Could someone shed some light on why the following, in simplecv, does not work?
https://gist.github.com/2220293
Apparently, the image.findKeypointMatch attribute does not exist? It is indeed not the simplecv documentation.. How could I accomplish the something without this?
Thanks
Alex
I am the one to write the above code.
The keypointmatch function is included in the latest github repository of simple. Install it from there. You also would be needing OpenCV 2.3 to run this.
Note: It is just an example for SimpleCV. This is in no way perfect, that is obvious.
Did you install the latest version of SimpleCV? If not I suggest you get the latest version from the repository. This library is very young, and after a quick look at the code I saw many bugs. So it's not a bad idea to go with the latest version hoping the number of bugs is reduced.
In
SimpleCV/ImageClass.py
you will find the findKeypointMatch() method. One thing you can do is to investigate why you cant call this function. If you copy here the error message you get and exactly the code you're trying to run then probably someone here can help you.
The other way is to go through the code as you wanted and see what it does and you copy the code in your script. I wouldn't recommend this.
Please let me know how it goes.
To verify you can always run:
import SimpleCV
print SimpleCV.__version__
Keypoint detection was added after 1.2.
Related
I obfuscated my code using pp-ios-rename or ios-class-guard by following the steps in below link
https://github.com/preemptive/PPiOS-Rename
But when I try to deobfuscate my code, I couldnt do it and there is no support for that anywhere. Please help me in deobfuscating the code. Even my storyboard scenes got obfuscated, may be I have done something wrong in the process.
Thanks in Advance.
The repo suggests reverting to a previous commit as it looks like there's no automated way to undo it. You can reference the symbols.map file to see the mappings.
If you still have this file you could try inverting the obfuscated names with the original names then running this command:
ppios-rename --obfuscate-sources --symbols-map symbols.map
However, this kind of source obfuscation is not normally recommended due to these kind of significant trade-offs, unless running it as part of an automated CI/CD pipeline.
I really need to figure out how to set up the directX SDK with code::blocks.
I've looked at lots of tutorials but none of them work for me and I cant figure out how to do it myself. When ever I try to compile a program, codeblocks says stuff like "strsafe.h no such file or directory".
I've installed everything but I think the problem is that codeblocks doesn't know where to find the SDK. If someone could help that would be really great. Thanks in advance. :-)
This happens in the package manager console. What does the red text mean?
After I run the command, the migration file is generated, but it's empty.
I can't find an answer anywhere else. I'm very frustrated. I've done a research in google but that error happens in many situations different than this one.
The solution to this problem was to "downgrade" Entity Framework to 6.1.3. I guess the cause was a bug with the beta version. I was using: 6.2.0 beta.
Thank you guys for pointing this out! Thank you Gert Arnold. You rock!
I am attempting to follow instructions in this article:
https://www.dartlang.org/articles/libraries/serialization#protobuf-example
Step one is to install protocol compiler. My question is, does it matter which version I download? Do I need to use the javasript version as Dart will be compiling down to Javascript? Please see below link to list of all protoc downloads to see what I mean:
https://github.com/google/protobuf/releases/tag/v3.0.0
Any advise would be massively appreciated. Apologies if this has a very obvious answer - I am quite new to this and struggling to find more information anywhere.
Thanks in advance.
You don't need anything special for JS. The compiler generates Dart code that gets compiled to JS
Install one of:
protoc-3.0.0-linux-x86_32.zip
protoc-3.0.0-linux-x86_64.zip
protoc-3.0.0-osx-x86_32.zip
protoc-3.0.0-osx-x86_64.zip
protoc-3.0.0-win32.zip
Hi Everyone I am working on J2ME polish project, which is just an enhancement project. I have no idea about J2ME Polish. I have an error saying that the
import de.enough.polish.ui.Command cannot be resolved. So can any one tell me where can I find that. I have tried googling but could not find it.
You should download j2meploish once downloaded and installed you should look in the $installdirectory/source/j2mepolish-client.jar or something with the word client in.
You should take a look at this website, they probably have the library you are looking for.