Augmented reality API for IPAD specifically - ios

i'm looking for an AR API (possibly free) or SDK that may be used on IPAD.
I've tried Wikitude so far, but it's not adapted for IPAD for the moment, and most of the well known API seems to be only made for iPhone..
Any clue on this one?
Any chance that this API offer the possibility to add the AR view as a subview (for example as an element of a tab bar..:))
Thanks a lot

Why are you going for 3rd party library? You can apply AR using local library. On your ViewController make 2 UIView. The one in the back implement Camera View on it. And the one on the front implement whatever you want to show on the live preview of camera. Then if you want to capture the screen just simply take a screenshot and it'll be saved.

Related

xamarin forms livecast-like page-inline camera

I was wondering if anyone here knows how to add a camera area like this one(similar to snapchat I guess) in Xamarin Forms (preferably,mainly with XAML)Camera area is suppose to have a livecast & it is going to be on iOS
needed this screen:
I tried Xam.Plugins.Media but couldn't manage to create the needed screen
The media plugin, goes into the platform specific Camera Screen, takes a picture then returns. You can't put extra buttons on the screen in this way.
To get a video feed and manage the capture yourself, you will need to implement a lot of platform specific things.
Android
https://developer.xamarin.com/recipes/android/media/video/record_video/
iOS (Look at the AV samples)
https://developer.xamarin.com/samples/ios/Media/

I am using Camera API and QRCode API in my Project, Can i implement multitasking(splitvIew) in my Project

I am using Camera API and QRCode API in my Project, Can i implement multitasking(splitvIew, SlideOver) in my Project.
I think that when we use camera API, want to use fullscreen.
My project also have some other functionalities.
is it possible to use Fullscreen only when use Camera API?
If you app is camera-centric app OR Gaming related, Then Apple suggest to opt out above feature.
Apple Documentation Says
Consider opting out only if your app falls into one of these narrow
categories:
Camera-centric apps, where using the entire screen for preview and
capturing a moment quickly is your primary feature.
Full-device apps,such as games that use iPad sensors as part of their
core gameplay Otherwise, Apple, and your customers, expect you to
adopt Slide Over and Split View.
To opt out of being eligible to participate in Slide Over and Split View, add the UIRequiresFullScreen key to your Xcode project’s Info.plist file and apply the Boolean value YES.
Let me know if you need more clarification for the same.

iOS8 - Crop and Straighten image as built in photos tool

In my app, i want users to click a photo, then i want to allow them to edit it for crop/rotate/straighten. Can i use built-in photos app for that? or is there any open-source/api to have similar view controller.
I know it's a possible duplicate of Is there a view controller for image crop and rotate works like iOS 8 photo.app? but i found no answer here as well.Please let me know if it's possible?
Unfortunately, no.
UIImagePickerViewController allowEditing property, when set to YES, provides you a very simple cropping UI, but it doesn't support advanced rotation as iOS Photo app.
So you'll have to make it yourself.
The github projects in the question you linked might be a good starting point for that. (here's another one)
Good luck !
I wrote one in Swift, you can continue to develop based on this: QCropper

How to automatically adjust a photo (ie. brighten, contrast) on iOS?

My iOS app (objective-C) handles photos. I'd like it to be able offer the user a way to automatically "adjust" an image, like how iOS itself does in the Photos app (little magic-wand icon), or how facebook does it. This basically means auto-brightness and auto-contrast adjustment.
So far i've found "filtrr" (more concerned with adding color it seems), and OpenCV (uhh, feels like using a nuclear missile to swat a fly with). Any other hints? Is there some library or a way of even doing this natively in iOS?
thx!
Look into Core Image for info on filters and how to apply them. Apple's programming guide is a good place to start.
Once you're up and running with Core Image, see the autoAdjustmentFilters method for getting a set of filters that's preconfigured for "one touch enhance" kinds of usage.

blackberry camera Application

I am implementing camera application using then example comes with blackberry plugin for eclipse named "CameraDemo" the problem is that when the screen loses focus It does not display the camera view istead of it shows like this
has anybody faced such problem whats the solution?
This way of taking picture (using the Player and VideoControl.getSnapshot()) does not work nice on all BB models. I'd even say it works nice only on a narrow set of BB models. So if you are going to use your app on a wide range of BB models, then this is not the right way to go.
Instead to take a picture use a built-in Camera app. Here is a starting point on how to do that.
Basically you invoke the built-in Camera app and listen for the file-system changes to detect a new image file path. Then you need to close the built-in Camera app somehow - it's possible to do that by simulating two 'Esc' button presses.
Yes, this sounds a bit hacky/over-complicated, but that's how BB engeneers arranged that for us. :) BTW, this is actually not so bad if compare with Android where different device manufactorers violate the common rules and implement the Camera app in their specific way so you are not able to write the code once covering all Androids.

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