Phonegap: sounds playing in simulator but not in iPad - ipad

I've this Phonegap app that on certain events should play an audio file. This audio is heard when trying the app in the iPad simulator, but not on a proper iPad (and I know for certain that other sounds are being heard)
I've included phonegap*.js in the head section:
<head>
<meta name = "viewport" content = "user-scalable=no,width=device-width" />
<script
type="text/javascript" charset="utf-8"
src="scripts/phonegap-1.3.0.js">
</script>
<script
type="text/javascript"
src="http://ajax.googleapis.com/ajax/libs/jquery/1.7.1/jquery.min.js" >
</script>
</head>
and this is the function that should play audio files:
function playAudio(audio_file) {
switch (audio_file) {
case 'right':
new Media('media/audio/right.wav').play();
break;
case 'timer' :
new Media('media/audio/timer.wav').play();
break;
case 'complete':
new Media('media/audio/complete.wav').play();
break;
}
}
something pretty simple. No weird formats, just wavs. Could it be something to the path not being properly defined for the device? Remember: they work in the simulator. And even in Safari they raise an "ERROR: Attempting to call PhoneGap.exec() before 'deviceready'. Ignoring.", so they are being called.

try to convert your sounds to mp3's. Also you may want to localize your jQuery. You are essentially requiring a connection for your app to work...

Related

Open Camera APP from Safari

How can I open the apple's app Camera from a link in safari ?
Something like :
<a href='apple:camera'>Open camera APP</a>
it's about using the qrcode.
I am not sure if you can achieve this.
Check this link
Nonetheless, can you you try the following solution (I think it opens the gallery not photo app)?
<script type="text/javascript" charset="utf-8">
window.location = "photos-redirect://";
</script>
or
<script type="text/javascript" charset="utf-8">
window.location = "photos://";
</script>

