TFS MsBuild and Web Deployment Project randomly fail - tfs

We have a build running on a TFS2008 build server and one of the builds has started failing. It looks as if the aspnet_compile step of the Web Deployment project (wdproj) has stopped producing the App_Global.asax.compiled file.
After a few builds it starts to work again, until a few builds later, the problem is back. If I run the tools manually, it works fine.
It is occuring on all the branches with the module, and not code changes have been made that is common to all the modules. The problem exists on both build servers. I've compared the build directory structures for a successful and failing build, and they only differ by the file above (and the next step, which relies on the App_Global.asax.compiled file (this is the aspnet_merge step))
Any ideas?

Turns out the most likely culprit is NTFS compression… weird

Related

Jenkins pipeline checking out to new workspace when previous build has been aborted

So I'm running into a specific issue, I have a Jenkins Declarative Pipeline (from an SVN hosted Jenkinsfile) that is configured to not run concurrent builds and abort previous builds when a new build is triggered.
This works perfectly fine, however the problem I am running into is that Jenkins will re-checkout the whole repository to an #2 suffixed workspace directory for the subsequent build (this ONLY happens when a build is automatically aborted after a new one is triggered, if the first build ends successfully, it re-uses the same directory).
I've seen a ton of threads stating that this is by design, but from what I can see that's only when concurrent builds are enabled, but since it's not I'm confused as to what could cause Jenkins to not re-use the same workspace directory?
If the "why" I require this is necessary, I have a few large repositories (for Unreal Engine games specifically), that I need to build and as an optimization measure for the time in compiling, cooking and uploading the game, it makes perfect sense to cancel old builds but instead Jenkins decides to clean checkout 10+GB of game code and assets (20+ in the case of some other games) in another folder becuase it can't reuse a folder that's not having a job/build executed in it already 😅.
Happy to accept all possible solutions/suggestions as I'm getting a lil' tired of pulling my hair out.
I was facing the same issue with my pipeline. I tried deleting the aborted builds and restarted jenkins. I also deleted the #2 directories in my workspace and only kept the main directory out there. Post this,I didn't face the same issue. This could happen because of the jenkins cache. Make sure that your workspace is correctly reflecting the directory name mentioned in your jenkins file.

SonarQube.Integration.targets process conflicts when building a project

I am having an issue with building a project, with SonarQube integrated, on TFS 2015.
When I build this project without SonarQube, it builds fine. However, when SonarQube runs alongside this build, one of the project files fails to compile (specifically, it's a unit test project). I get the following error:
D:\Builds\....\Project\.sonarqube\bin\targets\SonarQube.Integration.targets (235, 0)
Could not write lines to file "D:\Builds\.....\.sonarqube\out\\f_AnyCPU_Release_0213\FilesToAnalyze.txt".
The process cannot access the file 'D:\Builds\.....\Project\.sonarqube\out\f_AnyCPU_Release_0213\FilesToAnalyze.txt'`
because it is being used by another process.
[D:\Builds\.....\Project\\src\Apps\Solution\obj\Debug\Fakes\spi\f.csproj]
If anyone can offer some hints as to why this is happening, it'd be much appreciated. I've tried recreating this error with a few projects that I've written but it doesn't seem to happen. It might be specific to the project.

TFS Build Script Definition - Not Getting Latest Code

For one of our build scripts (TFS 2013), when we run it manually or during Check-In (Continuous Integration trigger), the build script is not picking up the latest code changes. We looked in the logs and it does have the correct changeset number for the impacted files (in this case .vb files). We tried with several different .vb files. We also tried recreating the build script from scratch to no avail. We have several other build scripts for similar web applications that have no issues with the same build settings. This project builds fine. We set the Clean Build to True. Configurations is set to "Any CPU|Release". Output Location is set to SingleFolder. Build Template is set to TfvcTemplate.12.xaml. Any thoughts or suggestions would be appreciated.
So, after a bit of kicking the tires we figured it out. We had the actual compiled .dll in this case checked into TFS. Hence, the build server would grab the old version that was checked in versus compiling the project on the fly. We removed the .dll from source control to resolve the issue.

