How to add F# syntax highlight in blog - f#

I use blogger and I install a windows live writer, I don't know how to insert F# code.
I installed several code highlighter, none of which support ocaml or f#.

I now use VSPaste, a plugin for WLW, which can 'paste from Visual Studio' and copies the VS colors.

Get a better syntax highlighter. Alternatively, store your code in Github Gists and embed on your blog. That way, any code that Github can highlight, you can highlight.
[BTW, the tool you use to write your blog has nothing to do with your syntax highlighting woes.]

You may want to post this question on HubFS. There's more likely to be people there who know what options are available.

I think it depends on how sophisticated syntax highlighting you need. However, most of the formatters should be customizable, so you should be able to adapt them to work reasonably well with F#. On my blog, I use this formatter for C# (which is based on regular expressions), and I added my definition for the F# langauge.
Since I typically use the // comment format in blog posts and strings are formatted in the same way as in C#, I didn't have to do many changes. I only added a couple of F# operators (mostly as I needed them). I also added F# keywords which you can find in the language specification.

Since F# is somehow based on ML -- Ocaml or ML highlighter can help in most cases (except for example "//" comments).

Related

parsing code into components

I need to parse some code and convert it to components because I want to make some stats about the code like number of code lines , position of condition statements and so on .
Is there any tool that I can use to fulfill that ?
Antlr is a nice tool that works with many languages, has good documentation and many sample grammars for languages included.
You can also go old-school and use Yacc and Lex (or the GNU versions Bison and Flex), which has pretty good book on generating parsers, as well as the classic dragon book.
It might be overkill, however, and you might just want to use Ruby or even Javascript.
You mention two distinct tasks:
refactor code into modular components
Run static code analysis to get code metrics.
I recommend:
Resharper, as the top code refactoring tool out there (assuming you're a .NET guy)
NCover and NDepend for static code analysis. You get #line of code, cyclomatic complexity, abstractness vs instability diagrams.. all of the cool stuff.

Are protocol buffers usable with F#?

Just curious - are protocol buffers usable with F#? Any caveats etc.?
I'm just trying to answer this question myself.
Marc Gravell's protobuf-net project worked out-of-the-box with F# because it uses standard .NET idioms. You can use attributes to get serializing without having to write .proto files or do any two-stage compilation, or you can generate the necessary code from standard .proto files. Performance is good for .NET but a lot slower than alternatives like OCaml's built-in Marshal module. However, this library forces you to make every field in every message type mutable. This is really counter-productive because messages should be immutable. Also, the documentation leaves a lot to be desired but, then, this is free software.
I haven't managed to get Jon Skeet's protobuf-csharp-port library to work at all yet.
Ideally, you'd be able to serialize all of the built-in F# types (tuples, records, unions, lists, sets, maps, ...) to this wire format out-of-the-box but none of the existing open source solutions are capable of this. I'm also concerned by the complexity of these solutions: Jon Skeet's is 88,000 lines of C# code and comments (!).
As an aside, I am disappointed to see that Google protocol buffers do not specify standard formats for DateTime or decimal numbers.
I haven't looked at Proto# yet and cannot even find a download for Froto. There is also ProtoParser but it just parses .proto files and cannot actually serialize anything.
There isn't an F# specific one listed here, but there is an OCaml one, or there is a .NET "general" one (protobuf-net).
In all honesty, I simply haven't gotten around to trying protobuf-net with F# objects, in part because I simply don't know enough F#, but if you can create POCOs they should work. They would need to have some kind of mutability (perhaps even just private mutability) to work with protobuf-net, though.
If you are happy to generate a C# DTO and just consume that from F#, then protobuf-net or Jon's port should work just fine.
I'd expect both my own port and Marc Gravell's to work just fine with F#, to the same extent that any other .NET library does. In other words, neither port is written in a way which is likely to produce idiomatic F# code, but they should work.
My port will generate C# code, so you'll need to build that as a separate project for your serialization model - but that should interoperate with F# without any problems. The generated types are immutable (with mutable builders) so that should help in an F# context.
Of course, you could always take the core parts of either project and come up with an idiomatic F# solution too - whether you port the whole project to F# or use the existing libraries with an F# code generator and helper functions, or something like that.

How to make VS2008 auto insert indent for F#?