cordova inappbrowser iOS issues

I am working on an app for both android and iOS that will be opening external links. I am currently using cordova-plugin-inappbrowser 1.0.1 to open my links and it is working perfectly in Android, but I seem to be running into the same problem that many other people have. In iOS, I do not get a toolbar to appear and thus am stuck as I cannot click on the "done" button (or back/forward buttons for that matter.) I have built the app using both phonegap build online and through the command line tools, with the same behavior in each instance. It does not work in either an emulated environment or a native device environment. I have been searching online and this seems to be an extremely common problem, but none of the proposed solutions have worked over the past 2 days and ~15 hours of testing (for just a stupid little link!) I would like to remain in-app, but would not be opposed to going to safari if that is the only solution. My relevant code and versions:
Phonegap cli-5.1.1 (iOS 3.8/Android 4.02)
Cordova 3.5.0-0.2.7
cordova-plugin-inappbrowser 1.0.1
config.xml relevent code:
<plugins>
<plugin name="InAppBrowser" value="CDVInAppBrowser" />
</plugins>
<feature name="InAppBrowser">
<param name="ios-package" value="CDVInAppBrowser" />
</feature>
index.html:
<link rel="stylesheet" href="themes/jquery.mobile.icons.min.css" />
<link rel="stylesheet" href="jquery/jquery.mobile.structure-1.4.5.min.css" />
<script type="text/javascript" charset="utf-8" src="cordova.js"></script>
<script src="jquery/jquery-2.1.4.min.js"></script>
<script src="jquery/jquery.mobile-1.4.5.min.js"></script>
<script src="phonegap.js"></script>
<script src="cordova.js"></script>
<script src="cordova_plugins.js"></script>
<script type="text/javascript" charset="utf-8">
// Wait for Cordova to load
//
document.addEventListener("deviceready", onDeviceReady, false);
// Global InAppBrowser reference
var iabRef = null;
function iabLoadStart(event) {
alert(event.type + ' - ' + event.url);
}
function iabLoadStop(event) {
alert(event.type + ' - ' + event.url);
}
function iabClose(event) {
alert(event.type);
iabRef.removeEventListener('loadstart', iabLoadStart);
iabRef.removeEventListener('loadstop', iabLoadStop);
iabRef.removeEventListener('exit', iabClose);
}
// Cordova is ready
//
function onDeviceReady() {
alert('Device is ready!');
//iabRef = window.open('http://apache.org', '_blank', 'location=yes');
//iabRef.addEventListener('loadstart', iabLoadStart);
//iabRef.addEventListener('loadstop', iabLoadStop);
//iabRef.addEventListener('exit', iabClose);
}
</script>
<style type="text/css">
.centeredImage
{
text-align:center;
margin-top:0px;
margin-bottom:0px;
padding:0px;
}
body
{
background: #000 !important;
background-image:url(backgrounds/1080widephone.png) !important;
background-size:cover !important;
}
.ui-content{
background: transparent !important;
}
.ui-page{
background: transparent !important;
}
.ui-footer{
background: transparent !important;
}
</style>
</head>
Various links (all act as buttons):
window.open('url' ,'_blank')
(NOTE: This appears to open in the default WebView for iOS and the inappbrowser for Android)
cordova.InAppBrowser.open('url' ,'_blank', 'location=yes' , 'toolbar=yes', 'toolbarposition=top' , closebuttoncaption=Return'
(NOTE: Nothing happens when I use this in either iOS or Android builds. I based this syntax off of the description)
My kneejerk reaction is that the plugin isn't loading, but I don't see how that can be the case if it is clearly working in an android build but not an iOS build using exactly the same code on phonegap build. Any help would be greatly appreciated, I feel like I'm running around in circles here!
I know this is a late response but I’ve found one possible solution.
In my case, I was using ngCordova’s $InAppBrowser within the Ionic framework to open a file or url. To test this, I was using Xcode’s iPhone simulator as well as Ionic’s “Ionic View” app. Within both of these options, $InAppBrowser will NOT show a “Back” or “Done” button.
However, if you open your project’s .xcodeproj in Xcode and run your application on an actual iOS device, the InAppBrowser should work as expected.
I spent hours on this issue only to discover Ionic View restricts the options of $InAppBrowser. However, I’m still not 100% sure as to why this doesn’t work in the iOS emulator.
Note: I believe all of this applies even if you’re directly using Cordova and not ngCordova.
The values for the options string in
cordova.InAppBrowser.open
needs to be a single string of name=value pairs separated by ,
So try:
cordova.InAppBrowser.open('url' ,'_blank', 'location=yes,toolbar=yes,toolbarposition=top,closebuttoncaption=Return');
Additionally you should make sure your application's links open with the IAB by hijacking them and opening them in the IAB and suppressing the default event... for example with JQuery to hijack all the links in a div with id "infoExternalContent" and open them in the IAB with some options set for iOS only (using Cordova device platform to detect platform):
$('#infoExternalContent').find('a').each(
function() {
var href = $(this).attr('href');
var iabOptions = (device.platform === 'iOS' ? 'location=no,enableViewportScale=yes,transitionstyle=fliphorizontal' : '');
if (href.indexOf('http') === 0) {
$(this).click(function(e) {
e.preventDefault();
cordova.InAppBrowser.open(''.concat(this.href), '_blank', iabOptions);
});
}
}
);
I don't use phonegap build, but I can't imagine that it wants all of this loaded ...
<script type="text/javascript" charset="utf-8" src="cordova.js"></script>
<script src="jquery/jquery-2.1.4.min.js"></script>
<script src="jquery/jquery.mobile-1.4.5.min.js"></script>
<script src="phonegap.js"></script>
<script src="cordova.js"></script>
<script src="cordova_plugins.js"></script>
cordova.js is loaded twice, along with phonegap.js. Just sayin'
If you uncomment
iabRef = window.open('http://apache.org', '_blank', 'location=yes');
What happens?
I would also try
cordova.InAppBrowser.open('http://apache.org', '_blank', 'location=yes');
If neither of those open a window to apache, I would readd the plugin.

