WebService on embedded device that can be accessed by iOS - ios

I have an embedded device that runs WinCE with wireless capabilites.
I'm looking for advice on technologies I can successfully use that will allow me to easily create a web service on the WinCE device and be able to serve content to my iOS device.
I'd prefer that the web service running on the WinCE device support REST as opposed to SOAP.

A REST Web Service can really be created with anything that can listen and respond to HTTP requests, so a simple socket listener could effectively fulfill your requirements.
Service over wireless and the fact that the client is iOS is actually irrelevant, as the service simply has to know how to respond to HTTP requests, probably (though not certainly) on port 80. If a PC can consume the service, so can iOS, Linux, Andoid, OD/2 or anything else. That's the whole point of a web service.
I assume, however, that you're after something a bit more feature-rich than just rolling your own socket listener. Windows CE has an optional HTTP server that can serve up basic HTML as well as a subset of classic (i.e. 3.0) ASP and some ISAPI. They all tend to be painful to use and debug, but they are included in your OS license and therefore essentially free.
There is also at least one commercial solution that I'm aware of, and that's the Padarn web server. It uses a subset of the IIS object model, so you can easily create IHttpHandlers for URIs and handle requests with compact framework assemblies. As full disclosure, I'm the creator and purveyor of Padarn, so I'm obviously biased toward it.

Related

I have a TURN server, but what do I lack ?

I am building a WebRTC videoconferencing service for iOS and Web. We have so far used tokBox, they deliver the whole package (client API (ios and web) + TURN server. Their solution also takes care of generating tokens and session ID etc. But we want to have our own setup, and a partner has given us a TURN server. But, what do we miss to be able to have a webRTC video conference between iOS and a web client? What service will let us just plug in the TURN server address/credentials and have it work both from a web and iOS client? Are these suitable packages: EasyRTC, SkyLink, AppRTC ? We don't need a lot of features, just 1-1 videocall with no bugs. Which one is best?
at minima you will need a signaling server.
apprtc is a complete application, it is not suitable for what you have.
tokbox is a PaaS, so you could replace it with another PaaS (skylink, forge, ...)
easyrtc gives you the code of a signaling server, but not the infrastructure (load balancing, ...), you can use it if you re ok to host it.
you might want to go for peerJS (open source, both hosted and DIY options) if you really want to do it yourself. Otherwise, just changing PaaS is not making a lot of sense. You have to think about everything you're gonna lose as well (recording, archiving, media server, ...).
If your use case is well defined, you can ping me offline, and i'll point you to additional resources.
You can look to Kurento media server.
You can use the service provided by anyconnect SDK. They provide the leading Peer to Peer connectivity between any two nodes whether browser, desktop or mobile platforms. They also provide STUN,TURN and Signaling (SIP,XMPP) server support. Using their SDK will let you just plug in your server credentials and transfer any type of data.

Cross Language Middlewares

I am developing a gaming server for playing cards that needs a persistent connection between clients and this server.
so the server will accept connections from multiple clients, each of them has been developed with a different programming language.
I know that C# uses .Net remoting and java uses RMI, but I don't know if there is any middleware that can be used for various programming languages.
Any ideas ?
Yes there are plenty ...
There are two things you need to think about:
In which format do you want to transfer the data:
text (XML, JSON)
Binary (Protocol Buffers, ...)
How do you want to communicate with the server
HTTP (REST, WEB Services, ...)
Messaging (ZeroMQ, ...)
other protocols (RPC, RMI, ...)
Most of the communication works one way to the server and the server answers. This way for an interactive card game, you'd need to bug the server every few seconds if something has changed. Even though, it's the easiest way, it can introduce high latencies.
A way around this, would be:
Streaming - you can open a stream as a response and feed updated data to the client
bi-directional communication
Since bi-directional communication is almost never possible (because clients are in private networks behind firewalls) let's have a look at streaming.
We've implemented ~5-6 years ago streaming from C++ SAO-WebService to a .net client and it worked perfectly fine. http://www.webrtc.org/ is something new, for Real-Time-Communication (RTC) on the web. There are server endpoints implemented the most common languages / technologies and client endpoints shouldn't be limited to JavaScript only. But if you want to go more low-end, you can also always open a socket connection to the server and listen on incoming messages. However you loose the benefits of HTTP and other high level protocols.
I've explained parts of this in more detail, when answering the following question: What is the use of REST in distributed web application

How to fire events in a Delphi application from another Delphi application?

