Triggerio: Test on device fails at 49% - trigger.io

I've setup my certificates correctly and it's not that. While trigger is copying everything to the device (I've tried one iPhone 4 with 5.1.1 AND an iPhone 4 with iOS6 beta 4) and it fails at 49%.
Line in console log: [ 49%] Copying PATH/development/ios/device-ios.app//tabs_modalWebViewController.nib to device
Going back in the console log, I find the following info if it helps any:
[ERROR] Failed when running /Users/joshmbrown/forge-workspace/fi-monuments/.lib/fruitstrap
ShellError: Failed when running PATH/.lib/fruitstrap
Any suggestions?
I've reinstalled Xcode and the proper command line utilities. I've also performed an xcode-select in the terminal. What else?

Related

Getting frequent Kill:9 Error in Xcode and Terminal

I have recently upgraded the Mac OS to Ventura 13.2.1 and Xcode to 14.2, now once I try to compile any application with Xcode, I am getting Kill:9 related issue for random task/framework in the project. I also get Kill:9 issue sometime on terminal as well.
Listing the errors here:
failed to read asset tags: The command `` terminated with uncaught signal 9. The command had no output.
Driver threw jobFailedWithNonzeroExitCode(9, "") without emitting errors.
Unable to execute command: Killed 9 Clang frontend command failed due to signal.
Please help me to resolve this issue/crash.
Open project in Xcode.
Build the app with Simulator (I tried with iPhone 14 Pro)
Error occurs in the build
Ideally project should have compiled without any error.
It sounds to me that the problem is with the installation of Xcode because when an unprivileged task is attempted, the OS will kill it off (with signal 9).
What I recommend is for you to re-install Xcode.
When you first run the new Xcode, it should prompt you for an administrator password in order to install system related components. Make sure you do this step. Hopefully that should then allow you to compile and run your iOS apps.

Xcode 14 is not getting attached to Simulator in Debug mode

While debugging any iOS application, Xcode builds and run successfully, also launches a simulator but it is not able to attach debugger from Xcode 14 to Simulator iOS app.
It throws an error in Xcode:
Xcode console says:
Could not attach to pid : “75997” Domain: IDEDebugSessionErrorDomain
Code: 3 Failure Reason: attach failed (Not allowed to attach to
process. Look in the console messages (Console.app), near the
debugserver entries, when the attach failed. The subsystem that
denied the attach permission will likely have logged an informative
message about why it was denied.) User Info: {
DVTRadarComponentKey = 855031;
IDERunOperationFailingWorker = DBGLLDBLauncher;
RawUnderlyingErrorMessage = "attach failed (Not allowed to attach to process. Look in the console messages (Console.app), near the
debugserver entries, when the attach failed. The subsystem that
denied the attach permission will likely have logged an informative
message about why it was denied.)"; }
Tried with re-installing Xcode and Command line tools, but issue persists.
Steps:
Build and run app with Debug executables true
Simulator gets launched
Error on Xcode and it gets disconnected from simulator
Is there a possibility that it can be blocked by any other app, if so how to identify ?
I solved the issue by doing the steps below:
SOLUTION 1:
Edit the scheme
Select Run
Select Build Configuration "Debug"
Select "Wait for the executable to be launched"
Close
Run the app
see the screenshot here
You will receive an error message when you run the app again.
Close the app.
Edit the scheme again and change "Wait for the executable to be launched" to "Automatically".
Now your simulator will work as expected.
SOLUTION 2:
Delete your app folder in Derived Data
/Users/[your username]/Library/Developer/Xcode/DerivedData/
Search your app name folders and delete them.
SOLUTION 3:
Open the terminal and run:
sudo DevToolsSecurity -enable
This command enables the Developer Mode. After running the command you will receive this message: [Developer mode is now enabled].
Sometimes it's happen, when you are trying to build too fast after a build has started.
First of all, quit your current simulator, delete derived data and clean the project, wait until whole processing is complete. Then do some changes / editing if required (as we clean all data) and try running on a different simulator.
Check certificates in key-chain access, if you found any untrusted certificates in key-chain access remove it.
Also if you are using beta version just make sure it is downloaded from Apple official website.
Came here to share my (strange) solution if anybody crosses the same problem with no answers working. In my case, no solution from this nor other SO answers to similar questions worked (cleaning, rebuilding project, updating, clearing derived data..)
My setup is:
Macbook M1 2022 + Xcode Version 14.2 (14C18)
This Xcode version could not attach to any of my apps (fresh new or previously developed) on different simulators (11, 12, 14) with iOS versions 13.7 - 16.2.
Editing scheme solution from answer above was not working also so I ended up in leaving scheme as:
Build configuration: Release
Debug executable Deselected(!)
Launch Automatically
And magically debugging app in Xcode started working even though it's release version with debug option deselected.. Selecting Debug executable again makes Xcode not possible in attaching to app process
Just to clarify: above steps actually makes app to run as in DEBUG mode - Xcode attaches to pid, I can do console logs and breakpoints. This Xcode version behaves opposite than options selected

The request was denied by service delegate (SBMainWorkspace) on iOS 10.0+ simulator & FBSOpenApplicationErrorDomain error 1 on iOS 9.3 simulator. Why?

