Getting the index of an array element of EDT Dimension - x++

I need to write a job where i could fetch the index of an array element of EDT Dimension
e.g. In my EDT Dimension i have array elements A B C when i click over them for properties I see the index for A as 1, B as 2 and C as 3. Now with a job ui want to fetch the index value. Kindly Assist.

I'm not sure if I did understand the real problem. Some code sample could help.
The Dimensions Table has some useful methods like arrayIdx2Code.
Maybe the following code helps:
static void Job1(Args _args)
{
Counter idx;
Dimension dimension;
DimensionCode dimensionCode;
str name;
;
for (idx = 1; idx <= dimof(dimension); idx++)
{
dimensionCode = Dimensions::arrayIdx2Code(idx);
name = enum2str(dimensionCode);
// if (name == 'B') ...
info(strfmt("%1: %2", idx, name));
}
}

I found a way but still looking if there is any other solution.
static void Job10(Args _args)
{
Dicttype dicttype;
counter i;
str test;
;
test = "Client";
dicttype = new dicttype(132);//132 here is the id of edt dimension
for (i=1;i<=dicttype.arraySize();i++)
{
if ( dicttype.label(i) == test)
{
break;
}
}
print i;
pause;
}

Array elements A B C from your example are nothing else but simple labels - they cannot be used as identifiers. First of all, for user convenience the labels can be modified anytime, then even if they aren't, the labels are different in different languages, and so on and so forth.
Overall your approach (querying DictType) would be correct but I cannot think of any scenario that would actually require such a code.
If you clarified your business requirements someone could come up with a better solution.

Related

Highlight near duplicate in conditional formating to highlight values with one character difference

I'm currently using this formula to highlight duplicates in my spreadsheet.
=ARRAYFORMULA(COUNTIF(A$2:$A2,$A2)>1)
Quite simple, it allows me to skip the first occurrence and only highlight 2nd, 3rd, ... occurrences.
I would like the formula to go a bit further and highlight near duplicates as well.
Meaning if there is only one character difference between 2 cells, then it should be considered as a duplicate.
For instance: "Marketing", "Marketng", "Marketingg" and "Market ing" would all be considered the same.
I've made a sample sheet in case my requirement is not straightforward to understand.
Thanks in advance.
Answer
Unfortunately, it is not possible to do this only through Formulas. Apps Scripts are need as well. The process for achieving your desired results is described below.
In Google Sheets, go to Extensions > Apps Script, paste the following code1 and save.
function TypoFinder(range, word) { // created by https://stackoverflow.com/users/19361936
if (!Array.isArray(range) || word == "") {
return false;
}
distances = range.map(row => row.map(cell => Levenshtein(cell, word))) // Iterate over range and check Levenshtein distance.
var accumulator = 0;
for (var i = 0; i < distances.length; i++) {
if (distances[i] < 2) {
accumulator++
} // Keep track of how many times there's a Levenshtein distance of 0 or 1.
}
return accumulator > 1;
}
function Levenshtein(a, b) { // created by https://stackoverflow.com/users/4269081
if (a.length == 0) return b.length;
if (b.length == 0) return a.length;
// swap to save some memory O(min(a,b)) instead of O(a)
if (a.length > b.length) {
var tmp = a;
a = b;
b = tmp;
}
var row = [];
// init the row
for (var i = 0; i <= a.length; i++) {
row[i] = i;
}
// fill in the rest
for (var i = 0; i < b.length; i++) {
var prev = i;
for (var j = 0; j < a.length; j++) {
var val;
if (b.charAt(i) == a.charAt(j)) {
val = row[j]; // match
} else {
val = Math.min(row[j] + 1, // substitution
prev + 1, // insertion
row[j + 1] + 1); // deletion
}
row[j] = prev;
prev = val;
}
row[a.length] = prev;
}
return row[a.length];
}
In cell B1, enter =TypoFinder($A$2:$A2,$A2). Autofill that formula down the column by draggin.
Create a conditional formatting rule for column A. Using Format Rules > Custom Formula, enter =B2:B.
At this point, you might wish to hide column B. To do so, right click on the column and press Hide Column.
The above explanation assumes the column you wish to highlight is Column A and the helper column is column B. Adjust appropriately.
Note that I have assumed you do not wish to highlight repeated blank columns as duplicate. If I am incorrect, remove || word == "" from line 2 of the provided snippet.
Explanation
The concept you have described is called Levenshtein Distance, which is a measure of how close together two strings are. There is no built-in way for Google Sheets to process this, so the Levenshtein() portion of the snippet above implements a custom function to do so instead. Then the TypoFinder() function is built on top of it, providing a method for evaluating a range of data against a specified "correct" word (looking for typos anywhere in the range).
Next, a helper column is used because Sheets has difficulties parsing custom formulas as part of a conditional formatting rule. Finally, the rule itself is implemented to check the helper column's determination of whether the row should be highlighted or not. Altogether, this highlights near-duplicate results in a specified column.
1 Adapted from duality's answer to a related question.

