adding vertical scroll to my own custom manager in blackberry jde 6 - blackberry

I want to add vertical scroll feature to my own custom manager, but i am not getting it,
as of now i am passing style bits VERTICAL_SCROLL|VERTICAL_SCROLLBAR to the constructor
of my own custom manager

Please post your code
Call super on constructor if you are extending any other manager class
An easy fix is to nest your custom manager inside a VerticalFieldManager with scroll.

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How do I create a progress indicator as shown in swift for iOS? Tried various libraries. But nothing fits exactly.The color should be in gradient and the current state must show the step number.
If you want to create any custom control element You should inherits your class from UIControl. You can read about this here:
custom knob,
custom slider.
But You will have to write too many lines of code to create customize view.
However, You can use my turnkey solutions: https://github.com/vladislovshilov/StepView
Unfortunately this library does not support touch yet.
Here is an example that uses a UIStackView, works nicely with auto layout, is animatable, and is configurable in Interface Builder.
https://gist.github.com/Dev1an/aa54ae331f4065569dc613d7f904bd54

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It's not possible in Interface Builder. You have to add it in code.
You should not do this:
Do Not Customize Controls by Embedding Subviews
Although it is technically possible to add subviews to the standard system controls—objects that inherit from UIControl—you should never customize them in this way. Controls that support customizations do so through explicit and well-documented interfaces in the control class itself. For example, the UIButton class contains methods for setting the title and background images for the button. Using the defined customization points means that your code will always work correctly. Circumventing these methods, by embedding a custom image view or label inside the button, might cause your application to behave incorrectly now or at some point in the future if the button’s implementation changes.
https://developer.apple.com/library/ios/documentation/WindowsViews/Conceptual/ViewPG_iPhoneOS/WindowsandViews/WindowsandViews.html#//apple_ref/doc/uid/TP40009503-CH2-SW26
If you need to add a UIView on your UIButton you can achieve it in 2 different ways
The easy way is to follow Cyrille answer: you can do it programmatically because IB doesn't allow you to modify a UIBUtton adding a view on it
The hard way is to create your custom button (let me call it "MYCustomButton"), that extends a UIButton, and use it in your application. With this way when you need to modify the buttons in your interface, you can achieve it modifying the XIB of the "MYCustomButton".

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Thank you all in advance
ibooks is using UIView. In that UIView you can add any controls you like. You need to use delegate methods so that I can perform communication between two objects(send message to another object). You will be able to make you custom UIView as controls.

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I though I understood this, but I can't get it to work:
I'm trying to create a very simple app, to test various things (OK - it's an app to estimate Pi using the Monte Carlo technique by simulating throwing darts at a board).
I have a single view iOS app (e.g. from the single view template) on which I've simply got one UIButton (to launch the app) at the bottom and a UILabel at the top to show the results.
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Great, except that PiCalcView does not appear in the drop-down class list in the inspector.
Questions : Any idea what's wrong and is creating a subview of my UIView like this the right way to do it?
Type the class into the custom class section in the Identity Inspector.
OK - quitting and restarting Xcode appeared to do the trick.
Thanks for the tips - being new to Xcode & ObjC, I didn't know if I had the right technique.At least I know now.

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Anyone with experience in this? Is it possible at all or should I keep it programatically?
Thanks in advance!
Well, that's normal. CPPickerView does not seem to implement initWithCoder:... I only see an initWithFrame: in the source code, which obviously means you can only instantiate that custom UIView from code. Or you can change CPPickerView's implementation to support what you want. It's open source.

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