Open source Blackberry Projects which help development [closed] - blackberry

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Closed 10 years ago.
You guys know any open source Blackberry applications. IMO looking at source code of good projects helps learn the system better, faster and not to mention reduces development time. Is there a recommended list of such projects or if not, can we build such a list? I think it will really be useful to other developers.

My apologize for delay in answer. Here are links for useful Java BB apps, libraries and code:
Wordpress for BB
LogicMail - alternate mail client
Facebook SDK for BB - FB SDK not from RIM nor FB
Wireless music sync app
BB Tracker - quite old one
BB tools - also quite old one
I'm not saying that code from there is standard (For me the LogicMail is most acceptable) but there are plenty of useful code about networking, storage, gps and ui. As well please take in attention advanced UI samples from RIM mentioned by #Nate

I only have time to post one link here, but this is one I would definitely recommend for all beginners, because it helps understand UI development, which (in my opinion) is definitely more difficult to learn on BlackBerry versus other mobile platforms (especially Android or iOS).
See information about it on BlackBerry's site here
or the github repository here
If you're using the legacy BlackBerry Java APIs (OS <= 7), you will certainly wind up subclassing the built-in RIM UI classes, to add functionality of your own. There's a good chance that many of the things you want to do are already done, or at least started, in this Advanced UI project.

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Is it better using Parse than setting my own authentication? [closed]

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Closed 9 years ago.
I am using Parse service for my authentication in my iOS application.
I am beginner and I do not have enough information for setting my own authentication server. So far I have made some progress with Parse in my application. So my question is the following.
Should I train myself for learning setting my own server for authentication and implement that in my application or should I just keep going to use Parse? Please note that Parse is letting 1.000.000 api request for month in free edition (I think this is a sufficient number for a application with average user account but I would be happy to see your oppinions).
While it is personal question i would please to see different aspects. So be free to share your ideas.
This is a very personal answer based on my experience and preferences.
Parse is a very good service and idea that allows you to think only to the application and leave out complicated stuff like networking. At the same time it forces you to stay tied with it. So, for example, what could it happen if tomorrow services are limited (not more 1.000.000 API requests) or stopped (I hope not)?
Yes, networking is complicated but also challenging. So, IMHO, if you want to be a good developer, go and create your own service.
To start you can set up a REST architecture where JSON is used for messaging. This is quite simple to achieve in many programming languages (PHP, JAVA, Rails, etc.). Out of there, you can find very good external libraries (like AFNetworking) that can be used to configure the communication in your application.
You can find a complete example where authentication has been set up at Authentication with AFNetworking.
P.S. You can see the video only if you are a subscriber but code is free of charge on Github. Follow the links.
Hope it helps.

tridion translations without sdl products [closed]

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Closed 10 years ago.
I have been trying to find an example some where on web on how to do translations in Tridion. I had no luck finding anything except mentioning of Translation Manager. Can someone point to a resource or best practices on how this can be done?
More details: I want to know how people send content for translations and then get it back into tridion. I saw some posts talking about event system. I am looking for a big picture start — localize — export — import — maintenance phases.
This is really the wrong place to ask this question, but I think it deserves a proper answer anyway.
SDL is (among other things) the "Global Information Management" company. Everything SDL does has a language/localization/globalization aspect to it. Including, of course, its translation tools and services.
As such, SDL has created and maintained (for many years) connectors to various CM platforms, and obviously SDL Tridion has a great integration story here. Good details about how it works here, courtesy of Robert Curlette.
If you're trying to integrate Tridion with other language vendors, I suggest you ask the language vendors for such a connector. The Tridion connector was available from SDL before the Tridion acquisition, I suspect that if other language vendors are serious about their connectivity to WCM platforms, they will also offer a connector to Tridion.
If you do not want to go with Translation Manager. I think the only solution is to localise your component in respective publication and do manual entry of publication/country specific content.
For translating your content only you can take help of any third party tools (search over Google).
even in that case also you have to do manual content entry in tridion cms.
In addition to the good comments from Ram and Nuno - You might want to investigate using the Workflow Engine from SDL Tridion. It offers the ability to write your own automated activities (e.g. Send or receive an item for translation via email or web service). This may be an effective solution for you, assuming there are no connectors available for the the translation services you intend to use.