How to compare two column in a spreadsheet

I have 30 columns and 1000 rows, I would like to compare column1 with another column. IF the value dont match then I would like to colour it red. Below is a small dataset in my spreadsheet:
A B C D E F ...
1 name sName email
2
3
.
n
Because I have a large dataset and I want to storing my columns in a array, the first row is heading. This is what I have done, however when testing I get empty result, can someone correct me what I am doing wrong?
var index = [];
var sheet = SpreadsheetApp.getActiveSheet();
function col(){
var data = sheet.getDataRange().getValues();
for (var i = 1; i <= data.length; i++) {
te = index[i] = data[1];
Logger.log(columnIndex[i])
if (data[3] != data[7]){
// column_id.setFontColor('red'); <--- I can set the background like this
}
}
}
From the code you can see I am scanning whole spreadsheet data[1] get the heading and in if loop (data[3] != data[7]) compare two columns. I do have to work on my colour variable but that can be done once I get the data that I need.
Try to check this tutorial if it can help you with your problem. This tutorial use a Google AppsScript to compare the two columns. If differences are found, the script should point these out. If no differences are found at all, the script should put out the text "[id]". Just customize this code for your own function.
Here is the code used to achieve this kind of comparison
function stringComparison(s1, s2) {
// lets test both variables are the same object type if not throw an error
if (Object.prototype.toString.call(s1) !== Object.prototype.toString.call(s2)){
throw("Both values need to be an array of cells or individual cells")
}
// if we are looking at two arrays of cells make sure the sizes match and only one column wide
if( Object.prototype.toString.call(s1) === '[object Array]' ) {
if (s1.length != s2.length || s1[0].length > 1 || s2[0].length > 1){
throw("Arrays of cells need to be same size and 1 column wide");
}
// since we are working with an array intialise the return
var out = [];
for (r in s1){ // loop over the rows and find differences using diff sub function
out.push([diff(s1[r][0], s2[r][0])]);
}
return out; // return response
} else { // we are working with two cells so return diff
return diff(s1, s2)
}
}
function diff (s1, s2){
var out = "[ ";
var notid = false;
// loop to match each character
for (var n = 0; n < s1.length; n++){
if (s1.charAt(n) == s2.charAt(n)){
out += "–";
} else {
out += s2.charAt(n);
notid = true;
}
out += " ";
}
out += " ]"
return (notid) ? out : "[ id. ]"; // if notid(entical) return output or [id.]
}
For more information, just check the tutorial link above and this SO question on how to compare two Spreadsheets.

Why does this Rascal pattern matching code use so much memory and time?

