i am creating simple application for showing Blackberry map in Blackberry.
i was unable to open BB Map through my app.
so that i try to open inbuilt Map App that is showing following image
i check my MSD setting and my internet is working perfect and i can browse from BB Browser
i am using 9530-Verizon-4.7.0.75
what could be problem??? How can i start BB Map in my Simulator??
The problem has to do with rendering issue in simulator. I've been through this when developing a map based app. Map would not render and would show green field.
This is the official response I got from RIM when contacted with the issue:
Simulator - Blackberry Maps Green Background Issue
Resolution: Advised customer that BlackBerry Maps functionality has
been inconsistent on device simulators. The best method of conducting
this testing would be to test on a physical device.
After trying all possible solutions, I gave up. Note that the issue doesn't occur on all systems. If you have access to any other system, try on it. May be you get lucky.
On the simulator phone go into the wifi settings and select a network to connect to. After that you should be able to use the web browser and map applications without problem.
Related
For a little project I´m trying to simulate locations on my iPhone/iPad with the existing Maps - App. With XCode on Mac, you can simulate locations with the help of a GPX-file. But is this also possible without Xcode? Can the GPX-file be saved on the iPhone and then started from there? A second option would be to create a new map using MapKit. But I actually want to use the internal Maps app.
Many Thanks!
No, unfortunatelly this is not possible. There is no way how you can save GPX-file at real device without Xcode simulator at this point.
Watched this talk about setting up an android thing device. But ios devices don't support Nearby Connections so how are we supposed to setup this for ios?
You can just download the Android Things Setup Utility from the console and still go through the setup, so no need to use an Android Device for that.
This page tells you how to do the setup without a phone.
I'd like to test apps on device in the same way like on simulator - app runs on real device but I see screen on mac and I can interact with it using mouse. Im just tired of putting phone to my hand all the time. Developing on windows phone allows it, so It would be nice to have it here. Thank you
John Holdsworth on Remote Xcode plugin:
“Remote is a plugin for Xcode that allows you to control an iPhone
from a window on your Mac during development.”
I just found this. You can control device via mac.
We have implemented a hybrid application. Our application is having the function like Quick Receipts, it does when user click on the quick receipts icon, camera get opens, user can take the img and use it.
its working fine with android devices, but when same thing suppose to do with iOS devices, it's not working. The problem is in iOS is, camera get opens and when take the img, the control automatically moves to the dashboard without any actions. This happens when location services is ON.
(iOS devices setting/privacy/location service enable).
if location service is disabled, then there is no issue with quick receipts function, it works fine. Please suggest how we can fix this issue without concern location services enable or disable.
I'm looking for a way to see my app contents on the device the app is being ran on using Xamarin iOS. I would like to do this while debugging the app.
On android this can be viewed through DDMS and then Device File Storage so I'm looking for the same or similar process for Xamarin iOS.
I have also researched and found that you can do this using XCode so I'm hoping its possible through Xamarin also.
Device is iPhone/iPad.
The contents of your app will be saved locally on your mac when debugging, But the location is dynamic and abit hard to find. I use the following tool and it makes it very easy to access all the data I need. https://simpholders.com/