET build
Where TARGET can be blackberry, playbook, or qnx (beta right now). This will create a build/ folder which should contain the needed files for further packaging.
I'm using Blackberry plugin for Eclipse.
I have just encountered a problem today.
I can't build any Blackberry project successful.
The error is:
Packaging project BlackBerryDVRRemote
C:\Eclipse\plugins\net.rim.ejde.componentpack5.0.0_5.0.0.25\components\bin\rapc.exe -quiet codename=deliverables\Standard\5.0.0\BlackBerryDVRRemote deliverables\Standard\5.0.0\BlackBerryDVRRemote.rapc -sourceroot=D:\PHONG\BlackBerry WorkSpace\WorkSpace1\BlackBerryDVRRemote\src;D:\PHONG\BlackBerry WorkSpace\WorkSpace1\BlackBerryDVRRemote\res -import=C:\Eclipse\plugins\net.rim.ejde.componentpack5.0.0_5.0.0.25\components\lib\net_rim_api.jar D:\PHONG\BlackBerry WorkSpace\WorkSpace1\BlackBerryDVRRemote\bin
Warning!: No entry points found
Warning!: No definition found for exported static routine: .main(String[])
Packaging project BlackBerryDVRRemote succeeded (took 0.932 seconds)
These Blackberry projects was built successful yesterday, but today is not.
In the "Bin" folder I don't see any *.class file.
I Right click on the project and choose propertiers-->Java build path, I see "Default output folder" is BlackBerryDVRRemote/bin.
I Right click on the project and choose "Run/Debug As Simulator/Device", I see no happen.
Please help me to fix it,
Many thanks !
When i restart eclipse, i see the following error:
Problems occurred when invoking code from plug-in: "org.eclipse.ui.workbench".
Exception stack tracke:
org.eclipse.swt.SWTException: Widget is disposed
at org.eclipse.swt.SWT.error(SWT.java:3884)
at org.eclipse.swt.SWT.error(SWT.java:3799)
at org.eclipse.swt.SWT.error(SWT.java:3770)
at org.eclipse.swt.widgets.Widget.error(Widget.java:463)
at org.eclipse.swt.widgets.Widget.checkWidget(Widget.java:336)
at org.eclipse.swt.widgets.Widget.getData(Widget.java:550)
at org.eclipse.swt.custom.BusyIndicator.showWhile(BusyIndicator.java:74)
at org.eclipse.ui.internal.WorkbenchWindow.close(WorkbenchWindow.java:814)
at org.eclipse.jface.window.WindowManager.close(WindowManager.java:109)
at org.eclipse.ui.internal.Workbench$16.run(Workbench.java:930)
at org.eclipse.core.runtime.SafeRunner.run(SafeRunner.java:42)
at org.eclipse.ui.internal.Workbench.busyClose(Workbench.java:927)
at org.eclipse.ui.internal.Workbench.access$15(Workbench.java:856)
at org.eclipse.ui.internal.Workbench$23.run(Workbench.java:1100)
at org.eclipse.swt.custom.BusyIndicator.showWhile(BusyIndicator.ja
Please help, thanks all !
thanks too: I have the same issue with Juno & BlackBerry resource editor.
By removing the project from the workspace and re-importing it, it works!