Questions about Window Handles - c#-2.0

lang: c#.net 2.0
I have a Application X, that calls SubWindows 1, 2 and 3.
I will Pop up a MessageBox, when 1, 2 or 3 is opened.
My idea is a timer that ticks every 3 seconds and checks if the windows are opened.
But how to find the 3 exact windows? Can I use a Window-Handle-Spy-Application and Hardcode the Window-Handles in my code to find them ever? Or change the window handle when the Application X is opened new?

I'm going to answer in terms of Win32 because I'm more familiar with Win32 than the .Net Framework and you can find the appropriate functions in the .Net Framework or use P/Invoke to call these Win32 functions.
I'm assuming that you know the following:
Process ID of Application X.
The name (or text) or Windows 1, 2, 3 and that these windows have uniquely identifiable text.
If you don't know the process id you need to enumerate the processes and compare each process's name to Application X and when you get a match, then you know the process id.
To find the three windows the first thing we need to do is find the top level windows with the process ID. One of these will be the ancestor of the subwindows.
Enumerate all windows using EnumWindows(); During the enumeration make a note of all windows (there may be more than one) that have the process id you are looking for.
With the list of windows matching the process id, you need to check all the descendents of each window in that list. You can do that by using EnumChildWindows(); Make sure you do all child windows of the child windows etc until there are no more. That way you'll cover every window in the process. For each window you find, compare it the known text of the subwindows you are looking for. When you get a match store that HWND somewhere you can use it.
Now that you have the HWNDs, I'm assuming you can turn them into .Net usable Windows controls.
I did a quick search, it seems that EnumWindows is not part of the .Net Framework, so you will have to use P/Invoke to do this work. It may just be easier for you to write a helper function in C/C++ that does all the searching and just passes back the HWNDs in an array - that way you only have to call one function via P/Invoke and all the work for this searching can be done in C/C++ where calling Win32 directly will be more straightforward.

Related

Delphi Chromium Embedded (TChromium) - How to mute all sounds? [duplicate]

I have an application which has sound. I have a global property to mute the sound. The problem is, there's so many different things which can make sound, I would hate to iterate through different class types and mute/unmute their sound. Instead, I'm looking for a way to mute the sound on a global application level. I don't mean muting the entire system volume either.
One scenario: In Windows 7, you can open the Volume Mixer and adjust the volume of individual applications. While I don't intend to change this actual particular value (as I know it's Windows 7 specific), I would like to change the volume of everything in my application all at once. I would also need the ability to completely mute the sound of everything in my application. I need this ability to be compatible with Windows XP and above. I am assuming it will involve Windows API calls, but I have no idea what calls to make.
XP does not support per-application volume control. That capability was added in Vista. So what you are attempting to do cannot be done in XP by fair means.
There is software called IndieVolume that retro fits per-app volume control to XP. I can only imagine it does so by means of low-level hacking, DLL injection and so on. I doubt that's really an option for you.
What you're asking for isn't possible on XP; the OS simply does not support per-application volume levels.
You can accomplish what you want by creating a settings class that keeps things like SoundActive: Boolean or PlaySounds: Boolean or something similar. Place it in it's own unit, and have an initialization section that creates an instance of it and a finalization section that frees it (making it effectively a collection of global values).
Each unit that needs access to these settings simply uses the unit containing them, and adjusts behavior accordingly. So each of your child classes or forms or whatever would just need a check added:
if CurrentSettings.PlaySounds then
// Code that makes sounds, plays music, whatever.
The settings class can also contain methods that keep track of the current volume level (on XP, the system-wide level), and methods to increase or decrease volume using the MMSystem volume functions (there are tons of examples here and through Google of doing so). Your app can then use the OnActivate and OnDeactivate events to set the volume level when your app gains focus, and restore it to the proper volume when your app loses focus.
In Vista and higher, you can use the IAudioEndPointVolume interface I mentioned earlier and either the GetMasterVolumeLevel or SetMasterVolumeLevel methods to control system wide volume (I have an example of doing this, along with the appropriate MMDevAPI interface definitions) or device level volume (using IMMDevioce.Activate to select the proper device first and then the above IAudioEndPointVolume methods on the device interface received from IMMDevice.Activate in the ppInterface parameter).
For individual applications, you use the ISimpleAudioVolume interface, which has four methods: GetMasterVolume and SetMasterVolume, which control the volume level for your application's audio session, and GetMute and SetMute to allow you to retrieve the current mute flag value or set it respectively. (Larry Osterman of MS, who was one of the developers who worked on the new audio support in Vista and Win7, has a great starting point article on his blog about the types of audio in the new API and when to use each of them.)
It's conceptually possible to determine at runtime which operating system you're using, and to programmatically switch between using the MMSystem functionality on XP and earlier, and the MMDevAPI functionality on Vista and higher. Expecting someone here to provide the code for doing so is a little unreasonable, however. The links I've provided should get you started on the right track, and when you run into snags along the way specific help in working through those snags would be great questions.

