TFS 2010 Missing Process Templates - tfs

I am trying to set up continuous integration using Visual studio 2010 and TFS 2010 and when i try to Create a new build definition, and go to Process Tab, i dont see any templates under the Build Process file(Windows workflow XAML) drop-down.
I have setup a build controller that points to our Team project collection and a build agent, in our TFS server.I am trying to setup a new build definition from my local machine Visual studio and i cant see any default templates under the Build Process file(Windows workflow XAML) drop-down.
Is there any settings i am missing ?Please let me know. Do i also need to install Visual studio in the TFS Server ?
All i need is whenever someone checks in a file, it should kick off a build and see the status if the build is broken or not !

Make sure you have a folder inside your Team Project Source Control called:
BuildProcessTemplates
Inside of there should be the following files:
DefaultTemplate.xaml
UpgradeTemplate.xaml
There are additional ones in this example, but you should have those two from the install.
If you have this folder and still cannot see anything in that dropdown let me know and we can take it from there. What most likely happened is you or someone on your team saw the folder and deleted it or moved it thinking it its placement wasn't important in the project. Or perhaps deleted the xaml files inside there.
The process section uses that folder and all files within it to display on that prompt.

Related

Build process template not visible when creating build definition in TFS 2010

I am trying to add a new build process template (XAML) to TFS 2010, using VS 2017.
I have committed it under the BuildProcessTemplates folder for the team project and it is shown in the Source Control Explorer, but it doesn't show up in the drop down list on the Process tab of the Build definition dialog.
The drop down list only shows the other 3 templates (DefaultTemplate.xaml, UpgradeTemplate.xaml...) in the folder.
I found this description of how the dropdown list works:
This list is populated with the following build process templates:
The ones that come out of the box (DefaultTemplate.xaml,
UpgradetTemplate.xaml and LabDefaultTemplate.xaml). These are created
for every new team project (this can be changed by modifying the
process template)
Any build process templates that have previously
been added for any other build definitions in the same team project.
The last bullet is a bit unintuitive, but it means that if a developer creates
a new build definition in team project A, and adds a new build process
template (for example by by selecting New and then browse to an
existing .xaml file),
this build process template will be available in the process dropdown
list for all other build definitions in team project A. It will not be
available in team project B, but has to be added in the same way.
https://blog.ehn.nu/2010/11/managing-build-process-templates-in-tfs-2010-build/
I tried clicking on "New..." next to the drop down list. It only shows the option
to "Select a team project that contains your build process template", there's no option to create a new one.
If I enter the path to the .xaml file under "Path in repository" and click on OK I get an error: "Object reference not set to an instance of an object"
Screenshot of error
How do I make the new build process template available for build definitions?
Normally, you just need to check in the template xaml files under the BuildProcessTemplate folder, then in Build Definition Process tab, Click New… button to add these xaml files from that fold. The path of xaml should have a \ sample in front of it.
In your case, also try to clear TFS and VS cache, then try it again.
If delete cache folder still doesn't work, please try it with older Visual Studio Version such as Visual Studio 2015 and create a new build definition, select the template.
Also take a look at this blog shows the customize process template experience in TFS 2013, which may be helpful.

TFS - Versioning file in a drop folder

We currently use TFS 2010 for controlling some of our .NET projects.
I'd like to know whether it's possible to provide some kind of versioning within TFS for a specific folder on a network share for example.
The idea being is to control release packages (zips) for every release we do. As this bit is done by some other person (not technical and he doesn't use Visual Studio or any tech tool), it'd be great to streamline the process of versioning the zip files for every release.
Technically speaking:
We've setup this folder \servername\releasezips and every time I drop a file named release.zip, it would automatically commit (push) this file to the TFS server (no comments needed) and furthermore, once the file contents change (meaning that someone dropped another version of the file in there), the system would again push the file to TFS, but with a following version.
Is this possible somehow? I've seen somewhere that I could programatically have some extra control over TFS, using REST API.
Thanks in advance!
Thanks for your tips, Daniel and PatrickLu-MSFT.
As I said, I did want something straighforward, some kind of control similar to what box.com provides, where you associate a local folder on your machine with the cloud. So, once you drop files in the local folder, the small box client synchronizes it along with the cloud. If access the box.com, I can see the different versions of that specific file.
So what I did was, I've created a small .NET app to monitor the folder and any new files dropped in there would get checked in to our TFS server, by using the tf command line (of course ignoring work items or comments).
So, progamatically within the .NET app, it builds up the tf required commands for processing and versioning the recently dropped files and therefore, executes them.
By the way, I could have used the Team Foundation API in order to do the same job, but it would demand way more effort.
Cheers
According to your description, you want to commit/check in files during the build/release pipeline.
It's not a recommend way to check-in generated build files and modify source code during a build pipeline. If you really want to do this, you could edit the build workspace files and use tf commands in custom activity and call the powershell eq:
cd $env:BUILD_SOURCESDIRECTORY
$TFFile = Get-Item "C:\Program Files (x86)\Microsoft Visual Studio 1x.0\Common7\IDE\TF.exe"
$tfOutput = [string]( & $TFFile.FullName checkin /noprompt /override:"***NO_CI*** New version is $newVersion." /comment:"***NO_CI*** New version is $newVersion." 2>&1)
Another way is installing TFS Power Tool and use the Windows PowerShell Cmdlets to check in the files. Refer to this link for more details: PowerShell and TFS: The Basics and Beyond
For version the dropped files, you could take a look this similar question: TFS Build Copy to Versioned Folder
Basically, you have to customize build definition with custom activity and based on build.buildnumber variable to generate/create .zip file.

