Blackberry SMS interception, sending an SMS to the emulator - blackberry

I am currently developing a Blackberry 5.0 application which needs to be able to intercept a SMS message. I am trying to send a SMS to the emulator. I've come accross the suggestion to run two separate instances of the emulator and to send a SMS from the one emulator instance to the other using the SMSDemo sample application on both emulators.
I run the two instances of the emulator from two separate working directories as follows:
"C:\java\blackberry\eclipse\plugins\net.rim.ejde.componentpack5.0.0_5.0.0.36\components\simulator\fledge.exe" /app="C:\java\blackberry\eclipse\plugins\net.rim.ejde.componentpack5.0.0_5.0.0.36\components\simulator\Jvm.dll" /sms-source-port=6000 /sms-destination-port=6001
"C:\java\blackberry\eclipse\plugins\net.rim.ejde.componentpack5.0.0_5.0.0.36\components\simulator\fledge.exe" /app="C:\java\blackberry\eclipse\plugins\net.rim.ejde.componentpack5.0.0_5.0.0.36\components\simulator\Jvm.dll" /sms-source-port=6001 /sms-destination-port=6000
Both instances start up but when I attempt to send a SMS it never arrives at the second emulator.
I've disabled the Windows firewall - no change.
When I netstat for UDP I can see both ports 6000 and 6001 listening.
Any advice would be appreciated.

I have finally found a solution for the problem. Here it is:
Using Wireshark to sniff the UDP broadcast from the emulator I noticed that the destination address is incorrect - its "1.0.0.127". This address is not routable so the datagram sent from the one emulator will never reach the other emulator.
I might have missed it but I cannot see any command line argument to set when launching the emulator to specify the destination address.
I changed my development laptop to use a hard-coded IP address instead of DHCP. I then added 1.0.0.127 as another IP address to my TCP/IP settings. The address is now routable.
Restarted both emulators with no changes to the port settings (/sms-source-port and /sms-destination-port) and it worked fine. I did not need to use the SMSDemo application. I used the normal Blackberry messaging application.
I hope this helps others experiencing this same problem.

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In case you are developing an App Clip for iOS app, be aware that:
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Is it possible to build socket connection between 2 iOS devices

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It's not for the App Store, so I don't care if Apple would reject the app because of this behavior.
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Here's somebody who seems to have accomplished this
Another link
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