i've reinstalled xna and when i tried to run a game that worked fine on the old xna, i got "can't find fbxImporter". Any ideas why ?
Regards,
Alexandru Badescu
Check your Content References. You may find that the Reference is there, but has an exclamation mark against it. Simply remove the Reference, then add a new Reference and you'll be able to find it in the .Net list.
EDIT
As you have said you had an old XNA project, I'm thinking that you may now have a few of these exclamation marks against all of the Microsoft.Xna.Framework references. This is because they are pointing to the old framework and you are now using the new framework.
Related
I am editing a visual studio MVC Solution. I have edited all the files, assemblies and Project Name etc. But in the end, it is build successfully but when I am going to run this solution it shows an error like shows in the picture.
Actually, TestSolution was the name of my solution which I've changed with RealEstateErp.Now when I am going to search "Using TestSolution " , I don't find anything. Now, what should I do to overcome this problem? Any kind of help will be appreciated.
when they make drastic changes like the namespaces and dll names, the first thing people forget is to delete the old dlls.
I would start with that, make sure you delete everything in bin, obj and all temp files which reside in Windows\Microsoft.Net and then Framework and Framework 64.
Next, check your global.asax file, specifically the front end part. You get to it by right-clicking the global.asax file and selecting the "View markup" option, that one always has a reference to the old namespace and always gets missed.
Finally, make sure you delete all the using statements referring to the old namespace. You don't need those and they will cause a compilation error like the one you are seeing, because that particular namespace does not exist anymore.
Actually, It was on the Web. Config under View Folder.
I've Updated it with the latest solution name and now it works fine for me.
Could you do Ctrl+Shift+F and search your whole solution about Using TestSolution?
You probably will find the word left somewhere.
Alright, guys. I'm going freakin' crazy with this one. It is utterly ridiculous that the FacebookSDK causes so many issues. I know there are a couple questions on here regarding this issue, but they all seem to be outdated.
I pulled my Xcode project onto a new computer, and can't build it because I get the "FacebookSDK/FacebookSDK.h" file not found error. There are answers such as This one, but I've followed the steps in every single answer and haven't found one that works. I've just made a fresh pull from my working project from the original machine to the new one. I'll take some screenshots showing my current settings for various fields mentioned in other answers, and maybe I Just have something wonky that is interfering.
Here are the contents of the SDK that I just downloaded
Here are the contents of my Xcode project folder. There isn't anything else Facebook in here.
Here are the frameworks inside my Frameworks group and inside the Link Binary with Libraries section of Build Phases
There are a couple frameworks that are red, and that's OK for now. They were not in the repo, and are instead referenced from Documents or Downloads, and they played nice when I moved the files over and linked them. I just reset my repo to when I pulled it to make sure I didn't have anything from weird stuff I tried that prevents a proper solution from working.
Framework search paths. You can also see that my library search paths is empty. I labeled the stuff I wanted to hide, as it was identifying information
For some reason, my Documents for the new machine is already under the framework search paths. I did not add this myself.
Any ideas on what I can try? This is endlessly frustrating. I've wasted an entire day of development on trying to get Facebooks SDK re-integrated on a new machine.
I was also face the same problem every time I got the checkout for new version from svn.What I did was just removed the Facebook SDK and add again from the backup.It taken me out that time.Please try this might be it works for you.
I am working on old project there use of three20 framework but i don,t know about three20, So please tell me about it deeply?
what will we can use instead of three20 in current time?
I've also fondly used Three20 on numerous projects and tried hanging on to it for a while. However, iOS8 causes numerous runtime errors / crashes on my Three20 projects. It's actually surprising to see how much functionality still works but you're strongly advised to not use it. There's no real community behind it anymore and no one is maintaining / supporting it.
I'm migrating to NimbusKit - it's developed by some of the original developers of Three20. They also have a good migration guide.
The old Three20 GitHub project is still available, with all of the code and samples still intact on a different branch.
See the "Articles" folder for documentation, and "samples" for sample projects.
I would like to appologize in advance however I think this question is overlooked. I have a project I have been working on and I would like to incorporate coco2d. How can I implement the coco2d-iphone-2.0 download. All the tutorials I have tried have either been outdated or left me with errors.
I keep getting ARC Semantic Issue and ARC Restriction once I follow steps of other tutorials to add coco2d to an existing project.
Thus, could someone be so kind as to put a step but step approach to adding the latest stable version of coco2d to an already existing project.
Sorry if this seems trivial.
I think the easiest way would be through cocoapods. have a look at this web site http://cocoapods.org/
Changed, updated, form is not used even though uses and project settings seem fine, old form files removed from disk.
Is this a bug in the IDE? I may just delete the form and copy it into another unit with a new name.
If it's using an old form it has to be getting it from somewhere--it doesn't appear out of thin air. Two scenarios come to mind:
1) It's somewhere where you don't realize. Search your system for files by that name.
2) Unless you do a build Delphi compiles based on timestamps. If the clock was wrong when it was compiled before the .dcu can have a more recent time and thus it gets skipped in compiling. I've hit this more than once with timezones.
A good way to find it is to first move the project to a different new folder and try to compile it. This should produce and error that will help you to find the culprit. If this does not work then it is settings like paths etc in your libraries that are at fault.
Also make sure that you deleted all ".dcu" files in the project before re-compiling.
No, it is not a bug in the IDE.
You are referencing that form in some setting in your project or environment, which you didn't find yet and which takes precedence to options you already tweaked.
Where do you need to go to resolve your problem? Well, that's difficult to say without looking at your development environment and your project settings.
I've had this happen before. It is always something referenced that I wasn't aware of.
You can do a grep for something from the form and see where it shows up.
Thanks for the input. The first one I tried, moving the files, mm2010, showed it was my code that was at fault.
Although the form/unit is not included in the project file (dpr), it is still referenced by some other unit. So the compiler links the res into the application. Look for the unit name you want to remove in other units' uses clauses.