Just as my title . I want my VS to auto indent for me like in VBNET . Please help.
As far as I know, the F# language integration doesn't support this feature.
Also, automatic formatting is not as useful in F# as it is in Visual Basic. In VB, the formatting is not really important (so you can write code with crazy indentation and the formatter can fix it). In F#, the indenation (partly) determines what code means, so you need to write correctly indented code (although I agree that the automatic formatting could make the code more consistent).
In principle it should be possible to implement this feature as a Visual Studio plugin using the open source release of F#. There is a similar plugin that adds colors for nested expressions by Brian, so that could be used as an inspiration, but it's definitely not something I could write in the answer box :-).
Sadly, the indentation-sensitive syntax that F# inherited from languages like Haskell makes it impossible to auto-indent. This is actually my only major gripe with the F# language because, in addition to making it impossible to implement professional tools like auto-indenters, it renders programs fragile in the absence of correct indentation which means an accidental change in whitespace can silently corrupt a program and cut-and-paste (e.g. from blogs) is prone to breaking or corrupting programs. F# almost always screws up if you feed it OCaml code, partly because it cannot handle tabs.
The damn crying shame is that OCaml already got this right by providing a concise unambiguous syntax and powerful tools. For example, you can autoindent any definition by pressing ALT+Q in Emacs. This makes it much easier to manipulate OCaml code and can be an enormous time saver. I often find myself trawling through F# code trying to reindent it by hand, having to read the code in detail and understand the algorithm just to indent it is seriously frustrating. Having done this many times, I can also state quite confidently that the verbosity savings of the #light syntax are insignificant. In fact, F# is almost always more verbose than OCaml in practice.
I prefer to pour cold water all over this question. In principle, it's impossible to provide an auto-formatter for a whitespace-significant language.
(Pragmatically, you could add a few small niceties to the editor, e.g. if you type a line of code that starts with if and ends with the matching then and press enter, the editor could get smart and also insert the next indent so you don't also have to press tab. But this is a far cry from auto-formatting, which I think would be wrong-headed to even attempt.)

Example code for dynamic parsing techniques

I would like to learn how to write dynamic parsers to perform tasks such as code-completion, highlighting, etc.
I have read the dragon book and written some parsers, but I would like more experience with handling incorrect code, especially code as it is being written.
IDEs like Eclipse and NetBeans obviously include code for stuff like this, but where?
What other projects / books might be relevant?
LISP or functional examples are also welcome.
Take a look at http://www.antlr.org/.
Check out xtext. It uses an ANTLR parser behind the scenes, but generates a syntax-highlighting editor, content assist, outlining, and many other features for you.
See http://www.eclipse.org/Xtext/

F# parsing Abstract Syntax Trees

What is the best way to use F# to parse an AST to build an interpreter? There are plenty of F# examples for trivial syntax (basic arithmatical operations) but I can't seem to find anything for languages with much larger ranges of features.
Discriminated unions look to be incrediably useful but how would you go about constructing one with large number of options? Is it better to define the types (say addition, subtraction, conditionals, control flow) elsewhere and just bring them together as predefined types in the union?
Or have I missed some far more effective means of writing interpreters? Is having an eval function for each type more effective, or perhaps using monads?
Thanks in advance
Discriminated unions look to be
incrediably useful but how would you
go about constructing one with large
number of options? Is it better to
define the types (say addition,
subtraction, conditionals, control
flow) elsewhere and just bring them
together as predefined types in the
union?
I am not sure what you are asking here; even with a large number of options, DUs still are simple to define. See e.g. this blog entry for a tiny language's DU structure (as well as a more general discussion about writing tree transforms). It's fine to have a DU with many more cases, and common in compilers/interpreters to use such a representation.
As for parsing, I prefer monadic parser combinators; check out FParsec or see this old blog entry. After using such parser combinators, I can never go back to anything like lex/yacc/ANTLR - external DSLs seem so primitive in comparison.
(EDIT: The 'tiny arithmetic examples' you have found are probably pretty much representative of what larger solutions looks like as well. The 'toy' examples usually show off the right architecture.)
You should take a copy of Robert Pickering's "Beginning F#".
The chapter 13, "Parsing Text", contains an example with FsLex and FsYacc, as suggested by Noldorin.
Other than that, in the same book, chapter 12, the author explains how to build an actual simple compiler for an arithmetic language he proposes. Very enlightening. The most important part is what you are looking for: the AST parser.
Good luck.
I second Brian's suggestion to take a look at FParsec. If you're interested in doing things the old-school way with FsLex and FsYacc, one place to look for how to parse a non-trivial language is the F# source itself. See the source\fsharp\FSharp.Compiler directory in the distribution.
You may be interesting in checking out the Lexing and Parsing section of the F# WikiBook. The F# PowerPack library contains the FsLex and FsYacc tools, which asssist greatly with this. The WikiBook guide is a good way to get started with this.
Beyond that, you will need to think about how you actually want to execute the code from the AST form, which is common the design of both compilers and interpreters. This is generally considered the easier part however, and there are lots of general resources on compilers/interpreter out there that should provide information on this.
I haven't done an interpreter myself. Hope the following helps:)
Here's a compiler course taught at Yale using ML, which you might find useful. The lecture notes are very concise (short) and informative. You can follow the first few lecture notes and the assignments. As you know F#, you won't have problem reading ML programs.
Btw, the professor was a student of A. Appel, who is the creator of SML implementation. So from these notes, you also get the most natural way to write a compiler/interpreter in ML family language.
This is an excellent example of a complete Small Basic implementation with F# and FParsec. It includes even IL compiler. The whole code is very accessible and is accompanied by a series of blog post from the author at http://trelford.com/blog/

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