I am running on Mac Lion 10.7.3 with i5 2.3 GHz and 4GB Ram.
Application is running fine with command line
rake run:iphone
rake run:android
but when I am trying to run the same app using RhoSimulator, app getting crashed just after login.
I looked into all pros and cons but in vain.
First thing first: As the first para of this link suggesting http://docs.rhomobile.com/rhodes/simulator
"RhoSimulator allows to run Rhodes applications without lengthy build process and to debug them in RhoStudio. Currently RhoSimulator works on Windows only."
Is this possible to run rhosimulator on Mac at all?
If yes then please find the crash report and throw some light to fix this.
yes , for me too, for no reason, just 1 week before the same application run in rhosimulator but now have got same crash report as you.
but i can login (http async), but after on one page, rhosimulator crash..
-> uninstall all gem rhodes, and multiple packets gems version..
-> reinstall rhodes 3.2.2
-> got same crash.
-> get and install rhosimulator fix pack
-> got same crash
try to compile for iphone simulator, run:iphone-> ok, inside iphone simulator -> got app go out a the same page (crash i suppose)..
so no understand., it's my third application with this framework, i'm tired to patch the framework and try to get stable working framework...
Related
I have recently upgraded the Mac OS to Ventura 13.2.1 and Xcode to 14.2, now once I try to compile any application with Xcode, I am getting Kill:9 related issue for random task/framework in the project. I also get Kill:9 issue sometime on terminal as well.
Listing the errors here:
failed to read asset tags: The command `` terminated with uncaught signal 9. The command had no output.
Driver threw jobFailedWithNonzeroExitCode(9, "") without emitting errors.
Unable to execute command: Killed 9 Clang frontend command failed due to signal.
Please help me to resolve this issue/crash.
Open project in Xcode.
Build the app with Simulator (I tried with iPhone 14 Pro)
Error occurs in the build
Ideally project should have compiled without any error.
It sounds to me that the problem is with the installation of Xcode because when an unprivileged task is attempted, the OS will kill it off (with signal 9).
What I recommend is for you to re-install Xcode.
When you first run the new Xcode, it should prompt you for an administrator password in order to install system related components. Make sure you do this step. Hopefully that should then allow you to compile and run your iOS apps.
I've got DalekJS running really well on WinLin, but am interested to know exactly what the process is for running it on iOS.
http://dalekjs.com/docs/ios.html
When running on Windows, for example, I install the DalekJS npm globally, and then install the IE web-driver, before executing my test suite.
On iOS am I expected to do the same thing? Can you install NodeJS on an iPhone? Is there a difference in doing it on the actual device, vs doing it through the emulator?
Also, what are the current obstacles in making it run on iPad?
Thanks!
Dalek will not run on the IPad/Iphone etc. itself (neither will or must NodeJS), it uses the native debugging tools that come with the dev environment through Appium.
Unfortunately, due to some changes that happened in MacOS 10.8 & 10.9 (Changes in the user rights management, etc.) it can only do this in the simulator. We are working on bringing back support for "real" devices with the next version of DalekJS.
I have been hosting my app on a cydia repository for quite some time, and haven't had any problems hosting the app for iOS 5 or iOS 6. However, when I upgraded one of my devices to iOS 7, and tried to install the app it gave me some errors during the installation.
The erros I am getting are,
subprocess dpkg-deb --fsys-tarfile returned error exit status 2
Sub-process /usr/bin/dpkg returned an error code (1)
I've tried googling the errors, but haven't had much luck, and I just reread saurik's post about building a .deb file and creating a cydia repository, here I am still not sure why the package / .deb file would work in iOS 6 but then stop working in iOS 7.
I even created a simple test app with just button in it using Xcode 5, and that simple test app is giving me the same errors as stated above.
Apparently there's some compatibility issues with dpkg, Cydia, and the homebrew release of dpkg. I ended up finding this, which solved the install problem. :)
this error mostly happen if you are using new SDK that has not been jailbroken yet, if you are using Xcode with new SDK you should download older Xcode with SDK that has been jailbroken, then you can compile an app that will load normally.
Hey in trying to submit my app to iTunes. It passes the validation, but when i submit it's showing an error:
an error occurred uploading to the iTunes store
I have tried all possible solutions that I found during searching about this problem for almost one day .
I tried these lines without any success
cd /System/Library/Frameworks/JavaVM.framework/Versions
sudo ln -s CurrentJDK /System/Library/Frameworks/JavaVM.framework/Versions/1.5
sudo ln -s CurrentJDK /System/Library/Frameworks/JavaVM.framework/Versions/1.5.0
I use xcode 4.2 and snow leopard Mac OS .
Just use the newest Application Loader to submit apps. For Snow Leopard Mac OS, you can download Application Loader 2.5 from here to see what the problem really is. If nothing else is wrong, you may get this error:
This bundle is invalid. Apple is not currently accepting applications built with this version of the SDK, xcode.
I am also working on submitting apps with Xcode 4.2, because my macbook is too old to upgrade to Lion and to install Xcode 4.6. It seems that Xcode 4.2 is too old to be supported and the best solution is to install Xcode 4.6.
This error says that there is something wrong with the upload process. I don't believe you can fix it without getting in touch with Apple.
I've had this error once (already some months ago). It was caused by a server side issue by Apple at that day, but today the Apple servers are working without any issues (tried with Xcode 4.6).
I have a Mac Mini with Lion (10.7.2). I downloaded a version of Xcode (4.3.1) from an other workstation (Windows) and I tried to install it. But I receive this strange error message !
http://systemsboy.com/wp-content/uploads/2011/03/xcode03.png
My error message is slightly different (I have a direct link to var/log/install.log)
Of course, I check the logs but there's no informations concerning this failure. There is anyone that encountered the same problem. My only solution right now is to download again Xcode but my connection sucks.
Thanks
Try getting it through the Mac App Store instead.