I am installing on ipad app using adhoc distribution. When i build that using simulator and load that file .app in ipad it does not install says not signed. But when i debug using device again not installing
I think you don't sign your app properly. following link helps you for creating provision profile properly.
http://www.youtube.com/watch?v=HlRI30F6-Ek&feature=related
and for installing app over device.
The application and a provisioning profile. You need to install both files into iTunes to be able run the application on your device.
After opening the archive:
Drag the provisioning profile (the file with the .mobileprovision extension) to the iTunes Library group.
Drag the application (the file with the .app extension) to the iTunes Library group.
The application appears in the Applications list.
Sync your device.
If the version of iPhone OS on your device is earlier than the test application can run on, you need to update your device with the current release of iPhone OS.
Related
I am using xcode 11.3.1 to archive an app. I have set my profile correctly and run the same ipa to multiple devices. I have an new iphone device with ios 10.0.1 to which I can't install the archive. I have added the device's udid in the profile. I create development archive.
The error on device is Unable to Download App. "App" could not be downloaded at this time.
Any thoughts?
The provisioning profile must not have the newly added iPhone UUID.
Do following checks.
1. Rename your AppName.ipa file to AppName.zip
2. Unzip the file to get Payload.
3. Run below command on terminal
security cms -D -i /PATH_TO_PAYLOAD_DIR/Payload/appName.app/embedded.mobileprovision
and check your included devices UUID's.
Hi how to get the ipa file for Xamarin ios App if your using Windows os to connect to Mac os?
I'm not connecting my Mac to device instead I'm using Iphone simulator to deploy my app But I do have a Apple developer account with certficates of my app.
So what and all is required for getting a ipa file and how to do it?Actually I build the app in Ad-hoc mode and it was successful but there was no ipa file generated in folder.Does the ipa file get generated in .ipa extension or some other extension?
My Main Question is. Is it possible to generate ipa file with ios simulator instead of Ios device connected to MAC?
The main answer is yes. I do it this way:
startup project IOS - connect to Mac host
set Release configuration, Device iPhone (you dont have to connect one to mac)
insure in project configuration in iOS IPA Options you have checked Build iTunes Package Archive (leave Include iTunesArtwork UNchecked)
insure your bundle signing settings are all set ok: https://learn.microsoft.com/en-us/xamarin/ios/deploy-test/#provisioningprovisioningindexmd
Build and grab your IPA file from the hidden generated release folder
I wanted to setup iOS testing on simulator on my MacBook-pro. Im using appium 1.6 and Xcode 8 and iOS 10.1 as simulator OS. I ran my appium server and set the desired capabilities and used an .ipa from the app store and it crashes on launch while doing an inspect on appium. Is it happening because i don't have a app signed for development? what are the requirements for the app to be tested for using? Do i need signed apps to be used for testing on simulator too ?
You can create a .app file useing the belowing instruction:
1- Go to:
xcode > File > New Project > (select ios at top bar) select Tabbed Application > click Next > give project name and select swift as language and complete process.
2- Open the project and run it. After running the app in the simulator, you will find the project .app file in the product folder (expand your project in xcode > product.
you can use this .app file for your appium test.
3- You can also get a lot of free .xcode project on the web. download this project, open the .xcodeproj or .xcworkspace file in xcode and run it. you will find the .app file in the product folder
if you want to run your ios app in the simulator, you need a .app file, not .ipa file. The .ipa file runs on the device. Try to generate a .app file for simulator.
Yes, you need apps to be signed with a developer provisiioning profile. You can use the iresign to do it. you should input your ipa file developer provisioning file(contact your dev) and click resign. It will output the resigned app
The same dev provisioning file, dev certificate should be installed in your mac from where you run your scripts.
Note: you cannot run .ipa on simulators. you need .app version of the app , for which you need to contact the developer too
I downloaded an.ipa of "xyz" app from iTunes say HSBC.ipa(I do not own this application).
Can I install this application on the device through OTA or the applications downloaded from iTunes have to be installed via iTunes itself?
Thanks
It depends on the code signing of the ipa. If it is signed for adhoc deployment (or for enterprise), and your device is included, you will be able to install it. However, if it was signed for the App Store you will not be able to install it via OTA.
I have the following problem - I am trying to install ad hoc .ipa file on my iPad 2, model MC979HC/A with iOS version 6.1.3. But when I try to install the app via iPhone Configuration Utility or iTunes it says: "An unknown error message 'Install Prohibited', was received from the device."
My app was created by using Xcode 4.6.1. I installed the same app on iPad 2 with iOS version 6.0.
What is the problem, because I can't find any solution on the internet? I guess it can be something with the version of Xcode and iOS. I also have to mention that in my iPad 2 General Settings, Restrictions are disabled. But if I enable the restrictions, the option "INSTALLING APPS" is set to OFF and it is not active, so I can't really change it. How to activate this option?
You may have already installed with other app in your iphone with same Provisioning profile. Please uninstall the app with same provisioning profile which you installed previously and install again a clean build.