Caching of provision profiles issue in iOS - ios

I am using In-House subscription of Apple. I built app and distributed it via web link. Everything was okay, so I could install this app by calling manifest from iPhone's safari browser. Then I revoked certificate and remove provision profile - that causes my app to fail to run (then I found that this happens all the time when you revoke certificate.)
To make my app working again I created new certificate and in-house provision profile - then I resigned my current .ipa file and replaced it on web server.
Then I tried to install app on different devices
I installed it on 1 iPad and it works, I see in settings new provision profile appeared.
I tried to install same app on 2nd iPad and it fails during installation process. And what is strange it installed old provision profile to my settings (I think this is some kind of caching or whatever). I deleted all apps, all profiles and reboot - but no luck - I can't still install this app to this particular iPad.
May be someone had same issue, please assist me how should I clean cache if it's related to caching issue.
P.S. I want to fix it without wiping the device

Is your second iPad connected via USB to your development computer while you're doing this testing? If it is, Xcode's Organizer will often just restore the provisioning profile that you're trying to delete. If this is the case, try deleting it from the Organizer as well.

Related

Xamarin iOS release automatic provisioning - none of the currency installed provisioning profile

I have read and tried all the fixed associated with releasing and app to the App Store, but I cannot find any suitable fix. I have setup an iOS developer account and created account, I have setup Xamarin to automatic provisioning but I am getting the error message "none of the currency installed provisioning profile". I have tried the following
Upgrade Xamarin and X Code
Change all Bundle Identifiers to the same
Delete all the certificates from the KeyChain
Restarted MacBook
Switched from Manual to Automatic bundles
Created a test app
Removed certificates from iOS account
Rebuild, cleaned, achieved the project several times
I just cannot resolve this problem, any help would be highly appreciated as it's driving me around the bend to release the app into the App Store.
Many thanks
You should use manual provisioning instead of automatic provisioning when releasing your app to app store.
From the official document about publishing iOS app to App Store:
https://learn.microsoft.com/en-us/xamarin/ios/deploy-test/app-distribution/app-store-distribution/publishing-to-the-app-store
In the release build steps:
Navigate to the iOS Bundle Signing tab. Make sure that Configuration
is set to Release, Platform is set to iPhone, and that Manual
Provisioning is selected.
Of course you will need to have the corresponding distribution certificate and distribution provisioning profile created in Apple Developer page.
Many thanks for the help, I managed to resolve the problem with the following setups
Update all packages
Removed x-works (it was the latest version any way)
Re-install x-works
Delete all relating certificates in Keychain
Delete any certificates, profiles etc in app development site
Re-start Xamarin and MacBook (in the end did this several times)
Log out of Apple account in Xamarin
Re-log back into the Apple account in Xamarin
Setup auto provisioning in Xamarin i..e dev, dist etc and created the appropriate certificates
Generate a certificate within keychain using iOS account details
Plugged in iPhone and rebuilt the complete project
Achieved the build
Now it connected to the App Store and released the app
I am pretty sure you don't need to do all these steps, but seems like it took it back to the start of setting up Xamarin for app releasing. One problem might have been multiple certificates in KeyChain which caused the problem.
Many thanks for all the help and support.

Appcenter iOS install error "this app cannot be installed because its integrity could not be verified"

