I want to allow my phone app users to be able to click a YouTube video and be sent to the phone's YouTube player. Does Windows Phone 7 have that option?
Nothing has yet been announced but I know someone at Google who was talking with Microsoft about developing a YouTube app for Windows Phone 7.
Even if such an app did exist, based on the sandboxed nature of apps and their inability to launch other apps, your only options is likely to be to open the video in the browser.
First of all, I'm quite sure that there will be a Youtube App for Windows Phone. Beside that, since Youtube is going HTML5 anyway, I think it is trivial to include a playback of a Youtube video directly in your app:
http://msdn.microsoft.com/en-us/library/ff769551%28v=VS.92%29.aspx
The current version of IE mobile that runs on the Windows Phone 7 device emulator CANNOT play YouTube videos. So far from all the evidence that I've seen, you cannot use the Silverlight "MediaElement" control to play YouTube videos, nor can you use the iPhone "trick" of embedding a YouTube video in a bunch of HTML and have Safari handle it for you because IE mobile won't play YouTube videos.
This isn't to say that they won't be adding this feature in the future, but I'm pretty disappointed that as of Beta 1, it doesn't appear that WP7 has any YouTube support.
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I am not technical but have my engineer working on putting together a web-based video chat application with the goal of using it on the iOS web browser(s). The service appears to be functioning correctly on a desktop browser. However, we cannot get it to work on iOS browsers.
on Safari (using iPhone 11 - iOS 13) the video freezes immediately and shows still frame. On Chrome there is never a connection made, nor does Chrome prompt to access camera/mic.
I've read conflicting work that says WebRTC is supported in iOS Safari/Chrome and other work that says it is not.
Would appreciate anyone's help here! Is it possible to create a URL-based video conferencing platform that can correctly function on iPhone?
Try adding 'muted', 'autoplay', 'playsinline' attributes to the Video Element as shown below.
<video muted autoplay playsinline></video>
If you can play it back, it's ok.
From the perspective of the user experience, the browser can autoplay audio or video with audio only on some sites such as Youtube and sites that the user has allowed. It cannot be done on other sites.
To play on sites that can't autoplay, modify it to play with user gestures such as clicks.
video.onclick = _ => video.play();
Here's an example that works from Raspberry Pi to iPhone iOS 13.4
Haven't been able to make it work from Chrome on windows to iPhone
https://apprtc.tc
source code:
https://github.com/webrtc/apprtc
GetUserMedia is not supported in Chrome for iPhone
It is supported in Safari for iPhone
It is supported in Chrome for Windows
I know this question has been asked before but I can't seem to find a satisfactory answer. First off I'm very new to Xamarin.forms and mobile app development in general. I'm working on a small time sensitive project. One of the requirements is to have a youtube video play from within the app in both iOS and Android (the link to the youtube video comes from a DB). I used a WebView but it doesn't seem to work well in Android. I also came across the following in another thread:
"When it comes to streaming video on iOS and Android playing that content in a Webview control with or without Xamarin.Forms would be the incorrect choice. Webviews vary on each device and their codec support for HTML5 and H264 video also vary. Both iOS and Android have their own native video players that can play and stream video.
For iOS you have a few options such as AVPlayer or MPMoviePlayerController: http://developer.xamarin.com/recipes/ios/media/video_and_photos/
For Android you could simply use the default VideoView http://developer.xamarin.com/recipes/android/media/video/play_video/ or you could use the binding around the new ExoPlayer: https://github.com/martijn00/ExoPlayerXamarin
You would simply need a custom renderer to bring these into Xamarin.Forms, which would be very simple to do"
I've never done Xamarin.iOS nor Xamarin.Android development before. If someone can provide a simple prototype then that would be great.
Take a look at "Delivering Rich Media Experiences with the Xamarin.Forms Video Player" (https://blog.xamarin.com/delivering-rich-media-experiences-xamarin-forms-video-player/). Github: https://github.com/adamfisher/Xamarin.Forms.VideoPlayer
I would like to realize an Android application that would be able to display an AirPlay, Miracast or Chromecast stream.
This application will be a basic Viewer of these 3 technologies.
I would like that when you launch it, you can see it on your iPhone, Android or Windows Phone or even from computers (PC or Mac). So you can project your screen on an Android.
I've seen some apps on the Play Store that were able to show AirPlay or Google Cast streams but I have not found them for Miracast.
Do you have links to send me SDK of these 3 technologies ?
Thank you all !
I have a podcast page where the mp3 podcasts are played in an
"object" tag using windows Media Player. But they don't work in iPhone, iPad and iTouch. Is it because apple devices don't support WMP ?
Do I need to use HTML5 for this?
Yes, Apple won't support Microsoft products.
Also if you are creating cross platform application there will be such kind of chanllenges.
I would recommend using Flow Player, I have used it my past projects and it works like charm
http://flash.flowplayer.org/plugins/javascript/ipad.html
Is it possible to display flashed-based youtube videos on ios devices?
What solution do you use when you decide to embed youtube videos on your app?
Or do I have to give up on all flash-based contents?
In short: It is not possible. There is no way to run Flash on iOS yet, and as of last week, Adobe announced it will terminate further development for Flash on mobile devives, so there will never be. And yes, therefore you have to give up Flash-based video on iOS.
YouTube provides HTML5 versions of all videos, so you have an alternative. There a number of posts here on SO that will help you to get started, like this one.