Customize TFS Build to include only specific files

I have a solution file with multiple projects that I am trying to configure for continuous integration on a development server using Team Foundation Server. I would like to customize this to only deploy the changes that were checked in.
Scenario example
Projects
My Project (MVC app)
Logic Layer
A user checks in a new Home.cshtml file and updates a code file in the Logic Layer. I would like to configure the automated build to just build the following package:
My Project
bin/MyLogic.dll
Views/Home.cshtml
What steps are done to achieve this scenario?
You want an incremental build, though I don't recall if it was supported back in TFS 2010.
Try configuring the build to not clean the workspace. Set the "Clean Workspace" property in the "Basic" section to "None".
Then, it will keep the binaries from the previous build, and, just like Visual Studio, will only build targets for which the inputs have changed.

How do I modify a VS Build Workflow if VS can't find any custom DLLs it uses?

I'm using TFS Server 2010.
In my source I have a folder called BuildProcessTemplates. This has a child folder called Custom Assemblies.
Now, when the build runs, it happily loads the DLLs in the Custom Assemblies folder and does its thing.
I need to modify the .xaml file that defines the workflow of the build. If I double click on the .xaml file VS tries to open it but throws an error saying it can't find certain types that I know are defined in the DLL that is in the Custom Assemblies folder.
The workflow is told where to find these types when the build runs by Build Controller as it is defined as a property in the TFS Admin Console.
So, how on earth do I get VS to open my .xaml file properly? How do I let it know where to look for the DLL? I've tried moving all of the files in Custom Assemblies in to the same folder as the .xaml file, but that didn't help.
Clearly I'm missing something; I just don't have a clue what it might be.
You normally create a C# Project (Unit Test is easiest because it is pretty bare).
When you have you project you then need to:
Add the XAML as a File,
Add the Custom Activities DLL's as references.
Add the relevant TeamFoundation* references from the GAC (make sure the TFS version matches - 2010 = v10, 2012 = v11).
Also, I always open our TFS "Build Project" with VS version that matches our TFS Version, I find it keeps the number of problems down.
There's a great series of posts from Ewald Hofman here, that go through the process - I find it a bit dated, and that the Wrox Professional TFS 2012 book does a better job of explaining it, if you can get a copy.

Editing TFS2010 Build Definitions

We're currently setting up a number of builds in TFS2010 for our various projects/solutions.
We have a large number where the structure and paths, etc. are essentially the same, but one word may change (for example, using all Integration workspaces versus our Trunk workspaces).
In TFS2008, I would simply edit the XML directly and do some creative search and replace or some magic in textpad before saving the file. However, I do not see any immediate way of doing this in TFS2010 - so I'm stuck slogging through the build definition UI.
I know, in doing a SQL Trace, that all of this ends up as XML - so is there a way to directly access this XML for hand-editing vs. being forced to do all changes through the front-end?
Thanks!
Edit for additional clarity
I have the Power Tools installed, etc. and can clone my builds - but my editing options are still limited to the UI, so if I have a large number of workspace path changes I have to do them by hand (one at a time).
My goal is to be able to directly edit the XAML for a specific build definition so I can do a clone, open the XAML, and then do a search/replace in bulk.
Download and install the Team Foundation Server Power Tools. You can also get them through the Visual Studio Extension Gallery. After installing, you can right click on a Build Definition in Team Explorer and select the Clone Build Definition command (added by the Power Tools installation) to make a copy of an existing build definition. Then you can tweak it appropriately for another branch, etc.
The following tool (VS Addin) will satisfy your requirement>
Community TFS Build Manager
http://visualstudiogallery.msdn.microsoft.com/16bafc63-0f20-4cc3-8b67-4e25d150102c
The build definitions are all .xaml files now - they're WF4 workflows, and they're XML files.
Jim Lamb is right. The build templates are .xaml files now. The definitions are accessed through web services.
I'm about to experiment with a quick HTML form posting to /tfs/_tfs_resources/Build/V3.0/BuildService.asmx/QueryBuildDefinitionsByUri. I noticed when I clicked the build definition in Team Explorer that it has an associated URI: vstfs:///Build/Definition/2. Stay tuned.

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