I am using CoreData in my app and i have a set of "Card" entities. A player can have more than one of the same card in his deck (it is still the same card pulled from the database but added two times to an array).
My problem occurs when I want to modify an aspect of one of the duplicate cards. They are all subclassed NSManagedObjects which have some custom properties on them (which are not saved onto the database). For example when I set one of the custom properties on one card in the array it is also changed in the other same card in the array because the entityForName:inManagedObjectContext: returns the same object and does not load a new one.
Basically what I need is that each time entityForName:inManagedObjectContext: is called I get a new instance of the same entity so that when I modify a custom property in one it is not also modified in the other. I have already tried using [entity copy] if the entity has already been created but it does not work.
Thank you in advance for your help!
Core Data is a persistent store, not a database. So it's reason detre is ensuring that you get exactly the same object out, no matter how many times you ask for it. Those aren't snapshots from the database as they might be if you wrote some custom SQL code, those are the actual live objects.
With that in mind, what you need to do is either configure your Core Data schema to match your logical schema — I guess you'd have, say, CardInstance, with a one-to-many relationship with Card, and you'd create CardInstances for when you pulled a card from the deck — or write some code to read from a fetched Card into a snapshot object, exactly as if you were working manually with SQL or whatever.
Related
Overview:
I have an iOS app that uses CoreData
There is an entity called Animal
It has a set of records Lion, Tiger and Elephant
I would like to mark only one of the records as favourite.
Similar entities with the same approach:
Similarly I could have other entities such as Car, Bike.
Each entity would have a set of records.
Again each entity should only have one favourite record
Reason:
App has an option to create a new document
When the new document is created, it would be populated with default values for each entity (by selecting the favourite record of each entity)
Note: Only one record can be marked as favourite at a given time
Possible models I thought of:
1. Field called isFavourite
Create a field in Animal called isFavourite.
Mark only one of the rows as isFavourite as true.
Much of the logic to maintain isFavourite is managed in code.
2. Separate entity called Favourite
Create a separate table called Favourite and have a dummy row in it.
Establish a relationship from Favourite to Animal called animal.
This will point to the favourite record.
Questions:
What is the preferred approach to tackle this problem ?
Are there any other alternatives ?
Go with option 2, maybe call it Config. If you want to ensure it is just a singleton add a attribute that is unique and can only be zero.
You can write a helper computed var returning true if the reverse relationship is non-nil.
Main advantage of option 2 is the simplicity of changing the favourite, you don't have to scan through all the items to to set them non-favourite just change it on the singleton config.
Give some thought to other parts of the app and to what you might want to do in the future.
Adding a field: Works OK but requires some code to maintain, which might be error prone. On the other hand maybe one day the app might allow multiple favorites, and this will just work with that.
Using a separate entity: Also works OK but adds a whole new entity where you'll only have a single instance. In general, if you have an entity where you only ever want one instance, you're doing it wrong. On the other hand this also works well with the potential for multiple favorites.
A third approach is to save the objectID for the favorite animal somewhere outside of Core Data, like UserDefaults. Save it, and then find the favorite by using NSManagedObjectContext's existingObject(with:) method. You can't save the NSManagedObjectID directly but you can get its uriRepresentation() and save that.
I'd probably go with #1 in most cases but it depends what else I need in the app.
I have a static table for settings where I want to pull some stuff from an entity in Core Data. The use case does not lend itself to a table of records as you usually see. Rather each row of the static table is really a field related to the user--as in a user profile. I have a feeling that in testing I may have created more than one record in the entity. I know there are programs that let you see the SQL lite database underneath, but my question assumes you do not have this tool and are relying just on Xcode.
My question is when you have more than one record in a Core Data entity/table, and you try to load data from the managed object context into a VC, one field into one element, what record is shown by default?
Related to this, if you don't know how many managed object or rows are in the database, is there anyway to specify which record you want since there are no auto ids as you would use in a traditional database?
The record that gets loaded from the fetch first. Depending on your sort that might be consistent or it might be random.
I'm making a simple bank account tracker, for self-instructional purposes. I'm using Core Data to store three entities, related as in the screenshot:
WMMGTransaction objects are simply stored as they are recorded, and extracted as needed to feed tableviews and detail views. This will be done via NSFetchedResultsController and a predicate. I'm using MagicalRecord to access Core Data, if that matters.
My question is this:
When I pass WMMGAccount data from one VC to another, such as when creating a new account, or when selecting one from a list (via delegation as a rule), does it matter if I pass a reference to the entire entity, or can I just use an NSString bearing the .name of the account and identify the account when required with a predicate and an NSFetchedResultsController? I guess this is a strategy question, and may generate discussion, rather than having a cut and dried answer, but I'm wrestling with it, so I thought I'd ask.
