On installing an application on a BlackBerry, the phone has to be rebooted to complete installation. Can this be avoided?
You can check "What Is - The reason a reset is required when upgrading an application".
One important thing is to completely exit the app before upgrading.
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Annoying problem here for my Flutter app: iOS13.3, Xcode11.3 on a physical iPhoneX. The iOS-Simulators all work. The problem is only happening on a physical device. The Flutter App freezes at startup (i.e. at Installing and Launching... step) ! Any ideas ??
My flutter doctor -v does not bring any problems. Also tried flutter clean and flutter upgrade. But nothing seems to fix the problem...
If I run the App from Xcode (Runner.xcworkspace) then everything works as well. Only from VSCode and Flutter, I can no longer launch my physical iPhoneX.
Also, when uploaded to TestFlight, the App freezes at App Start ! (grey screen freeze). Therefore Apple App Store rejects all Flutter Apps for now ! Very annoying.
I am not sure if the Installing and Launching... freeze is related to the TestFlight and App Store Problem !! Might as well be...
This fixed the issue for me:
Run the app from Xcode.
Disable WiFi on iPhone.
Run from Android Studio.
Turn on WiFi on iPhone once the launch process has completed.
This is a workaround solution
I was having this issue. I uninstalled the app from my device, opened the project in xcode, ran some build cleaning thing that appeared in the yellow triangle warning area, then built the app via xcode. Then uninstalled the app from device again. Then ran via android studio and it worked.
Basically, it is because of might some files
For me, this worked
Follows these steps: Go to Flutter > bin > cache
and delete the Artifact folder
Try executing the command: killall -9 dart and retry.
As in my case, I use one of following solutions to fix the issue:
#1. close WiFi on mac, then run from Android Studio; OR
#2. close WiFi on both mac and iphone, then run from Android Studio; OR
#3. enable hotspot on iphone and connect it from mac, then run from Android Studio;
We've been having this problem for some days now. Our QA team can't install our builds from TestFlight in one of our devices.
"Install X 1.1.0 (0)?
You're currently installing another version
of X. It will be cancelled if you continue"
I've tried to reinstall TestFlight, restart the device, reset all settings, re-invite the user, login with a different user but nothing changes. Do you guys have any more suggestions on how to solve this?
The device was running on iOS 10, the only way I could get it installed was after doing an OS update, which was not ideal (as we need to have some older OS versions for testing).
With iExplorer on the Mac, navigate to /Media/Downloads/ on the iPhone and delete all files. After that, reboot and try the installation of the App again.
I had the same problem.
The device was used for development before I tried the Testflight installation.
Deleting the app und rebooting the device did not help.
I installed the app from XCode once more (run on device).
After that, the problem was solved.
I have been hosting my app on a cydia repository for quite some time, and haven't had any problems hosting the app for iOS 5 or iOS 6. However, when I upgraded one of my devices to iOS 7, and tried to install the app it gave me some errors during the installation.
The erros I am getting are,
subprocess dpkg-deb --fsys-tarfile returned error exit status 2
Sub-process /usr/bin/dpkg returned an error code (1)
I've tried googling the errors, but haven't had much luck, and I just reread saurik's post about building a .deb file and creating a cydia repository, here I am still not sure why the package / .deb file would work in iOS 6 but then stop working in iOS 7.
I even created a simple test app with just button in it using Xcode 5, and that simple test app is giving me the same errors as stated above.
Apparently there's some compatibility issues with dpkg, Cydia, and the homebrew release of dpkg. I ended up finding this, which solved the install problem. :)
this error mostly happen if you are using new SDK that has not been jailbroken yet, if you are using Xcode with new SDK you should download older Xcode with SDK that has been jailbroken, then you can compile an app that will load normally.
I use BlackBerry Eclipse plugin for my development. From today it shows some problems. The problems are listed below.
First I try to run my project it dont response for some time and shows the message
Refreshing connection on send 1 Cancelling refresh - pending
then i run the clean.bat file for clearing simulator. After that showing the error
Device is not found in the BlackBerry SDK BlackBerry JRE 5.0.0
Now the simulators not found.
Any one faced similer situations? Now what i can do ? can i install required simulators only? Or i install Blackberry JRE 5.0.0 Agin?
please help me.
Thank you
You should install simulators only because sometimes when we run clean.bat file then we get this type of problem. Install the simulator and run the application. Enough.
I recently updated my Snow Leopard to Lion and today, I went to open XCode and it gave me an error saying that the XCode I had wasn't compatible with Lion, or something like that.
Did some research, and ended up installing XCode 4.1 from the Mac App Store.
Well, that was about 3 hours ago, and I'm installing and it says "Updating Files" and the loading bar is almost to the very end of the line. It's been this way for about an hour. Should I quit and restart? Should I just wait? Why is it taking so painstakingly long?
The problem I had was that there was still an iTunes process running.
I could solve this by stopping the 'iTunes helper' process.
After stopping that process the installation of XCode continued and installed quickly.
I had the same problem as #Mark, but I still had to force quit the installer, and try again. The second time through it installed fine.