I want to create connection from my iphone to my website where I will be retrieving data that needs to be parsed. I am not having any luck so far and am kind of confused in regard to the following delegate methods:
-(void)connection:(NSURLConnection *)connection didReceiveData:(NSData*)data
-(void)connection:(NSURLConnection *)connection didFailWithError:(NSError *)error
-(void)connectionDidFinishLoading:(NSURLConnection *)connection
Are these methods called upon there own from my code or do I manually need to call them? Do I need to declare a delegate anywhere in my .h file?
This is what I have been doing but have had no luck. If anyone can explain it would be appreciated. It says my connection is successful made but the NSLog comes up in the console for didFailWithError.
Thanks
-(void) data: (id) sender
{
NSString *stringToBeSent;
NSURL *siteWithNumbers;
NSString *translation;
NSError *error;
NSString *boo;
sender= [sender lowercaseString];
sender= [sender stringByReplacingOccurrencesOfString:#"," withString:#""];
receivedData= [[NSMutableData alloc] init]; //declared in .h file as NSMutableData
stringToBeSent= [[NSString alloc]
initWithFormat:#"http://xxxx/sql.php? data=%#",sender];
NSURLRequest *theRequest=[NSURLRequest
requestWithURL:[NSURL URLWithString:stringToBeSent]];
NSURLConnection *conn= [[NSURLConnection alloc]
initWithRequest:theRequest delegate:self];
//[self createConnectionWithPath:stringToBeSent];
if(conn)
{
NSLog(#"Connection Successful");
}
else
{
NSLog(#"Connection could not be made");
}
}
- (void) connection:(NSURLConnection *)connection didReceiveData:(NSData *)data
{
/* appends the new data to the received data */
NSLog(#"here now1");
[self.receivedData appendData:data];
}
- (void)connectionDidFinishLoading:(NSURLConnection *)conn
{
NSString *stringData= [[NSString alloc]
initWithData:receivedData encoding:NSUTF8StringEncoding];
NSLog(#"Got data? %#", stringData);
[conn release];
conn = nil;
}
- (void)connection:(NSURLConnection *)
connection didFailWithError:(NSError *)error
{
NSLog(#"fail");
}
//in .h file
#interface yourViewController : UIViewController<NSURLConnectionDelegate>
{
NSMutableData *responseData;
}
// in .m file
-(void) data: (id) sender
{
NSString *strWithURL = [NSString stringWithFormat:#"%#%#",TownsServiceURL,state];
strWithURL = [strWithURL stringByAddingPercentEscapesUsingEncoding:NSUTF8StringEncoding];
NSLog(#"strConfirmChallenge=%#",strWithURL);
NSURL *myURL = [NSURL URLWithString:strWithURL];
NSMutableURLRequest *request = [NSMutableURLRequest requestWithURL:myURL
cachePolicy:NSURLRequestReloadIgnoringLocalCacheData
timeoutInterval:60];
[NSURLConnection connectionWithRequest:request delegate:self];
}
//Delegate methods
- (void)connection:(NSURLConnection *)connection didReceiveResponse:(NSURLResponse *)response
{
responseData = [[NSMutableData alloc] init];
}
- (void)connection:(NSURLConnection *)connection didReceiveData:(NSData *)data
{
[responseData appendData:data];
}
- (void)connection:(NSURLConnection *)connection didFailWithError:(NSError *)error
{
NSLog(#"Connection failed with error: %#", [error localizedDescription]);
UIAlertView *ConnectionFailed = [[UIAlertView alloc]
initWithTitle:#"Connection Failed"
message: [NSString stringWithFormat:#"%#", [error localizedDescription]]
delegate:self
cancelButtonTitle:#"Ok"
otherButtonTitles:nil];
[ConnectionFailed show];
}
- (void)connectionDidFinishLoading:(NSURLConnection *)connection
{
NSString *s = [[NSString alloc] initWithData:responseData encoding:NSASCIIStringEncoding];
}
Related
Is it possible to call web services like JSON parsing from AppDelegate.m class for "POST"?
I want to post data to server using web Service as application starts .
