BlackBerry webworks app installation error - blackberry

I have developed an application for BlackBerry with WebWorks in OSX; I installed the SDK and Ripple, I get and installed the .csi files, and the software version of my BlackBerry is 5.0 Bundle 1419. I packaged and signed the app, but when I try to install the app using the BlackBerry Desktop Software it throws me this error:
BlackBerry Desktop Software failed to validate your BlackBerry device update.
Aborting install due to validation failure. Some packages contained unsatisfied dependencies.
This is my config.xml
<?xml version="1.0" encoding="utf-8"?>
<widget xmlns=" http://www.w3.org/ns/widgets"
xmlns:rim="http://www.blackberry.com/ns/widgets"
version="1.0.0.7"
rim:header="RIM-Widget: rim/widget">
<author href="http://www.xyz.com/" rim:copyright="Name xyz">Name xyz</author>
<name>Name xyz</name>
<description>
App xyz
</description>
<content src="index.html" />
<access uri="http://xyz.com/" subdomains="true" />
<rim:connection timeout="25000">
<id>TCP_WIFI</id>
<id>TCP_CELLULAR</id>
</rim:connection>
<license>
Copyright (c) 2011 XYZ
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS
BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
ACTION OF CONTRACT, INSULT OR OTHERWISE, ARISING FROM, OUT OF OR IN
CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.
</license>
</widget>
Did I miss something? what could be the problem? thanks in advance

That error has nothing to do with your application. For some reason, the desktop software doesn't like the OS installed on your BlackBerry.
Suggest upgrading to the latest version of the desktop software and trying again.
Otherwise, you can side load your app using javaloader OR deploy the files found in the OTAInstall folder to a webserver and install your app through the browser (by browsing to the *.jad file). More info about deployment: http://supportforums.blackberry.com/t5/Testing-and-Deployment/How-to-Deploy-and-Distribute-Applications/ta-p/442794

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RAD Studio 10.4.2 Community Edition cannot make a new delphi project

Submenu File -> New contains only "Other..." and "Customize" items.
How to correct this?
My OS is Windows 10.0.17763.107.
Old version is 10.2 with same problem.
Installed new version 10.4.2, in process of installation of Delphi Community, I have error at Roboto Font downloading:
[403] Forbidden
I pinged this address of Getit found in the registry: https://getit-104.embarcadero.com
It is not responding! Ok, changing to getit.embarcadero.com, the result is negative.
It seems that your Delphi installation hasn't finished properly. Either it was interrupted or Licence manager didn't manage to verify your Community licence properly.
You could try fixing your licence using Licence Manager that you can find inside Delphi folder. If my memory serves me correctly it is located withing BIN subfolder (don't have access to development machine at the moment to verify).
But if the installation proces itself is getting interrupted you might want to download ISO installation instead of Online installation. When installing latest version of Delphi I had to use ISO installation since Web installation kept loosing connection. I suspect my AV Software (ESET Internet Security) with integrated firewall might be the cause.

Visual Studio 2015 RTM Cordova IOS Build Error - Could not find module 'Q'

I am using Visual Studio 2015 RTM, and I am working on a Cordova project. My project works fine for Android, but I cannot get it to build for IOS. I have figured out what the problem is, but I cannot figure out how to fix it.
When I build for IOS it is sending the build to the remote build agent installed on my Mac computer, but it is returning the following error:
Could not find module 'Q'. Please Go to Tools --> Options --> Tools
for Apache cordova --> Cordova Tools --> Clear Cordova Cache and try
building again.
Following it's suggestion and clearing the Cordova cache does not help. I did some research and have found that it is a bug in the cordova_ios library. Here is a link to the commit that fixed the error https://github.com/apache/cordova-ios/commit/ed272032878959c90eb28ccc1490e96fb7b69287.
Basically what the issue is that the check_reqs.js file is require 'Q' (uppercase) instead of 'q' (lowercase).
I can work around the problem (and confirm that this is the problem) by doing the following:
Copy my Cordova project over to my Mac computer.
At the command line add IOS as a Cordova platform.
Go to the /platforms/ios/cordova/lib/check_reqs.js file and change line 25 to be a lowercase 'q'.
Build and run the project on the Mac.
What I don't know is how to fix this in Visual Studio so I can build from Visual Studio? I have tried doing NPM updates on the computer that Visual Studio is installed on, but that has not fixed it. I have also tried to manually add the IOS platform to my project via the Cordova command line, and then changing the same file that I change on the Mac, but that does not fix it either.
It looks like this issue if fixed in the latest version of the cordova_ios library, I just cannot figure out how to get Visual Studio and/or the remote build agent on my Mac to use the latest version of the cordova_ios library.
Update
It looks like this is a bug that other people are seeing with Cordova. There are discussion about it here and here. I can reproduce this on my Mac computer. If I create a new Cordova project and add the iOS platform and try to build it for iOS I receive this error. I can then correct the issue by opening the check_reqs.js file and changing the uppercase 'Q' to a lowercase 'q'. However when I build from Visual Studio it sends the project across to the Mac with the incorrect check_req.js file and the build fails. I cannot figure out how to correct this issue when doing a iOS build from Visual Studio.
If your OSX machine has case a case sensitive filesystem you can hit this though a fix is in the works. (Most people do not turn on case sensativity.)
The fix you reference has not yet been released publicly. You can watch for a "platform" release here: http://cordova.apache.org/
Once the platform is released it is very likely a Cordova CLI update will also occur (ex: 5.1.2) so you can just update to that version via the config designer.
However, as an alternative you can add the following into your config.xml file to cause Cordova to use a different iOS platform version and then do a "clean" in VS to force it to take effect:
<engine name="ios" spec="3.9.0" />
3.8.0 is the currently released version.
A "DISCUSS" thread is already going for an iOS release - it should be out in the next couple of weeks.
You can try using the Git URI to get edge - but that could be buggy so exercise care:
<engine name="ios" spec="https://github.com/apache/cordova-ios.git" />
I think we should simply do a patch release of Cordova with this bug fix. Will start a thread on the mailing list to see if a quick release is possible.
Did you already try re-installing vs-tac? Here's the doc:
https://msdn.microsoft.com/library/dn771551(v=vs.140).aspx#vstac
What version of node do you have installed on the MAC machine? I have 0.12.2 and the require(Q) gets satisfied without any errors. Can you try installing a newer version of Node? Let me know.

