Deploying a blackberry application to a Physical device - blackberry

I had developed a blackberry application in Sybase Unwired Platform with SAP ECC 6.0 as the backend data source. Now I need to deploy this application to the physical device. Can anybody please help me to deploy my application to a physical device with a step by step procedure? I need to know what are all the things that we need to complete the step of Registration, Signing and Deploying.
Thanks and regards
Rinzy Deena Mathews.

checkout this : what are the steps required to run a blackberry application created for the blackberry device?
This will give you some idea on the topic

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I have a Xamarin Forms app and I would like to distribute the iOS version to our tester, but the tester is not local, so I have no physical access to their iPhone device. I would like to do this remotely somehow.
I have searched for instructions on this, but all I find are deployments to the App Store or deployments to a physical device attached to my mac (which I have done fine). Can anyone advise the process of deploying this to our remote working tester please?
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How to build NativeScript project for IOS on Windows?

Please dont tell me about the licence issue.
I just want to be able to test my code in both environements (Android/IOS) at the same time.
I am not interested in the Virtualisation of IOS because its very slow.
Nativescript-sidekick will do it for you on the cloud ... and for free.
With NativeScript Sidekick you can leave SDK management to us,
literally. You simply tell Sidekick to build your app in our cloud and
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Develop iOS apps on Windows with nativescript-sidekick
As XCode can't be run on Windows and you don't want to virtualize, you have one option left, you can let someone else do the builds for you. For NativeScript, you can get a seamless experience with the Telerik Platform: http://www.telerik.com/platform#overview
There are of course many other mac cloud services (such as CloudBees, MacinCloud, MacBuildServer, Unity Cloud and many others). However, for NativeScript, I'd strongly suggest looking at the Telerik Platform as it's a tool made just for that.

Deploy an application on iPhone

I have created an application for iPhone on my MAC. Now, I got to pass files read for deployment to the tester and he will perform the testing on real device. I have never deployed on iPhone so don't know the executables.
In my Xcode nothing related to the device info or developer's account is added. Device is not in my hands. For testing on live device we need certificate, iPhone device details & setup in the Xcode & all. Deploying iPhone app on real device
Can I just send the files to the tester & rest all he can manage ? If so, what files do I need to send him (executable) so he can deploy the app on iPhone. If this is not possible, then what and how do I need to setup to provide him the executables so he can test at his end.
Can you please guide me how to mange this and send the executables to deploy on iPhone. Any help is highly appreciated.

Sencha Application deployment on ios using Linux platform?

I have created a Sencha Touch Application. I have successfully deployed the application to Android using Cordova. Now I have to deploy the application for ios platform. But the problem is that I am using Linux platform and right now I dont have a Mac. Also, the application which I am building is only for demo purpose which will be only used in our company. It will not be published on Apple Store. So is it possible to deploy sencha app to ios without using mac?. If yes, please suggest some link/tutorial or give some steps for deploying the app.
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No you will need a Mac, since you need to iPhone SDK to deploy an app.
Even if you are just building a demo you will need a paid iPhone developers account to register you test devices.

Titanium Appcelerator: iPhone Development without a Mac (like PhoneGap)

I am about to embark on some mobile development projects but I'm doing a little homework first. My primary goal is to deploy to Android and iOS, but the latter is posing some problems because I do not have access to (nor do I have any interested in acquiring) a Mac.
Phonegap offers a cloud service where you can upload your mobile development project and they will do the building for you - no Mac required. From the Phonegap Build FAQ:
Simply upload your web assets - a ZIP file of HTML, CSS and
JavaScript, or a single index.html file - to PhoneGap Build, point us
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I am leaning toward the development and native UI capabilities of Appcelerator, but since I do not have a Mac, is there any hope for me using Titanium for iOS development using something akin to PhoneGap's Build service?
If you dont have a Mac you will not be able to develop, test, deploy, or put in the app store applications for iOS, with or without using Titanium.
Regardless, even if you were able to use a cloud build technology with Titanium (which does not exist) you wont be able to deploy your final application to the App Store because you have to have XCode for that, the same goes for PhoneGap. Check this here:
Note: Since PhoneGap Build uses Apple's standard development process to build applications, >you will need to sign up for their developer program to build iOS applications on PhoneGap >Build. You will also need a Mac to configure your certificate and provisioning profile.
Bottom line, unless you use a mac, your not legally deploying to the App Store.
Don't be forgetting the registration fees that come with signing up as Both a google play & iOS developer.
I fear that using a remote service is going to cost you dearly in time, as you'll be significantly increasing your test cycle.
The cost of a second hand Mac mini is hardly going to impact any development budget, even charity work. And as the previous poster note, you can't legally deploy your completed build without a mac. If you made macs, wouldn't you do the same?
There are services cropping up like Mobundler.com and Foundry22.com which let you do end to end development without a Mac.
Foundry22 is a service similar to PhoneGap build, for Titanium SDK. Similar to PhoneGap build, it requires p12 bundle for iOS signing and Java keystore for Android. You can use service like Mobundler to create those using just your browser. You still need to pay to become part of iOS developer program.
The answer here is outdated.
There is an Icenium platform which will allow you to build and put your app on App Store without using Mac at all.
http://docs.icenium.com/publishing-your-app/distribute-production/publish-ios

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