Can't get ng-controller to work in ionic app

edit: This questions is solved
Stupidly enough, the url /img/images.json is treated differently by the simpleHttpServer used to test the application than by the iOS simulator.
It was a long search why it would show the list in the browser when testing but not in the simulator. Apparently the simpleHttpServer that comes with python will treat a url starting with the / as it's root, for example the www folder. The simulator does not and would appreciate a relative location, starting with no /
The problem seems mostly caused by the rustiness of my web-dev skills ^.^
====================
I am trying to make a simple ionic app, and for some input I am using the Angular Tutorial.
I have a very simple page that should load the contents of a json-file with image data. And all it needs to do for now is showing the image names. At the end it should dump the complete data from the json-file.
This is all based of the blank project created with ionic.
index.html:
<!DOCTYPE html>
<html>
<head>
<meta charset="utf-8">
<meta name="viewport" content="initial-scale=1, maximum-scale=1, user-scalable=no, width=device-width">
<title></title>
<link href="lib/ionic/css/ionic.css" rel="stylesheet">
<link href="css/style.css" rel="stylesheet">
<script src="lib/ionic/js/ionic.bundle.js"></script>
<script src="cordova.js"></script>
<!-- your app's js -->
<script src="js/app.js"></script>
<script src="js/controller.js"></script>
</head>
<body ng-app="phocalsApp">
<ion-pane>
<ion-header-bar class="bar-stable">
<h1 class="title">Ionic Blank Starter</h1>
</ion-header-bar>
<ion-content ng-controller="imageListCtl">
<ul class="imagelist">
<li ng-repeat="image in imagelist" >
{{image.imgName}}
</li>
</ul>
{{imagelist | json}}
</ion-content>
</ion-pane>
</body>
</html>
app.js:
// Ionic Starter App
// angular.module is a global place for creating, registering and retrieving Angular modules
// 'starter' is the name of this angular module example (also set in a <body> attribute in index.html)
// the 2nd parameter is an array of 'requires'
angular.module('phocalsApp', ['ionic', 'phocalsControllers'])
.run(function($ionicPlatform) {
$ionicPlatform.ready(function() {
// Hide the accessory bar by default (remove this to show the accessory bar above the keyboard
// for form inputs)
if(window.cordova && window.cordova.plugins.Keyboard) {
cordova.plugins.Keyboard.hideKeyboardAccessoryBar(true);
}
if(window.StatusBar) {
StatusBar.styleDefault();
}
});
})
controller.js
'use strict';
var phocalsControllers = angular.module('phocalsControllers', []);
phocalsControllers.controller('imageListCtl', ['$scope', '$http',
function($scope, $http) {
$http.get('/img/images.json').success(function(data) {
$scope.imagelist = data;
});
$scope.orderProp = 'imgDate';
}]);
images.json:
[
{
"imgUrl":"",
"imgName":"Nieuwste Foto",
"imgDate":20140525
},
{
"imgUrl":"",
"imgName":"tweede Foto",
"imgDate":20140524
},
{
"imgUrl":"",
"imgName":"derde Foto",
"imgDate":20140523
}
]
Seeing as I pretty much use the same code as the angular example, I would expect this to work, unfortunately all the output I am getting when running in the ios Simulator is an empty page with the header-bar. No errors or nothing. Can anyone tell me what I am doing wrong here?
You are missing some console.log(data) in your controller to check whether the controller is initialized, wether $http actually succeeds etc.
Even after using angular for months, i have to log every step cause there are too many things to go wrong :)
Also you should add an error function to
$http.get('/img/images.json').success(function(data) {
$scope.imagelist = data;
}).error(function(data) ....;

VideoJS 'Video error'

I have a simple view that I'm using to test out video.js; it looks like this:
<script type="text/javascript" src="~/Scripts/video.js"></script>
<link href="~/Content/video-js.css" rel="stylesheet" type="text/css">
<script>
videojs.options.flash.swf = "video-js.swf";
</script>
<body>
<video id="testPlayer" class="video-js" controls preload="auto"
poster="~/Content/images/video-js.png"
data-setup="{}">
<source src="<url of a .mp4 file stored in my project>" type="video/mp4" />
</video>
</body>
After the page loads, I see the poster on the video player (along with some metadata information below the player that I haven't figured out how to get rid of yet). With preload="auto" I see ["Video Error", Object] immediately on page load in the console (using Chrome). If I change auto to none, I get the same non-descript error when I click the player. I cannot figure out what the problem with this error.
There doesn't seem to be any information tucked in the object that shows in the console. The best I could find, as far as description, was something that said media error. I've tried messing around with the encoding of the file a few different ways, but I consistently get the same error.
Does anyone see anything wrong with the view that I am missing (or know what in the world this error could mean)?
When specifying my source URL I was specifying it like this:
src="~/Content/something/place/etc.mp4"
Upon changing that URL to
src='#Url.Content("~Content/you/get/the/point.mp4")'
The video loads fine. I stumbled on some post that mentioned the video tag needing an absolute path, and took a stab trying this.

Phonegap deviceready not working when page visited second time

i am trying to create a map with phonegap + google maps for ios. It works fine the first time but if I navigate to another page and then I return again to my maps page, nothing seems to happen, seems like deviceready is not fired. Any idea?
<script src="phonegap.js"></script>
<script src="maparestaurante.js"></script>
<link href="styles/retina.css" rel="stylesheet" type="text/css" media="only screen and (-webkit-min-device-pixel-ratio: 2)" />
</head>
<body onload="onLoad()">
and the javascript:
function onLoad() {
document.addEventListener("deviceready", onLoad2, true);
}
function onLoad2() {
if (navigator.geolocation) {
navigator.geolocation.getCurrentPosition(success, error);
} else {
error('not supported');
}
}
As I said, this works fine the first time, but if maps section visited again, it will never work, when testing it in the browser everyting worked fine
thx in advance
deviceReady will be fired only once. when the app is initialized. When you want to fire the load function when the page is visited again, you need to call the function again in the "page view " (which ever event supported by your SPA framework)event.

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