TFS 2013 build agents sharing common build folder

I'm using TFS 2013 on premises. I have four build agents configured on a Build machine. Several build definitions compile ASP .NET websites. I configured the msbuild parameters to deploy the IIS application to the integration server, which sits out there in Rackspace.
By default webdeploy does differential deployments by comparing file dates. In my case that's a big plus because copying files from our network to Rackspace takes quite some time. Now, in order to preserve file dates the build agent has to compile the same base set of source code. On every build only the differential source code yields a new DLL, minimizing the number of files deployed.
All of that works fine, with a caveat: a given build definition has to be assigned to a build agent (by agent name or tag). The problem is I create a lot of contingency when all builds assigned to the same agent are queued up. They wait in line until the previous build is done.
In an ideal world any agent should be able to take care of any build, but the source code being compiled has to be the same, regardless of the agent.
I tried changing the working folder of all agents to point to the same location but I get an error because two agents can't be mapped to the same folder. I guess there is one workspace per agent.
Any ideas?
Finally I found a way to do this. Here are all the changes you need to do:
By default the working folder of each agent is $(SystemDrive)\Builds\$(BuildAgentId)\$(BuildDefinitionPath). That means there's one working folder per BuildAgentId. I changed it so that all Agents share the same folder: $(SystemDrive)\Builds\WorkingFolder\$(BuildDefinitionPath)
By default at runtime the workflow creates a workspace that looks like "[BuildDefinitionId][AgentId][MachineName]". Because all agents share the same working folder there's an error trying to create each separate workspace. The solution to this is in the build definition: Edit the xaml and look for an activity called "Get sources from Team Foundation Version Control". There's a property called WrokspaceName. Since I want to have one workspace per build definition I set that property to the BuildDetail.BuildDefinition.Name.
Save your customized build template and create a build that uses it.
Make sure the option "1. TF VersionControl/1. Clean workspace" is set to False. Otherwise the build will wipe out all the source code on every build.
Make sure the option "2. Build/3. Clean build" is set to false. Otherwise the build will wipeout the output binaries on every build.
With this setup you can queue up the same build on any agent, and all of them will point to the same source code and bin output. When the source code changes only the affected binaries are recompiled. I have a custom step in the template that deploys the output files to IIS, to all the servers in our webfarm, using msdeploy.exe. Now my builds+deployments take one or two minutes, because only the dlls or content that changed during the build are synchronized to the servers.
You can't run two build agents in the same folder. The point of build agents is to run multiple builds in parallel, usually on separate PCs. If you try to run them on the same source code, then (a) it's pointless as two build of exactly the same source should produce identical results, and (b) they are almost certainly going to trip over each other and cause the builds to fail or produce unexpected results.
If you want to be able to build and then deploy a series of versions of your codebase, then there are two options:
if you queue up multiple builds, then the last one will "win", so the intermediate builds are of no real value. So if you check in New code before your first build completes, you may as well stop the active build and start a new one. you should be asking yourself why the build is so slow, or why you are checking in changes so often that this is necessary.
if each build produces an incremental update to the deployed result, then you need to pass the output of your builds to some deployment agent that is able to diff it against the deployed version and send only the changes to be deployed. This could be set up to gather results from multiple build agents if that would be beneficial.
but I wonder if perhaps your build Is slow because you are doing a complete build each time (which cleans the build folder, gets all the sources, and does a full rebuild), when what you want is an incremental build (which gets the latest changes, compiles only what is affected, and complete quickly). perhaps you should investigate making your build incremental.

TFS 2008 Continuous integration MSBUILD on Branch fails on Label

I am attempting to use CI on a Branch of one of my TFS projects. MSBuild only fails when I try to use a Branch. I point the same Build at the "trunk" project it works fine.
The error I receive from the build log:
Task "Label"
Label TeamFoundationServerUrl="http://TFSServer:8080/"
BuildUri="vstfs:///Build/Build/6763"
Name="Test_SF_20090619.1"
Scope="$/MyProject" Recursive=True
Comments="Label created by Team Build"
Version="BuildServer3D143_66"
Child="Replace" Files="$/" C:\Program
Files\MSBuild\Microsoft\VisualStudio\TeamBuild\Microsoft.TeamFoundation.Build.targets(812,5,812,5):
error : No matching items found in $/
in your workspace.
Done executing task "Label" -- FAILED.
Done building target "CoreLabel" in project
"TFSBuild.proj" -- FAILED.
I believe this error is being caused by a lack of source files getting copied to the Build server.
Get task excerpt from build log:
Task "Get"
Get TeamFoundationServerUrl="http://TFSServer:8080/"
BuildUri="vstfs:///Build/Build/6768"
Force=True Overwrite=False
PopulateOutput=False Preview=False
Recursive=True Version="C204806"
Workspace="BuildServer3D143_66"
Done executing task "Get".
This is a full build. There should be about a thousand files listed in the GET.
General Information
TFS 2008
Visual Studio 2008
Established build server (been
running builds for the last year)
Project being branched is a ASP.NET
web stie (2.0 Framework).
Full Build Params
/p:SkipClean=false
/p:SkipInitializeWorkspace=false
/p:ForceGet=true
/p:IncrementalBuild=false
/p:IncrementalGet=false
note: I know IncrementalBuild is redundent but I just wanted to be sure.
Questions:
Are there restrictions on builds off a branch?
Any idea why MSBuild fails to pull files from the branch workspace?
If it's for CI then you're most likely doing an Incremental Get. TFS will only bother to get files it thinks have changed since its last get - e.g. if you delete any files from your server, it will still think you have those files so it won't get them again. In this case you'll need to run the build once with the incremental properties turned off so that it forces a full get of the source. You can do this by overriding the properties in the MSBuild command line box in the Queue Build dialog with:
/p:IncrementalGet=false;ForceGet=true
Another possibility that springs to mind is that the Label task is confused by your branch. It may be that your workspace is set up incorrectly, so check that you're mapping in everything it needs.
I had two issues in this case.
First, the branch security did not give rights to the build service account. I had restricted the branch to our team's Tech Leads and Release Engineers. The build service account needed access as well. What tipped me of was while searching the internet I stumbled upon a posting by someone who had made the same mistake.
The second issue was a little more involved. While cleaning up my build project file, I removed the following section.
<SolutionToBuild Include="$(BuildProjectFolderPath)/../../_stage/MyProject/MySolution.sln">
<Targets></Targets>
<Properties></Properties>
</SolutionToBuild>
Which worked fine on projects I had already built at least once, but if this was a new build, that had not copied source files to the build server, then there would be no files and the build would fail.
Some of you may wonder if my other builds were working either, after all wouldn’t they have old build files. Yes, but I had targets defined that did all the work I actually cared about. So the SolutionToBuild is a little frivalous.

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