I see that this question has been asked many times but I see no solution that works for me so I'm hoping that providing more info might shed some light.
We use appcenter.ms to test iOS apps. Until our iOS certificate expired this method worked fine. We generated a new enterprise certificate and ad hoc provisioning profile for new releases of the iOS app. Which led to the first curiosity.
I see how to upload a certificate on appcenter.ms but not a provisioning profile. I thought there was an option to do this in the past but perhaps I am mistaken. However, the app is signed with a provisioning profile before upload, so perhaps this is not needed now.
Once the app is uploaded, it can't be installed. It remains grey and when you tap it, you get the "this app cannot be installed because its integrity could not be verified" error. Again, that the .ipa is created with an ad hoc certificate and profile in Xamarin (VS for Mac).
Also, I can't install the provisioning profile on a device from appcenter.ms. You basically get stuck in a loop where you seem to successfully install the profile but have to keep doing it because it never actually installs.
I hope this is enough info for some insight and thanks in advance for any feedback.
We were able to solve this by redoing and downloading development certs and via
And also downloading and double clicking the apple development certificate here
After that our keychain showed both as trusted and we could build to the iPhone again.
The issue can be the your device is simply not registered on the developer portal and/or that ad-hoc provisioning profiles have not been regenerated.
You need to register your device, regenerate a provisioning profile with this device in it and rebuild your app using this profile.
This can also happen because of
Developer ID Notary Service - Outage
which can be checked on https://developer.apple.com/system-status/
Notarization is well explained here:
Notarization gives users more confidence that the Developer ID-signed
software you distribute has been checked by Apple for malicious
components. Notarization is not App Review. The Apple notary service
is an automated system that scans your software for malicious content,
checks for code-signing issues, and returns the results to you
quickly. If there are no issues, the notary service generates a ticket
for you to staple to your software.
Work around fix:
Select your app.
Navigate to TextFlight tab
Create External Testing group
Add one tester
Add build which you want to download using TestFlight
Open TestFlight and download an app.
In my case this was caused by trying to include an entitlement for aps-environment "development" when using an Ad-Hoc provisioning profile. The value for this environment in Entitlements.plist must match what is hard coded into the provisioning profile file - if you open an Ad-Hoc profile in a text editor you will see it expects the "production" environment.
The possible solutions depending on your requirements are to either use the Development profile/certificate, or change the aps-environment to "production" to continue using an Ad-Hoc provisioning profile.
It can also happen if you have other incorrect entitlements - worth checking what entitlements are enabled under the Identifier in Apple Developer portal and removing unnecessary ones.
I had this issue because when building the app on xCode for distribution (Product->Archive then Distribute App), I chose automatic signing. After manually signing the app and choosing my own generated certificate and profile, everything worked again fine.
I removed the Entitlements file from the Addition Resources in iOS Bundle Signing and it worked.
I think the MSAL configuration was set to debug in entitlements.plist
I have also face this issue before but for me the reason was little different
First the build was enterprise one and the build was made on the earlier Xcode version on which the iOS version you are using on the device was not supported by the Xcode.
All I did was to update my Xcode and make a new build and shared the build. After that we were able to install that build over device Hope it works for you as well
This is how I solved for myself.
In you iPhone Settings > General > VPN & Device Management you should see your company name (if an app from it is installed), and if you click on it, you will see a button like "Verify" above the list of apps installed provided by the company. Just click on "Verify".

AIR iOS enterprise application fails to install from a remote location, but works fine locally

I'm building an iPad app (Adobe AIR 28.0) for a corporate client, and I'm struggling to get it working when signing it using their enterprise certificate.
What works:
The IPA builds correctly and is successfully signed with their enterprise certificate and provisioning profile. The app is set to Ad Hoc, doesn't use a wildcard bundle ID (although their certs do: my app is com.companyname.thing, and their provisioning profiles/certs are com.companyname.*).
If I use iTunes to install the application while connected via USB, it works correctly. Additionally if I select to install to a connected device during compilation in Adobe Animate it also works fine.
Once installed, on the first run of the app it complains about not trusting the certificate (this is expected), and if I then go to Settings on the device and manually trust the cert, the application runs as expected. All fine and in line with what I'd expect with an enterprise application.
What doesn't work:
However: when uploading the same IPA to a remote location, the application will download but fails to install completely, giving me the "[appname] could not be installed" message. This occurs on my test devices, but also on the corporate devices which have the required certificate installed. This happens when I upload the build to HockeyApp, and also the client's corporate distribution system (I'm unsure what system this is, but the end result is the same when users download the app)
Can anyone shed any light on why this might be occurring?
EDIT:
I tried to pull the app down from a remote location while observing the XCode console, and found this error:
This is a start but isn't descriptive, what could be causing this? The profile is a valid Distribution one.
I thought I'd post the solution I found, in case any future folk encounter this. My issue was caused by a script that was modifying the IPA and not re-signing it.
The app went into a build system that strips out certain files for certain versions of the application, and then should re-sign it. The system was doing things in the wrong order - if you modifying the internals of a compiled IPA and then fail to re-sign it, it'll fail to install. This also explained why it worked locally. Whew.