It sounds like you're asking if you should pass an object to the code that needs it, or if you should pass information that could be used to look up the same object again.
Unless you need to use the managed object on a different thread or queue, you should always pass the actual object. No sense re-fetching an object you already have. It's extra work and code complexity that (unless there are some unusual extenuating details you didn't mention) won't help in any way.
If you are needing to use the object on a different queue or thread, passing information that can be used to look it up is the correct approach. But in that case-- don't pass the value of one of the properties. Use the managed object ID.
Core Data won't force name values to be unique, while the object's managedObjectID is unique. It's also faster when retrieving the object, because you can use objectForID: or existingObjectForID: instead of performing a fetch.
I'm in the process of removing RestKit from our iOS app. I'm able to get things that I want into Core Data, but they're not really connected.
For example, we have one network call that returns a list of "Category"s (which have a "categoryID" and a "categoryName"; "Category"s also map to-many "StoreLocation"s). We then have another network call that returns a list of "StoreLocation"s (which, among other things, have a "storeName", "storeID", "storeCategoryIDs"; "StoreLocation"s also map to-many "Category"s).
With RestKit, I could use a RKConnectionDescription to describe that "storeCategoryIDs" drove the relationship to-many "Category"s. With that, if I had a given Category object, I could easily determine which StoreLocations belonged to that category.
I'm struggling to see how to accomplishing this without any RestKit dependencies. I suppose I could, whenever I'm about to insert a new Category or new StoreLocation, fetch all of the opposite managed objects and do this manually, but I seem to be missing some component of Core Data that can do.
The main part you're missing is the predicate applied to the fetch and which uses the identification attributes to find the appropriate existing objects. You do need to run your own fetch as core data will not magically update one object if you create a different new object and insert it.
I am learning a bit on NSCoreData and before introducing it some existing projects I have, I would like to validate my good understanding of the core principles.
From what I have understood, NSCoreData make it easier to manage local storage of object (+retrieval after that) by subclassing our Model class from NSManagedObject rather than from NSObject.
Right ?
I have a few questions then. Let's consider I am building a real estate application with as core model object the class Property that can represent an appartment, a house, and all related information. Currently it is managed in my app as a subclass of NSObject.
1) I retrieve the properties from the server through a search query, and have written a initWithJson : method to populate each instance.
Now if I subclass Property from NSManagedObject, I will create my instances by using
+(id)insertNewObjectForEntityForName:(NSString *)entityName
inManagedObjectContext:(NSManagedObjectContext *)context
and I will be still be able to add a populateWithJson: to my class to fill in the properties.
Then I will create a lot of Property instances in the current managedObjectContext, and if I do a save, they will be stored at the physical layer.
If I call again the same webservice, and retrieve the same JSON content, I will recreate the identical managed objects.
How to avoid redundancy with the [managedObjectContext save:&error] call and not to store physically several time the representation of a single real life property ?
2) Let's say I want to store physically only some properties, for instance only the one the user want to have as favorites.
[managedObjectContext save:&error] will save all created / modified / deleted managed objects from the context to the physical layer, and not only the one I want.
How to achieve that ?
Am I supposed to declare another context (managedObjectContext2), move the instance I want to store in that context, and do the save in that one ?
(I mean, I will have a context just to manipulate the object, create instances from the JSON and represents them in UI ... and a second one to actually do the storage)
Or am I supposed to stores all the objects, and add a isFavorite BOOL property , and then fetching using a predicate on that property ?
3) The app has a common navigation pattern : the UITableView lists Properties instance with the minimum information required, and going on a detail view call a webservice to request more information on a specific Property instance (images, full text description).
Is it a good practice for instance to call the webservice only if the property.fullDescription is nil, and then update the object and store it locally with all detailed information, and the next time only to fetch it locally with a predicate on the property.id ?
What about object that might be updated server-side after they have been created?
Thanks for your lights
1) Retrieve the server data into a temporary form (array of dictionaries?), then for each possible property in the array, check to see if you already have an object in Core Data that matches. If you do, either ignore it or update any changed attributes; if not, create a Property object.
2) Decide which things you want to persist in order to support your app's functions. There's no point in creating a managed object for something you don't want to save. Note, though, that Core Data supports sub-classes if you want both Property and FavoriteProperty.
3) Entirely up to your "business rules"…. How often do you need local data to be updated? The only technical consideration might be the guideline to not keep large files locally that can be re-created on demand.