Please read before tagging as duplicate.
I'm creating a set of applications which rely on smart cards for authentication. Up to now, each application has controlled the smart card reader individually. In a few weeks, some of my customers will be using more than one application at the same time. So, I thought maybe it would be more practical to create a service application which controls the authentication process. I'd like my desktop applications to tell the service application they are interested in the authentication process, and the service application would then provide them with information about current user. This part is easy, using named pipes. The hard part is, how can the service tell the desktop applications that an event has occurred (UserLogIn, UserLogOut, PermissionsChanged, ... to name a few). So far I have two methods in mind. CallBack functions, and Messages. Does anyone have a better idea? I'm sure someone has.
You want do to IPC (Inter Process Communication) with Delphi.
There are many links that can help you, Cromis IPC is just one to give you an idea what you are after.
A similar SO question to yours is here.
If you want to go pure Windows API, then take a look at how OutputDebugString communications is implemented.
Several tools can listen to the mechanism and many apps can send information to it.
Search for DBWIN_DATA_READY and DbWin32 for more information on how the protocol for OutputDebugString works.
This and this are good reading.
When it gets into IPC, some tips:
Do not be tied on one protocol: for instance, if you implements named pipe communication, you would later perhaps need to run it over a network, or even over HTTP;
Do not reinvent the wheel, nor use proprietary messages, but standard formats (like XML / JSON / BSON);
Callbacks events are somewhat difficult to implement, since the common pattern could be to implement a server for each Desktop client, to receive notifications from the server.
My recommendation is not to use callbacks, but polling on a stateless architecture, on the Desktop applications. You open a communication channel with the server, then every second / half second (use a TTimer in your UI), you make a small request asking for what did change (you can put a revision number or a time stamp of your last retrieval). Therefore, you synchronize your desktop data with pending events. Asking for updates on an existing connection is very fast, and will just send one IP packet over the network back and forth, if nothing changed. It is a very small task, and won't slow down nor the client nor the server (if you use some in-memory cache).
On practice, with real application, such a stateless architecture is very responsive, from the end-user point of view, and is much more easy to deploy. You do not need to create a server on each desktop application, so you don't have to open firewall ports or such. Since HTTP is stateless, it is even Internet friendly.
If you want to develop services, you can use DataSnap, something like RemObjects or you can try our Open Source mORmot framework which is able to create interface-based services with light JSON messages over REST, either in-process, using GDI messages, named pipes or TCP/HTTP - for free, with unbeatable performance, build-in security, and from Delphi 6 up to XE2. For your event-based task, just using the Client-Server ORM available in mORMot could be enough: create a table/class storing the events (you can even define a round-robin in-memory storage - no need to use SQLite3 engine nor a DB here), then ask for all pending events since the last refresh. And the server can safely be a background service, or a normal application - some mORMot users even have the same executable able to be either a stand-alone application, a server service, an application server, or a UI client, just by changing the configuration.
Edit / announcement:
On the mORMot roadmap, we added a new upcoming feature, to easily implement one-way callbacks from the server.
That is, add transparent "push" mode to our Service Oriented Architecture framework.
Aim is to implement notification events triggered from the server side, very easily from Delphi code, via some interface definitions, even over a single HTTP connection - for instance, WCF does not allow this: it will need a dual binding, so will need to open a firewall port and such.
It will used for easy Event Collaboration, via a publish / subscribe pattern, and allow Event Sourcing. I will try to make it implement the two modes: polling and lock-and-wait. A direct answer to your question.
You can use a simple TCP socket connection (bidirectional) to allow asynchronous server to client messages on the same socket.
An example is the Indy TIdTelnetClient class, it uses a thread for incoming messages from the server.
You can build a similar text-based protocol and only need a Indy TCP server instance in the service, and one Indy Client instance in the application(s).

IntraWeb / DataSnap?

I'm a hobby programmer trying to build a client/server application suite, using Delphi XE.
I write stand-alone applications occasionally, for my personal use. The problem is I don't know ANYTHING when it comes to networking / multi-tier. I am willing to learn though.
I looked for ways to do this and DataSnap and IntraWeb jump out as the most likely candidates for the job. But, before I start using one or the other, I would like to know a few info I wasn't able to find on the web:
If I build an IW stand-alone app and deploy it on my site (as server) will I be able to connect to it/retrieve data with a client application? I need to do that within my Delphi written app, without using a browser and without using HTML (I know very little HTML and I'm not eager to learn). I know IntraWeb isn't meant for this, but will it work?
If I go with DataSnap and build a server app, will I be able to deploy it to my website? Or do I have to make a computer on the network the server?
In case anyone wants to know, I want to connect 5 computers(from different cities), to exchange information between them, if at all possible using ADO, as I'm very familiar with it.
Intraweb is a server based tool for building web sites, accessed via a browser. It is not "proper" multi-tier, and it sounds like it isn't what you need.
DataSnap is designed to do what you want I think. First, the ADO part would be on the server, and you would define an interface that the server offers to do tasks. Then your clients would call that interface over the internet to get data or do those tasks etc.
As for whether they will work on your web server, that depends on what your server is, and the access that is provided to it. A web server is just a PC, but typical hosting is fairly restricted to running "scripted" languages on that server, which reside in the hosting directory. A Delphi server would be a running executable (usually a Windows Service), listening on a port, and needs much more access to the computer than typical. You would need at least a virtual Windows server with administrator access to the desktop to allow it to work. In the first instance though, you could happily run the server on a DSL line or similar and make it work just fine. You can worry about hosting it on the net when you have customers paying for it.