Beta from Crashlytics fail to install build on testers' devices

I'm sending my app to testers with Beta from Crashlytics which is an amazing tool to do app testing.
I had every new tester's device UDID registered in my developer account and then distribute a new build.
My testers got email invitation and accessed app's installation which could not be completed on their device.
They kept seeing an alert showing up with message:
Unable to download app - MyApp could not be installed at this time -
Done / Retry
Testers' testing status are "installed" in my Crashlytics dashboard but they're actually not able to finish installation.
Please help me find any possible factor causing this problem.
Perhaps the provisioning profile embedded in the build has been invalidated. Use Xcode to create a new archive, then use Fabric to upload a new build with that archive.
Discussion:
In my case, I had deleted the provisioning profile in the Apple Developer Member Center that had been embedded in each of my Fabric Beta builds. This caused the app testers had previously installed to immediately crash when they tried to launch it (embarrassing). It also caused the "Unable to download app - MyApp could not be installed at this time - Done / Retry" issue when testers tried to (re)install the app via Fabric Beta. Uploading a new build with my new provisioning profile embedded fixed the issue (each tester had to install the new build).
I've run into this problem back on iOS8 and just recently saw it again for iOS9, the only thing that solved the install issue was for my users to delete any previous version that they had downloaded, restart their phone, and try again.
You can also verify with them if Crashlytics properly installed on their iDevice, I've seen more than once where the configuration profile caused the issue, it's worth removing that (Settings -> General -> Configuration Profile (towards the bottom)) and retrying the install.
This is usually caused by one of two problems:
Incorrect provisioning profile/code signing settings. Double- and triple-check that the following settings are the same for the project and the provisioning profile: bundle identifier, development vs. distribution, adhoc.
Caching - sometimes, even when you've done everything correctly, things still just go awry. In such cases, you can try: deleting the previous version of the app from your phone, cleaning your project, deleting and re-downloading provisioning profiles, and building the app again.
RubyMotion Solution
For me, it was because I was using a development distribution profile, but with the wrong entitlements. Well, entitlement, singular.
I still had the 'beta-report-active' entitlement enabled, which was not included with the development distribution profile I am using. It is instead included with the production distribution profile (which is needed to distribute to TestFlight). However, I just wanted to deploy to my local phone, and not air my dirty app laundry to my entire internal test group, so this is where I found myself.
In any case, removing the 'beta-report-active' entitlement fixed my issue.
I tried the normal route of checking for proper certs and also deleting the app and provisioning profile along with rebooting device. In my case it was installing on device A and not device B. Device A was older iPhone 5c running iOS 9 and device B was newer iPhone 8 running iOS 11.x. When I archived the app for distribution I was selecting device A during the archive. Once I selected "Generic Device" it worked. But I'm sure I've built in the past selecting a specific device instead of generic and it worked. I was using Xcode 8.2, but I don't believe the Xcode version matters.

