how to set up windows phone develop environment and using F# to develop application? - f#

I have already download the windows phone develop tools but I don't know how to using F# to developing the app, currently it's C#.

Installing a template for 'F# and Windows Phone' into Visual Studio makes life a little easier. If you open Visual Studio and go to Tools->Extension Manager it will open the Extension Manager dialog. From there, if you select the online gallery and type 'F# Windows Phone' into the search box you can find a couple of templates that should help you get started. Most of them were written by Daniel Mohl. His blog can be found here Daniel Mohl

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How can I get started with Xamarin from Visual Studio 2013?

I want to port a Compact Framework/Windows CE app to Xamarin to create Android and IOS (and possibly Windows Phone) "versions." I reckon I need Windows 8 for Windows Phone (8) but for now I thought I could get started with Android and IOS in moving this prehistoric app into the 21st century.
According to this article, I first need "Project linker" and can NuGet it, but searching for it via Tools > Extensions and Updates in VS 2013 returns no search results.
That article says you need VS 2012 or better; the direct link to "Project Linker," though, says it supports VS 2010.
Where do I go from here?
UPDATE
I went here, and am in the processing of downloading.
UPDATE 2
Here, it says, "Modern Integrated Development Environment (IDE) – Xamarin uses Xamarin Studio on Mac OS X, and also Xamarin Studio or Visual Studio 2010 on Windows."
Yet in VS 2013, I do have project types now for Android and IOS*, so I reckon that's just a typo (hasn't been updated)?
although I don't have a Mac, so that is not possible for me right now; also, since I'm still on Windows 7 at work, Windows 8 Phone apps are not yet a possibility, either. So at present, Xamarin within Visual Studio is simply a replacement for Eclipse/Java in the creation of Android apps.
UPDATE 3
I've been waiting for something better than PhoneGap, and I think maybe I've found it. If MS were to buy this company and bake Xamarin into Visual Studio -- voila!/yowza/wow! The cats in Cupertino will have to reach for the Pepto-Bismol!
That's a bit outdated and there's a much better approach available today.
You can use Portable Class Libraries (PCL) to share code across project spanning iOS, Android, Windows (Phones) and even OSX.
See this article (and where it leads) for more details.
I certainly agree with #poupou that PCL's are the way to go (if possible). I would recommend James Montemagno's app on github. He just created this for channel9 using VS 2013. I just created a cross-platform app based off of this and it worked out well. I would only use the file-linking for the platform specific implementations with compiler directives. This can be seen in his ServiceRegistrar class in said app.
This SO answer actually explains how to get the 2012 Project Linker to work with 2013 if you still want to go that route and gives a link to the extension.
Also, you may want to check out MvvmCross. It is open-source, has a large user-base and following, and really helps with maximum code re-use. Best part, it uses PCLs and all of it's features (plugins) are available via nuget.
I would recommend reading the article #poupou posted, watching James' channel9 videos on his github page, and (if you want to check out mvvmcross) watch #slodge's N+1 videos on mvvmcross.