#pragma mark JSON Delegates
- (void)connection:(NSURLConnection *)connection didReceiveResponse:(NSURLResponse *)response
{
[responseData setLength:0];
}
- (void)connection:(NSURLConnection *)connection didReceiveData:(NSData *)data
{
[responseData appendData:data];
}
- (void)connection:(NSURLConnection *)connection didFailWithError:(NSError *)error
{
responseData = nil;
}
- (void)connectionDidFinishLoading:(NSURLConnection *)connection
{
NSString *responseString = [[NSString alloc] initWithData:responseData encoding:NSUTF8StringEncoding];
NSDictionary *DictData = (NSDictionary*)[responseString JSONValue];
}
here I attach the sample method add this in your AppDelegate.h
#interface AppDelegate : UIResponder <UIApplicationDelegate>
{
NSURLConnection *clearSession;
NSMutableData * responseData;
}
in your AppDelegate.m
- (BOOL)application:(UIApplication *)application didFinishLaunchingWithOptions:(NSDictionary *)launchOptions
{
[self clearsession]; // this is your method Name
return YES;
}
-(void)clearsession
{
// call the clear session
NSMutableURLRequest *request = [[NSMutableURLRequest alloc] initWithURL: [NSURL URLWithString:#"yourURLName.php"]];
// get the session ID and UserID from Sqlite
NSString *requestString = [NSString stringWithFormat:#"user_id=%#",passyourString,nil];
NSMutableData *requestData =[NSMutableData dataWithBytes:[requestString UTF8String] length: [requestString length]];
[request setHTTPMethod: #"POST"];
[request setHTTPBody: requestData];
clearSession = [[NSURLConnection alloc] initWithRequest:request delegate:self];
[clearSession start];
}
#pragma mark - NSUrlConnectionDelegate Methods
-(void)connection:(NSConnection*)conn didReceiveResponse:(NSURLResponse *)response
{
if (responseData == NULL)
{
responseData = [[NSMutableData alloc] init];
}
[receivedData setLength:0];
}
- (void)connection:(NSURLConnection *)connection didReceiveData:(NSData *)data
{
[responseData appendData:data];
}
- (void)connection:(NSURLConnection *)connection didFailWithError:(NSError *)error
{
UIAlertView *customAlert = [[UIAlertView alloc]initWithTitle:#"No NetWork" message:#"Interet Connection is Lost" delegate:self cancelButtonTitle:#"OK" otherButtonTitles: nil];
[customAlert show];
}
- (void)connectionDidFinishLoading:(NSURLConnection *)connection
{
NSDictionary *jsonDict = [NSJSONSerialization JSONObjectWithData: responseData options: kNilOptions error:nil];
NSString *str=[jsonDict objectForKey:#"result"];
if ([str isEqualToString:#"success"])
{
// Add your Home Viewcontroller
UIStoryboard *storyboard = [UIStoryboard storyboardWithName:#"Main" bundle: nil];
UIViewController *viewController = [storyboard instantiateViewControllerWithIdentifier:#"yourIDentifierName"];
self.window.rootViewController=viewController;
}
else
{
// do ur stuff here
}
}
choice no-2
use this link , this is protocol method
You can. Check out AFNetworking as a good example to parse json data. I don't recommend you put parsing in app delegate. This delegate just handle things that is before root view controller get a chance to run.
Have you specify you follow the delegate protocol? Based on your code we cannot know.
I am working on a web service app and i have a question. I am calling a specific Url site with the following code:
NSURL *Url = [NSURL URLWithString:[requestStream stringByAddingPercentEscapesUsingEncoding:NSUTF8StringEncoding]];
NSString *htmlString = [NSString stringWithContentsOfURL:Url encoding:NSUTF8StringEncoding error:&error];
Then i create an nsstring and print it with the NSLog and i got the following results:
2014-05-14 15:50:58.118 jsonTest[1541:907] Data : Array
(
[url] => http://sheetmusicdb.net:8000/hnInKleinenGruppen
[encoding] => MP3
[callsign] => SheetMusicDB.net - J
[websiteurl] =>
)
My question in how can i parse the URL link and then use it as a value? I tried to put them to an array or a dictionary but i get error back. So if anyone can help me i would appreciate it.
