What happened to Mono 2.10.6 - f#

Anyone know where I can download an installer for OSX of Mono 2.10.6, it doesn't seem to have made it to the website but my MonoDevelop is looking for it.

With some link digging I found these:
http://download.mono-project.com/archive/2.10.6/macos-10-x86/1/MonoFramework-MDK-2.10.6_1.macos10.xamarin.x86.dmg
http://download.mono-project.com/archive/2.10.6/macos-10-x86/1/MonoFramework-MRE-2.10.6_1.macos10.xamarin.x86.dmg

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how to test and export iOS app made with LibGDX

much of the title already establishes what I need help with. The problem is that RoboVM is shutting down and no longer providing any service :( so I cant use it, nor can I find anything similar. Please help, thank you.
I'm using a mac, AndroidStudio, and I already have Xcode installed.
As stated on the oficial libgdx site there's a lot of alternatives like:
Mobile OpenJDK 9
J2ObjC
Avian
Xamarin + IKVM
Intel Multi-OS Engine
Tomski is writing the multi-os engine backend for a oficial release, if you need any help with it you could probably ask him personally on the #libgdx freenode irc channel.

DirectX Sample using DXUT Failed to create Direct3D device (Debug only)

Quite a strange problem I have here, I am trying to run the DXUT DirectX 10/11 tutorials from DirectX sample browser. They build fine, but cannot be run in Debug mode, as this triggers the error warning "Failed to create the Direct3D device". This is strange as I can run them in release mode. The strangest thing however is that they use to run in Debug mode, and I swear I changed nothing in the day it ran, and the next day that it didn't. A friend also has the same exact problem, which happened around the same time.
Has anyone ran into this problem and know of a solution, or perhaps know why its happening beyond the obvious, I have a DirectX 11 capable card if you didn't pick that up.
Thanks.
I literally just spent all day trying to fix this exact same problem. Here is the solution which should hopefully fix yours too...
I managed to find this article explaining that a recent update, (26th February 2013 to be exact), caused the older version to mess up:
http://blogs.msdn.com/b/chuckw/archive/2013/02/26/directx-11-1-and-windows-7-update.aspx
That explains why it was working fine a few weeks ago, and now it just suddenly stopped working I guess!
Following their advice, I downloaded a trial version of Visual Studio 2012, and after an hour and a half of installation time, and a system restart, you should have all the new DirectX SDK files that you need.
NOTE: You don't even have to use Visual Studio 2012. The new files should fix your issues for Visual Studio 2010 and older versions I presume!
(Before doing this I also installed all the latest drivers, but I don't think that did anything to help, but it's worth upgrading drivers whenever you can, as that has fixed a similar issue I had before).
Hope this helps!!! :)
Somewhere in your code you probably have something along the line of this
#if defined(DEBUG) || defined(_DEBUG)
createDeviceFlags |= D3D10_CREATE_DEVICE_DEBUG;
#endif
If you do take a look at the D3D10_CREATE_DEVICE_DEBUG; on the msdn you will see this
To use this flag, you must have D3D11_1SDKLayers.dll installed;
otherwise, device creation fails.
You should check that you do have that dll in your system or you should reinstall the DirectX SDK.
The automatic IE10 update is what caused my issue of automatic non support of directx development. Simplest solution is downloading standalone win8 sdk at...
http://msdn.microsoft.com/en-us/windows/desktop/hh852363
The directx debug layer dll has to be updated.

Why am i getting this error trying to compile an asp.net-mvc app using Parallels on my MacBook

I posted a question on the apple site but someone suggested that I might get a better response on stackoverflow directly since its a visual studio related issue.
I installed parallels on my macbook pro and i installed windows 7 iso via a DVD. at first everything looked fine exception now I am now trying to compile an asp.net-mvc app in visual studio and i get this error over and over
No matter what i click it will eventually progress but this is quite annoying. The same question was asked here but no good answer was given. It almost seems like it think it needs to depend on something from the DVD drive (which it shouldn't)
Can someone please explain why devenv.exe would need the ISO dvd to be connected to my laptop at this point?
after rebooting this problem seems to go away

What is windows system path?-About Devcpp Opencv

I've looked into it through older questions and by using google, but I can't find an asnwe to my problem.
I have been trying to get devcpp to work with opencv2.1. I configured it with cmake and generated files. Then I compiled it with Mingw32-make command through a windows 7 cmd. Whichever way I tried to link stuff from devcpp, it's never worked. It keeps giving me cv::freecast(void) error.
I have seen some people talking about setting things to the system path. What is that system path exactly ?
Thanks in advance.
You have to tell Windows where to look for the openCV libraries when asked. There are two options:
Not to tell windows where to look for the .dll and put them in the same folder as the project
Tell windows where are the .dll by adding them to the system path
Here in "Compile using Visual Studio" point 3 you can see how to do it.

sourcelinks and fogbugz

I just installed this:
http://www.wholetomato.com/products/sourcelinks/FogBugzBundle.asp
but I don;t seem to be getting any of the functionality in my msdev. I am using 2008 professional.
Anyone have any experience with this tool? it does not seem to work for me at all. I never get the login dialog.
After about a week the Whole Tomato team gave me a solution that worked perfectly. Thanks for the support Mark, etc.
the answer is below
After doing some research, I came
across this page:
http://www.mztools.com/articles/2007/MZ2007009.aspx
that lists several possibilities why
it might not be showing up in the
add-in manager. One of them is:
"There is a reported problem that
happens when MSXML 6.0 is not
installed correctly. In this case the
Add-In Manager doesn't show any
XML-based add-in (using an .AddIn file
for registration). It shows only
registry-based add-ins. So, if the
Add-In Manager is empty when it should
show several installed add-ins (not
only yours), try reinstalling MSXML
6.0."
You might try reinstalling XSXML 6.0,
and see if that helps. Download link
is here:
http://www.microsoft.com/downloads/details.aspx?FamilyID=993c0bcf-3bcf-4009-be21-27e85e1857b1&displaylang=en
I'd certainly try that before
reinstalling VS2008.

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