Which Delphi technology to use?

I have a Client/Server application written Delphi. Essentially all the application is doing is transferring xml data streams between a server application and connected clients. I am currently using the Indy TIdTCPServer component. But the server side application keeps crashing on some of my installments. And it has been extremely difficult to debug. So I am wondering if there is some "architecture" I should be utilizing which does all the tcp/ip connection management and database connection pooling, allowing me to concentrate on the business logic.
Here are more details:
clients must maintain a "persistent" connection. There are times when the server must notify and send data to all connected clients.
clients are connecting from laptop computers using wireless aircards. So network "drops" are pretty common.
Backend database is SqlServer.
There can be upward of 100 computers simultaneously connected at a time.
When the server gets a new connection (TCPServer.OnConnect) I instantiate my own object containing it own SqlServer database connection. When tcp connections are dropped I in turn free these objects (and associated database connection).
Client application have a TTimer built into them. They routinely send heartbeats to the server. And if they "drop"/"lose" their connection they automatically establish a new connection once the network is back.
Anyone have any suggestions on the best approach/architecture here?
I presume the Indy component would work, but at the same time feel I am "reinventing the wheel" with respect to managing the connections.
Three component sets I am aware of that will take care of the nitty gritty technical aspects of client server applications for you:
kbmMW: http://components4developers.com/
Asta: http://www.astatech.com/index.asp
RemObjects: http://www.remobjects.com/
You may have to rework your applications to take advantage of the way these component sets work, but assuming you have properly separated layers that shouldn't be too much of a hassle and will buy you the advantage of well tested and widely used code for your client server work.
If you want some light TCP/IP components, take a look at our SynCrtSock unit.
You'll find low-level classes to create IP Client and Servers.
We implemented both TCP/IP and UDP/IP in one of our applications.
There is also a THttpServer class, which implement a HTTP/1.1 server. Therefore it follows the HTTP/1.1 connection management. There is also an optional compression, and using HTTP/1.1 on a port other than 80 is not a bad idea. And what is good with HTTP/1.1 is that it can pass through firewalls, and can be easily be VPNed or hosted on another HTTP server (like IIS or Apache) with a proxy. There is even a FastCGI class, if you need such a server under a linux-based solution.
Of course, a THttpClientSocket class does the same on the client class.
We use these classes to add HTTP/1.1 connection to our Open Source SQLite3 RESTful framework - http://synopse.info/forum/viewforum.php?id=2
See http://synopse.info/fossil/artifact?name=722e896e3d7aad1fe217b0e2e7903483e66d66d1 for the SynCrtSock unit. Open source, work from Delphi 7 to Delphi 2010.
Misha Charrett's CSI Application Framework covers pretty much exactly what you're asking for.
It's an open source Delphi framework that at its heart is a distributed message passing and threading framework that allows XML message passing from both client to server and server to client.
It can handle disconnections/reconnections, high client numbers and there's an optional virtual database library that will handle SQL server (or you could just use same SQL Server access you're using now).
It's not particularly well known yet but I can tell you that it's been actively developed over the last few years and that the author Misha is very keen to assist anyone who's interested in using it in their application.
Well, it would probably require a complete rewrite of much of your C/S code, but instead of using the Indy components, you could try to use a COM+ solution instead. Basically, you would create a COM+ component that will be installed on the server and your client applications will connect to this client and call the functions of this component directly. It will have transaction management which will be handled by Windows itself and the same is true about handling transactions. It's also technically possible to create events, which would allow the server to do callbacks to the client, although that would make things a bit more complicated.
I don't think this solution would work out for you, though, unless you have a lot of experience with COM development in Windows and/or you're brave enough to try something different.
In the past, I had a similar problem where hundreds of clients had to connect to a single server, doing all kinds of database transactions. It has a steep learning curve but me and my team managed to get things working and once we understood the technique, it resulted in a very stable and reliable solution which did manage to have up to 500 users simultaneously doing updates and other actions in a one-time extreme stress-test. But again, the learning curse is steep, so it might not be the solution you're looking for.
(Still, COM+ will use a lot of functionality that's build-in into Windows, like transaction management, database pooling and whatever more.)
If you use Indy each connection will equal a thread.
Anyway, I suggest for connecting to MSSQL to use SDAC from Devart http://www.devart.com/sdac/ and for the connection layer to use HPScktSrvr based on I/O Completion Port from http://www.torry.net/authorsmore.php?id=7131 (I don't know though what changes it will need for TThread changes in newer VCL).
You build your client class arround THPServerClient, you set your new class as the server ClientClass and the framework will create automatically new clients for you.
You may also want to have a look at the ICS/Midware combo: http://www.overbyte.be/

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