Ok i managed to grab the link with the following code:
if(htmlString) {
//NSLog(#"HTML %#", htmlString);
NSRange r = [htmlString rangeOfString:#"=>"];
if (r.location != NSNotFound) {
NSRange r1 = [htmlString rangeOfString:#"[encoding]"];
if (r1.location != NSNotFound) {
if (r1.location > r.location) {
_streamTitle = [htmlString substringWithRange:NSMakeRange(NSMaxRange(r), r1.location - NSMaxRange(r))];
NSLog(#"Title %#", _streamTitle);
}
}
}
} else {
NSLog(#"Error %#", error);
}
Thank you for your suggestions. My problem now is that i pass the string into an avplayer and i can't hear music.
I think this will be help for you..
// #property (nonatomic,retain) NSMutableData *responseData;
// #synthesize responseData;
NSString *urlString=#"http:your urls";
self.responseData=[NSMutableData data];
NSURLConnection *connection=[[NSURLConnection alloc]initWithRequest:[NSURLRequest requestWithURL:[NSURL URLWithString:urlString]] delegate:self];
NSLog(#"connection====%#",connection);
JSON Delegates :
-(void)connection:(NSURLConnection *)connection didReceiveResponse:(NSURLResponse *)response
{
[self.responseData setLength:0];
}
-(void)connection:(NSURLConnection *)connection didReceiveData:(NSData *)data
{
[self.responseData appendData:data];
}
-(void)connection:(NSURLConnection *)connection didFailWithError:(NSError *)error
{
self.responseData=nil;
}
-(void)connectionDidFinishLoading:(NSURLConnection *)connection
{
NSArray *response_Array = [NSJSONSerialization JSONObjectWithData:self.responseData options:kNilOptions error:nil];
// Write code for retrieve data according to your Key.
}
Try This:
NSString *urlStr=[NSString stringWithFormat:#"uRL"];
NSMutableURLRequest *theRequest=[NSMutableURLRequest requestWithURL:[NSURL URLWithString:urlStr] cachePolicy:NSURLRequestUseProtocolCachePolicy timeoutInterval:60.0];
NSURLConnection *theConnection = [[NSURLConnection alloc] initWithRequest:theRequest delegate:self];
[UIApplication sharedApplication].networkActivityIndicatorVisible = YES;
if (theConnection)
{
receivedData=[[NSMutableData data] retain] ;
}
#pragma mark - Connection Delegate
- (void)connection:(NSURLConnection *)connection didReceiveData:(NSData *)data{
// append the new data to the receivedData
// receivedData is declared as a method instance elsewhere
//NSLog(#"data %#",data);
[receivedData appendData:data];
}
- (void)connection:(NSURLConnection *)connection didFailWithError:(NSError *)error {
// release the connection, and the data object
// [connection release];
// [receivedData release];
UIAlertView *prompt = [[UIAlertView alloc] initWithTitle:#"Connection Failed" message:[error localizedDescription]delegate:self cancelButtonTitle:#"Ok" otherButtonTitles:nil, nil];
[prompt show];
}
- (void)connectionDidFinishLoading:(NSURLConnection *)connection {
NSString *content = [[NSString alloc] initWithBytes:[receivedData bytes]
length:[receivedData length] encoding: NSUTF8StringEncoding];
NSData *jsonData = [content dataUsingEncoding:NSUTF32BigEndianStringEncoding];
NSDictionary *jsonDictionary = [NSJSONSerialization JSONObjectWithData:jsonData options:0 error:nil];
}
}
-(IBAction)onButtonClick:(id)sender
{
DowloadFilesManager* downManager1=[[DowloadFilesManager alloc] init];
DowloadFilesManager* downManager2=[[DowloadFilesManager alloc] init];
DowloadFilesManager* downManager3=[[DowloadFilesManager alloc] init];
[downManager1 downloadURL:#"http://localhost/banners/banner1.jpg" destPath:#"/Users/varunisac/Desktop/samples/godisgreat.jpg"];
[downManager2 downloadURL:#"http://localhost/banners/banner1.jpg" destPath:#"/Users/varunisac/Desktop/samples/godisgreat1.jpg"];
[downManager3 downloadURL:#"http://localhost/banners/banner1.jpg" destPath:#"/Users/varunisac/Desktop/samples/godisgreat2.jpg"];
NSLog(#"Finished Succesfully");
}
1)The Above code works Perfect
2) It downloads the jpgs after firing the following event function.
