I am developing a Firefox extension. I would like to install new search plugin to the firefox search bar. I tried 2 ways, but none of them seems to work 100%.
AddSearchEngineProvider works,
but it displays "fail to install
message" if the the search engine
with the same name already exist. I
dont see any API that enables me to
query existing search engines.
In Mozilla Firefox\searchplugins
I see xml files that represent the
actual search plugins. I was able to
add my search engine manually, but I
dont really know how to add the xml
file during the installation. I have
XPI file, which has very limited
abilities to access IO.
Any suggestions? Thanks.
Search engines should be put into the searchplugins/ directory of your extension. They will be added automatically when your extension is installed - and removed again when it is uninstalled. See https://developer.mozilla.org/en/Bundles.
Related
When I open the Umbraco (7.6.3) backoffice, I'm unable to view or make changes to templates. It seems like other functionality is unaffected, and I can create & edit specific pages. However, attempting to open the templates themselves just leads to a white screen. This problem exists across browsers:
Other screens render just fine:
What gives?
Checking the console when attempting to load gives an interesting error:
Error: Argument 'Umbraco.Editors.Templates.EditController' is not a function, got undefined...
Resolution:
The issue seemed to be caused by outdated files in the Umbraco folder. Copying most directories over from packages\UmbracoCms.7.6.3\UmbracoFiles\umbraco\ seems to have done the trick.
Looking at the changelog, it seems like the JS folder was the most influential in getting this fixed.
Are you sure that you're on 7.6.3? The UI appears to be pre-7.6 (I can tell because the colours haven't been updated).
If you have just upgraded, it's possible that your browser has cached the JS which is used - hard refresh your browser to see if the UI updates.
Umbraco also uses a dependency service to compile all of the used JS/CSS files together into one large one. This service will not be used if your website is in debug mode. Either:
Turn debug mode on in the Web.config
Delete any files in the \App_Data\ClientDependency\ folder as this is where the cached compiled files are kept (these will be regenerated)
My first thought would be file permissions.
Have you run the health check for permissions in the developer section? Need to make sure that your application pool user has write permissions on the Views folder.
I am new to FF extensions development. I work on Windows OS. I am using web extensions. I started my first extension. I created a directory in My Documents which contains my extension files. The files are based on the example in: Your First WebExtension which are: manifest.json, icons/myicon.png, myextension.js. Like the example, all what the extension does is a border aroud mozilla page. This is the js code: document.body.style.border = "5px solid red";
When I come to installing the extension in my browser, I navigated to:about:debugging then I clicked in the Load Temprary Addon button and I selected the the .js file. I get this error: There was an error during installation: Extension is invalid. Can you point what the problem is?
Most likely an error in the manifest.json file. Double-check that code; if it all looks good, try temporarily removing optional things from it, then removing-and-reloading your addon in the debugger until it works. Then you can narrow down what's up (hard to say exactly, without seeing your code). The most minor error in the JSON will result in the addon failing to load (such as an out-of-place bracket, etc).
See also: Anatomy of a WebExtension
Problem with my setup was incorrect use of content_scripts.matches, correct solution for a "match-all" is
"matches": ["*://*/"],
Attribution : https://discourse.mozilla.org/t/web-extensions-noob-getting-there-was-an-error-during-installation-extension-is-invalid/12828/3
The problem was that extensions must be saved in specific directory. In winows, the directory is: C:\Users\"YourUser"\AppData\Roaming\Mozilla\Firefox\Profiles\"YourFireFoxProfile"\extensions
After that, try the steps I mentioned in the original post and you should find the extension added.
I have just bought a license to use Ruby Mine and am really struggling to learn how to use it. I keep having to go back to Text Mate to do simple things like searching.
I'm trying to find where i have defined a css div (called "category title"). From what I can gather, I need to use 'Find Usages' in Ruby Mine. Most times when I go to the edit/find menu, 'find usages' is greyed out. Then, if I click on the uppermost 'app' folder, and click find usages, it searches for 'app'. It doesn't recognise the search in the search bar. If i type the div name in the code and click alt/F7, it gives me a typo warning rather than a search option.
