i am working on porting an iphone application to blackberry devices.
i could not find any equivalent of UIPagecontrol in Blackberry.
Actually, any ideas to making similar of UIPageControl is enough for me.
There is no direct equivilent. The closest native control would probably be a tabbed Pane Manager. Or you could just write your own custom control to mimic the iPhone behavior.
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I am trying to find approaches on building an iOS Control that looks much similar to "Activity" app "Awards 3D Control" on iOS.
Is there anything available around which is similar to this? Or How Should I approach this control? I need to develop it on both iOS app and for apple watch.
The snapshot of the same is attached below. You can flip it 360".
I am planning to do it with Native XCode Programming (Objective-C and/or Swift). Please suggest on the same lines.
Does anyone know how to programmatically lock the iPhone on iOS? I don't care if it involves using private API or framework as it's for personal use.
I have tried using https://github.com/neuroo/LockMeNow but it doesn't work on my device (running iOS 10). I guess it's for iOS 5 and below only. Does anyone have an updated method that works on newer versions of iOS?
My iPhone 5 lock button is not working properly, so I wrote this application.
If that is the issue, there is a better way. Turn on AssistiveTouch.
You'll find it in
General -> Accessibility -> AssistiveTouch
I use that because all my buttons aren't working and it's very easy to get used to. I know this doesn't strictly answer your question, but it may solve your problem. I hope it helps.
I was wondering how I would create a small pop-up "subview" that appears on top of all apps and the home screen much like the Facebook chatheads?
I've seen plenty of threads on how to do this in android, but I was wondering how you would implement this in IOS obj-c?
You can not do that on iOS unless you are developing for JailBroken device.
I'm developing an iOS app in Xamarin (not using Forms, using Xamarin.iOS) and I have noticed that the keyboard which appears in my Xamarin built app is larger than Keyboards which appear in other apps.
E.G. My app
E.G. Other iOS app (Apple Notes)
The numbers aren't really important, what is important is that there is definitely a difference in size between the two keyboards in terms of key height and key spacing.
There does not appear to be any obvious options or settings surrounding this. Trying different Keyboard Styles (I'm using "Default") does not solve the problem.
I would like to get my Keyboard to be the same size as a normal iOS App Keyboard.
EDIT
Krumelur's answer is correct.
This is how I specified the launch screens
https://stackoverflow.com/a/25960203/807836
In Visual Studio, there does appear to be an issue with this XML entry being lost if you edit the project file through the IDE.
This is not Xamarin related. Your app is running in compatibility mode on an iPhone5 or 6. You will have to provide a launch screen for the particular device or a launch image to let iOS know you support the bigger screen.
See here on how to use launch screens.
I have written a tab based iPad application which has done well. I never intended for it to be an iPhone application because the content it displays really doesnt lend itself to such a small screen.
However, I have been getting a lot of requestes for the application to be compatible with iPhones as well.
Can someone point me in the direction of some documentation that may help me figure out how to convert my app.
I presume it's not so simple as having aanother set of XIB files for iPhone and just have it display them if the app is running on a phone...
I recently found this blog post on the topic. You might find it helpful:
http://www.raywenderlich.com/1111/how-to-port-an-iphone-application-to-the-ipad
Plus there's some discussion of creating a universal app here:
iPhone & iPad versions of same app?
iPad Programming Guide: Creating a Universal Application