- (void)connectionDidFinishLoading:(NSURLConnection *)connection
{
NSLog(#"Succeeded! Received %d bytes of data",[receivedData length]);
[receivedData writeToFile:toFile atomically:YES];
theConnection = nil;
receivedData = nil;
}
But It DOES NOT fires any event methods while i tried on another programme after importing the "DowloadFilesManager.h" and "DowloadFilesManager.m" which runs on the same XCode on the same Mac machine with the server URLs reachable.Can anyone suggest a solution ? Am i missing anything? I tried Clean etc...but doesnt work. Following is the DowloadFilesManager class which i used:
#import "DowloadFilesManager.h"
#implementation DowloadFilesManager
#synthesize toFile;
#synthesize toURL;
#synthesize theConnection;
-(void) downloadURL:(NSString *) urlStr destPath:(NSString *) destPath
{
toURL=urlStr;
toFile=destPath;
// Create the request.
NSURLRequest *theRequest=[NSURLRequest requestWithURL:[NSURL URLWithString:toURL]
cachePolicy:NSURLRequestUseProtocolCachePolicy
timeoutInterval:60.0];
receivedData = [[NSMutableData alloc] init];
// Create the NSMutableData to hold the received data.
// receivedData is an instance variable declared elsewhere.
// [receivedData dataWithCapacity: 0];
// create the connection with the request
// and start loading the data
NSURLConnection *theConnection=[[NSURLConnection alloc] initWithRequest:theRequest delegate:self];
if (!theConnection) {
// Release the receivedData object.
receivedData = nil;
// Inform the user that the connection failed.
}
}
- (void)connection:(NSURLConnection *)connection didReceiveResponse:(NSURLResponse *)response
{
[receivedData setLength:0];
}
- (void)connection:(NSURLConnection *)connection didReceiveData:(NSData *)data
{
// Append the new data to receivedData.
// receivedData is an instance variable declared elsewhere.
[receivedData appendData:data];
}
- (void)connection:(NSURLConnection *)connection
didFailWithError:(NSError *)error
{
theConnection = nil;
receivedData = nil;
// inform the user
NSLog(#"Connection failed! Error - %# %#",
[error localizedDescription],
[[error userInfo] objectForKey:NSURLErrorFailingURLStringErrorKey]);
}
- (void)connectionDidFinishLoading:(NSURLConnection *)connection
{
NSLog(#"Succeeded! Received %d bytes of data",[receivedData length]);
[receivedData writeToFile:toFile atomically:YES];
theConnection = nil;
receivedData = nil;
}
#end
Within - (void)downloadURL:destPath:, you have created a local variable called theConnection:
NSURLConnection *theConnection = [...];
and when the method ends, this will go out of scope and be destroyed.
What you want is the following, to use your property to persist the connection object:
self.theConnection = [...];
Also, a better approach to signal failure would be to make that method return BOOL and use this statement:
return self.theConnection != nil;
I'm sending to my server user detail and it is supposed to return a user id as a string,
the data received at my server bat I can get the string.