Does anyone know how to search the entire app (not just the specific file of the app) in RubyMine? I'm finding this incredibly frustrating.
Thank you
The command you need is Find in Path which will search your entire project, set of projects if they are open together, a specific director, etc. It has a bunch of options, including a regex search. For Mac, it is Command+Shift+f, for windows Ctrl+Shift+f
Checkout this site for keyboard reference.
https://www.jetbrains.com/ruby/documentation/index.html
You might also try shift+shift which is search everywhere, files, classes, symbols.
Online Addon Builder - How to display custom icon for the extension inside Firefox's Addon Manager?
I know that's a more general question and before I can even submit this someone is going to throw a link at me but I've been there trust me...
I've built my addon using the online addon builder but I'm not ready to submit it to AMO for review quite yet as I feel it needs more to be complete. I can't find specific information relevant to exactly what I want to do using to online addon builder. I've installed and configured the localized SDK that is utilized using a tool called cfx and of course theres tons of documentation!
The Question: What all notable values can be set using the package.json that determine how the addon is displayed inside Addon Manager? What notable material/configurations can't be set using package.json and how do I implement them?
I've removed all warning and errors from my code but I'm using a hardcoded path to a image whereas before I was passing it as an arguement within the PageMod object to a content script. Why? I'm not sure but I know one of you know how to configure the extension where I can specify chrome://ez-magnetz/data/icon16.png or somehing similar. Which is better than using a JUID in the path name that can change.
My widget has an icon but how do I specify a primary icon for the extension to be displayed in the AM? (package.json||chrome.manifest)
Using the latter of the two(chrome.manifest) how do I include that inside my addon so that its detected?(For the purpose of an Extension Icon using the online addon builder if possible)
Will someone please provide me with a chrome.manifest template for a basic addon?
Do I need the install.rdf and what has precedence over configuration is it like:
install.rdf>>>chrome.manifest>>>package.json
I noticed very similar settings amongst them.
I've been to XUL school I see that there is useful information it just seems outdated in the context of my addon.
I've read the basic info on the package.json and implemented simple prefs and of course the addon's description.
My understanding is that I've created a bootstrapped addon using
Mozilla's Online Addon Builder. Is that correct? The only thing I
wish to do now is to have a personal icon displayed for my extension
in the Addon Manager!
+ I'd like to know how I may have and option for users to donate on AMO!
Thanks for any help in advance
To add an icon, just follow these two steps:
upload the icon you want to use to the data directory of your add-on, eg 'data/icon.png'
Add the relative path to the png file as an extra JSON property in the add-on info dialog, for example this:
{
"icon": "data/icon.png"
}
See this screenshot for an example of what it should look like:
https://dl.dropbox.com/u/44296964/Screen%20Shot%202013-01-07%20at%202.15.49%20PM.png
Aside: please only ask one question per post.
I have a hard time reading open source file download pages like this http://rubyforge.org/frs/?group_id=167 . I click the "One-Click Ruby Installer" link on this page http://wiki.rubyonrails.org/getting-started/installation/windows and it takes me there.
I understand most of it like the versions for mac, win and source, version numbers etc. But I just don't know which is the actual one click installer. This is something I've always overlooked with pages like this and I usually just gestimate which I needed. This process is really intimidating.
Which of the many links is the "One-Click Ruby Installer"?
Can you offer any advice on reading pages like these?
I usually have trouble locating the right download to sometimes, best to just try and find the actual home page and go from there.
http://rubyinstaller.org/downloads/
This is the web page for the Ruby Installer, there's three links right at the top that are for the most recent versions of the installer.
Edit: With regards to the gems+rails you have to install them individually after you install ruby. Depending on the gem you may need to download and install the development kit which is also on the page I linked above. The install for that is simple you just need to copy the files into the folder you installed rails.
Here's the correct link:
http://rubyforge.org/frs/download.php/71078/rubyinstaller-1.9.1-p378.exe
It was the last link under "Final" in the first list. If you look at the section to the right, you can see the file type and the intended OS. The last link in a section of the list is the newest.