I'm trying to write what I would think of as an extremely simple piece of code in Rascal: Testing if list A contains list B.
Starting out with some very basic code to create a list of strings
public list[str] makeStringList(int Start, int End)
{
return [ "some string with number <i>" | i <- [Start..End]];
}
public list[str] toTest = makeStringList(0, 200000);
My first try was 'inspired' by the sorting example in the tutor:
public void findClone(list[str] In, str S1, str S2, str S3, str S4, str S5, str S6)
{
switch(In)
{
case [*str head, str i1, str i2, str i3, str i4, str i5, str i6, *str tail]:
{
if(S1 == i1 && S2 == i2 && S3 == i3 && S4 == i4 && S5 == i5 && S6 == i6)
{
println("found duplicate\n\t<i1>\n\t<i2>\n\t<i3>\n\t<i4>\n\t<i5>\n\t<i6>");
}
fail;
}
default:
return;
}
}
Not very pretty, but I expected it to work. Unfortunately, the code runs for about 30 seconds before crashing with an "out of memory" error.
I then tried a better looking alternative:
public void findClone2(list[str] In, list[str] whatWeSearchFor)
{
for ([*str head, *str mid, *str end] := In)
if (mid == whatWeSearchFor)
println("gotcha");
}
with approximately the same result (seems to run a little longer before running out of memory)
Finally, I tried a 'good old' C-style approach with a for-loop
public void findClone3(list[str] In, list[str] whatWeSearchFor)
{
cloneLength = size(whatWeSearchFor);
inputLength = size(In);
if(inputLength < cloneLength) return [];
loopLength = inputLength - cloneLength + 1;
for(int i <- [0..loopLength])
{
isAClone = true;
for(int j <- [0..cloneLength])
{
if(In[i+j] != whatWeSearchFor[j])
isAClone = false;
}
if(isAClone) println("Found clone <whatWeSearchFor> on lines <i> through <i+cloneLength-1>");
}
}
To my surprise, this one works like a charm. No out of memory, and results in seconds.
I get that my first two attempts probably create a lot of temporary string objects that all have to be garbage collected, but I can't believe that the only solution that worked really is the best solution.
Any pointers would be greatly appreciated.
My relevant eclipse.ini settings are
-XX:MaxPermSize=512m
-Xms512m
-Xss64m
-Xmx1G
We'll need to look to see why this is happening. Note that, if you want to use pattern matching, this is maybe a better way to write it:
public void findClone(list[str] In, str S1, str S2, str S3, str S4, str S5, str S6) {
switch(In) {
case [*str head, S1, S2, S3, S4, S5, S6, *str tail]: {
println("found duplicate\n\t<S1>\n\t<S2>\n\t<S3>\n\t<S4>\n\t<S5>\n\t<S6>");
}
default:
return;
}
}
If you do this, you are taking advantage of Rascal's matcher to actually find the matching strings directly, versus your first example in which any string would match but then you needed to use a number of separate comparisons to see if the match represented the combination you were looking for. If I run this on 110145 through 110150 it takes a while but works and it doesn't seem to grow beyond the heap space you allocated to it.
Also, is there a reason you are using fail? Is this to continue searching?
It's an algorithmic issue like Mark Hills said. In Rascal some short code can still entail a lot of nested loops, almost implicitly. Basically every * splice operator on a fresh variable that you use on the pattern side in a list generates one level of loop nesting, except for the last one which is just the rest of the list.
In your code of findClone2 you are first generating all combinations of sublists and then filtering them using the if construct. So that's a correct algorithm, but probably slow. This is your code:
void findClone2(list[str] In, list[str] whatWeSearchFor)
{
for ([*str head, *str mid, *str end] := In)
if (mid == whatWeSearchFor)
println("gotcha");
}
You see how it has a nested loop over In, because it has two effective * operators in the pattern. The code runs therefore in O(n^2), where n is the length of In. I.e. it has quadratic runtime behaviour for the size of the In list. In is a big list so this matters.
In the following new code, we filter first while generating answers, using fewer lines of code:
public void findCloneLinear(list[str] In, list[str] whatWeSearchFor)
{
for ([*str head, *whatWeSearchFor, *str end] := In)
println("gotcha");
}
The second * operator does not generate a new loop because it is not fresh. It just "pastes" the given list values into the pattern. So now there is actually only one effective * which generates a loop which is the first on head. This one makes the algorithm loop over the list. The second * tests if the elements of whatWeSearchFor are all right there in the list after head (this is linear in the size of whatWeSearchFor and then the last *_ just completes the list allowing for more stuff to follow.
It's also nice to know where the clone is sometimes:
public void findCloneLinear(list[str] In, list[str] whatWeSearchFor)
{
for ([*head, *whatWeSearchFor, *_] := In)
println("gotcha at <size(head)>");
}
Rascal does not have an optimising compiler (yet) which might possibly internally transform your algorithms to equivalent optimised ones. So as a Rascal programmer you are still asked to know the effect of loops on your algorithms complexity and know that * is a very short notation for a loop.

