i just downaloded the hello world source code from the blackberry site and able to run it succesfully using eclipse.
But when i run the same application
today , the simulator shows as "JVM
Error 563" "FS Multiple Errors" Scroll
for available commands "Reset .
i even cleaned the build and restarted my system also, but the error is not fixed.
how can i fix this problem
Any help would be greatly appreciated
Try this,
Window -> show view -> Service Manager (if not see in other)
Edit:
Recently I see that Reset != clean up.
To clean simulator, you need to run clean.bat file.
Refer to my issue.
Related
I am trying to run a app on multiple simulators. I did manage to run 2 simulators see link Xcode6: Run two instances of the simulator.
I can run other apps on the two simulators. I did manage to run this app on the two simulators in the past.
For some reason when I try to run a second simulator there is a pause I can see IOS system log trying to open the it just closes.
I searched the IOS Log file found that both simulators have the same data (unhelpfull). I would appreciate it if someone can just point me in a direction where to start searching for the problem?
My Mac memory is fine do not have to few. The start file is also not have anything I can see that might cause this problem.
Thanks in advance.
My problem was localisation that is why the add did not run on default english setting. The add worked correctly throw Xcode because the Sceme helped set the language.
When I'm trying to run iOS application in Xcode 6 in iPhone 6 simulator, I'm getting error Unable to run app in Simulator.
And error code is:
An error was encountered while running (Domain =
FBSOpenApplicationErrorDomain, Code = 4)
Can any one suggest how to resolve it?
This worked for me:
iOS Simulator -> Reset Contents and Settings... -> Reset
referenced from Qiita: Unable to run app in Simulator エラーの対応方法.
Just closing the iOS Simulator worked for me.
There is not always the need to reset the iOS Simulator. I did not even had to close Xcode.
This happened to me once when I added some assets as symbolic links (through ln -sf). Even installing to devices was failing.
After I removed the links and made a hard copy, it worked and error was gone.
No need to quit the simulator or reset all content every time .
Just close the app on which you are working if running on background .
it works for me .
As mentioned in the Xcode release notes, this error (along with a couple others) results from a timing bug. The workaround is to just retry.
See https://developer.apple.com/library/prerelease/mac/releasenotes/DeveloperTools/RN-Xcode/Chapters/xc6_release_notes.html#//apple_ref/doc/uid/TP40001051-CH4-SW1
Testing on iOS simulator may produce an error indicating that the application could not be installed or launched.
Re-run testing or start another integration.
Also see:
https://devforums.apple.com/thread/248879?tstart=0
I just quit the simulator , cleaned up the project and ran again it worked.
Just quit the xcode6.0 beta or else and run project again, it worked for me.
Reseting the Xcode will delete some bad junk which simulator has cached, so reseting is good option to resolve this issue.
iOS Simulator -> Reset Contents and Settings.
Be careful if you skip installs.
I accidentally changed Skip Install on the main target, when i meant to change it on a dependency .
When changing it back I had to do a clean.
This problem probably started after we enabled background mode in our app.My solution :
1) Go to simulator
2) Hold cmd + shift
3) Tap 'H' key two times
4) Slide the application off to stop it running in the background.
5) Run again.
(Very tiring to have to repeat the above step each time I build and run)
Open your app scheme setting and edit it as shown in attached screenshot,
Actually you have to disable the "Launch Due to background fetch". Worked for me.
Steps,
1. Select your target and select "edit scheme"
2. Select "Options" tab on right side of detail window
3. Uncheck "Launch Due to background fetch" checkbox.
Disconnect hardware keyboard.
In ios simulator main menu
Hardware -> Keyboard -> Disconnect Hardware keyboard.
I know there's a lot of posts with the same that problem. I just spent at least 2 hours to read them and I tried everything I saw in the responses but it still doesn't work. I don't know what to do anymore. Can someone help me?
I use Xcode 4.2.1
This problem occurs regularly for me, and the solution was always to kill the process named SimulatorBridge.
And to simplify the solution you can add a custom 'behavior' in Xcode to do the task by following these steps:
Make a shell script file with this command:
#!/bin/sh
killall SimulatorBridge
Save it in ~/Library/Developer/Xcode/UserData/Behaviors/ as KillSimulatorBridge.sh.
Open Xcode > Preferences > Behaviors, and add a new behavior to run the shell script:
Now, you can run this behavior whenever Xcode hangs while trying to attach to your app, and you can even have a keyboard shortcut to run it.
Hope this helps someone.
It can also happen when a different user account has the simulator running on the same computer. In that case, close the simulator on the other user's account and try again.
Restart your computer.
The simulator sometimes gets stuck and this is the only way I know to reset it. The same thing can happen to the device as well and you just have to switch it off and on again.
If that doesn't work, you may have to reinstall the SDK.
when i run or debug my BB application i got this Detected background switch for MyApp(180) who has NO tunnels open - defocus NOT called Error
i have no idea regarding this that how this error occur .
my application install in Simulator and device but no effect after click on application icon.
i have done clean all simulator and get suggetion from this url link
and change my rimpublic from eclipse >plugin > MDS > config folder
please let me some suggetion regarding same :(
Thanks in Advance !!!!
Kindly clean the simulator.
work in blackberry perspective and you will see new buttons related to blackberry development!
Press the 'Clean Simulator' or Press ALT+SHIFT+E and this will open box and asked choose the project.
Then select you project and try again to run your app!
I'm having trouble with the iOS simulator. I'm currently on 10.7 and was using the simulator to test my website. During the testing, I switched the iOS version via the tool bar, and the application froze and quit. Upon restarting, I get the following error message, with a finder window, inviting me to choose an application:
"ios Simulator Could Not Find The Application To Simulate"
Here's what I've tried to fix the issue:
1: Attempt to identify the application it needs, but the only thing i could see to open was a printer app and the ios simulator app, which just results in a "only one iOS simulator can run at a time" error message.
2: Restart the Mac.
3: Download the new Xcode tools from the app store.
4: Restart again.
None of this has helped, and I'm really stuck without it at the moment. If anyone knows how to resolve the problem, I would be grateful to hear any suggestions. Thanks.
Give this a shot.
Open up a new shell, and shoot of this command: sudo <Xcode>/Library/uninstall-devtools --mode=all (assuming thats the location of the instal).
Then run the Xcode installer you got from the app store.
This removes all the plist files that were also installed with xcode, which aren't removed when you simply reinstall. This is as close as you can come to a complete xcode refresh without reinstalling your OS.
Here's an alternative solution that worked for me... the answer selected here did not. I created a blank, "hello world" project and simply ran it. When you run the app, it sends the app to the simulator and voila! iOS Simulator has an app to simulate. From that point forward, you should be able to open the iOS Simulator without a problem.
After a while longer trying various things, it seems like I may have fixed it.
When asking for an application to open, I opened Xcode, and (weirdly) that opened up and left the testing shell visible, with the tool bar intact. I then selected the current version from the device options and hit the home button, and suddenly everything appeared.
Weird thing to have suddenly happened, but there you go.
I still can't test in iOS 3, so that's a bit of a problem, but not a disaster either!