iPad endpointIOTimerExpired error when plugging in iPad to Windows 7 - ios

I get an error similar to the one below about 5-10 seconds after plugging in an iPad into a Windows 7 laptop. When I plug the same iPads into a WinXP laptop, I do not get the error. I tried it on two iPads (iOS 5.0.1 on one and iOS 5.1.1 on the other) and they both showed the error on the Win7 machine.
The XP machine has iTunes 10.5.0.42 installed.
I tried both iTunes 10.6.3.25 and 10.5.0.142 (after first uninstalling 10.6.3.25) on the Win7 machine and the error was there with both versions of iTunes. I don't have a copy of the 10.5.0.42 installer or I would try that on the Win7 machine.
I suspect that this error is causing connection problems with my monotouch code on the Win7 machine which uses the USB connection to talk to the iPad. My code works fine on the XP machine.
REPHRASE: I suspect that this error is causing connection problems between my iPad running a Monotouch client which communicates over the USB to a server on the Win7 machine. My server on the XP machine communicates over the USB to the iPad just fine. The server code is the same on both the XP and Win7 machine. However, the error shown below appears when none of my code (on any machine/device) is running at all, so it looks like it might be an OS/Driver sort of issue.
Note: The image above is taken from here. The cause of my error (plugging in the iPad) is different than that listed in this link, but the error message is substantially similar.

If it's any help, I can reproduce this by plugging my ipad 2 into a Win7 VM on my mac (with latest iTunes installed)
I guess it's a Win7 + iOS issue? Not really anything to do with MonoTouch?

Related

Xamarin - Remote Mac emulation

I'm running Visual Studio 2019 on a Windows 10 machine and have developed a simple Xamarin app.
I've got a Mac mini, with XCode on it, on the same network.
In VS when I select the IOS project and choose debug the Mac mini successfully pairs to the Windows machine. However, nothing is displaying or shows up on the Mac mini.
My understanding is I'd see the app running or being emulated on the Mac at this point.
I'm not getting any error messages on either box or in VS.
Thanks.

Xamarin.Ios does not deploy to iphone-simulator

I have a notebook with windows installed and a virtual machine of MacOs Catalina.
Connecting the Mac to Visual Studio on windows works without a problem but when I want to run the Xamarin.Ios Project the simulator boots and after some seconds the error
"could not launch the app (bundle_name) on the device iOS 13.3 - iPhone 11: The request to open (bundle_name) failed.
occures.
Here is the error
The latest version of XCode (11.3.1) and Visualstudio 2019 are both installed on the virtual machine.
Sometimes another error occures on the virtual machine which says that springboard quit unexpected. Don't know if it has something to do with this problem
Here is the error for the springboard error
Does anyone know how to solve this? I looked it up online but I can't find a working solution.
I had same problem. I changed my provisioning profile from distribution to development and it fixed .

Delphi iOS Simulator error message 'Session ended'

I am trying to run iOS Simulator from Delphi having setup the following needed configurations:
I am using mac with Parallel Desktop for my RAD Studio virtual machine.
I am using Delphi 10.1 Berlin.
Already installed an XCode and running.
I have my command line tools.
I have platform assistant and running in my mac.
I already created my connection profile using the IPAddress and port given by PAServer.
Installed SDK for OSX and iOS in the SDK Manager.
I have no problem running my OSX on my Mac.
The only issue I have is my iOS Simulator is not working. Here'sscreenshot of the error message.
I swear I checked the recommended troubleshoot procedures several times but no avail.
I hope someone help me get through with this. I already spent the whole day searching/troubleshooting this connection.
Many thanks and cheers!
There is a Hotfix for 10.1 Berlin called "30680_rad_studio_10.1_berlin_hotfix_11_jan_2017". It should be available for download from your EDN account under "My registered user downloads".
You need to copy the files from this zip archive onto your Mac in the PAServer-18.0 application folder /Applications/PAServer-18.0.app/Contents/MacOS. There is a readme_en.txt with a detailed description.

Using Xamarin and VS15 on Mac and VM

I'm trying to do some developing with Xamarin. My setup is this:
MacBook Pro running Sierra 10.12.3
-XCode 8.2.1 installed
VMWare Fusion running Win10 VM using Bridged network connection
-Running Visual Studio 15 with Xamarin up-to-date with latest Stable release
I'm still just trying to get everything set up. Originally, I was running Yosemite, so I would get the error that I needed to Accept the XCode terms when I tried to set up my Xamarin Mac Agent, but XCode wasn't even installed (my bad). So, I updated my OS to Sierra and installed XCode. Then, I made sure on the Mac side that my account was included for Remote Login. When I try to connect, it comes back after 30 seconds or so that it "Couldn't Connect". So, if I try another account in the approved Remote Login list that I don't have the password for, it comes back right away that I have the wrong credentials. So that tells me that it must be getting thru to the Mac, but something else is wrong.
Any ideas would be great!
Thanks!
To make the connection between OS X and Windows work, you have to make sure that you're running the same version of Xamarin on both.
On OS X, you need to have Xamarin Studio with the latest stable version of Xamarin and Xamarin.iOS installed. On Windows, you need to check that you have the same version by going to About Visual Studio dialog (Help menu).

Launch failed. The app could not be launched on xamarin

I am getting the following error when trying to run Visual Studio/Xamarin built application on the IOS Simulator.
Launch failed. The app 'App2' could not be launched on 'iPhone 7 Plus iOS 10.1'. Please check the logs for more details.
"App2" was created using the Tab Template, and NO code changes after rolling the application.
Windows environment: Windows 10 w/Visual Studio 2015 update 2
Mac environment: IMac Sierra fully patched. XCode 8.1 (what ever is most up to date).
I have connected the mac remote and pc. I can launch the iPhone simulator on the mac from Visual studio on the PC.
I get the error when trying to run "App2". It compiles fine, just won't run on the simulator.
I've searched here, and similar results speak of VS Crashing. Mine doesn't crash, just presents the error. NOTE: There's nothing in any log I can find with details by the way.
Ideas? Thanks!
EDIT: Just loaded up Parallels on the IMac and ran Win 10/VStudio. I get the same error. Again, xamarin remote agent connected and I can start the simulator from the PC, i just can't deploy to it.
After all the research and help from those here it comes down to a bug with the current version of Xamarin. Options are to wait until a new stable build is on the Xamarin site or get builds off of GIT. I'm choosing to wait, as I've not had great luck working with interim builds.
Xamarin that downloads with the new VS 2017 fixes this bug.

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