When trying to run any of the projects that I usually run I'm getting the following errors for different simulators:
The request was denied by service delegate (SBMainWorkspace) for reason: unspecified on iOS 10.0+ simulator
The operation could not be completed (FBSOpenApplicationErrorDomain error 1) on iOS 9.3 simulator.
This issue began when I tried installing a previous version of Xcode 8.2.1 from what I had been using (8.3). I couldn't build any projects in the 8.2.1, but I could still build in 8.3. I named the 8.2.1 a different name in order to be able to run them side by side. This was something I had done before. However, I needed 8.2.1 for a project and so I deleted both and then reinstalled just 8.2.1 according to this post: How to Completely Uninstall Xcode and Clear All Settings.
I've checked the scheme settings in Product > Scheme > Edit scheme > Run > Environment Variables and I've made sure there are no empty environment variables checked. I don't have any environment variables at all now.
I've reset content and settings on the simulators.
I've created a new simulator of a different iOS version. Originally I was just trying on 9.3 and 10.3. I then downloaded the 10.0 and 10.2 and still have the same issue occurring.
I consistently clean my project before running, both (shift + cmd + K) and (shift + alt/option + cmd + K).
I've rebooted my system. I've done everything I can think of. The issue still prevails. What am I missing?!
FBSOpenApplicationErrorDomain error 1, "unspecified" is a catch-all error code for something going wrong during launch that wasn't covered by another error code. There are a couple possible causes for this error code, and it is unfortunate that they do not get displayed in the UI.
I suggest you look in the simulated device's system log to uncover the real cause for the failure. Run this to see all the logs from CoreSimulatorBridge as that logs the full error when it gets it:
xcrun simctl spawn booted log show --info --debug --predicate 'processImagePath contains "CoreSimulatorBridge"'
If that isn't descriptive enough, you might want to also look at the logs for SpringBoard or assertiond, or just use --start and --end to see all the logs for the relevant time range.

Calabash can't connect to simulator

I'm trying to run some Calabash UI tests in my app but am running into trouble connecting to my simulator. I'm trying to just connect view the calabash-ios console, but am running into the following error:
WARNING
Warning Trying to connect to simulator that was not launched by Calabash/instruments.
To fix this you must let Calabash or instruments launch the app.
Query will work, but gestures will not.
I've run the app view my -cal target and have successfully seen the message Started LPHTTP server on port 37265. Here's some more info on Calabash/my setup:
xcode-select --print-path
/Applications/Xcode.app/Contents/Developer
xcodebuild -version
Xcode 7.0
Build version 7A218
calabash-ios version
0.14.3
server_version
=> {"app_id"=>"com.solstice.discoverfinancialenterprise.mobile", "outcome"=>"SUCCESS", "server_port"=>37265, "version"=>"0.14.3", "app_name"=>"Discover", "system"=>"x86_64", "simulator_device"=>"iPhone", "simulator"=>"", "app_version"=>"1", "short_version_string"=>"6.6.1 UAT", "iphone_app_emulated_on_ipad"=>false, "app_base_sdk"=>"iphonesimulator9.0", "form_factor"=>"iphone 4in", "git"=>{"revision"=>"c2d009b", "remote_origin"=>"git#github.com:calabash/calabash-ios-server.git", "branch"=>"master"}, "screen_dimensions"=>{"sample"=>1, "height"=>1136, "width"=>640, "scale"=>2}, "4inch"=>true, "iOS_version"=>"8.4"}
Sorry the JSON isn't formatted, my console spat it out in an unformatted way.
I've used a few different simulators, iPhone 6, iOS 9 and iOS 8.3, and an iPhone 5s iOS 8.4. Does anyone know anything I need to do differently to get this to connect to my simulator?
+100 for including all the information about your environment.
Please update to Calabash 0.16.4 which is compatible with your Xcode version.
I'm trying to just connect view the calabash-ios console, but am running into the following error:
Can you show how you launched console and what command you tried to run?
Typically, you want something like this:
$ APP=/path/to/Your.app calabash-ios console
> start_test_server_in_background
You must let calabash launch the app or you will not be able to perform gestures.
APP and APP_BUNDLE_PATH are synonymous.
http://calabashapi.xamarin.com/ios/file.ENVIRONMENT_VARIABLES.html#label-APP+and+APP_BUNDLE_PATH

trigger.io error device-ios.app/Forge malformed object

I am trying to run this weather tutorial app on an actual iPhone (I've got it working on the emulator so far).
[ERROR] Failed when running /usr/bin/codesign: codesign_allocate:
object:
/Users/cdplMBP17/Documents/AppDev/trigger/development/ios/device-ios.app/Forge
malformed object (unknown load command 43)
/Users/cdplMBP17/Documents/AppDev/trigger/development/ios/device-ios.app:
object file format unrecognized, invalid, or unsuitable
Thanks in advance.
This can happen if you have an older version of Xcode or if the Xcode command line tools have got into a bad state.
I recommend trying the following
1) Make sure the latest Xcode is installed from the app store.
2) Make sure the command line tools are installed and Xcode is aware they are installed. To install the command line tools, open the Xcode preferences and go to Downloads, there should be an install button next to Command Line Tools (see the image below).
If this doesn't help then your version of OS X and the full log output from the failed run on a device would be helpful.

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