How to force Help and Printer Setup Dialogs to be displayed on the same monitor as the running application?

I know how to force forms to appear on the same monitor as the running application, but I do not see how to ask the Help or the Printer Setup dialogs to display on the same monitor. The Help displays where it displayed last time, but we want it to show up on the application monitor. The Printer Setup dialog always seems to appear on the primary monitor
Passing the parent form's Handle to TPrinterSetupDialog.Execute seems to do the trick.
if PrinterSetupDialog1.Execute(Self.Handle) then
//
Using Delphi 7 (where the TPrinterSetupDialog.Execute does not accept a parameter), you have two choices.
The easiest would be to create your own descendant of TPrinterSetupDialog. Execute is virtual in TCommonDialog, the ancestor of TPrinterSetupDialog, where it is overridden. You could override it in your own descendant, use the code in the TPrinterSetupDialog as a basis for your own Execute override, adding overload as well. Your overloaded Execute would accept a ParentHandle: HWND parameter, and set the PrintDlgRec.hWndOwner to that provided window handle.
I thought about trying to write this for you (or at least get it started), but there are additional things you'd have to copy from the Dialogs unit (functions that are defined in the implementation section that wrap some API calls, and the callback function that's used for the dialog's message loop), and I don't have D7 available where I'm at to even try to compile it.
The other alternative (as David Heffernan mentioned in his comment below) would be to call the Windows API PrintDlgEx directly yourself. This is discussed in MSDN, in the Print Dialog Box (Windows) topic. Once again, I don't have D7 available, so I can't really give you an example of using it from Delphi. (I checked, and don't have one tucked away anywhere.)
I'm not sure you can set the help window's position; I think that's done automatically by Windows based on the user's prior use. (I haven't been able to so so, anyway.)

How to mute the sound of my application?

I have an application which has sound. I have a global property to mute the sound. The problem is, there's so many different things which can make sound, I would hate to iterate through different class types and mute/unmute their sound. Instead, I'm looking for a way to mute the sound on a global application level. I don't mean muting the entire system volume either.
One scenario: In Windows 7, you can open the Volume Mixer and adjust the volume of individual applications. While I don't intend to change this actual particular value (as I know it's Windows 7 specific), I would like to change the volume of everything in my application all at once. I would also need the ability to completely mute the sound of everything in my application. I need this ability to be compatible with Windows XP and above. I am assuming it will involve Windows API calls, but I have no idea what calls to make.
XP does not support per-application volume control. That capability was added in Vista. So what you are attempting to do cannot be done in XP by fair means.
There is software called IndieVolume that retro fits per-app volume control to XP. I can only imagine it does so by means of low-level hacking, DLL injection and so on. I doubt that's really an option for you.
What you're asking for isn't possible on XP; the OS simply does not support per-application volume levels.
You can accomplish what you want by creating a settings class that keeps things like SoundActive: Boolean or PlaySounds: Boolean or something similar. Place it in it's own unit, and have an initialization section that creates an instance of it and a finalization section that frees it (making it effectively a collection of global values).
Each unit that needs access to these settings simply uses the unit containing them, and adjusts behavior accordingly. So each of your child classes or forms or whatever would just need a check added:
if CurrentSettings.PlaySounds then
// Code that makes sounds, plays music, whatever.
The settings class can also contain methods that keep track of the current volume level (on XP, the system-wide level), and methods to increase or decrease volume using the MMSystem volume functions (there are tons of examples here and through Google of doing so). Your app can then use the OnActivate and OnDeactivate events to set the volume level when your app gains focus, and restore it to the proper volume when your app loses focus.
In Vista and higher, you can use the IAudioEndPointVolume interface I mentioned earlier and either the GetMasterVolumeLevel or SetMasterVolumeLevel methods to control system wide volume (I have an example of doing this, along with the appropriate MMDevAPI interface definitions) or device level volume (using IMMDevioce.Activate to select the proper device first and then the above IAudioEndPointVolume methods on the device interface received from IMMDevice.Activate in the ppInterface parameter).
For individual applications, you use the ISimpleAudioVolume interface, which has four methods: GetMasterVolume and SetMasterVolume, which control the volume level for your application's audio session, and GetMute and SetMute to allow you to retrieve the current mute flag value or set it respectively. (Larry Osterman of MS, who was one of the developers who worked on the new audio support in Vista and Win7, has a great starting point article on his blog about the types of audio in the new API and when to use each of them.)
It's conceptually possible to determine at runtime which operating system you're using, and to programmatically switch between using the MMSystem functionality on XP and earlier, and the MMDevAPI functionality on Vista and higher. Expecting someone here to provide the code for doing so is a little unreasonable, however. The links I've provided should get you started on the right track, and when you run into snags along the way specific help in working through those snags would be great questions.