I cannot understand the effectiveness of an algorithm in the Dart SDK

I cannot understand the effectiveness of an algorithm in the Dart SDK.
Here is the algorithm (List factory in dart:core, file list.dart)
factory List.from(Iterable other, { bool growable: true }) {
List<E> list = new List<E>();
for (E e in other) {
list.add(e);
}
if (growable) return list;
int length = list.length;
List<E> fixedList = new List<E>(length);
for (int i = 0; i < length; i ) {
fixedList[i] = list[i];
}
return fixedList;
}
If growable is false then both lists will be created.
List<E> list = new List<E>();
List<E> fixedList = new List<E>(length);
But the creation of list #1 in this case is redundant because it's a duplicate of Iterable other. It just wastes CPU time and memory.
In this case this algorithm will be more efficient because it wont create an unnecessary list # 1 (growable is false).
factory List.from(Iterable other, { bool growable: true }) {
if(growable) {
List<E> list = new List<E>();
for (E e in other) {
list.add(e);
}
return list;
}
List<E> fixedList = new List<E>(other.length);
var i = 0;
for (E e in other) {
fixedList[i++] = e;
}
return fixedList;
}
Or am I wrong and missed some subtleties of programming?
We usually avoid invoking the length getter on iterables since it can have linear performance and side-effects. For Example:
List list = [1, 2, 3];
Iterable iterable1 = list.map((x) {
print(x);
return x + 1;
});
Iterable iterable2 = iterable1.where((x) => x > 2);
var fixedList = new List.from(iterable2, growable: false);
If List.from invoked the length getter it would run over all elements twice (where does not cache its result). It would furthermore execute the side-effect (printing 1, 2, 3) twice. For more information on Iterables look here.
Eventually we want to change the List.from code so that we avoid the second allocation and the copying. To do this we need (internal) functionality that transforms a growable list into a fixed-length list. Tracking bug: http://dartbug.com/9459
It looks like it was just an incremental update to the existing function.
See this commit and this diff
The function started just with
List<E> list = new List<E>();
for (E e in other) {
list.add(e);
}
and had some more bits added as part of a fairly major refactoring of numerous libraries.
I would say that the best thing to do is to raise a bug report on dartbug.com, and either add a patch, or commit a CL - see instructions here: https://code.google.com/p/dart/wiki/Contributing (Note, you do need to jump through some hoops first, but once you're set up, it's all good).
It might also be worth dropping a note to one of the committers or reviewers from the original commit to let them know your plans.