DirectX SDK / VS2013 SDK setup

I am a beginning programmer university student and I want to apply myself outside of class with a side project. I wanted to start programming some simple directX stuff in C++ for practice and preparation for future classes.
However, I have Visual Studios 2013 installed and the DirectX SDK June version installed, and I can't seem to find any directX templates in visual studios. In tutorials I have watched, when a person goes into visual studios 2013 and clicks on "Visual C++", they have a lot more templates show up, including DirectX ones.
What step am I missing to be able to see these things in my Visual Studios 2013 professional?
Thank you in advance for the help!
There is no built-in templates for desktop DirectX, since you have installed the DirectX SDK, I recommend you use the Samples/Demos from the SDK(you can find it from DirectX Sample Browser), there is a sample called Empty Project, you can install that sample and write your code based on it.
There are only templates for DirectX Windows Store Apps. I cannot remember if it ever was DirectX Desktop templates in Visual Studio.
On a picture here you can see two default DirectX Windows Store Apps templates and new templates which you can to download.
Probably, in your tutorial there are some home made templates, or those which can be fond on a web. You can easily make your own template too.
If you really want to learn program for Desktop (and as you are trying to use DirectX SDK it is probably what you want), just follow the code that you can find in books and tutorials. Also it is a good idea not to copy any code, but to start your own projects(s) which will develop as long as you will develop your knowledge.
Note, that DirectX SDK was deprecated a while ago (latest version is dating June 2010). You must use Windows SDK for any new code. Though, you can compile old samples (which requires stuff not present in new SDK) with DirectX SDK. You could find interesting some of Q&A on that topic:
DirectX SDK vs Windows SDK: which one to use?
Working with Direct X and VS2012
and this blog on MSDN by Chuck Walbourn - MSFT :
Where is the DirectX SDK?
Where is the DirectX SDK (2013 Edition)?
Living without D3DX
Happy coding! ;)

IDE for Corona SDK for Mac

I am Just started with Corona SDK and could not find any IDE with proper Corona SDK. Can any one list out the IDE for the Corona SDK for Mac.
The Corona SDK IDE's are
sublime text. source1
coronaprojectmanager source2
Lua Glider source3
ZeroBrane Studio source4
Lua Glider is the best, Am using it since a year am master in that and can help you in that please ask if want any help.
I would highly recommend sublime text 2 due to the fact that Corona Labs now officially supports it. Plus just yesterday, Corona updated and has this cool snippets that allow sample code to be added via a GUI.
Check it out: http://coronalabs.com/blog/2013/12/11/corona-editor-is-now-1-0/
Check out Visual Studio Code – a free text editor from Microsoft
https://code.visualstudio.com/
It runs on OS X
While the full Visual Studio IDE is a Windows-based tool, Visual Studio Code has a native version for OS X. If you’re comfortable with the IDE in Windows, you’ll feel right at home when working in OS X.
It supports Corona SDK
Code highlighting is part of the standard Visual Studio Code editor, and an optional extension called Corona Tools brings Corona’s documentation to the editor. Installing the extension gives you keyboard shortcuts to either open or search Corona Labs’ documentation. While this is currently a new extension with limited functionality, feel free to reach out to the developer, Tobiah Zarlez, to request additional features.

Where can I find the latest version of XNA to download?

I'm using Visual Studio 2010 Ultimate and I after searching for XNA Download on google, I found this page:
http://blogs.msdn.com/b/xna/archive/2010/09/16/xna-game-studio-4-0-available-for-download.aspx
Following the link there, I get to this page:
http://create.msdn.com/en-US/SiteError.aspx?404;aspx&404;http://create.msdn.com:80/launchcenter?lc=1033
So this is kind of confusing for someone starting out.
What is the latest release version of XNA I can use for PC/WP7 game development?
Where can I find the installer to download it?
I don't need a bootstrapper to download Visual Studio for me, as I already has the IDE installed. Thank you!
Here: Microsoft XNA Game Studio 4.0 download.
Also see Windows Phone Developer Tools: Offline ISO Image.
But note that the Web Installer available here will only download and install what you need. Since you already have Visual Studio, it will just integrate itself nicely.
The latest version is XNA 4.0. The bootstrapper is a smart installer and only installs the components you are missing. For example if you have Visual Studio 2010 Ultimate then it is not going to install the Express version as well. It also includes a Windows Phone emulator if you are interested in that. And here's the direct link to the installer.

Developing add-ons/extensions for MS Project

I would like to write a quick UI addon for MS Project, but I don't know how to proceed. Ideally it should be fully integrated into Project. Just need to know how to get started. Thanks!
if using Visual Studio:
Check out Visual Studio Tools for Office (VSTO)!
http://msdn.microsoft.com/en-us/office/aa905533.aspx

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