Delphi logging with multiple sinks and delayed classification?

Imagine i want to parse a binary blob of data. If all comes okay, then all the logs are INFO, and user by default does not even see them. If there is an error, then user is presented with error and can view the log to see exact reason (i don't like programs that just say "file is invaid. for some reason. you do not want to know it" )
Probably most log libraries are aimed at quickly loading, classifying and keeping many many log lines per second. which by itself is questionable, as there is no comfort lazy evaluation and closures in Delphi. Envy Scala :-)
However that need every line be pre-сlassified.
Imagine this hypothetical flow:
Got object FOO [ok]
1.1. found property BAR [ok]
1.1.1. parsed data for BAR [ok]
1.2 found property BAZ [ok]
1.2.1 successfully parsed data for BAR [ok]
1.2.2 matching data: checked dependancy between BAR and BAZ [fail]
...
So, what can be desired features?
1) Nested logging (indenting, subordination) is desired then.
Something like highlighted in TraceTool - see TraceNode.Send Method at http://www.codeproject.com/KB/trace/tracetool.aspx#premain0
2) The 1, 1.1, 1.1.1, 1.2, 1.2.1 lines are sent as they happen in a info sink (TMemo, OutputDebugString, EventLog and so one), so user can see and report at least which steps are complete before error.
3) 1, 1.2, 1.2.2 are retroactively marked as error (or warning, or whatever) inheriting from most specific line. Obviously, warning superseeds info, error superseeds warning and info, etc/
4) 1 + 1.2 + 1.2.2 can be easily combined like with LogMessage('1.2.2').FullText to be shown to user or converted to Exception, to carry the full story to human.
4.1) Optionally, with relevant setup, it would not only be converted to Exception, but the latter even would be auto-raised. This probably would require some kind of context with supplied exception class or supplied exception constructing callback.
5) Multisink: info can be just appended into collapsible panel with TMemo on main form or currently active form. The error state could open such panel additionally or prompt user to do it. At the same time some file or network server could for example receive warning and error grade messages and not receive info grade ones.
6) extra associated data might be nice too. Say, if to render it with TreeView rather than TMemo, then it could have "1.1.1. parsed data for BAR [ok]" item, with mouse tooltip like "Foo's dimensions are told to be 2x4x3.2 metres"
Being free library is nice, especially free with sources. Sometimes track and fix the bug relying solely on DCUs is much harder.
Non-requiring extra executable. it could offer extra more advanced viewer, but should not be required for just any functionality.
Not being stalled/abandoned.
ability to work and show at least something before GUI is initialized would be nice too. Class constructors are cool, yet are executed as part of unit visualization, when VCL is not booted yet. If any assertion/exception is thrown from there, user would only see Runtime error 217, with all the detail lost. At least OutputDebugStreen can be used, if nothing more...
Stack tracing is not required, if needed i can do it and add with Jedi CodeLib. But it is rarely needed.
External configuration is not required. It might be good for big application to reconfigure on the fly, but to me simplicity is much more important and configuration in code, by calling constructors or such, is what really matters. Extra XML file, like for Log4J, would only make things more fragile and complex.
I glanced few mentioned here libraries.
TraceTool has a great presentation, link is above. Yet it has no info grade, only 3 predefined grades (Debug/Error/Warning) and nothing more, but maybe Debug would suit for Info replacement... Seems like black box, only saving data into its own file, and using external tool to view it, not giving stream of events back to me. But their messages nesting and call chaining seems cool. Cools is also attaching objects/collection to messages.
Log4D and Log4Delphi seems to be in a stasis, with last releases of 2007 and 2009, last targeted version Delphi 7. Lack documentation (probably okay for log4j guy, but not for me :- ) Log4Delphi even had test folder - but those test do not compile in Delphi XE2-Upd1. Pity: In another thread here Log4delphi been hailed for how simple is to create custom log appender (sink)...
BTW, the very fact that the only LOG4J was forked into two independent Delphi ports leaves the question of which is better and that both lack something, if they had to remain in split.
mORMot part is hardly separated from the rest library. Demo application required UAC escalation for use its embedded SQLite3 engine and is frozen (no window opened, yet the process never exits normally) if refused Admin grants. Another demo just started infinite stream of AV exceptions, trying to unwind the stack. So is probably not ready yet for last Delphi. Though its list of message grades is excessive, maybe even a bit too many.
Thank you.
mORMot is stable, even with latest XE2 version of Delphi.
What you tried starting were the regression tests. Among its 6,000,000 tests, it includes the HTTP/1.1 Client-Server part of the ORM. Without the Admin rights, the http.sys Server is not able to register the URI, so you got errors. Which makes perfectly sense. It's a Vista/Seven restriction, not a mORMot restriction.
The logging part can be used completely separated from the ORM part. Logging is implemented in SynCommons.pas (and SynLZ.pas for the fast compression algorithm used for archival and .map embedding). I use the TSynLog class without any problem to log existing applications (even Delphi 5 and Delphi 6 applications), existing for years. The SQLite3 / ORM classes are implemented in other units.
It supports the nesting of events, with auto-leave feature, just as you expect. That is you can write:
procedure TMyClass.MyMethod(const Params: integer);
begin
TSynLog.Enter;
// .... my method code
end;
And adding this TSynLog.Enter will be logged with indentation corresponding to the recursive level. IMHO this may meet your requirements. It will declare an ISynLog interface on the stack, which will be freed by Delphi at the "end;" code line, so it will implement an Auto-Leave feature. And the exact unit name, method name and source code line number will be written into the log (as MyUnit.TMyClass.MyMethod (123)), if you generated a .map file at compilation (which may be compressed and appended to the .exe so that your customers logs will contain the source line numbers). You have methods at the ISynLog interface level to add some custom logging, including parameters and custom state (you can log objects properties as JSON if you need to, or write your custom logging data).
The exact timing of each methods are tracked, so you are able to profile your application from the data supplied by your customer.
If you think the logs are too much verbose, you have several levels of logging, to be customized on the client side. See the blog articles and the corresponding part of the framework documentation (in the SynCommons part). You've for instance "Fail" events and some custom kind of events. And it is totally VCL-independent, so you can use it without GUI or before any GUI is started.
You have at hand a log viewer, which allow client-side profiling and nested Enter/Leave view (if you click on the "Leave" line, you'll go back to the corresponding "Enter", e.g.):
If this log viewer is not enough, you have its source code to make it fulfill your requirements, and all the needed classes to parse and process the .log file on your own, if you wish. Logs are textual by default, but can be compressed into binary on request, to save disk space (the log viewer is able to read those compressed binary files). Stack tracing and exception interception are both implemented, and can be activated on request.
You could easily add a numeration like "1.2.1" to the logs, if you wish to. You've got the whole source code of the logging unit. Feel free to ask any question in our forum.
Log4D supports nested diagnostic contexts in the TLogNDC class, they can be used to group together all steps which are related to one compound action (instead of a 'session' based grouping of log events). Multi-Sinks are called Appenders in log4d and log4delphi so you could write a TLogMemoAppender with around twentyfive lines of code, and use it at the same time as a ODSAppender, a RollingFileAppender, or a SocketAppender, configurable at run time (no external config file required).