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I want to build an existing 32-bit application for 64-bit Windows in Delphi XE3. But I cannot select the 64-Bit platform because I doesn't see the node 'Target Platforms' in the Project Manager. Do you have any idea what the reason could be?
This is what I should see:
I have the Professional Edition and have already built a lot of WIN64 applications.
Compare your project's DPROJ file to your other projects that work OK with 64bit. The failing project is likely missing a <Platforms> node that enables non-Win32 platforms, so the Project Manager would hide the Target Platforms node from view.
<Platforms>
<Platform value="Win64">True</Platform>
<Platform value="OSX32">False</Platform>
<Platform value="Win32">True</Platform>
</Platforms>

Hard time setting up a dart project with eclipse plugin

I am setting up a new project (java backend + dart frontend).
On client side I plan to use stagexl as a gaming framework. On server side I will use Google App Engine. (Plus Gradle and GIT ...)
Yesterday I followed http://blog.dartwatch.com/2013/01/integrating-dart-into-eclipse-and-your.html for installing the dart eclipse plugin but I get lots of error popups all the time.
Problems occurred when invoking code from plug-in: "org.eclipse.ui.views.properties.tabbed".
org.eclipse.core.runtime.AssertionFailedException: null argument:
at org.eclipse.core.runtime.Assert.isNotNull(Assert.java:85)
at org.eclipse.core.runtime.Assert.isNotNull(Assert.java:73)
at org.eclipse.ui.views.properties.ResourcePropertySource.<init>(ResourcePropertySource.java:134)
at com.google.dart.tools.ui.DartElementAdapterFactory.getProperties(DartElementAdapterFactory.java:204)
at com.google.dart.tools.ui.DartElementAdapterFactory.getAdapter(DartElementAdapterFactory.java:140)
at org.eclipse.core.internal.adapter.AdapterFactoryProxy.getAdapter(AdapterFactoryProxy.java:80)
...
My setup:
Dart Editor for Eclipse 0.4.5.r21094 com.google.dart.eclipse.feature.feature.group dartlang.org
Eclipse EGit 2.3.1.201302201838-r org.eclipse.egit.feature.group Eclipse EGit
Eclipse IDE for Java EE Developers 1.5.2.20130211-1820 epp.package.jee null
Google App Engine Java SDK 1.7.7 1.7.7 com.google.appengine.eclipse.sdkbundle.feature.feature.group Google, Inc.
Google Plugin for Eclipse 4.2 3.2.2.v201303261859-rel-r42 com.google.gdt.eclipse.suite.e42.feature.feature.group Google, Inc.
Gradle IDE 3.2.0.201301240803-M2 org.springsource.ide.eclipse.gradle.feature.feature.group SpringSource, a division of VMware, Inc.
A beer or two to the one who helps me!
Instead of installing Eclipse and then installing the Dart plugin, I recommend you to download the Dart Editor from their page
That is an already fully functional Eclipse instance prepared for dart usage.
From there, you can create a new project and they will give you some pre-defined templates.

Blackberry application not getting installed on phone

I am trying to install the application developed by me on Blackberry device. I am using Blackberry Pearl 8100 and desktop manager 4.3.0.17 to load the application.
I am getting the error message as:
The application cannot be installed because some files are missing.
Make sure you're packaging your application as as ALX file - basically a zip file that includes your COD and an ALX (xml) descriptor file. Desktop Manager can't install apps just from a COD file (although if you have the JDE installed, you can use "javaloader" to load an app from a COD).
Try reinstalling device and desktop manager softwares.
I am not sure of this solution,but it might help.
Have you checked that you're cod file is in the same directory as the alx file when you install it?
When do you receive the error, on application startup or when you enter a specific screen?
Are you using any 3rd party software or libraries (e.g. ksoap)?

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