The code:
NSString *urlStr = [NSString stringWithFormat:#"url/////api/%#/%#",
[Email.text stringByAddingPercentEscapesUsingEncoding:NSUTF8StringEncoding],
[Password.text stringByAddingPercentEscapesUsingEncoding:NSUTF8StringEncoding],
nil];
NSString *content = #"field1=42&field2=Hello";
NSMutableURLRequest *request = [[NSMutableURLRequest alloc] initWithURL:[NSURL URLWithString:urlStr]];
[request setHTTPMethod:#"GET"];
[request setHTTPBody:[content dataUsingEncoding:NSISOLatin1StringEncoding]];
[NSURLConnection connectionWithRequest:request delegate:self];
NSURLConnection *connection = [[NSURLConnection alloc]initWithRequest:request delegate:self];
if (connection) {
NSLog(#"good conection");
[_receivedData appendData:_data];
NSString *DataString = [[NSString alloc] initWithData:_receivedData encoding:NSUTF8StringEncoding];
NSLog(#"foo1: %#", DataString);
NSLog(#"foo2: %#", _receivedData);
}
2014-01-03 22:27:57.322 App[962:70b] foo1:
2014-01-03 22:27:57.323 App[962:70b] foo2: (null)
Implement following NSURLConnection delegate to fetch data asynchronously.
- (void)connection:(NSURLConnection *)connection didReceiveResponse:(NSURLResponse *)response {
// A response has been received, this is where we initialize the instance var you created
// so that we can append data to it in the didReceiveData method
// Furthermore, this method is called each time there is a redirect so reinitializing it
// also serves to clear it
_responseData = [[NSMutableData alloc] init];
}
- (void)connection:(NSURLConnection *)connection didReceiveData:(NSData *)data {
// Append the new data to the instance variable you declared
[_responseData appendData:data];
}
- (NSCachedURLResponse *)connection:(NSURLConnection *)connection
willCacheResponse:(NSCachedURLResponse*)cachedResponse {
// Return nil to indicate not necessary to store a cached response for this connection
return nil;
}
- (void)connectionDidFinishLoading:(NSURLConnection *)connection {
// The request is complete and data has been received
// You can parse the stuff in your instance variable now
}
- (void)connection:(NSURLConnection *)connection didFailWithError:(NSError *)error {
// The request has failed for some reason!
}
i am using NSURLConnection to download mp3 files from server, my code is
- (IBAction)download:(id)sender
{
NSURL *url = [NSURL URLWithString:#"http://viadj.viastreaming.net/start/psalmsmedia/ondemand/Nin%20snehamethrayo.mp3"];
NSLog(#"%#", url);
NSURLRequest *theRequest = [NSURLRequest requestWithURL:url cachePolicy:NSURLRequestReloadIgnoringLocalCacheData timeoutInterval:60];
receivedData = [[NSMutableData alloc] initWithLength:0];
NSURLConnection *connection = [[NSURLConnection alloc] initWithRequest:theRequest delegate:self startImmediately:YES];
}
- (void) connection:(NSURLConnection *)connection didReceiveResponse:(NSURLResponse *)response {
[UIApplication sharedApplication].networkActivityIndicatorVisible = YES;
[receivedData setLength:0];
}
- (void) connection:(NSURLConnection *)connection didReceiveData:(NSData *)data {
[receivedData appendData:data];
}
- (void) connection:(NSURLConnection *)connection didFailWithError:(NSError *)error
{
[UIApplication sharedApplication].networkActivityIndicatorVisible = NO;
[connection release];
}
- (NSCachedURLResponse *) connection:(NSURLConnection *)connection willCacheResponse:(NSCachedURLResponse *)cachedResponse
{
return nil;
}
- (void) connectionDidFinishLoading:(NSURLConnection *)connection
{
[UIApplication sharedApplication].networkActivityIndicatorVisible = NO;
NSArray *paths = NSSearchPathForDirectoriesInDomains(NSDocumentDirectory, NSUserDomainMask, YES);
NSString *documentsDirectoryPath = [[paths objectAtIndex:0]stringByAppendingPathComponent:#"myFile.mp3"];
[receivedData writeToFile:documentsDirectoryPath atomically:YES];
[connection release];
}
when i click download button, the activity indicator start animating and stops after some time (i think it is downloading). but after that i can't find the downloaded file on my iPhone disk. actually where those files stored after downloading.
i have edited my info.plist to support iTunes file sharing.
is their any mistake with this code? or why can't i see the downloaded files?