Dynamically calling a NODLL cobol program from a DLL cobol program on z/OS

On the mainframe using Enterprise Cobol for z/OS, is it possible to dynamically CALL a Cobol Dyamic link library (DLL) program from a cobol program that has been compiled with NODLL?
There are a number of ways to do what you want.
If, by dynamically call, you mean call via a data definition variable, I don't think you can do this with the linker/binder since the binder needs to know the target functions at bind time.
You have to specifically dllload the DLL load module, dllqueryfn the function and call it that way.
To use the linker/binder, I believe the following steps are required (P1 is the NODLL COBOL program doing the calling, P2 is the DLL program being called):
P2 must be compiled and bound with the DLL option.
P1 must be compiled with NODYNAM and bound with DLL.
P1 must contain CALL 'dll-func' (i.e., literal calls only).
When binding P1, SYSLIB must first point to the P2 location.
This will cause the binder to incorporate both P1 and P2 into a single load module which is not exactly DLL calling but I don't think there's any way around that other than the dllload/dllqueryfn solution.
I've used the older-style dll-functions but, if you're at a high-enough level, there are also the newer dlopen/dlsym C helper functions.
This page provides support for my contention that NODLL/DLL programs can only call each other if bound into a single load module. You still have to use static calls however.
This page offers up another option, where you can put the DLL program into the same load module as the calling program and use static calls to get to it. It seems that the DLL program can call other DLL programs not in that load module. So it may be possible to provide a static gateway function in the DLL program that can dynamically call a DLL function not in the load module. This is beyond anything I've ever done on the big iron so you'll have to experiment.
Both those pages are from the publib-boulder sites which everyone using an IBM product should know about (along with the redbooks/redpapers site as well).
Me, I prefer the dllload/dllqueryfn solution since that's what I'm used to from AIX and other UNIXes and it seems to provide maximum flexibility.

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