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How is it possible to submit an app to the AppStore which is not for general use? For instance I might want to do an invite-only free trial before making the app generally available for a fee.
Or I might want to be able to give free copies to specific people for promotion. Are these kind of things possible?
Create an ad-hoc distribution.
It's all detailed very well in the iOS developer center, it's what you need to use for beta testing, etc.
Kevin's answered your first question: with regards to your second (giving free copies for promotion) - you can generate promotional codes once you've uploaded your app through iTunes Connect. You're allowed (I believe) to generate up to one hundred codes - this counter is reset every time you update your app.
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What if i want to make a lot of apps from one? They all will share the same code but have different resources. And i need A LOT of them. So i have to always do the following: build the app, submit it, change the graphics, sounds, xml files, build it, submit it and so on over and over again. Can somebody tell me what is the best way (if there's one) to automate such a process? Tools, scripts, something else?
You can't.
Actually, there may be a way you can, but you shouldn't. Uploading so many apps that it is easier to write a script to do it than just doing it by hand means that you are uploading too many apps - if Apple thinks you are flooding the App Store, they will revoke your Dev account.
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How long does the activation of the iOS Developer Program? So, how long does it take after you have purchased until you have access to iTunes Connect and your apps can upload?
It usually takes about between 24 hours and a few business days. I'm in the United States, I suspect it might take a little longer if you have to fax in international paperwork and the like.
Once your account is activated, be sure to take care of your contracts in iTunes Connect.
Patience is a virtue. If you're always rushing to push out apps, you're going to end up releasing buggy software. Take a deep breath and have a coffee or a beer. The folks at Apple will activate your account soon.
It will take a maximum of 24 hours. It depends a lot. Do a search and you will find many other questions similar to this.
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On average how long does it take Apple to update/publish my new app/update on the App Store and iTunes website?
This link requires you to sign-in to your developer account:
https://developer.apple.com/appstore/resources/approval/index.html#expect
There is a box on the right with approval statistics - most update reviews are currently being completed within 8 business days.
E:
There are no longer statistics on that page (and it is no longer dev-account protected).
Statistics are now available without signing in:
https://developer.apple.com/support/appstore/#appReviewStatus
There is a box on the left with % of new/updated apps reviewed in the past 5 business days.
There are also community efforts to continue tracking approval statistics by # of days:
http://appreviewtimes.com/
Keep in mind that community efforts rely on self-reporting of approval times.
It depends on a human at Apple reviewing your app. If you'd made a few small graphics changes then it won't take very long, if you've added stuff like access to the address book or whatever they may look more closely. And it may take a while for them to get to yours if lots of other apps have been submitted recently too. So you might as well ask "How long is a piece of string?"
usually around 8-10 days from what I've experiences (and according to this site)
http://reviewtimes.shinydevelopment.com
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So I'm going to do an app. It will have about 100 recipes, and so far I've only done 4. I need to have it submitted to the App Store tomorrow.
My question is, if I'm not done by then, could I get away with just polishing what I have and then submitting it? Would Apple or my customers hate my client?
It is very rare in software development to release an application without a few known defects, so long as those defects are not critical to the functionality of the application itself. This is why versioned releases exist. That being said, unless you have a clear understanding of what your client wants, via a customer statement, it may be hard to determine whether or not your client will respond in a positive manner.
If you're down to a crunch, polish up what you've got, make sure it works, and cross your fingers. Your other option would be to request pushing back the release date.
4 out of a 100 probably wont cut it though. :P
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Let’s start with this statement: “We have published couple of free applications on the App Store and everything goes fine”. Now when approaching one customer, he told us that he heard that even we publish a free application, Apple can charge you as publisher. Well, we said, we never heard about that and it is not true and it never happens to us - but he insisted on this – therefore the questions is: “Is it possible that Apple is charging publishers of free applications under some circumstances (except of the annual fee for developer.apple.com)? ”
Thanks
Regards,
STeN
I dont know where your client did read it, but apart from the anual fee, there's no other tax or price.
Maybe your client is confused with the developer fee?