iOS alternative PDF Renderer [closed]

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Closed 10 years ago.
I am looking for a good alternative PDF Renderer.
Currently I am using Quartz Core for PDF rendering, which is great and pretty fast, but I find it still slow compared to other iOS Apps (GoodReader has an own renderer or has adapted some kind of alternative renderer and is not disclosing any information about it).
I am wondering if there are some good open source or payd PDF Renderers for iOS that I could try out.
I tried muPDF, but it does not support iOS and it would take a lot of time to make it compatible.
Thank you!
I don't believe GoodReader has a custom render engine. It's all a matter of caching and using the idle times.
You can try this viewer: http://www.vfr.org/2011/06/pdf-reader-viewer-v1-2-1/
MuPDF compiles and runs just fine on iOS.
All you need to do is create an Xcode project for it, drop in the MuPDF, thirdparty and generated data file sources and compile. I used to have an iOS demo app for testing on the platform, but I haven't been paying the Apple developer tax so it's not up to date.
The best open source project I've found yet for iOS (iPhone/iPad) is http://www.vfr.org/ ( source code available here : https://github.com/vfr/Reader ).
It has a very nice design and some nice features !

Which browser is easiest to develop a browser extension for? [closed]

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Closed 11 years ago.
I am interested in learning to develop browser extensions for most major browsers (Chrome, Firefox, Safari, Opera, IE), but I am unsure of where to start. To keep my interest up, I would like to start developing for the browser which has the gentlest learning curve.
So, what is your experience developing extensions for different browsers? Naturally, one must have developed for more than one browser in order to give a reasonable answer.
I am an experienced web developer, and also have no problems with C++/Java/Ruby/Erlang, etc, so the question is not what I am capable of learning, but rather what I most quickly would reap the fruits of.
In my experience Chrome is the easiest to write extensions for. It uses only standard web technologies like HTML and JavaScript, with a compact extension API that will seem familiar to anyone with web development skills. This contrasts with Firefox which requires knowledge of a number of other more or less proprietary languages, file formats and APIs like XUL, RDF and XPCOM. This means that the learning curve to get into Firefox extension development is steeper.
On the other hand, Chrome offer limited capabilities for extensions such adding buttons to the toolbar and using script to modify the contents of a web page. Extensions are heavily sandboxed and have restricted access to resources on the local machine. If your extension requires additional capabilities then you will have to use an NPAPI or PPAPI plugin, which is much more complex. In this case, it would be easier to use Firefox which offers much broader capabilities to extensions "out of the box".
I just wanted to add some insights regarding this that I found: http://alfonsoml.blogspot.com/2011/02/creating-extensions-for-each-browser.html

does a good swf to exe wrapper open source exists? [closed]

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Closed 10 years ago.
I think the best part of flash is the possibility to create not squared user interfaces, so I like the idea to create desktop apps using flash. I know AIR is for that but it doesn't allow real access to OperatingSystem apis and dlls and the commercial options are kind of difficult to customize.
You can try ScreenweaverHX:
http://haxe.org/com/libs/swhx
It's the Haxe-based successor of the old Screenweaver. However, it's not as simple as the old version used to be. Most likely you need to take a look to the basics of Haxe and Neko, the 2 technologies it's based on.
There's another project on top of SWHX that it's called HippoHX. It aims to "complete" SWHX providing that extra functionality you might miss (simple ActionScript APIs and a GUI). However, it's in its early stages:
http://hippohx.com
DISCLAIMER: I'm the owner of HippoHX, so my point is obviously biased.
As far as I know SWHX is the only Open Source alternative at this point.
Try flajector. it's powerfull converter from flash to exe. You can to develop your application using AIR. And then you can convert it into desktop application .exe

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