iOS app 'The application could not be verified' only on one device

I have two iphone devices( 4s and 5 ) connected to my computer and i am trying to install an application in both the devices. It installs pretty well in iphone 5 but it gives an error 'The application could not be verified.' when attempted to install in the iphone 4s device.
The UDIDs of both the devices have been added in the provisioning profile generated for the application.
Also, to add a note, I have just updated my iphone version to 8.1.3 in my 4s device. I am not sure though if the error has anything to do with it.
Any help on this would be much appreciated. I have been stuck on this for some time now.
EDIT:
I just connected this to another iPhone device and the issue seems to be there again. Basically this means that the app, for some reason, installs only in the phone which I have been using for some time now and not in any other phone. Once again, I am pretty sure that the provisioning profile contains the UDIDs of all these 3 devices.
I had something similar happen to me just recently. I updated my iPhone to 8.1.3, and started getting the 'application could not be verified' error message from Xcode on an app that installed just fine on the same iOS device from the same Mac just a few days ago.
I deleted the app from the device, restarted Xcode, and the app subsequently installed on the device just fine without any error message. Not sure if deleting the app was the fix, or the problem was due to "the phase of the moon".
As I notice The application could not be verified. raise up because in your device there is already an app installed with the same bundle identifier.
I got this issue because in my device there is my app that download from App store. and i test its update Version from Xcode. And i used same identifier that is live app and my development testing app. So i just remove app-store Live app from my device and this error going to be fix.
just delete the app and try again, it happens to me when i try to launch over a device that has the same app but generated by an ipa file.
You probably used the "Fix Issue" option in Xcode when plugging in a new device. Old question but I believe this is the actual answer to WHY this is happening. When you install an app on a device it is signed with a specific development provisioning profile. If, for instance, you plug in another device that is not registered on your developer account Xcode will ask you to "fix the issue". When you press that the device is added and another provisioning profile is created/modified. If you try to overwrite an existing app you'll receive that error. Deleting the app and reinstalling it works since the profile has been altered. I find this often happens when a Team is set and a member plugs in a new device then Xcode "Fixes" the problem.
Might have figured it out... Deleting the app from the device worked for me, as others mentioned before (thanks!).
I think the reason is that the app on the device was actually signed with a separate provisioning profile, specifically a distribution profile in my case.
I faced this issue a lot. I am not sure if this is the issue, but I think, when xCode saw that there is an app with the same bundle identifier as of the app, I am trying to install, it didn't allow me. So, I had to delete the older one and attempted to install and it worked. However sometimes for testing purpose, I needed multiple version of the same app and in that case, I would change the bundle identifier and try to install. It only works if, I am using an wildcard provisioning profile.
To others not using RubyMotion and don't think that deleting the app is acceptable (as in, you want to do upgrade testing). Check out the bottom of these docs from Apple:
https://developer.apple.com/library/ios/technotes/tn2319/_index.html
It looks like they changed something in 8.1.3 to check for this new rule.
The Fix
"[Add] the installed application’s application-identifier value, as logged in the second parentheses, to the previous-application-identifiers entitlement’s array value for the app being installed (by resigning it or re-building it) and requesting new special provisioning profiles as shown below."
<key>previous-application-identifiers</key>
<array>
<string>{Your Old App ID Prefix}.YourApp.Bundle.ID</string>
</array>
EDIT:
In order to do this, you need special provisioning profiles. You can request these from Apple:
"To enable signing with the previous-application-identifiers entitlement new special provisioning profiles are required that can be obtained by going to the Contact US page and requesting them." (from the docs linked above).
Had the same issue on my iPad running 8.1.3 Deleting the app and installing again fixed the issue. I use two different provisioning profiles on two different machines and that could have caused this issue.
Working & tested solution, which does not require to delete application:
It looks like AppStore Distribution Provisioning Profile or just iOS Distribution certificate have special permissions and "Could not be verified..." problem does not apply to them. They will always override previous certificate.
In other words: AppStore release will install successfully, even if already installed (testing, adhoc or enterprise) app has been signed by the certificate from different team.
If you are lucky and have previously uploaded app to the AppStore account owned by the same team as in certificate you have a problem with - then things are very simple: just download & install app from AppStore.
When it installs - app certificate will be the same as the one you want to test with and problem goes away.
If your app is not on the AppStore yet - iTunesConnect beta comes to the rescue:
Disclaimer: I did not tested this but since cert an prev are the same as AppStore release, I bet it works:
Archive your app with AppStore provisioning profile (iOS Distribution cert) and upload to iTunesConnect (to the account owned by the same developer team as included in the provisioning profile not you want to run).
Invite person with the device you want to run on (yourself?) to beta test.
Download & install the app from iTunes connect beta.
Now you are able to install your testing version.
The application could not be verified" , in your device there could be already an app installed with the same bundle identifier.
So Simple solution Just delete the App & try again..
....
TL;DR answer - There is no real solution besides "delete app and reinstall".
This answer is not satisfactory for many situations, when you have an existing database that needs to not get deleted within the app.
Lukasz and plivesey are the only ones with solutions that don't require delete, but neither worked for me.
I resolved this issue by changing the Build System to legacy in xcode.
I had the same problem but the mentioned solutions above didn't work for me. Even I had no previous app on device, I got this error when deploying on my device.
How to do:
Simply, go to menu File > Project Setting, inside Share Project Settings, change Build System from "New Build System (default)" to "Lagacy Build System".
I also encountered the same issue. Deleting the app didn't work, but when I tried deleting another app which was the current one's 'parent'(I copied the whole project from the previous app, modified some urls and images, then I clicked 'Run' and saw the unhappy 'could not be verified' dialog). Seems the issue is related to provisioning and code signing and/or some configurations of the project. Very tricky.
I had changed the team but I forgot to change it in my Tests target it so it caused that. Maybe this helps someone.
Just had the same problem and I found out that the issue is with expired certificate.
My app was distributed (AdHoc) through firebase and few days ago app was working just fine.
Today I've realized that I can't install it because 'The application could not be verified'.
Finally I realized that certificate that I was using for app signing has expired 2 days ago.
You need to upload it again and you'll be able to install it.
I had the same problem. But, I realised I was using a single plist with (debug) and (release) configuration, like this.
So, I changed few things..
Keeping a separate scheme for (release).
I added a new scheme for development purposes.
Edited the new scheme > run > Build Configuration > and set it to (release)
Generated a new archive using the new scheme and voila!!..
I'm able to install on all my devices.
My case:
jailbreak'ed iPhone
Final solution:
Install tweak AppSync Unified via Cydia
to bypass signing/certificate verification
Same issue occurred for me when I was installing through link. I tried to install using different link. Then I could install the app.

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