My Created one class for downloading ringtones, See first RingtoneDwonloader.h file
import
#protocol RingtoneDownloaderDelegate
-(void)downloadingCompleted;
#end
#interface RingtoneDownloader : NSObject
{
NSMutableData *receivedData;
NSDate *connectionTime;
NSMutableString *diskPath;
id<RingtoneDownloaderDelegate>delegate;
}
#property(nonatomic, retain) iddelegate;
-(void)createUrlRequestForDownloadRingtone:(NSString *)urlString;
-(void)cancelDownloading;
#end
Now my RingtoneDownloader.m file,
import "RingtoneDownloader.h"
import "AppDelegate.h"
#interface RingtoneDownloader(){
AppDelegate *_appDelegate;
NSURLConnection *theConnection;
}
#end
#implementation RingtoneDownloader
#synthesize delegate;
-(void)createUrlRequestForDownloadRingtone:(NSString *)urlString{
_appDelegate = (AppDelegate *)[[UIApplication sharedApplication] delegate];
NSURLRequest *theRequest=[NSURLRequest requestWithURL:[NSURL URLWithString:urlString] cachePolicy:NSURLRequestUseProtocolCachePolicy timeoutInterval:60.0];
// create the connection with the request
// and start loading the data
theConnection =[[NSURLConnection alloc] initWithRequest:theRequest delegate:self];
if (theConnection) {
// Create the NSMutableData to hold the received data.
receivedData = [[NSMutableData data] retain];
} else {
// Inform the user that the connection failed.
}
}
- (void)connection:(NSURLConnection *)connection didReceiveResponse:(NSURLResponse *)response
{
// This method is called when the server has determined that it
[receivedData setLength:0];
// long responseLength = [response expectedContentLength];
// NSLog(#"%ld", responseLength);
}
- (void)connection:(NSURLConnection *)connection didReceiveData:(NSData *)data
{
// Append the new data to receivedData.
[receivedData appendData:data];
}
- (void)connection:(NSURLConnection *)connection didFailWithError:(NSError *)error
{
// release the connection, and the data object
[theConnection release];
// receivedData is declared as a method instance elsewhere
[receivedData release];
UIAlertView *alt = [[UIAlertView alloc] initWithTitle:#"" message:[NSString stringWithFormat:#"%#", [error localizedDescription]] delegate:nil cancelButtonTitle:#"Ok" otherButtonTitles:nil, nil];
[alt show];
[alt release];
// inform the user
NSLog(#"Connection failed! Error - %# %#", [error localizedDescription], [[error userInfo] objectForKey:NSURLErrorFailingURLStringErrorKey]);
}
- (void)connectionDidFinishLoading:(NSURLConnection *)connection
{
NSLog(#"Succeeded! Received %d bytes of data",[receivedData length]);
// release the connection, and the data object
_appDelegate = (AppDelegate *)[[UIApplication sharedApplication] delegate];
NSString *soundFileName = _appDelegate.ringtoneURL;
NSString *soundFileextension = [soundFileName substringFromIndex:([soundFileName length]-3)];
NSArray *paths = NSSearchPathForDirectoriesInDomains(NSDocumentDirectory,NSUserDomainMask, YES);
NSString *documentsDirectory = [paths objectAtIndex:0];
NSString *filePath = [documentsDirectory stringByAppendingPathComponent:[NSString stringWithFormat:#"%#.%#", _appDelegate.ringtoneText, soundFileextension]];
NSData *imageData = (NSData *)receivedData;
NSError *err = nil;
BOOL isWriten = [imageData writeToFile:filePath options:NSDataWritingAtomic error:&err];
if(!isWriten){
NSLog(#"Ringtone not saved %#", [err localizedDescription]);
}
[theConnection release];
[receivedData release];
[delegate downloadingCompleted];
}
-(void)cancelDownloading{
[theConnection cancel];
[theConnection release];
[delegate downloadingCompleted];
}
Now u have to just created and instance of this class and set the delegate that i m create. That delegate give u information regarding your ringtone file is successfully downloaded or not.
Use iTunes file sharing in your app and copy the ringtone file to the app's documents directory.
Set "Application supports iTunes file sharing" to YES in your info.plist
The user can now access the ringtone via itunes and add it to their devices ringtones.