How to assemble an array(s) of continuous points for a contour line using Conrec

I have a Conrec nightmare. I am trying to implement contour lines in ActionScript using Conrec. I have looked at both the java and javascript implementation and am still stuck. These are found here: http://paulbourke.net/papers/conrec/
Conrec will take grid data and assemble continuous contour lines. The problem is that it does not necessarily draw those lines in a continuous fashion. For example, it will draw A->B and then C->B and then C->D instead of A, B, C, D, etc.
The javascript implementation seems to be accounting for this and serializing the instructions into an array of draw points. Which is what I too want to accomplish in the end. That is it takes the instructions from the core Conrec logic (eg: A->B, C->B, C->D, etc) and organizes it into an A, B, C, D series. I think it will also return the series as a multi-dimensional array to accommodate broken lines (eg: [[A, B, C, D], [E, F, G]]). This last functionality is what I need to do in Actionscript.
This last part is where I am stuck. Ignore Conrec for now (I have given up on finding an Actionscript implementation), how can I organize these instructions into a collection of serial points? When Conrec gives me "draw point from X->Y" how can I first check if X or Y are already in a series and append either X or Y (whichever is not in the series) into the series? AND if neither are in the series, start a NEW series with X, Y as the starting set. Then check subsequent instructions against all existing series and connect series if they now start and stop on the same point? Also, I need to be able to allow for a series to close itself (eg: A, B, C, A) -- a loop (is that even possible?!).
I hope this makes sense. I'm not sure if there is a technical term for what I want to do beyond "concatenation". I also hope someone out there has done this with Conrec and can give me some pointers.
In the meantime, I am going to continue to plug away at this and see if I can come up with something but I am not confident in my abilities. I would really be thankful for some veteran or professional advice.
PS:
If you know another way to draw contour lines from grid data, I am open to alternatives. But I have to be able to implement it in Actionscript.
Ok, here is my first attempt at getting what I need done. I am not terribly happy with the result, but it seems to work.
package {
import flash.display.Sprite;
public class lineSeriesPointConcat extends Sprite {
public function lineSeriesPointConcat() {
init();
}
//directions [X -> Y]
//case 1: both counterclockwise, result is counterclockwise
private var case1:Array = [
["G1", "F1"],
["F1", "E1"],
["D1", "C1"],
["C1", "B1"],
["B1", "A1"],
["E1", "D1"], //link
["G1", "A1"] //loop
];
//case 2: clockwise, counterclockwise, result is clockwise
private var case2:Array = [
["E2", "F2"],
["F2", "G2"],
["D2", "C2"],
["C2", "B2"],
["B2", "A2"],
["E2", "D2"], //link
["G2", "A2"] //loop
];
//case 3: both clockwise, result is clockwise
private var case3:Array = [
["E3", "F3"],
["F3", "G3"],
["A3", "B3"],
["B3", "C3"],
["C3", "D3"],
["E3", "D3"], //link
["G3", "A3"] //loop
];
//case 4: counterclockwise, clockwise, result is clockwise
private var case4:Array = [
["G4", "F4"],
["F4", "E4"],
["A4", "B4"],
["B4", "C4"],
["C4", "D4"],
["E4", "D4"], //link
["G4", "A4"] //loop
];
private var collectedSeries:Array = [];
private function init():void {
var directions:Array = case1.concat(case2.concat(case3.concat(case4)));
for each (var direction:Array in directions) {
connect(direction[0], direction[1]);
}
trace ("final series:\n\t" + collectedSeries.join("\n\t"));
}
private function connect(from:String, to:String):void {
var series:Array;
var seriesStart:String;
var seriesEnd:String;
var seriesIndex:int;
var n:int = collectedSeries.length;
var i:int;
for (i = 0; i < n; i++) {
series = collectedSeries[i];
seriesStart = series[0];
seriesEnd = series[series.length - 1];
if (seriesStart == to) {
seriesStart = from;
series.unshift(from);
break;
} else if (seriesStart == from) {
seriesStart = to;
series.unshift(to);
break;
} else if (seriesEnd == to) {
seriesEnd = from;
series.push(from);
break;
} else if (seriesEnd == from) {
seriesEnd = to;
series.push(to);
break;
}
}
if (i == n) {
//this is a new series segment
series = [from, to];
seriesStart = from;
seriesEnd = to;
collectedSeries.push(series);
}
for (var j:int = 0; j < n; j++) {
var compareSeries:Array = collectedSeries[j];
if (compareSeries == series) {
//don't compare the series to itself.
continue;
}
var compSeriesStart:String = compareSeries[0];
var compSeriesEnd:String = compareSeries[compareSeries.length - 1];
if (compSeriesStart == compSeriesEnd) {
//this series loops on itself, it will not concatenate further
continue;
}
if (compSeriesStart == seriesEnd) {
trace ("case 1");
series = series.concat(compareSeries.slice(1));
} else if (compSeriesStart == seriesStart) {
trace ("case 2");
series = compareSeries.reverse().concat(series.slice(1));
} else if (compSeriesEnd == seriesStart) {
trace ("case 3");
series = compareSeries.concat(series.slice(1));
} else if (compSeriesEnd == seriesEnd) {
trace ("case 4");
series = compareSeries.concat(series.reverse().slice(1));
} else {
//no linkage between these two series
continue;
}
collectedSeries[i] = series; //replace one of the two segements
collectedSeries.splice(j, 1); //splice out the other
break;
}
trace ("series: " + series + (i == n ? " new" : ""));
}
}
}
This will give the following results:
A1,G1,F1,E1,D1,C1,B1,A1
G2,A2,B2,C2,D2,E2,F2,G2
G3,A3,B3,C3,D3,E3,F3,G3
G4,A4,B4,C4,D4,E4,F4,G4
I would still really appreciate any advice/feedback I can get. Does no one use Conrec?!
Edit: woops! I had a bug with the original splice()! sorry! fixed now
I just ported ConRec to Actionscript3 and seems to work fine, I haven't tested it thoroughly,
but it draws my contours the way I expect. Try it out if you will, I'm curious if it's a correct port. it's here:
http://www.jvanderspek.com/DEV/ConRec/ConRec.as
Ok, so there may be a much better alternative for Flash. I just found this link and it looks impressive. If this works, it obviates the original problem...
isolining package for ActionScript 3

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